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mirror of https://github.com/ppy/osu.git synced 2025-02-21 19:32:55 +08:00

Bring realm library up-to-date

This commit is contained in:
Dean Herbert 2023-07-06 13:37:42 +09:00
parent 65384d6125
commit a98a36872e
39 changed files with 97 additions and 96 deletions

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@ -64,7 +64,7 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestCachedRetrievalWithFiles() => AddStep("run test", () => public void TestCachedRetrievalWithFiles() => AddStep("run test", () =>
{ {
var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID).Detach()); var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID)!.Detach());
Assert.That(beatmap.BeatmapSet?.Files, Has.Count.GreaterThan(0)); Assert.That(beatmap.BeatmapSet?.Files, Has.Count.GreaterThan(0));
@ -90,7 +90,7 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestForcedRefetchRetrievalWithFiles() => AddStep("run test", () => public void TestForcedRefetchRetrievalWithFiles() => AddStep("run test", () =>
{ {
var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID).Detach()); var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID)!.Detach());
Assert.That(beatmap.BeatmapSet?.Files, Has.Count.GreaterThan(0)); Assert.That(beatmap.BeatmapSet?.Files, Has.Count.GreaterThan(0));
@ -102,7 +102,7 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestSavePreservesCollections() => AddStep("run test", () => public void TestSavePreservesCollections() => AddStep("run test", () =>
{ {
var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID).Detach()); var beatmap = Realm.Run(r => r.Find<BeatmapInfo>(importedSet.Beatmaps.First().ID)!.Detach());
var working = beatmaps.GetWorkingBeatmap(beatmap); var working = beatmaps.GetWorkingBeatmap(beatmap);

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@ -42,7 +42,7 @@ namespace osu.Game.Tests.Database
{ {
return Realm.Run(r => return Realm.Run(r =>
{ {
var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID); var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
return beatmapSetInfo.Beatmaps.All(b => b.StarRating > 0); return beatmapSetInfo.Beatmaps.All(b => b.StarRating > 0);
}); });
}); });
@ -51,7 +51,7 @@ namespace osu.Game.Tests.Database
{ {
Realm.Write(r => Realm.Write(r =>
{ {
var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID); var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
foreach (var b in beatmapSetInfo.Beatmaps) foreach (var b in beatmapSetInfo.Beatmaps)
b.StarRating = -1; b.StarRating = -1;
}); });
@ -66,7 +66,7 @@ namespace osu.Game.Tests.Database
{ {
return Realm.Run(r => return Realm.Run(r =>
{ {
var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID); var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
return beatmapSetInfo.Beatmaps.All(b => b.StarRating > 0); return beatmapSetInfo.Beatmaps.All(b => b.StarRating > 0);
}); });
}); });
@ -79,7 +79,7 @@ namespace osu.Game.Tests.Database
{ {
return Realm.Run(r => return Realm.Run(r =>
{ {
var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID); var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
return beatmapSetInfo.Beatmaps.All(b => b.StarRating > 0); return beatmapSetInfo.Beatmaps.All(b => b.StarRating > 0);
}); });
}); });
@ -90,7 +90,7 @@ namespace osu.Game.Tests.Database
{ {
Realm.Write(r => Realm.Write(r =>
{ {
var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID); var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
foreach (var b in beatmapSetInfo.Beatmaps) foreach (var b in beatmapSetInfo.Beatmaps)
b.StarRating = -1; b.StarRating = -1;
}); });
@ -107,7 +107,7 @@ namespace osu.Game.Tests.Database
{ {
return Realm.Run(r => return Realm.Run(r =>
{ {
var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID); var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
return beatmapSetInfo.Beatmaps.All(b => b.StarRating == -1); return beatmapSetInfo.Beatmaps.All(b => b.StarRating == -1);
}); });
}); });
@ -118,7 +118,7 @@ namespace osu.Game.Tests.Database
{ {
return Realm.Run(r => return Realm.Run(r =>
{ {
var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID); var beatmapSetInfo = r.Find<BeatmapSetInfo>(importedSet.ID)!;
return beatmapSetInfo.Beatmaps.All(b => b.StarRating > 0); return beatmapSetInfo.Beatmaps.All(b => b.StarRating > 0);
}); });
}); });

