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Merge branch 'master' into remove-mania-skinnable-test

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杜Nate 2020-02-18 10:15:08 +08:00 committed by GitHub
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@ -13,25 +13,17 @@ Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the
## Status
This project is still heavily under development, but is in a state where users are encouraged to try it out and keep it installed alongside the stable *osu!* client. It will continue to evolve over the coming months and hopefully bring some new unique features to the table.
This project is under heavy development, but is in a stable state. Users are encouraged to try it out and keep it installed alongside the stable *osu!* client. It will continue to evolve to the point of eventually replacing the existing stable client as an update.
We are accepting bug reports (please report with as much detail as possible). Feature requests are welcome as long as you read and understand the contribution guidelines listed below.
We are accepting bug reports (please report with as much detail as possible). Feature requests are also welcome, but understand that our focus is on completing the game to feature parity before adding new features. A few resources are available as starting points to getting involved and understanding the project:
Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh/home/changelog).
## Requirements
- A desktop platform with the [.NET Core 3.1 SDK](https://dotnet.microsoft.com/download) or higher installed.
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- Detailed release changelogs are available on the [official osu! site](https://osu.ppy.sh/home/changelog/lazer).
- You can learn more about our approach to [project management](https://github.com/ppy/osu/wiki/Project-management).
- Read peppy's [latest blog post](https://blog.ppy.sh/a-definitive-lazer-faq/) exploring where lazer is currently and the roadmap going forward.
## Running osu!
### Releases
If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases).
If you are looking to install or test osu! without setting up a development environment, you can consume our [binary releases](https://github.com/ppy/osu/releases). Handy links below will download the latest version for your operating system of choice:
**Latest build:**
@ -39,9 +31,19 @@ If you are not interested in developing the game, you can still consume our [bin
| ------------- | ------------- | ------------- | ------------- |
- **Linux** users are recommended to self-compile until we have official deployment in place.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
## Developing or debugging
Please make sure you have the following prerequisites:
- A desktop platform with the [.NET Core 3.1 SDK](https://dotnet.microsoft.com/download) or higher installed.
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
### Downloading the source code
Clone the repository:

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@ -134,6 +134,22 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("playlist has 2 items", () => Room.Playlist.Count == 2);
}
[Test]
public void TestAddItemAfterRearrangement()
{
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddStep("rearrange", () =>
{
var item = Room.Playlist[0];
Room.Playlist.RemoveAt(0);
Room.Playlist.Add(item);
});
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddAssert("new item has id 2", () => Room.Playlist.Last().ID == 2);
}
private class TestMatchSongSelect : MatchSongSelect
{
public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;

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@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(CommentsHeader),
typeof(DrawableComment),
typeof(HeaderButton),
typeof(SortTabControl),
typeof(OverlaySortTabControl<>),
typeof(ShowChildrenButton),
typeof(DeletedCommentsCounter),
typeof(VotePill),

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@ -18,7 +18,7 @@ namespace osu.Game.Tests.Visual.Online
{
typeof(CommentsHeader),
typeof(HeaderButton),
typeof(SortTabControl),
typeof(OverlaySortTabControl<>),
};
[Cached]

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@ -4,8 +4,10 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Profile.Sections;
namespace osu.Game.Tests.Visual.Online
@ -17,6 +19,9 @@ namespace osu.Game.Tests.Visual.Online
typeof(CounterPill)
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Red);
private readonly CounterPill pill;
private readonly BindableInt value = new BindableInt();

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@ -0,0 +1,55 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneBeatmapListingSort : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BeatmapListingSortTabControl),
typeof(OverlaySortTabControl<>),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
public TestSceneBeatmapListingSort()
{
BeatmapListingSortTabControl control;
OsuSpriteText current;
OsuSpriteText direction;
Add(control = new BeatmapListingSortTabControl
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
Add(new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
current = new OsuSpriteText(),
direction = new OsuSpriteText()
}
});
control.SortDirection.BindValueChanged(sortDirection => direction.Text = $"Sort direction: {sortDirection.NewValue}", true);
control.Current.BindValueChanged(criteria => current.Text = $"Criteria: {criteria.NewValue}", true);
}
}
}

