diff --git a/osu.Game/Rulesets/UI/RulesetContainer.cs b/osu.Game/Rulesets/UI/RulesetContainer.cs index e2701faca0..34b079951d 100644 --- a/osu.Game/Rulesets/UI/RulesetContainer.cs +++ b/osu.Game/Rulesets/UI/RulesetContainer.cs @@ -77,13 +77,6 @@ namespace osu.Game.Rulesets.UI Ruleset = ruleset; } - [BackgroundDependencyLoader] - private void load() - { - KeyBindingInputManager = CreateInputManager(); - KeyBindingInputManager.RelativeSizeAxes = Axes.Both; - } - /// /// Checks whether all HitObjects have been judged, and invokes OnAllJudged. /// @@ -194,6 +187,9 @@ namespace osu.Game.Rulesets.UI // Post-process the beatmap processor.PostProcess(Beatmap); + KeyBindingInputManager = CreateInputManager(); + KeyBindingInputManager.RelativeSizeAxes = Axes.Both; + // Add mods, should always be the last thing applied to give full control to mods applyMods(Mods); }