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@ -323,7 +323,7 @@ namespace osu.Game.Tests.Database
var beatmapInfo = s.Beatmaps.First(b => b.File?.Filename != removedFilename); var beatmapInfo = s.Beatmaps.First(b => b.File?.Filename != removedFilename);
scoreTargetBeatmapHash = beatmapInfo.Hash; scoreTargetBeatmapHash = beatmapInfo.Hash;
s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser())); s.Realm!.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
}); });
realm.Run(r => r.Refresh()); realm.Run(r => r.Refresh());
@ -372,7 +372,7 @@ namespace osu.Game.Tests.Database
scoreTargetBeatmapHash = beatmapInfo.Hash; scoreTargetBeatmapHash = beatmapInfo.Hash;
s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser())); s.Realm!.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
}); });
// locally modify beatmap // locally modify beatmap
@ -435,7 +435,7 @@ namespace osu.Game.Tests.Database
{ {
var beatmapInfo = s.Beatmaps.Last(); var beatmapInfo = s.Beatmaps.Last();
scoreTargetFilename = beatmapInfo.File?.Filename; scoreTargetFilename = beatmapInfo.File?.Filename;
s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser())); s.Realm!.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
}); });
realm.Run(r => r.Refresh()); realm.Run(r => r.Refresh());
@ -528,7 +528,7 @@ namespace osu.Game.Tests.Database
importBeforeUpdate.PerformWrite(s => importBeforeUpdate.PerformWrite(s =>
{ {
var beatmapCollection = s.Realm.Add(new BeatmapCollection("test collection")); var beatmapCollection = s.Realm!.Add(new BeatmapCollection("test collection"));
beatmapsToAddToCollection = s.Beatmaps.Count - (allOriginalBeatmapsInCollection ? 0 : 1); beatmapsToAddToCollection = s.Beatmaps.Count - (allOriginalBeatmapsInCollection ? 0 : 1);
for (int i = 0; i < beatmapsToAddToCollection; i++) for (int i = 0; i < beatmapsToAddToCollection; i++)
@ -543,7 +543,7 @@ namespace osu.Game.Tests.Database
importAfterUpdate.PerformRead(updated => importAfterUpdate.PerformRead(updated =>
{ {
updated.Realm.Refresh(); updated.Realm!.Refresh();
string[] hashes = updated.Realm.All<BeatmapCollection>().Single().BeatmapMD5Hashes.ToArray(); string[] hashes = updated.Realm.All<BeatmapCollection>().Single().BeatmapMD5Hashes.ToArray();
@ -593,7 +593,7 @@ namespace osu.Game.Tests.Database
importBeforeUpdate.PerformWrite(s => importBeforeUpdate.PerformWrite(s =>
{ {
var beatmapCollection = s.Realm.Add(new BeatmapCollection("test collection")); var beatmapCollection = s.Realm!.Add(new BeatmapCollection("test collection"));
originalHash = s.Beatmaps.Single(b => b.DifficultyName == "Hard").MD5Hash; originalHash = s.Beatmaps.Single(b => b.DifficultyName == "Hard").MD5Hash;
beatmapCollection.BeatmapMD5Hashes.Add(originalHash); beatmapCollection.BeatmapMD5Hashes.Add(originalHash);
@ -607,7 +607,7 @@ namespace osu.Game.Tests.Database
importAfterUpdate.PerformRead(updated => importAfterUpdate.PerformRead(updated =>
{ {
updated.Realm.Refresh(); updated.Realm!.Refresh();
string[] hashes = updated.Realm.All<BeatmapCollection>().Single().BeatmapMD5Hashes.ToArray(); string[] hashes = updated.Realm.All<BeatmapCollection>().Single().BeatmapMD5Hashes.ToArray();
string updatedHash = updated.Beatmaps.Single(b => b.DifficultyName == "Hard").MD5Hash; string updatedHash = updated.Beatmaps.Single(b => b.DifficultyName == "Hard").MD5Hash;

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@ -128,7 +128,7 @@ namespace osu.Game.Tests.Database
realm.RegisterCustomSubscription(r => realm.RegisterCustomSubscription(r =>
{ {
var subscription = r.All<BeatmapInfo>().QueryAsyncWithNotifications((_, _, _) => var subscription = r.All<BeatmapInfo>().QueryAsyncWithNotifications((_, _) =>
{ {
realm.Run(_ => realm.Run(_ =>
{ {

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@ -355,7 +355,7 @@ namespace osu.Game.Tests.Database
return null; return null;
}); });
void gotChange(IRealmCollection<BeatmapInfo> sender, ChangeSet changes, Exception error) void gotChange(IRealmCollection<BeatmapInfo> sender, ChangeSet? changes)
{ {
changesTriggered++; changesTriggered++;
} }

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
@ -54,7 +53,7 @@ namespace osu.Game.Tests.Database
registration.Dispose(); registration.Dispose();
}); });
void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception error) void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes)
{ {
lastChanges = changes; lastChanges = changes;
@ -92,7 +91,7 @@ namespace osu.Game.Tests.Database
registration.Dispose(); registration.Dispose();
}); });
void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception error) => lastChanges = changes; void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes) => lastChanges = changes;
} }
[Test] [Test]
@ -185,7 +184,7 @@ namespace osu.Game.Tests.Database
} }
}); });
void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception error) void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes)
{ {
if (changes == null) if (changes == null)
resolvedItems = sender; resolvedItems = sender;

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@ -76,12 +76,12 @@ namespace osu.Game.Tests.Database
Available = true, Available = true,
})); }));
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName).Available), Is.True); Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
// Availability is updated on construction of a RealmRulesetStore // Availability is updated on construction of a RealmRulesetStore
var _ = new RealmRulesetStore(realm, storage); var _ = new RealmRulesetStore(realm, storage);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName).Available), Is.False); Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False);
}); });
} }
@ -101,18 +101,18 @@ namespace osu.Game.Tests.Database
Available = true, Available = true,
})); }));
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName).Available), Is.True); Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
// Availability is updated on construction of a RealmRulesetStore // Availability is updated on construction of a RealmRulesetStore
var _ = new RealmRulesetStore(realm, storage); var _ = new RealmRulesetStore(realm, storage);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName).Available), Is.False); Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False);
// Simulate the ruleset getting updated // Simulate the ruleset getting updated
LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION; LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION;
var __ = new RealmRulesetStore(realm, storage); var __ = new RealmRulesetStore(realm, storage);
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName).Available), Is.True); Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
}); });
} }