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@ -0,0 +1,58 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneBeatmapSearchFilter : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BeatmapSearchFilterRow<>),
typeof(BeatmapSearchRulesetFilterRow),
typeof(BeatmapSearchSmallFilterRow<>),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private readonly ReverseChildIDFillFlowContainer<Drawable> resizableContainer;
public TestSceneBeatmapSearchFilter()
{
Add(resizableContainer = new ReverseChildIDFillFlowContainer<Drawable>
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
new BeatmapSearchRulesetFilterRow(),
new BeatmapSearchFilterRow<BeatmapSearchCategory>("Categories"),
new BeatmapSearchSmallFilterRow<BeatmapSearchCategory>("Header Name")
}
});
}
[Test]
public void TestResize()
{
AddStep("Resize to 0.3", () => resizableContainer.ResizeWidthTo(0.3f, 1000));
AddStep("Resize to 1", () => resizableContainer.ResizeWidthTo(1, 1000));
}
}
}

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@ -39,7 +39,7 @@ namespace osu.Game.Graphics.UserInterface
private readonly Box strip;
protected override Dropdown<T> CreateDropdown() => new OsuTabDropdown();
protected override Dropdown<T> CreateDropdown() => new OsuTabDropdown<T>();
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem(value);
@ -180,100 +180,5 @@ namespace osu.Game.Graphics.UserInterface
protected override void OnDeactivated() => fadeInactive();
}
// todo: this needs to go
private class OsuTabDropdown : OsuDropdown<T>
{
public OsuTabDropdown()
{
RelativeSizeAxes = Axes.X;
}
protected override DropdownMenu CreateMenu() => new OsuTabDropdownMenu();
protected override DropdownHeader CreateHeader() => new OsuTabDropdownHeader
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight
};
private class OsuTabDropdownMenu : OsuDropdownMenu
{
public OsuTabDropdownMenu()
{
Anchor = Anchor.TopRight;
Origin = Anchor.TopRight;
BackgroundColour = Color4.Black.Opacity(0.7f);
MaxHeight = 400;
}
protected override DrawableDropdownMenuItem CreateDrawableDropdownMenuItem(MenuItem item) => new DrawableOsuTabDropdownMenuItem(item) { AccentColour = AccentColour };
private class DrawableOsuTabDropdownMenuItem : DrawableOsuDropdownMenuItem
{
public DrawableOsuTabDropdownMenuItem(MenuItem item)
: base(item)
{
ForegroundColourHover = Color4.Black;
}
}
}
protected class OsuTabDropdownHeader : OsuDropdownHeader
{
public override Color4 AccentColour
{
get => base.AccentColour;
set
{
base.AccentColour = value;
Foreground.Colour = value;
}
}
public OsuTabDropdownHeader()
{
RelativeSizeAxes = Axes.None;
AutoSizeAxes = Axes.X;
BackgroundColour = Color4.Black.Opacity(0.5f);
Background.Height = 0.5f;
Background.CornerRadius = 5;
Background.Masking = true;
Foreground.RelativeSizeAxes = Axes.None;
Foreground.AutoSizeAxes = Axes.X;
Foreground.RelativeSizeAxes = Axes.Y;
Foreground.Margin = new MarginPadding(5);
Foreground.Children = new Drawable[]
{
new SpriteIcon
{
Icon = FontAwesome.Solid.EllipsisH,
Size = new Vector2(14),
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
};
Padding = new MarginPadding { Left = 5, Right = 5 };
}
protected override bool OnHover(HoverEvent e)
{
Foreground.Colour = BackgroundColour;
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
Foreground.Colour = BackgroundColourHover;
base.OnHoverLost(e);
}
}
}
}
}

