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Use LayoutSize for header and footer layout.
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parent
35712514a4
commit
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@ -130,8 +130,8 @@ namespace osu.Game.Graphics.Containers
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{
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{
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base.UpdateAfterChildren();
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base.UpdateAfterChildren();
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float headerHeight = (ExpandableHeader?.Height ?? 0) + (FixedHeader?.Height ?? 0);
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float headerHeight = (ExpandableHeader?.LayoutSize.Y ?? 0) + (FixedHeader?.LayoutSize.Y ?? 0);
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float footerHeight = Footer?.Height ?? 0;
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float footerHeight = Footer?.LayoutSize.Y ?? 0;
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if (headerHeight != this.headerHeight || footerHeight != this.footerHeight)
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if (headerHeight != this.headerHeight || footerHeight != this.footerHeight)
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{
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{
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this.headerHeight = headerHeight;
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this.headerHeight = headerHeight;
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@ -146,10 +146,10 @@ namespace osu.Game.Graphics.Containers
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if (expandableHeader != null && fixedHeader != null)
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if (expandableHeader != null && fixedHeader != null)
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{
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{
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float offset = Math.Min(expandableHeader.Height, currentScroll);
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float offset = Math.Min(expandableHeader.LayoutSize.Y, currentScroll);
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expandableHeader.Y = -offset;
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expandableHeader.Y = -offset;
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fixedHeader.Y = -offset + expandableHeader.Height;
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fixedHeader.Y = -offset + expandableHeader.LayoutSize.Y;
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}
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}
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Drawable bestMatch = null;
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Drawable bestMatch = null;
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