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@ -131,7 +131,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("results screen score has matching", () => (Player.GetChildScreen() as ResultsScreen)?.Score.Mods.First(), () => Is.EqualTo(playerMods.First())); AddAssert("results screen score has matching", () => (Player.GetChildScreen() as ResultsScreen)?.Score.Mods.First(), () => Is.EqualTo(playerMods.First()));
AddUntilStep("score in database", () => Realm.Run(r => r.Find<ScoreInfo>(Player.Score.ScoreInfo.ID) != null)); AddUntilStep("score in database", () => Realm.Run(r => r.Find<ScoreInfo>(Player.Score.ScoreInfo.ID) != null));
AddUntilStep("databased score has correct mods", () => Realm.Run(r => r.Find<ScoreInfo>(Player.Score.ScoreInfo.ID)).Mods.First(), () => Is.EqualTo(playerMods.First())); AddUntilStep("databased score has correct mods", () => Realm.Run(r => r.Find<ScoreInfo>(Player.Score.ScoreInfo.ID))!.Mods.First(), () => Is.EqualTo(playerMods.First()));
} }
[Test] [Test]

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@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.UserInterface
var testPresets = createTestPresets(); var testPresets = createTestPresets();
foreach (var preset in testPresets) foreach (var preset in testPresets)
preset.Ruleset = realm.Find<RulesetInfo>(preset.Ruleset.ShortName); preset.Ruleset = realm.Find<RulesetInfo>(preset.Ruleset.ShortName)!;
realm.Add(testPresets); realm.Add(testPresets);
}); });
@ -103,7 +103,7 @@ namespace osu.Game.Tests.Visual.UserInterface
new ManiaModNightcore(), new ManiaModNightcore(),
new ManiaModHardRock() new ManiaModHardRock()
}, },
Ruleset = r.Find<RulesetInfo>("mania") Ruleset = r.Find<RulesetInfo>("mania")!
}))); })));
AddUntilStep("2 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 2); AddUntilStep("2 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 2);
@ -115,7 +115,7 @@ namespace osu.Game.Tests.Visual.UserInterface
new OsuModHidden(), new OsuModHidden(),
new OsuModHardRock() new OsuModHardRock()
}, },
Ruleset = r.Find<RulesetInfo>("osu") Ruleset = r.Find<RulesetInfo>("osu")!
}))); })));
AddUntilStep("2 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 2); AddUntilStep("2 panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 2);

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@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
Name = "AR0", Name = "AR0",
Description = "Too... many... circles...", Description = "Too... many... circles...",
Ruleset = r.Find<RulesetInfo>(OsuRuleset.SHORT_NAME), Ruleset = r.Find<RulesetInfo>(OsuRuleset.SHORT_NAME)!,
Mods = new[] Mods = new[]
{ {
new OsuModDifficultyAdjust new OsuModDifficultyAdjust
@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
Name = "Half Time 0.5x", Name = "Half Time 0.5x",
Description = "Very slow", Description = "Very slow",
Ruleset = r.Find<RulesetInfo>(OsuRuleset.SHORT_NAME), Ruleset = r.Find<RulesetInfo>(OsuRuleset.SHORT_NAME)!,
Mods = new[] Mods = new[]
{ {
new OsuModHalfTime new OsuModHalfTime

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@ -102,7 +102,7 @@ namespace osu.Game
} }
} }
r.Find<RulesetInfo>(ruleset.ShortName).LastAppliedDifficultyVersion = currentVersion; r.Find<RulesetInfo>(ruleset.ShortName)!.LastAppliedDifficultyVersion = currentVersion;
}); });
Logger.Log($"Finished resetting {countReset} beatmap sets for {ruleset.Name}"); Logger.Log($"Finished resetting {countReset} beatmap sets for {ruleset.Name}");
@ -184,7 +184,7 @@ namespace osu.Game
// ReSharper disable once MethodHasAsyncOverload // ReSharper disable once MethodHasAsyncOverload
realmAccess.Write(r => realmAccess.Write(r =>
{ {
r.Find<ScoreInfo>(id).MaximumStatisticsJson = JsonConvert.SerializeObject(score.MaximumStatistics); r.Find<ScoreInfo>(id)!.MaximumStatisticsJson = JsonConvert.SerializeObject(score.MaximumStatistics);
}); });
Logger.Log($"Populated maximum statistics for score {id}"); Logger.Log($"Populated maximum statistics for score {id}");
@ -237,7 +237,7 @@ namespace osu.Game
// ReSharper disable once MethodHasAsyncOverload // ReSharper disable once MethodHasAsyncOverload
realmAccess.Write(r => realmAccess.Write(r =>
{ {
ScoreInfo s = r.Find<ScoreInfo>(id); ScoreInfo s = r.Find<ScoreInfo>(id)!;
s.TotalScore = newTotalScore; s.TotalScore = newTotalScore;
s.TotalScoreVersion = LegacyScoreEncoder.LATEST_VERSION; s.TotalScoreVersion = LegacyScoreEncoder.LATEST_VERSION;
}); });

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@ -69,7 +69,7 @@ namespace osu.Game.Beatmaps
Logger.Log($"Beatmap \"{updated}\" update completed successfully", LoggingTarget.Database); Logger.Log($"Beatmap \"{updated}\" update completed successfully", LoggingTarget.Database);
original = realm.Find<BeatmapSetInfo>(original.ID); original = realm!.Find<BeatmapSetInfo>(original.ID)!;
// Generally the import process will do this for us if the OnlineIDs match, // Generally the import process will do this for us if the OnlineIDs match,
// but that isn't a guarantee (ie. if the .osu file doesn't have OnlineIDs populated). // but that isn't a guarantee (ie. if the .osu file doesn't have OnlineIDs populated).

