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Simplify tests
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parent
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commit
a9cbabf711
@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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@ -20,93 +21,78 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
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[Test]
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public void TestReverseSelectionTwoFruits()
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{
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float fruit1OldX = default;
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float fruit2OldX = default;
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CatchHitObject[] objects = null!;
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bool[] newCombos = null!;
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addObjects([
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new Fruit
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{
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StartTime = 200,
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X = fruit1OldX = 0,
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X = 0,
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},
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new Fruit
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{
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StartTime = 400,
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X = fruit2OldX = 20,
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X = 20,
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}
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]);
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AddStep("store objects & new combo data", () =>
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{
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objects = getObjects().ToArray();
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newCombos = getObjectNewCombos().ToArray();
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});
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selectEverything();
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reverseSelection();
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AddAssert("fruit1 is at fruit2's X",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(0).EffectiveX,
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() => Is.EqualTo(fruit2OldX)
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);
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AddAssert("fruit2 is at fruit1's X",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(1).EffectiveX,
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() => Is.EqualTo(fruit1OldX)
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);
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AddAssert("fruit2 is not a new combo",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(1).NewCombo,
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() => Is.EqualTo(false)
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);
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AddAssert("objects reversed", getObjects, () => Is.EqualTo(objects.Reverse()));
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AddAssert("new combo positions preserved", getObjectNewCombos, () => Is.EqualTo(newCombos));
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}
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[Test]
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public void TestReverseSelectionThreeFruits()
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{
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float fruit1OldX = default;
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float fruit2OldX = default;
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float fruit3OldX = default;
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CatchHitObject[] objects = null!;
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bool[] newCombos = null!;
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addObjects([
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new Fruit
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{
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StartTime = 200,
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X = fruit1OldX = 0,
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X = 0,
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},
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new Fruit
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{
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StartTime = 400,
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X = fruit2OldX = 20,
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X = 20,
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},
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new Fruit
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{
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StartTime = 600,
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X = fruit3OldX = 40,
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X = 40,
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}
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]);
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AddStep("store objects & new combo data", () =>
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{
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objects = getObjects().ToArray();
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newCombos = getObjectNewCombos().ToArray();
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});
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selectEverything();
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reverseSelection();
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AddAssert("fruit1 is at fruit3's X",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(0).EffectiveX,
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() => Is.EqualTo(fruit3OldX)
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);
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AddAssert("fruit2's X is unchanged",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(1).EffectiveX,
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() => Is.EqualTo(fruit2OldX)
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);
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AddAssert("fruit3's is at fruit1's X",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(2).EffectiveX,
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() => Is.EqualTo(fruit1OldX)
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);
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AddAssert("fruit3 is not a new combo",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(2).NewCombo,
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() => Is.EqualTo(false)
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);
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AddAssert("objects reversed", getObjects, () => Is.EqualTo(objects.Reverse()));
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AddAssert("new combo positions preserved", getObjectNewCombos, () => Is.EqualTo(newCombos));
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}
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[Test]
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public void TestReverseSelectionFruitAndJuiceStream()
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{
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CatchHitObject[] objects = null!;
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bool[] newCombos = null!;
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addObjects([
