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@ -61,7 +61,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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private class TimelineHitObjectRepresentation : SelectionBlueprint
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private class TimelineHitObjectRepresentation : SelectionBlueprint
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{
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{
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private Circle circle;
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private readonly Circle circle;
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public const float THICKNESS = 3;
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public const float THICKNESS = 3;
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