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@ -208,7 +208,7 @@ namespace osu.Game.Beatmaps
using (var transaction = r.BeginWrite()) using (var transaction = r.BeginWrite())
{ {
if (!beatmapInfo.IsManaged) if (!beatmapInfo.IsManaged)
beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID); beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID)!;
beatmapInfo.Hidden = true; beatmapInfo.Hidden = true;
transaction.Commit(); transaction.Commit();
@ -227,7 +227,7 @@ namespace osu.Game.Beatmaps
using (var transaction = r.BeginWrite()) using (var transaction = r.BeginWrite())
{ {
if (!beatmapInfo.IsManaged) if (!beatmapInfo.IsManaged)
beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID); beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID)!;
beatmapInfo.Hidden = false; beatmapInfo.Hidden = false;
transaction.Commit(); transaction.Commit();
@ -330,7 +330,7 @@ namespace osu.Game.Beatmaps
Realm.Write(r => Realm.Write(r =>
{ {
if (!beatmapInfo.IsManaged) if (!beatmapInfo.IsManaged)
beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID); beatmapInfo = r.Find<BeatmapInfo>(beatmapInfo.ID)!;
Debug.Assert(beatmapInfo.BeatmapSet != null); Debug.Assert(beatmapInfo.BeatmapSet != null);
Debug.Assert(beatmapInfo.File != null); Debug.Assert(beatmapInfo.File != null);
@ -460,7 +460,7 @@ namespace osu.Game.Beatmaps
Realm.Write(r => Realm.Write(r =>
{ {
var liveBeatmapSet = r.Find<BeatmapSetInfo>(setInfo.ID); var liveBeatmapSet = r.Find<BeatmapSetInfo>(setInfo.ID)!;
setInfo.CopyChangesToRealm(liveBeatmapSet); setInfo.CopyChangesToRealm(liveBeatmapSet);

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@ -52,7 +52,7 @@ namespace osu.Game.Beatmaps
/// </summary> /// </summary>
/// <param name="beatmapSet">The managed beatmap set to update. A transaction will be opened to apply changes.</param> /// <param name="beatmapSet">The managed beatmap set to update. A transaction will be opened to apply changes.</param>
/// <param name="lookupScope">The preferred scope to use for metadata lookup.</param> /// <param name="lookupScope">The preferred scope to use for metadata lookup.</param>
public void Process(BeatmapSetInfo beatmapSet, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst) => beatmapSet.Realm.Write(r => public void Process(BeatmapSetInfo beatmapSet, MetadataLookupScope lookupScope = MetadataLookupScope.LocalCacheFirst) => beatmapSet.Realm!.Write(_ =>
{ {
// Before we use below, we want to invalidate. // Before we use below, we want to invalidate.
workingBeatmapCache.Invalidate(beatmapSet); workingBeatmapCache.Invalidate(beatmapSet);

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@ -59,7 +59,7 @@ namespace osu.Game.Collections
Current.BindValueChanged(selectionChanged); Current.BindValueChanged(selectionChanged);
} }
private void collectionsChanged(IRealmCollection<BeatmapCollection> collections, ChangeSet? changes, Exception error) private void collectionsChanged(IRealmCollection<BeatmapCollection> collections, ChangeSet? changes)
{ {
var selectedItem = SelectedItem?.Value?.Collection; var selectedItem = SelectedItem?.Value?.Collection;

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@ -41,7 +41,7 @@ namespace osu.Game.Collections
realmSubscription = realm.RegisterForNotifications(r => r.All<BeatmapCollection>().OrderBy(c => c.Name), collectionsChanged); realmSubscription = realm.RegisterForNotifications(r => r.All<BeatmapCollection>().OrderBy(c => c.Name), collectionsChanged);
} }
private void collectionsChanged(IRealmCollection<BeatmapCollection> collections, ChangeSet? changes, Exception error) private void collectionsChanged(IRealmCollection<BeatmapCollection> collections, ChangeSet? changes)
{ {
Items.Clear(); Items.Clear();
Items.AddRange(collections.AsEnumerable().Select(c => c.ToLive(realm))); Items.AddRange(collections.AsEnumerable().Select(c => c.ToLive(realm)));

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@ -197,7 +197,7 @@ namespace osu.Game.Collections
return true; return true;
} }
private void deleteCollection() => collection.PerformWrite(c => c.Realm.Remove(c)); private void deleteCollection() => collection.PerformWrite(c => c.Realm!.Remove(c));
} }
} }
} }

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@ -19,8 +19,8 @@ namespace osu.Game.Database
IEnumerator IEnumerable.GetEnumerator() => emptySet.GetEnumerator(); IEnumerator IEnumerable.GetEnumerator() => emptySet.GetEnumerator();
public int Count => emptySet.Count; public int Count => emptySet.Count;
public T this[int index] => emptySet[index]; public T this[int index] => emptySet[index];
public int IndexOf(object item) => emptySet.IndexOf((T)item); public int IndexOf(object? item) => item == null ? -1 : emptySet.IndexOf((T)item);
public bool Contains(object item) => emptySet.Contains((T)item); public bool Contains(object? item) => item != null && emptySet.Contains((T)item);
public event NotifyCollectionChangedEventHandler? CollectionChanged public event NotifyCollectionChangedEventHandler? CollectionChanged
{ {