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new Fruit
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{
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@ -128,28 +114,25 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
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}
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]);
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AddStep("store objects & new combo data", () =>
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{
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objects = getObjects().ToArray();
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newCombos = getObjectNewCombos().ToArray();
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});
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selectEverything();
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reverseSelection();
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AddAssert("First element is juice stream",
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() => EditorBeatmap.HitObjects.First().GetType(),
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() => Is.EqualTo(typeof(JuiceStream))
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);
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AddAssert("Last element is fruit",
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() => EditorBeatmap.HitObjects.Last().GetType(),
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() => Is.EqualTo(typeof(Fruit))
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);
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AddAssert("Fruit is not new combo",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(0).NewCombo,
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() => Is.EqualTo(false)
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);
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AddAssert("objects reversed", getObjects, () => Is.EqualTo(objects.Reverse()));
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AddAssert("new combo positions preserved", getObjectNewCombos, () => Is.EqualTo(newCombos));
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}
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[Test]
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public void TestReverseSelectionTwoFruitsAndJuiceStream()
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{
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CatchHitObject[] objects = null!;
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bool[] newCombos = null!;
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addObjects([
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new Fruit
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{
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@ -176,122 +159,79 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
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}
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]);
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AddStep("store objects & new combo data", () =>
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{
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objects = getObjects().ToArray();
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newCombos = getObjectNewCombos().ToArray();
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});
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selectEverything();
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reverseSelection();
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AddAssert("First element is juice stream",
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() => EditorBeatmap.HitObjects.First().GetType(),
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() => Is.EqualTo(typeof(JuiceStream))
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);
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AddAssert("Middle element is Fruit",
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() => EditorBeatmap.HitObjects.ElementAt(1).GetType(),
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() => Is.EqualTo(typeof(Fruit))
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);
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AddAssert("Last element is Fruit",
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() => EditorBeatmap.HitObjects.Last().GetType(),
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() => Is.EqualTo(typeof(Fruit))
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);
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AddAssert("Last fruit is not new combo",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().Last().NewCombo,
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() => Is.EqualTo(false)
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);
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AddAssert("objects reversed", getObjects, () => Is.EqualTo(objects.Reverse()));
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AddAssert("new combo positions preserved", getObjectNewCombos, () => Is.EqualTo(newCombos));
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}
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[Test]
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public void TestReverseSelectionTwoCombos()
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{
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float fruit1OldX = default;
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float fruit2OldX = default;
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float fruit3OldX = default;
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float fruit4OldX = default;
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float fruit5OldX = default;
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float fruit6OldX = default;
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CatchHitObject[] objects = null!;
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bool[] newCombos = null!;
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addObjects([
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new Fruit
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{
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StartTime = 200,
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X = fruit1OldX = 0,
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X = 0,
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},
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new Fruit
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{
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StartTime = 400,
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X = fruit2OldX = 20,
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X = 20,
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},
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new Fruit
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{
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StartTime = 600,
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X = fruit3OldX = 40,
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X = 40,
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},
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new Fruit
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{
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StartTime = 800,
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NewCombo = true,
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X = fruit4OldX = 60,
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X = 60,
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},
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new Fruit
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{
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StartTime = 1000,