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@ -0,0 +1,107 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
public class OsuTabDropdown<T> : OsuDropdown<T>
{
public OsuTabDropdown()
{
RelativeSizeAxes = Axes.X;
}
protected override DropdownMenu CreateMenu() => new OsuTabDropdownMenu();
protected override DropdownHeader CreateHeader() => new OsuTabDropdownHeader
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight
};
private class OsuTabDropdownMenu : OsuDropdownMenu
{
public OsuTabDropdownMenu()
{
Anchor = Anchor.TopRight;
Origin = Anchor.TopRight;
BackgroundColour = Color4.Black.Opacity(0.7f);
MaxHeight = 400;
}
protected override DrawableDropdownMenuItem CreateDrawableDropdownMenuItem(MenuItem item) => new DrawableOsuTabDropdownMenuItem(item) { AccentColour = AccentColour };
private class DrawableOsuTabDropdownMenuItem : DrawableOsuDropdownMenuItem
{
public DrawableOsuTabDropdownMenuItem(MenuItem item)
: base(item)
{
ForegroundColourHover = Color4.Black;
}
}
}
protected class OsuTabDropdownHeader : OsuDropdownHeader
{
public override Color4 AccentColour
{
get => base.AccentColour;
set
{
base.AccentColour = value;
Foreground.Colour = value;
}
}
public OsuTabDropdownHeader()
{
RelativeSizeAxes = Axes.None;
AutoSizeAxes = Axes.X;
BackgroundColour = Color4.Black.Opacity(0.5f);
Background.Height = 0.5f;
Background.CornerRadius = 5;
Background.Masking = true;
Foreground.RelativeSizeAxes = Axes.None;
Foreground.AutoSizeAxes = Axes.X;
Foreground.RelativeSizeAxes = Axes.Y;
Foreground.Margin = new MarginPadding(5);
Foreground.Children = new Drawable[]
{
new SpriteIcon
{
Icon = FontAwesome.Solid.EllipsisH,
Size = new Vector2(14),
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
};
Padding = new MarginPadding { Left = 5, Right = 5 };
}
protected override bool OnHover(HoverEvent e)
{
Foreground.Colour = BackgroundColour;
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
Foreground.Colour = BackgroundColourHover;
base.OnHoverLost(e);
}
}
}
}

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@ -0,0 +1,118 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Graphics;
using osuTK.Graphics;
using osuTK;
using osu.Framework.Input.Events;
namespace osu.Game.Overlays.BeatmapListing
{
public class BeatmapListingSortTabControl : OverlaySortTabControl<BeatmapSortCriteria>
{
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>(Overlays.SortDirection.Descending);
public BeatmapListingSortTabControl()
{
Current.Value = BeatmapSortCriteria.Ranked;
}
protected override SortTabControl CreateControl() => new BeatmapSortTabControl
{
SortDirection = { BindTarget = SortDirection }
};
private class BeatmapSortTabControl : SortTabControl
{
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>();
protected override TabItem<BeatmapSortCriteria> CreateTabItem(BeatmapSortCriteria value) => new BeatmapSortTabItem(value)
{
SortDirection = { BindTarget = SortDirection }
};
}
private class BeatmapSortTabItem : SortTabItem
{
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>();
public BeatmapSortTabItem(BeatmapSortCriteria value)
: base(value)
{
}
protected override TabButton CreateTabButton(BeatmapSortCriteria value) => new BeatmapTabButton(value)
{
Active = { BindTarget = Active },
SortDirection = { BindTarget = SortDirection }
};
}
private class BeatmapTabButton : TabButton
{
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>();
protected override Color4 ContentColour
{
set
{
base.ContentColour = value;
icon.Colour = value;
}
}
private readonly SpriteIcon icon;
public BeatmapTabButton(BeatmapSortCriteria value)
: base(value)
{
Add(icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AlwaysPresent = true,
Alpha = 0,
Size = new Vector2(6)
});
}
protected override void LoadComplete()
{
base.LoadComplete();
SortDirection.BindValueChanged(direction =>
{
icon.Icon = direction.NewValue == Overlays.SortDirection.Ascending ? FontAwesome.Solid.CaretUp : FontAwesome.Solid.CaretDown;
}, true);
}
protected override void UpdateState()
{
base.UpdateState();
icon.FadeTo(Active.Value || IsHovered ? 1 : 0, 200, Easing.OutQuint);
}
protected override bool OnClick(ClickEvent e)
{
if (Active.Value)
SortDirection.Value = SortDirection.Value == Overlays.SortDirection.Ascending ? Overlays.SortDirection.Descending : Overlays.SortDirection.Ascending;
return base.OnClick(e);
}
}
}
public enum BeatmapSortCriteria
{
Title,
Artist,
Difficulty,
Ranked,
Rating,
Plays,
Favourites,
}
}

