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Adjust test to load song select during setup
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@ -60,14 +60,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
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private void setUp()
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{
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AddStep("reset", () =>
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AddStep("create song select", () =>
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{
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Ruleset.Value = new OsuRuleset().RulesetInfo;
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Beatmap.SetDefault();
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SelectedMods.SetDefault();
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LoadScreen(songSelect = new TestMultiplayerMatchSongSelect(SelectedRoom.Value!));
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});
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AddStep("create song select", () => LoadScreen(songSelect = new TestMultiplayerMatchSongSelect(SelectedRoom.Value!)));
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AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && songSelect.BeatmapSetsLoaded);
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}
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