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mirror of https://github.com/ppy/osu.git synced 2024-11-13 20:07:25 +08:00

Improve show/hide animation and add more padding around the crown

This commit is contained in:
Dean Herbert 2021-08-03 23:13:12 +09:00
parent 69e6c08cc2
commit aa320c70a7
2 changed files with 9 additions and 5 deletions

View File

@ -62,7 +62,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
ColumnDimensions = new[] ColumnDimensions = new[]
{ {
new Dimension(GridSizeMode.Absolute, 14), new Dimension(GridSizeMode.Absolute, 18),
new Dimension(GridSizeMode.AutoSize), new Dimension(GridSizeMode.AutoSize),
new Dimension() new Dimension()
}, },

View File

@ -36,6 +36,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
Width = 15; Width = 15;
Margin = new MarginPadding { Horizontal = 3 }; Margin = new MarginPadding { Horizontal = 3 };
Alpha = 0;
Scale = new Vector2(0, 1);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -46,7 +49,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
CornerRadius = 5, CornerRadius = 5,
Masking = true, Masking = true,
Alpha = 0,
Scale = new Vector2(0, 1), Scale = new Vector2(0, 1),
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
@ -104,14 +106,16 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
if (displayedTeam != null) if (displayedTeam != null)
{ {
box.FadeIn(duration);
box.FadeColour(getColourForTeam(displayedTeam.Value), duration, Easing.OutQuint); box.FadeColour(getColourForTeam(displayedTeam.Value), duration, Easing.OutQuint);
box.ScaleTo(new Vector2(box.Scale.X < 0 ? 1 : -1, 1), duration, Easing.OutQuint); box.ScaleTo(new Vector2(box.Scale.X < 0 ? 1 : -1, 1), duration, Easing.OutQuint);
this.ScaleTo(Vector2.One, duration, Easing.OutQuint);
this.FadeIn(duration);
} }
else else
{ {
box.ScaleTo(new Vector2(0, 1), duration, Easing.OutQuint); this.ScaleTo(new Vector2(0, 1), duration, Easing.OutQuint);
box.FadeOut(duration); this.FadeOut(duration);
} }
} }