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@ -0,0 +1,173 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.BeatmapListing
{
public class BeatmapSearchFilterRow<T> : CompositeDrawable, IHasCurrentValue<T>
{
private readonly BindableWithCurrent<T> current = new BindableWithCurrent<T>();
public Bindable<T> Current
{
get => current.Current;
set => current.Current = value;
}
public BeatmapSearchFilterRow(string headerName)
{
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
AddInternal(new GridContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, size: 100),
new Dimension()
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize)
},
Content = new[]
{
new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.GetFont(size: 10),
Text = headerName.ToUpper()
},
CreateFilter().With(f =>
{
f.Current = current;
})
}
}
});
}
[NotNull]
protected virtual BeatmapSearchFilter CreateFilter() => new BeatmapSearchFilter();
protected class BeatmapSearchFilter : TabControl<T>
{
public BeatmapSearchFilter()
{
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
RelativeSizeAxes = Axes.X;
Height = 15;
TabContainer.Spacing = new Vector2(10, 0);
if (typeof(T).IsEnum)
{
foreach (var val in (T[])Enum.GetValues(typeof(T)))
AddItem(val);
}
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
((FilterDropdown)Dropdown).AccentColour = colourProvider.Light2;
}
protected override Dropdown<T> CreateDropdown() => new FilterDropdown();
protected override TabItem<T> CreateTabItem(T value) => new FilterTabItem(value);
protected class FilterTabItem : TabItem<T>
{
protected virtual float TextSize => 13;
[Resolved]
private OverlayColourProvider colourProvider { get; set; }
private readonly OsuSpriteText text;
public FilterTabItem(T value)
: base(value)
{
AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
AddRangeInternal(new Drawable[]
{
text = new OsuSpriteText
{
Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Regular),
Text = (value as Enum)?.GetDescription() ?? value.ToString()
},
new HoverClickSounds()
});
Enabled.Value = true;
}
[BackgroundDependencyLoader]
private void load()
{
updateState();
}
protected override bool OnHover(HoverEvent e)
{
base.OnHover(e);
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
updateState();
}
protected override void OnActivated() => updateState();
protected override void OnDeactivated() => updateState();
private void updateState() => text.FadeColour(Active.Value ? Color4.White : getStateColour(), 200, Easing.OutQuint);
private Color4 getStateColour() => IsHovered ? colourProvider.Light1 : colourProvider.Light3;
}
private class FilterDropdown : OsuTabDropdown<T>
{
protected override DropdownHeader CreateHeader() => new FilterHeader
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight
};
private class FilterHeader : OsuTabDropdownHeader
{
public FilterHeader()
{
Background.Height = 1;
}
}
}
}
}
}

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@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Rulesets;
namespace osu.Game.Overlays.BeatmapListing
{
public class BeatmapSearchRulesetFilterRow : BeatmapSearchFilterRow<RulesetInfo>
{
public BeatmapSearchRulesetFilterRow()
: base(@"Mode")
{
}
protected override BeatmapSearchFilter CreateFilter() => new RulesetFilter();
private class RulesetFilter : BeatmapSearchFilter
{
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
AddItem(new RulesetInfo
{
Name = @"Any"
});
foreach (var r in rulesets.AvailableRulesets)
AddItem(r);
}
}
}
}

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@ -0,0 +1,32 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Overlays.BeatmapListing
{
public class BeatmapSearchSmallFilterRow<T> : BeatmapSearchFilterRow<T>
{
public BeatmapSearchSmallFilterRow(string headerName)
: base(headerName)
{
}
protected override BeatmapSearchFilter CreateFilter() => new SmallBeatmapSearchFilter();
private class SmallBeatmapSearchFilter : BeatmapSearchFilter
{
protected override TabItem<T> CreateTabItem(T value) => new SmallTabItem(value);
private class SmallTabItem : FilterTabItem
{
public SmallTabItem(T value)
: base(value)
{
}
protected override float TextSize => 10;
}
}
}
}