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@ -34,13 +34,13 @@ namespace osu.Game.Database
} }
public void DeleteFile(TModel item, RealmNamedFileUsage file) => public void DeleteFile(TModel item, RealmNamedFileUsage file) =>
performFileOperation(item, managed => DeleteFile(managed, managed.Files.First(f => f.Filename == file.Filename), managed.Realm)); performFileOperation(item, managed => DeleteFile(managed, managed.Files.First(f => f.Filename == file.Filename), managed.Realm!));
public void ReplaceFile(TModel item, RealmNamedFileUsage file, Stream contents) => public void ReplaceFile(TModel item, RealmNamedFileUsage file, Stream contents) =>
performFileOperation(item, managed => ReplaceFile(file, contents, managed.Realm)); performFileOperation(item, managed => ReplaceFile(file, contents, managed.Realm!));
public void AddFile(TModel item, Stream contents, string filename) => public void AddFile(TModel item, Stream contents, string filename) =>
performFileOperation(item, managed => AddFile(managed, contents, filename, managed.Realm)); performFileOperation(item, managed => AddFile(managed, contents, filename, managed.Realm!));
private void performFileOperation(TModel item, Action<TModel> operation) private void performFileOperation(TModel item, Action<TModel> operation)
{ {
@ -178,13 +178,14 @@ namespace osu.Game.Database
// (ie. if an async import finished very recently). // (ie. if an async import finished very recently).
return Realm.Write(realm => return Realm.Write(realm =>
{ {
if (!item.IsManaged) TModel? processableItem = item;
item = realm.Find<TModel>(item.ID); if (!processableItem.IsManaged)
processableItem = realm.Find<TModel>(item.ID);
if (item?.DeletePending != false) if (processableItem?.DeletePending != false)
return false; return false;
item.DeletePending = true; processableItem.DeletePending = true;
return true; return true;
}); });
} }
@ -195,13 +196,14 @@ namespace osu.Game.Database
// (ie. if an async import finished very recently). // (ie. if an async import finished very recently).
Realm.Write(realm => Realm.Write(realm =>
{ {
if (!item.IsManaged) TModel? processableItem = item;
item = realm.Find<TModel>(item.ID); if (!processableItem.IsManaged)
processableItem = realm.Find<TModel>(item.ID);
if (item?.DeletePending != true) if (processableItem?.DeletePending != true)
return; return;
item.DeletePending = false; processableItem.DeletePending = false;
}); });
} }

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@ -535,7 +535,7 @@ namespace osu.Game.Database
lock (notificationsResetMap) lock (notificationsResetMap)
{ {
// Store an action which is used when blocking to ensure consumers don't use results of a stale changeset firing. // Store an action which is used when blocking to ensure consumers don't use results of a stale changeset firing.
notificationsResetMap.Add(action, () => callback(new EmptyRealmSet<T>(), null, null)); notificationsResetMap.Add(action, () => callback(new EmptyRealmSet<T>(), null));
} }
return RegisterCustomSubscription(action); return RegisterCustomSubscription(action);
@ -755,10 +755,10 @@ namespace osu.Game.Database
for (int i = 0; i < itemCount; i++) for (int i = 0; i < itemCount; i++)
{ {
dynamic? oldItem = oldItems.ElementAt(i); dynamic oldItem = oldItems.ElementAt(i);
dynamic? newItem = newItems.ElementAt(i); dynamic newItem = newItems.ElementAt(i);
long? nullableOnlineID = oldItem?.OnlineID; long? nullableOnlineID = oldItem.OnlineID;
newItem.OnlineID = (int)(nullableOnlineID ?? -1); newItem.OnlineID = (int)(nullableOnlineID ?? -1);
} }
} }
@ -795,7 +795,7 @@ namespace osu.Game.Database
for (int i = 0; i < metadataCount; i++) for (int i = 0; i < metadataCount; i++)
{ {
dynamic? oldItem = oldMetadata.ElementAt(i); dynamic oldItem = oldMetadata.ElementAt(i);
var newItem = newMetadata.ElementAt(i); var newItem = newMetadata.ElementAt(i);
string username = oldItem.Author; string username = oldItem.Author;
@ -818,7 +818,7 @@ namespace osu.Game.Database
for (int i = 0; i < newSettings.Count; i++) for (int i = 0; i < newSettings.Count; i++)
{ {
dynamic? oldItem = oldSettings.ElementAt(i); dynamic oldItem = oldSettings.ElementAt(i);
var newItem = newSettings.ElementAt(i); var newItem = newSettings.ElementAt(i);
long rulesetId = oldItem.RulesetID; long rulesetId = oldItem.RulesetID;
@ -843,7 +843,7 @@ namespace osu.Game.Database
for (int i = 0; i < newKeyBindings.Count; i++) for (int i = 0; i < newKeyBindings.Count; i++)
{ {
dynamic? oldItem = oldKeyBindings.ElementAt(i); dynamic oldItem = oldKeyBindings.ElementAt(i);
var newItem = newKeyBindings.ElementAt(i); var newItem = newKeyBindings.ElementAt(i);
if (oldItem.RulesetID == null) if (oldItem.RulesetID == null)

View File

@ -104,7 +104,7 @@ namespace osu.Game.Database
PerformRead(t => PerformRead(t =>
{ {
using (var transaction = t.Realm.BeginWrite()) using (var transaction = t.Realm!.BeginWrite())
{ {
perform(t); perform(t);
transaction.Commit(); transaction.Commit();
@ -133,7 +133,7 @@ namespace osu.Game.Database
{ {
Debug.Assert(ThreadSafety.IsUpdateThread); Debug.Assert(ThreadSafety.IsUpdateThread);
if (dataIsFromUpdateThread && !data.Realm.IsClosed) if (dataIsFromUpdateThread && !data.Realm!.IsClosed)
{ {
RealmLiveStatistics.USAGE_UPDATE_IMMEDIATE.Value++; RealmLiveStatistics.USAGE_UPDATE_IMMEDIATE.Value++;
return; return;
@ -154,7 +154,7 @@ namespace osu.Game.Database
// To ensure that behaviour matches what we'd expect (the object *is* available), force // To ensure that behaviour matches what we'd expect (the object *is* available), force
// a refresh to bring in any off-thread changes immediately. // a refresh to bring in any off-thread changes immediately.
realm.Refresh(); realm.Refresh();
found = realm.Find<T>(ID); found = realm.Find<T>(ID)!;
} }
return found; return found;

