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Cleaning up
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@ -12,16 +12,18 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Online
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namespace osu.Game.Tests.Visual.UserInterface
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{
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[TestFixture]
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public class TestSceneChatManipulation : OsuManualInputManagerTestScene
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public class TestSceneHistoryTextBox : OsuManualInputManagerTestScene
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{
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private HistoryTextBox box;
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private OsuSpriteText text;
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private const string temp = "Temp message";
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private int messageCounter;
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private HistoryTextBox box;
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private OsuSpriteText text;
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[SetUp]
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public void SetUp()
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{
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@ -49,6 +51,9 @@ namespace osu.Game.Tests.Visual.Online
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box.OnCommit += (_, __) =>
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{
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if (string.IsNullOrEmpty(box.Text))
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return;
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text.Text = $"{nameof(box.OnCommit)}: {box.Text}";
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box.Text = string.Empty;
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box.TakeFocus();
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@ -64,7 +69,6 @@ namespace osu.Game.Tests.Visual.Online
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[Test]
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public void TestEmptyHistory()
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{
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const string temp = "Temp message";
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AddStep("Set text", () => box.Text = temp);
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AddStep("Move down", () => InputManager.Key(Key.Down));
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@ -78,8 +82,6 @@ namespace osu.Game.Tests.Visual.Online
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public void TestPartialHistory()
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{
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addMessages(2);
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const string temp = "Temp message";
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AddStep("Set text", () => box.Text = temp);
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AddStep("Move down", () => InputManager.Key(Key.Down));
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@ -102,21 +104,18 @@ namespace osu.Game.Tests.Visual.Online
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public void TestFullHistory()
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{
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addMessages(5);
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AddStep("Set text", () => box.Text = temp);
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AddAssert("History saved as <5-1>", () =>
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Enumerable.Range(0, 5).Select(number => $"Message {5 - number}").SequenceEqual(box.MessageHistory));
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const string temp = "Temp message";
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AddStep("Set text", () => box.Text = temp);
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Text is the same", () => box.Text == temp);
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addMessages(2);
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AddStep("Set text", () => box.Text = temp);
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AddAssert("Overrode history to <7-3>", () =>
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Enumerable.Range(0, 5).Select(number => $"Message {7 - number}").SequenceEqual(box.MessageHistory));
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AddStep("Set text", () => box.Text = temp);
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AddRepeatStep("Move Up", () => InputManager.Key(Key.Up), 5);
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AddAssert("Same as 3rd message", () => box.Text == "Message 3");
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@ -12,27 +12,27 @@ namespace osu.Game.Graphics.UserInterface
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public class HistoryTextBox : FocusedTextBox
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{
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private readonly int historyLimit;
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private bool everythingSelected;
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public int HistoryLength => messageHistory.Count;
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private readonly List<string> messageHistory;
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public IReadOnlyList<string> MessageHistory =>
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Enumerable.Range(0, HistoryLength).Select(GetOldMessage).ToList();
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private string originalMessage = string.Empty;
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private int historyIndex = -1;
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public int HistoryLength => messageHistory.Count;
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private int startIndex;
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private int selectedIndex = -1;
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private string originalMessage = string.Empty;
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private bool everythingSelected;
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private int getNormalizedIndex(int index) =>
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(HistoryLength + startIndex - index - 1) % HistoryLength;
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public HistoryTextBox(int historyLimit = 100)
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{
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if (historyLimit <= 0)
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throw new ArgumentOutOfRangeException();
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this.historyLimit = historyLimit;
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messageHistory = new List<string>(historyLimit);
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@ -40,7 +40,7 @@ namespace osu.Game.Graphics.UserInterface
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{
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if (string.IsNullOrEmpty(text.NewValue) || everythingSelected)
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{
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historyIndex = -1;
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selectedIndex = -1;
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everythingSelected = false;
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}
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};
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@ -66,28 +66,28 @@ namespace osu.Game.Graphics.UserInterface
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switch (e.Key)
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{
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case Key.Up:
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if (historyIndex == HistoryLength - 1)
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if (selectedIndex == HistoryLength - 1)
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return true;
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if (historyIndex == -1)
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if (selectedIndex == -1)
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originalMessage = Text;
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Text = messageHistory[getNormalizedIndex(++historyIndex)];
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Text = messageHistory[getNormalizedIndex(++selectedIndex)];
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return true;
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case Key.Down:
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if (historyIndex == -1)
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if (selectedIndex == -1)
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return true;
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if (historyIndex == 0)
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if (selectedIndex == 0)
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{
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historyIndex = -1;
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selectedIndex = -1;
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Text = originalMessage;
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return true;
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}
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Text = messageHistory[getNormalizedIndex(--historyIndex)];
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Text = messageHistory[getNormalizedIndex(--selectedIndex)];
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return true;
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}
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@ -110,7 +110,7 @@ namespace osu.Game.Graphics.UserInterface
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}
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}
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historyIndex = -1;
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selectedIndex = -1;
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base.Commit();
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}
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