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X = fruit5OldX = 80,
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X = 80,
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},
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new Fruit
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{
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StartTime = 1200,
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X = fruit6OldX = 100,
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X = 100,
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}
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]);
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AddStep("store objects & new combo data", () =>
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{
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objects = getObjects().ToArray();
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newCombos = getObjectNewCombos().ToArray();
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});
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selectEverything();
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reverseSelection();
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AddAssert("fruit1 is at fruit6 position",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(0).EffectiveX,
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() => Is.EqualTo(fruit6OldX)
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);
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AddAssert("fruit2 is at fruit5 position",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(1).EffectiveX,
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() => Is.EqualTo(fruit5OldX)
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);
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AddAssert("fruit3 is at fruit4 position",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(2).EffectiveX,
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() => Is.EqualTo(fruit4OldX)
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);
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AddAssert("fruit4 is at fruit3 position",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(3).EffectiveX,
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() => Is.EqualTo(fruit3OldX)
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);
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AddAssert("fruit5 is at fruit2 position",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(4).EffectiveX,
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() => Is.EqualTo(fruit2OldX)
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);
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AddAssert("fruit6 is at fruit1 position",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(5).EffectiveX,
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() => Is.EqualTo(fruit1OldX)
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);
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AddAssert("fruit1 is new combo",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(0).NewCombo,
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() => Is.EqualTo(true)
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);
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AddAssert("fruit4 is new combo",
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() => EditorBeatmap.HitObjects.OfType<Fruit>().ElementAt(3).NewCombo,
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() => Is.EqualTo(true)
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);
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AddAssert("objects reversed", getObjects, () => Is.EqualTo(objects.Reverse()));
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AddAssert("new combo positions preserved", getObjectNewCombos, () => Is.EqualTo(newCombos));
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}
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private void addObjects(CatchHitObject[] hitObjects) => AddStep("Add objects", () => EditorBeatmap.AddRange(hitObjects));
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private IEnumerable<CatchHitObject> getObjects() => EditorBeatmap.HitObjects.OfType<CatchHitObject>();
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private IEnumerable<bool> getObjectNewCombos() => getObjects().Select(ho => ho.NewCombo);
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private void selectEverything()
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{
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AddStep("Select everything", () =>
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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@ -20,30 +21,33 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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[Test]
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public void TestReverseSelectionTwoCircles()
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{
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Vector2 circle1OldPosition = default;
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Vector2 circle2OldPosition = default;
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OsuHitObject[] objects = null!;
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bool[] newCombos = null!;
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AddStep("Add circles", () =>
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{
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var circle1 = new HitCircle
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{
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StartTime = 0,
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Position = circle1OldPosition = new Vector2(208, 240)
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Position = new Vector2(208, 240)
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};
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var circle2 = new HitCircle
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{
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StartTime = 200,
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Position = circle2OldPosition = new Vector2(256, 144)
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Position = new Vector2(256, 144)
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};
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EditorBeatmap.AddRange([circle1, circle2]);
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});
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AddStep("Select circles", () =>
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AddStep("store objects & new combo data", () =>
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{
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EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
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objects = getObjects().ToArray();
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newCombos = getObjectNewCombos().ToArray();
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});
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AddStep("Select circles", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
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AddStep("Reverse selection", () =>
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{
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InputManager.PressKey(Key.LControl);
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@ -51,55 +55,45 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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InputManager.ReleaseKey(Key.LControl);
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});
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AddAssert("circle1 is at circle2 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
