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Rework RNG discarding comment
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@ -56,13 +56,9 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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foreach (var nested in juiceStream.NestedHitObjects)
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{
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if (nested is TinyDroplet tinyDroplet)
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{
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tinyDroplet.X += rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH;
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}
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else if (nested is Droplet)
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{
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rng.Next(); // Big droplets are not slided
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}
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rng.Next(); // osu!stable retrieved a random droplet rotation
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}
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break;
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}
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