From a8ef57ad0a3fc6e95a0b2dae0076ee2b2b4d6d91 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 2 Sep 2025 17:36:08 +0900 Subject: [PATCH] Revert "Adjust bass invalid data threshold" This reverts commit ddce11fbc8e9aabbb2e4e943b2901ff701987685. --- osu.Game/Rulesets/UI/FrameStabilityContainer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs index 329a41ef28..7f29ed3703 100644 --- a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs +++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs @@ -161,7 +161,7 @@ namespace osu.Game.Rulesets.UI // // In testing this triggers *very* rarely even when set to super low values (10 ms). The cases we're worried about involve multi-second jumps. // A difference of more than 500 ms seems like a sane number we should never exceed. - if (!allowReferenceClockSeeks && Math.Abs(proposedTime - referenceClock.CurrentTime) > 1500) + if (!allowReferenceClockSeeks && Math.Abs(proposedTime - referenceClock.CurrentTime) > 500) { if (invalidBassTimeLogCount < 10) {