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@ -16,8 +16,6 @@ namespace osu.Game.Overlays.Comments
{
public class CommentsHeader : CompositeDrawable
{
private const int font_size = 14;
public readonly Bindable<CommentsSortCriteria> Sort = new Bindable<CommentsSortCriteria>();
public readonly BindableBool ShowDeleted = new BindableBool();
@ -40,29 +38,11 @@ namespace osu.Game.Overlays.Comments
Padding = new MarginPadding { Horizontal = 50 },
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10, 0),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Children = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: font_size),
Text = @"Sort by"
},
new SortTabControl
new OverlaySortTabControl<CommentsSortCriteria>
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Current = Sort
}
}
},
new ShowDeletedButton
{
@ -106,7 +86,7 @@ namespace osu.Game.Overlays.Comments
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: font_size),
Font = OsuFont.GetFont(size: 12),
Text = @"Show deleted"
}
},
@ -126,4 +106,11 @@ namespace osu.Game.Overlays.Comments
}
}
}
public enum CommentsSortCriteria
{
New,
Old,
Top
}
}

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@ -1,110 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osuTK;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Bindables;
using osu.Framework.Allocation;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
namespace osu.Game.Overlays.Comments
{
public class SortTabControl : OsuTabControl<CommentsSortCriteria>
{
protected override Dropdown<CommentsSortCriteria> CreateDropdown() => null;
protected override TabItem<CommentsSortCriteria> CreateTabItem(CommentsSortCriteria value) => new SortTabItem(value);
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5, 0),
};
public SortTabControl()
{
AutoSizeAxes = Axes.Both;
}
private class SortTabItem : TabItem<CommentsSortCriteria>
{
public SortTabItem(CommentsSortCriteria value)
: base(value)
{
AutoSizeAxes = Axes.Both;
Child = new TabButton(value) { Active = { BindTarget = Active } };
}
protected override void OnActivated()
{
}
protected override void OnDeactivated()
{
}
private class TabButton : HeaderButton
{
public readonly BindableBool Active = new BindableBool();
[Resolved]
private OverlayColourProvider colourProvider { get; set; }
private readonly SpriteText text;
public TabButton(CommentsSortCriteria value)
{
Add(text = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 14),
Text = value.ToString()
});
}
protected override void LoadComplete()
{
base.LoadComplete();
Active.BindValueChanged(active =>
{
updateBackgroundState();
text.Font = text.Font.With(weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium);
text.Colour = active.NewValue ? colourProvider.Light1 : Color4.White;
}, true);
}
protected override bool OnHover(HoverEvent e)
{
updateBackgroundState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e) => updateBackgroundState();
private void updateBackgroundState()
{
if (Active.Value || IsHovered)
ShowBackground();
else
HideBackground();
}
}
}
}
public enum CommentsSortCriteria
{
New,
Old,
Top
}
}

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@ -0,0 +1,168 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osuTK;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Bindables;
using osu.Framework.Allocation;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
using osu.Game.Overlays.Comments;
using JetBrains.Annotations;
namespace osu.Game.Overlays
{
public class OverlaySortTabControl<T> : CompositeDrawable, IHasCurrentValue<T>
{
private readonly BindableWithCurrent<T> current = new BindableWithCurrent<T>();
public Bindable<T> Current
{
get => current.Current;
set => current.Current = value;
}
public OverlaySortTabControl()
{
AutoSizeAxes = Axes.Both;
AddInternal(new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 12),
Text = @"Sort by"
},
CreateControl().With(c =>
{
c.Anchor = Anchor.CentreLeft;
c.Origin = Anchor.CentreLeft;
c.Current = current;
})
}
});
}
[NotNull]
protected virtual SortTabControl CreateControl() => new SortTabControl();
protected class SortTabControl : OsuTabControl<T>
{
protected override Dropdown<T> CreateDropdown() => null;
protected override TabItem<T> CreateTabItem(T value) => new SortTabItem(value);
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5, 0),
};
public SortTabControl()
{
AutoSizeAxes = Axes.Both;
}
}
protected class SortTabItem : TabItem<T>
{
public SortTabItem(T value)
: base(value)
{
AutoSizeAxes = Axes.Both;
Child = CreateTabButton(value);
}
[NotNull]
protected virtual TabButton CreateTabButton(T value) => new TabButton(value)
{
Active = { BindTarget = Active }
};
protected override void OnActivated()
{
}
protected override void OnDeactivated()
{
}
}
protected class TabButton : HeaderButton
{
public readonly BindableBool Active = new BindableBool();
protected override Container<Drawable> Content => content;
protected virtual Color4 ContentColour
{
set => text.Colour = value;
}
[Resolved]
private OverlayColourProvider colourProvider { get; set; }
private readonly SpriteText text;
private readonly FillFlowContainer content;
public TabButton(T value)
{
base.Content.Add(content = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(3, 0),
Children = new Drawable[]
{
text = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 12),
Text = value.ToString()
}
}
});
}
protected override void LoadComplete()
{
base.LoadComplete();
Active.BindValueChanged(_ => UpdateState(), true);
}
protected override bool OnHover(HoverEvent e)
{
UpdateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e) => UpdateState();
protected virtual void UpdateState()
{
if (Active.Value || IsHovered)
ShowBackground();
else
HideBackground();
ContentColour = Active.Value && !IsHovered ? colourProvider.Light1 : Color4.White;
text.Font = text.Font.With(weight: Active.Value ? FontWeight.Bold : FontWeight.Medium);
}
}
}
}