View File

@ -43,7 +43,7 @@ namespace osu.Game.Database
.ForMember(s => s.BeatmapSet, cc => cc.Ignore()) .ForMember(s => s.BeatmapSet, cc => cc.Ignore())
.AfterMap((s, d) => .AfterMap((s, d) =>
{ {
d.Ruleset = d.Realm.Find<RulesetInfo>(s.Ruleset.ShortName); d.Ruleset = d.Realm!.Find<RulesetInfo>(s.Ruleset.ShortName)!;
copyChangesToRealm(s.Difficulty, d.Difficulty); copyChangesToRealm(s.Difficulty, d.Difficulty);
copyChangesToRealm(s.Metadata, d.Metadata); copyChangesToRealm(s.Metadata, d.Metadata);
}); });
@ -57,7 +57,7 @@ namespace osu.Game.Database
// Importantly, search all of realm for the beatmap (not just the set's beatmaps). // Importantly, search all of realm for the beatmap (not just the set's beatmaps).
// It may have gotten detached, and if that's the case let's use this opportunity to fix // It may have gotten detached, and if that's the case let's use this opportunity to fix
// things up. // things up.
var existingBeatmap = d.Realm.Find<BeatmapInfo>(beatmap.ID); var existingBeatmap = d.Realm!.Find<BeatmapInfo>(beatmap.ID);
if (existingBeatmap != null) if (existingBeatmap != null)
{ {
@ -77,7 +77,7 @@ namespace osu.Game.Database
{ {
ID = beatmap.ID, ID = beatmap.ID,
BeatmapSet = d, BeatmapSet = d,
Ruleset = d.Realm.Find<RulesetInfo>(beatmap.Ruleset.ShortName) Ruleset = d.Realm.Find<RulesetInfo>(beatmap.Ruleset.ShortName)!
}; };
d.Beatmaps.Add(newBeatmap); d.Beatmaps.Add(newBeatmap);
@ -287,7 +287,7 @@ namespace osu.Game.Database
/// </returns> /// </returns>
/// <seealso cref="M:Realms.CollectionExtensions.SubscribeForNotifications``1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0})" /> /// <seealso cref="M:Realms.CollectionExtensions.SubscribeForNotifications``1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0})" />
/// <seealso cref="M:Realms.CollectionExtensions.SubscribeForNotifications``1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0})" /> /// <seealso cref="M:Realms.CollectionExtensions.SubscribeForNotifications``1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0})" />
public static IDisposable? QueryAsyncWithNotifications<T>(this IRealmCollection<T> collection, NotificationCallbackDelegate<T> callback) public static IDisposable QueryAsyncWithNotifications<T>(this IRealmCollection<T> collection, NotificationCallbackDelegate<T> callback)
where T : RealmObjectBase where T : RealmObjectBase
{ {
if (!RealmAccess.CurrentThreadSubscriptionsAllowed) if (!RealmAccess.CurrentThreadSubscriptionsAllowed)

View File

@ -51,7 +51,7 @@ namespace osu.Game.Input.Bindings
protected override void LoadComplete() protected override void LoadComplete()
{ {
realmSubscription = realm.RegisterForNotifications(queryRealmKeyBindings, (sender, _, _) => realmSubscription = realm.RegisterForNotifications(queryRealmKeyBindings, (sender, _) =>
{ {
// The first fire of this is a bit redundant as this is being called in base.LoadComplete, // The first fire of this is a bit redundant as this is being called in base.LoadComplete,
// but this is safest in case the subscription is restored after a context recycle. // but this is safest in case the subscription is restored after a context recycle.

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@ -40,7 +40,7 @@ namespace osu.Game.Online
// Used to interact with manager classes that don't support interface types. Will eventually be replaced. // Used to interact with manager classes that don't support interface types. Will eventually be replaced.
var beatmapSetInfo = new BeatmapSetInfo { OnlineID = TrackedItem.OnlineID }; var beatmapSetInfo = new BeatmapSetInfo { OnlineID = TrackedItem.OnlineID };
realmSubscription = realm.RegisterForNotifications(r => r.All<BeatmapSetInfo>().Where(s => s.OnlineID == TrackedItem.OnlineID && !s.DeletePending), (items, _, _) => realmSubscription = realm.RegisterForNotifications(r => r.All<BeatmapSetInfo>().Where(s => s.OnlineID == TrackedItem.OnlineID && !s.DeletePending), (items, _) =>
{ {
if (items.Any()) if (items.Any())
Schedule(() => UpdateState(DownloadState.LocallyAvailable)); Schedule(() => UpdateState(DownloadState.LocallyAvailable));

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@ -107,7 +107,7 @@ namespace osu.Game.Online.Rooms
// handles changes to hash that didn't occur from the import process (ie. a user editing the beatmap in the editor, somehow). // handles changes to hash that didn't occur from the import process (ie. a user editing the beatmap in the editor, somehow).
realmSubscription?.Dispose(); realmSubscription?.Dispose();
realmSubscription = realm.RegisterForNotifications(_ => filteredBeatmaps(), (_, changes, _) => realmSubscription = realm.RegisterForNotifications(_ => filteredBeatmaps(), (_, changes) =>
{ {
if (changes == null) if (changes == null)
return; return;

