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Fix beatmap listing cards being far too large
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@ -198,6 +198,7 @@ namespace osu.Game.Overlays
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{
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c.Anchor = Anchor.TopCentre;
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c.Origin = Anchor.TopCentre;
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c.Scale = new Vector2(0.8f);
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})).ToArray();
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private static ReverseChildIDFillFlowContainer<BeatmapCard> createCardContainerFor(IEnumerable<BeatmapCard> newCards)
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