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() => Is.EqualTo(circle2OldPosition)
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);
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AddAssert("circle2 is at circle1 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).Position,
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() => Is.EqualTo(circle1OldPosition)
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);
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AddAssert("circle2 is not a new combo",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).NewCombo,
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() => Is.EqualTo(false)
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);
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AddAssert("objects reversed", getObjects, () => Is.EqualTo(objects.Reverse()));
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AddAssert("new combo positions preserved", getObjectNewCombos, () => Is.EqualTo(newCombos));
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}
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[Test]
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public void TestReverseSelectionThreeCircles()
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{
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Vector2 circle1OldPosition = default;
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Vector2 circle2OldPosition = default;
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Vector2 circle3OldPosition = default;
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OsuHitObject[] objects = null!;
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bool[] newCombos = null!;
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AddStep("Add circles", () =>
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{
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var circle1 = new HitCircle
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{
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StartTime = 0,
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Position = circle1OldPosition = new Vector2(208, 240)
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Position = new Vector2(208, 240)
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};
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var circle2 = new HitCircle
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{
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StartTime = 200,
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Position = circle2OldPosition = new Vector2(256, 144)
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Position = new Vector2(256, 144)
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};
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var circle3 = new HitCircle
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{
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StartTime = 400,
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Position = circle3OldPosition = new Vector2(304, 240)
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Position = new Vector2(304, 240)
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};
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EditorBeatmap.AddRange([circle1, circle2, circle3]);
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});
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AddStep("Select circles", () =>
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AddStep("store objects & new combo data", () =>
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{
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EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
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objects = getObjects().ToArray();
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newCombos = getObjectNewCombos().ToArray();
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});
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AddStep("Select circles", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
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AddStep("Reverse selection", () =>
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{
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InputManager.PressKey(Key.LControl);
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@ -107,26 +101,16 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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InputManager.ReleaseKey(Key.LControl);
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});
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AddAssert("circle1 is at circle3 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
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() => Is.EqualTo(circle3OldPosition)
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);
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AddAssert("circle3 is at circle1 position",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(2).Position,
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() => Is.EqualTo(circle1OldPosition)
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);
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AddAssert("circle3 is not a new combo",
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(2).NewCombo,
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() => Is.EqualTo(false)
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);
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AddAssert("objects reversed", getObjects, () => Is.EqualTo(objects.Reverse()));
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AddAssert("new combo positions preserved", getObjectNewCombos, () => Is.EqualTo(newCombos));
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}
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[Test]
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public void TestReverseSelectionCircleAndSlider()
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{
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Vector2 circleOldPosition = default;
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OsuHitObject[] objects = null!;
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bool[] newCombos = null!;
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Vector2 sliderHeadOldPosition = default;
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Vector2 sliderTailOldPosition = default;
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@ -135,7 +119,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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var circle = new HitCircle
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{
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StartTime = 0,
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Position = circleOldPosition = new Vector2(208, 240)
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Position = new Vector2(208, 240)
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};
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var slider = new Slider
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{
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@ -156,14 +140,14 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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EditorBeatmap.AddRange([circle, slider]);
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});
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AddStep("Select objects", () =>
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AddStep("store objects & new combo data", () =>
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{
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var circle = (HitCircle)EditorBeatmap.HitObjects[0];
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var slider = (Slider)EditorBeatmap.HitObjects[1];