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@ -7,6 +7,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Framework.Bindables;
using osu.Game.Graphics.Sprites;
using osu.Framework.Allocation;
namespace osu.Game.Overlays.Profile.Sections
{
@ -16,9 +17,10 @@ namespace osu.Game.Overlays.Profile.Sections
public readonly BindableInt Current = new BindableInt();
private readonly OsuSpriteText counter;
private OsuSpriteText counter;
public CounterPill()
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
AutoSizeAxes = Axes.Both;
Alpha = 0;
@ -28,14 +30,15 @@ namespace osu.Game.Overlays.Profile.Sections
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.05f)
Colour = colourProvider.Background6
},
counter = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold)
Font = OsuFont.GetFont(weight: FontWeight.Bold),
Colour = colourProvider.Foreground1
}
};
}
@ -54,7 +57,7 @@ namespace osu.Game.Overlays.Profile.Sections
return;
}
counter.Text = value.NewValue.ToString();
counter.Text = value.NewValue.ToString("N0");
this.FadeIn(duration, Easing.OutQuint);
}
}

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@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Rankings
private void getSpotlights()
{
spotlightsRequest = new GetSpotlightsRequest();
spotlightsRequest.Success += response => selector.Spotlights = response.Spotlights;
spotlightsRequest.Success += response => Schedule(() => selector.Spotlights = response.Spotlights);
api.Queue(spotlightsRequest);
}
@ -151,11 +151,11 @@ namespace osu.Game.Overlays.Rankings
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
spotlightsRequest?.Cancel();
getRankingsRequest?.Cancel();
cancellationToken?.Cancel();
base.Dispose(isDisposing);
}
}
}

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@ -50,6 +50,6 @@ namespace osu.Game.Rulesets
}
}
public override string ToString() => $"{Name} ({ShortName}) ID: {ID}";
public override string ToString() => Name ?? $"{Name} ({ShortName}) ID: {ID}";
}
}

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@ -62,7 +62,7 @@ namespace osu.Game.Screens.Select
{
PlaylistItem item = new PlaylistItem
{
ID = (Playlist.LastOrDefault()?.ID + 1) ?? 0,
ID = Playlist.Count == 0 ? 0 : Playlist.Max(p => p.ID) + 1
};
populateItemFromCurrent(item);

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@ -24,7 +24,7 @@
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.216.0" />
<PackageReference Include="Sentry" Version="2.0.2" />
<PackageReference Include="Sentry" Version="2.0.3" />
<PackageReference Include="SharpCompress" Version="0.24.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="System.ComponentModel.Annotations" Version="4.7.0" />

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@ -87,6 +87,6 @@
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />
<PackageReference Include="System.ComponentModel.Annotations" Version="4.7.0" />
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2019.1104.0" ExcludeAssets="all" />
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2020.213.0" ExcludeAssets="all" />
</ItemGroup>
</Project>