View File

@ -48,7 +48,7 @@ namespace osu.Game.Online
realmSubscription = realm.RegisterForNotifications(r => r.All<ScoreInfo>().Where(s => realmSubscription = realm.RegisterForNotifications(r => r.All<ScoreInfo>().Where(s =>
((s.OnlineID > 0 && s.OnlineID == TrackedItem.OnlineID) ((s.OnlineID > 0 && s.OnlineID == TrackedItem.OnlineID)
|| (!string.IsNullOrEmpty(s.Hash) && s.Hash == TrackedItem.Hash)) || (!string.IsNullOrEmpty(s.Hash) && s.Hash == TrackedItem.Hash))
&& !s.DeletePending), (items, _, _) => && !s.DeletePending), (items, _) =>
{ {
if (items.Any()) if (items.Any())
Schedule(() => UpdateState(DownloadState.LocallyAvailable)); Schedule(() => UpdateState(DownloadState.LocallyAvailable));

View File

@ -123,7 +123,7 @@ namespace osu.Game.Overlays.FirstRunSetup
beatmapSubscription?.Dispose(); beatmapSubscription?.Dispose();
} }
private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception error) => Schedule(() => private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes) => Schedule(() =>
{ {
currentlyLoadedBeatmaps.Text = FirstRunSetupBeatmapScreenStrings.CurrentlyLoadedBeatmaps(sender.Count); currentlyLoadedBeatmaps.Text = FirstRunSetupBeatmapScreenStrings.CurrentlyLoadedBeatmaps(sender.Count);

View File

@ -102,7 +102,7 @@ namespace osu.Game.Overlays.Mods
Name = nameTextBox.Current.Value, Name = nameTextBox.Current.Value,
Description = descriptionTextBox.Current.Value, Description = descriptionTextBox.Current.Value,
Mods = selectedMods.Value.ToArray(), Mods = selectedMods.Value.ToArray(),
Ruleset = r.Find<RulesetInfo>(ruleset.Value.ShortName) Ruleset = r.Find<RulesetInfo>(ruleset.Value.ShortName)!
})); }));
this.HidePopover(); this.HidePopover();

View File

@ -61,7 +61,7 @@ namespace osu.Game.Overlays.Mods
private Task? latestLoadTask; private Task? latestLoadTask;
internal bool ItemsLoaded => latestLoadTask?.IsCompleted == true; internal bool ItemsLoaded => latestLoadTask?.IsCompleted == true;
private void asyncLoadPanels(IRealmCollection<ModPreset> presets, ChangeSet changes, Exception error) private void asyncLoadPanels(IRealmCollection<ModPreset> presets, ChangeSet? changes)
{ {
cancellationTokenSource?.Cancel(); cancellationTokenSource?.Cancel();

View File

@ -109,7 +109,7 @@ namespace osu.Game.Overlays.Music
beatmap.BindValueChanged(working => list.SelectedSet.Value = working.NewValue.BeatmapSetInfo.ToLive(realm), true); beatmap.BindValueChanged(working => list.SelectedSet.Value = working.NewValue.BeatmapSetInfo.ToLive(realm), true);
} }
private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet changes, Exception error) private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet changes)
{ {
if (changes == null) if (changes == null)
{ {

View File

@ -92,7 +92,7 @@ namespace osu.Game.Overlays.Settings.Sections
}); });
} }
private void skinsChanged(IRealmCollection<SkinInfo> sender, ChangeSet changes, Exception error) private void skinsChanged(IRealmCollection<SkinInfo> sender, ChangeSet changes)
{ {
// This can only mean that realm is recycling, else we would see the protected skins. // This can only mean that realm is recycling, else we would see the protected skins.
// Because we are using `Live<>` in this class, we don't need to worry about this scenario too much. // Because we are using `Live<>` in this class, we don't need to worry about this scenario too much.

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@ -66,10 +66,10 @@ namespace osu.Game.Scoring
{ {
// Ensure the beatmap is not detached. // Ensure the beatmap is not detached.
if (!model.BeatmapInfo.IsManaged) if (!model.BeatmapInfo.IsManaged)
model.BeatmapInfo = realm.Find<BeatmapInfo>(model.BeatmapInfo.ID); model.BeatmapInfo = realm.Find<BeatmapInfo>(model.BeatmapInfo.ID)!;
if (!model.Ruleset.IsManaged) if (!model.Ruleset.IsManaged)
model.Ruleset = realm.Find<RulesetInfo>(model.Ruleset.ShortName); model.Ruleset = realm.Find<RulesetInfo>(model.Ruleset.ShortName)!;
// These properties are known to be non-null, but these final checks ensure a null hasn't come from somewhere (or the refetch has failed). // These properties are known to be non-null, but these final checks ensure a null hasn't come from somewhere (or the refetch has failed).
// Under no circumstance do we want these to be written to realm as null. // Under no circumstance do we want these to be written to realm as null.