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EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
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objects = getObjects().ToArray();
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newCombos = getObjectNewCombos().ToArray();
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});
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AddStep("Select objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
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AddStep("Reverse selection", () =>
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{
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InputManager.PressKey(Key.LControl);
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@ -171,10 +155,8 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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InputManager.ReleaseKey(Key.LControl);
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});
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AddAssert("circle is at the same position",
|
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() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
|
||||
() => Is.EqualTo(circleOldPosition)
|
||||
);
|
||||
AddAssert("objects reversed", getObjects, () => Is.EqualTo(objects.Reverse()));
|
||||
AddAssert("new combo positions preserved", getObjectNewCombos, () => Is.EqualTo(newCombos));
|
||||
|
||||
AddAssert("Slider head is at slider tail", () =>
|
||||
Vector2.Distance(EditorBeatmap.HitObjects.OfType<Slider>().ElementAt(0).Position, sliderTailOldPosition) < 1);
|
||||
@ -186,8 +168,8 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
[Test]
|
||||
public void TestReverseSelectionTwoCirclesAndSlider()
|
||||
{
|
||||
Vector2 circle1OldPosition = default;
|
||||
Vector2 circle2OldPosition = default;
|
||||
OsuHitObject[] objects = null!;
|
||||
bool[] newCombos = null!;
|
||||
|
||||
Vector2 sliderHeadOldPosition = default;
|
||||
Vector2 sliderTailOldPosition = default;
|
||||
@ -197,12 +179,12 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
var circle1 = new HitCircle
|
||||
{
|
||||
StartTime = 0,
|
||||
Position = circle1OldPosition = new Vector2(208, 240)
|
||||
Position = new Vector2(208, 240)
|
||||
};
|
||||
var circle2 = new HitCircle
|
||||
{
|
||||
StartTime = 200,
|
||||
Position = circle2OldPosition = new Vector2(256, 144)
|
||||
Position = new Vector2(256, 144)
|
||||
};
|
||||
var slider = new Slider
|
||||
{
|
||||
@ -223,11 +205,14 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
EditorBeatmap.AddRange([circle1, circle2, slider]);
|
||||
});
|
||||
|
||||
AddStep("Select objects", () =>
|
||||
AddStep("store objects & new combo data", () =>
|
||||
{
|
||||
EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
|
||||
objects = getObjects().ToArray();
|
||||
newCombos = getObjectNewCombos().ToArray();
|
||||
});
|
||||
|
||||
AddStep("Select objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
|
||||
|
||||
AddStep("Reverse selection", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.LControl);
|
||||
@ -235,15 +220,8 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
InputManager.ReleaseKey(Key.LControl);
|
||||
});
|
||||
|
||||
AddAssert("circle1 is at circle2 position",
|
||||
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
|
||||
() => Is.EqualTo(circle2OldPosition)
|
||||
);
|
||||
|
||||
AddAssert("circle2 is at circle1 position",
|
||||
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).Position,
|
||||
() => Is.EqualTo(circle1OldPosition)
|
||||
);
|
||||
AddAssert("objects reversed", getObjects, () => Is.EqualTo(objects.Reverse()));
|
||||
AddAssert("new combo positions preserved", getObjectNewCombos, () => Is.EqualTo(newCombos));
|
||||
|
||||
AddAssert("Slider head is at slider tail", () =>
|
||||
Vector2.Distance(EditorBeatmap.HitObjects.OfType<Slider>().ElementAt(0).Position, sliderTailOldPosition) < 1);
|
||||
@ -255,57 +233,55 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
[Test]
|
||||
public void TestReverseSelectionTwoCombos()
|
||||
{
|
||||
Vector2 circle1OldPosition = default;
|
||||
Vector2 circle2OldPosition = default;
|
||||
Vector2 circle3OldPosition = default;
|
||||
|
||||
Vector2 circle4OldPosition = default;
|
||||
Vector2 circle5OldPosition = default;
|
||||
Vector2 circle6OldPosition = default;
|
||||
OsuHitObject[] objects = null!;
|
||||
bool[] newCombos = null!;
|
||||
|
||||
AddStep("Add circles", () =>
|
||||
{
|
||||
var circle1 = new HitCircle
|
||||
{
|
||||
StartTime = 0,
|
||||
Position = circle1OldPosition = new Vector2(216, 240)
|
||||
Position = new Vector2(216, 240)
|
||||
};
|
||||
var circle2 = new HitCircle
|
||||
{
|
||||
StartTime = 200,
|
||||
Position = circle2OldPosition = new Vector2(120, 192)
|
||||
Position = new Vector2(120, 192)
|
||||
};
|
||||
var circle3 = new HitCircle
|
||||
{
|
||||
StartTime = 400,
|
||||
Position = circle3OldPosition = new Vector2(216, 144)
|
||||
Position = new Vector2(216, 144)
|
||||
};
|
||||
|
||||
var circle4 = new HitCircle
|
||||
{
|
||||
StartTime = 646,
|
||||
NewCombo = true,
|
||||
Position = circle4OldPosition = new Vector2(296, 240)
|
||||
Position = new Vector2(296, 240)
|
||||
};
|
||||
var circle5 = new HitCircle
|
||||
{
|
||||
StartTime = 846,
|
||||
Position = circle5OldPosition = new Vector2(392, 162)
|
||||
Position = new Vector2(392, 162)
|
||||
};
|
||||
var circle6 = new HitCircle
|
||||
{
|
||||
StartTime = 1046,
|
||||
Position = circle6OldPosition = new Vector2(296, 144)
|
||||
Position = new Vector2(296, 144)
|
||||
};
|
||||
|
||||
EditorBeatmap.AddRange([circle1, circle2, circle3, circle4, circle5, circle6]);
|
||||
});
|
||||
|
||||
AddStep("Select circles", () =>
|
||||
AddStep("store objects & new combo data", () =>
|
||||
{
|
||||
EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects);
|
||||
objects = getObjects().ToArray();
|
||||
newCombos = getObjectNewCombos().ToArray();
|
||||
});
|
||||
|
||||
AddStep("Select circles", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects));
|
||||
|
||||
AddStep("Reverse selection", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.LControl);
|
||||
@ -313,35 +289,12 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
InputManager.ReleaseKey(Key.LControl);
|
||||
});
|
||||
|
||||
AddAssert("circle1 is at circle6 position",
|
||||
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(0).Position,
|
||||
() => Is.EqualTo(circle6OldPosition)
|
||||
);
|
||||
|
||||
AddAssert("circle2 is at circle5 position",
|
||||
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(1).Position,
|
||||
() => Is.EqualTo(circle5OldPosition)
|
||||
);
|
||||
|
||||
AddAssert("circle3 is at circle4 position",
|
||||
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(2).Position,
|
||||
() => Is.EqualTo(circle4OldPosition)
|
||||
);
|
||||
|
||||
AddAssert("circle4 is at circle3 position",
|
||||
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(3).Position,
|
||||
() => Is.EqualTo(circle3OldPosition)
|
||||
);
|
||||
|
||||
AddAssert("circle5 is at circle2 position",
|
||||
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(4).Position,
|
||||
() => Is.EqualTo(circle2OldPosition)
|
||||
);
|
||||
|
||||
AddAssert("circle6 is at circle1 position",
|
||||
() => EditorBeatmap.HitObjects.OfType<HitCircle>().ElementAt(5).Position,
|
||||
() => Is.EqualTo(circle1OldPosition)
|
||||
);
|
||||
AddAssert("objects reversed", getObjects, () => Is.EqualTo(objects.Reverse()));
|
||||
AddAssert("new combo positions preserved", getObjectNewCombos, () => Is.EqualTo(newCombos));
|
||||
}
|
||||
|
||||
private IEnumerable<OsuHitObject> getObjects() => EditorBeatmap.HitObjects.OfType<OsuHitObject>();
|
||||
|
||||
private IEnumerable<bool> getObjectNewCombos() => getObjects().Select(ho => ho.NewCombo);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user