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Add failing tests
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12acdeebf1
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@ -296,7 +296,7 @@ namespace osu.Game.Tests.Visual.Settings
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}
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[Test]
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public void TestBindingConflictResolvedByRollback()
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public void TestBindingConflictResolvedByRollbackViaMouse()
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{
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AddStep("reset taiko section to default", () =>
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{
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@ -315,7 +315,7 @@ namespace osu.Game.Tests.Visual.Settings
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}
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[Test]
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public void TestBindingConflictResolvedByOverwrite()
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public void TestBindingConflictResolvedByOverwriteViaMouse()
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{
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AddStep("reset taiko section to default", () =>
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{
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@ -333,6 +333,46 @@ namespace osu.Game.Tests.Visual.Settings
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checkBinding("Left (rim)", "M1");
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}
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[Test]
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public void TestBindingConflictResolvedByRollbackViaKeyboard()
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{
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AddStep("reset taiko & global sections to default", () =>
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{
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panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset))
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.ChildrenOfType<ResetButton>().Single().TriggerClick();
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panel.ChildrenOfType<ResetButton>().First().TriggerClick();
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});
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AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
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scrollToAndStartBinding("Left (rim)");
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AddStep("attempt to bind M1 to two keys", () => InputManager.Click(MouseButton.Left));
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AddUntilStep("wait for popover", () => panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Not.Null);
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AddStep("press Esc", () => InputManager.Key(Key.Escape));
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checkBinding("Left (centre)", "M1");
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checkBinding("Left (rim)", "M2");
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}
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[Test]
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public void TestBindingConflictResolvedByOverwriteViaKeyboard()
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{
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AddStep("reset taiko & global sections to default", () =>
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{
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panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset))
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.ChildrenOfType<ResetButton>().Single().TriggerClick();
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panel.ChildrenOfType<ResetButton>().First().TriggerClick();
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});
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AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
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scrollToAndStartBinding("Left (rim)");
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AddStep("attempt to bind M1 to two keys", () => InputManager.Click(MouseButton.Left));
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AddUntilStep("wait for popover", () => panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Not.Null);
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AddStep("press Enter", () => InputManager.Key(Key.Enter));
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checkBinding("Left (centre)", InputSettingsStrings.ActionHasNoKeyBinding.ToString());
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checkBinding("Left (rim)", "M1");
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}
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[Test]
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public void TestBindingConflictCausedByResetToDefaultOfSingleRow()
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{
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