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@ -223,7 +223,7 @@ namespace osu.Game.Screens.Select
subscriptionHiddenBeatmaps = realm.RegisterForNotifications(r => r.All<BeatmapInfo>().Where(b => b.Hidden), beatmapsChanged); subscriptionHiddenBeatmaps = realm.RegisterForNotifications(r => r.All<BeatmapInfo>().Where(b => b.Hidden), beatmapsChanged);
} }
private void deletedBeatmapSetsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception? error) private void deletedBeatmapSetsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes)
{ {
// If loading test beatmaps, avoid overwriting with realm subscription callbacks. // If loading test beatmaps, avoid overwriting with realm subscription callbacks.
if (loadedTestBeatmaps) if (loadedTestBeatmaps)
@ -236,7 +236,7 @@ namespace osu.Game.Screens.Select
removeBeatmapSet(sender[i].ID); removeBeatmapSet(sender[i].ID);
} }
private void beatmapSetsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception? error) private void beatmapSetsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes)
{ {
// If loading test beatmaps, avoid overwriting with realm subscription callbacks. // If loading test beatmaps, avoid overwriting with realm subscription callbacks.
if (loadedTestBeatmaps) if (loadedTestBeatmaps)
@ -255,7 +255,7 @@ namespace osu.Game.Screens.Select
foreach (var id in realmSets) foreach (var id in realmSets)
{ {
if (!root.BeatmapSetsByID.ContainsKey(id)) if (!root.BeatmapSetsByID.ContainsKey(id))
UpdateBeatmapSet(realm.Realm.Find<BeatmapSetInfo>(id).Detach()); UpdateBeatmapSet(realm.Realm.Find<BeatmapSetInfo>(id)!.Detach());
} }
foreach (var id in root.BeatmapSetsByID.Keys) foreach (var id in root.BeatmapSetsByID.Keys)
@ -315,7 +315,7 @@ namespace osu.Game.Screens.Select
} }
} }
private void beatmapsChanged(IRealmCollection<BeatmapInfo> sender, ChangeSet? changes, Exception? error) private void beatmapsChanged(IRealmCollection<BeatmapInfo> sender, ChangeSet? changes)
{ {
// we only care about actual changes in hidden status. // we only care about actual changes in hidden status.
if (changes == null) if (changes == null)

View File

@ -68,7 +68,7 @@ namespace osu.Game.Screens.Select.Carousel
localScoresChanged); localScoresChanged);
}, true); }, true);
void localScoresChanged(IRealmCollection<ScoreInfo> sender, ChangeSet? changes, Exception _) void localScoresChanged(IRealmCollection<ScoreInfo> sender, ChangeSet? changes)
{ {
// This subscription may fire from changes to linked beatmaps, which we don't care about. // This subscription may fire from changes to linked beatmaps, which we don't care about.
// It's currently not possible for a score to be modified after insertion, so we can safely ignore callbacks with only modifications. // It's currently not possible for a score to be modified after insertion, so we can safely ignore callbacks with only modifications.

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@ -193,7 +193,7 @@ namespace osu.Game.Screens.Select.Leaderboards
+ $" AND {nameof(ScoreInfo.DeletePending)} == false" + $" AND {nameof(ScoreInfo.DeletePending)} == false"
, beatmapInfo.ID, ruleset.Value.ShortName), localScoresChanged); , beatmapInfo.ID, ruleset.Value.ShortName), localScoresChanged);
void localScoresChanged(IRealmCollection<ScoreInfo> sender, ChangeSet? changes, Exception exception) void localScoresChanged(IRealmCollection<ScoreInfo> sender, ChangeSet? changes)
{ {
if (cancellationToken.IsCancellationRequested) if (cancellationToken.IsCancellationRequested)
return; return;

View File

@ -90,7 +90,7 @@ namespace osu.Game.Screens.Spectate
})); }));
} }
private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> items, ChangeSet changes, Exception ___) private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> items, ChangeSet changes)
{ {
if (changes?.InsertedIndices == null) return; if (changes?.InsertedIndices == null) return;

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@ -38,7 +38,7 @@ namespace osu.Game.Skinning
realmSubscription?.Dispose(); realmSubscription?.Dispose();
} }
private void skinChanged(IRealmCollection<T> sender, ChangeSet changes, Exception error) => invalidateCache(); private void skinChanged(IRealmCollection<T> sender, ChangeSet? changes) => invalidateCache();
protected override IEnumerable<string> GetFilenames(string name) protected override IEnumerable<string> GetFilenames(string name)
{ {

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@ -198,7 +198,7 @@ namespace osu.Game.Skinning
using (var streamContent = new MemoryStream(Encoding.UTF8.GetBytes(skinInfoJson))) using (var streamContent = new MemoryStream(Encoding.UTF8.GetBytes(skinInfoJson)))
{ {
modelManager.AddFile(s, streamContent, skin_info_file, s.Realm); modelManager.AddFile(s, streamContent, skin_info_file, s.Realm!);
} }
// Then serialise each of the drawable component groups into respective files. // Then serialise each of the drawable component groups into respective files.
@ -213,9 +213,9 @@ namespace osu.Game.Skinning
var oldFile = s.GetFile(filename); var oldFile = s.GetFile(filename);
if (oldFile != null) if (oldFile != null)
modelManager.ReplaceFile(oldFile, streamContent, s.Realm); modelManager.ReplaceFile(oldFile, streamContent, s.Realm!);
else else
modelManager.AddFile(s, streamContent, filename, s.Realm); modelManager.AddFile(s, streamContent, filename, s.Realm!);
} }
} }

View File

@ -35,7 +35,7 @@
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference> </PackageReference>
<PackageReference Include="Realm" Version="10.20.0" /> <PackageReference Include="Realm" Version="11.1.2" />
<PackageReference Include="ppy.osu.Framework" Version="2023.625.0" /> <PackageReference Include="ppy.osu.Framework" Version="2023.625.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.625.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2023.625.0" />
<PackageReference Include="Sentry" Version="3.28.1" /> <PackageReference Include="Sentry" Version="3.28.1" />