diff --git a/osu.Game/Screens/Select/EditSongSelect.cs b/osu.Game/Screens/Select/EditSongSelect.cs index 03ed5a3282..5ad0107d91 100644 --- a/osu.Game/Screens/Select/EditSongSelect.cs +++ b/osu.Game/Screens/Select/EditSongSelect.cs @@ -1,13 +1,11 @@ // Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Game.Beatmaps; - namespace osu.Game.Screens.Select { internal class EditSongSelect : SongSelect { public EditSongSelect() : base(false) { } - protected override void OnSelected(WorkingBeatmap beatmap) => Exit(); + protected override void OnSelected() => Exit(); } } diff --git a/osu.Game/Screens/Select/MatchSongSelect.cs b/osu.Game/Screens/Select/MatchSongSelect.cs index d8972a4b2d..1fa12f7829 100644 --- a/osu.Game/Screens/Select/MatchSongSelect.cs +++ b/osu.Game/Screens/Select/MatchSongSelect.cs @@ -1,13 +1,11 @@ // Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using osu.Game.Beatmaps; - namespace osu.Game.Screens.Select { internal class MatchSongSelect : SongSelect { public MatchSongSelect() : base(true) { } - protected override void OnSelected(WorkingBeatmap beatmap) => Exit(); + protected override void OnSelected() => Exit(); } } diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index f22ba322e0..44b672db33 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -56,7 +56,7 @@ namespace osu.Game.Screens.Select base.OnResuming(last); } - protected override void OnSelected(WorkingBeatmap beatmap) + protected override void OnSelected() { if (player != null) return; diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index e16f580901..ee586b74fb 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -180,11 +180,11 @@ namespace osu.Game.Screens.Select if (Beatmap == null) return; Beatmap.PreferredPlayMode = playMode.Value; - OnSelected(Beatmap); + OnSelected(); } public void SelectRandom() => carousel.SelectRandom(); - protected abstract void OnSelected(WorkingBeatmap beatmap); + protected abstract void OnSelected(); private ScheduledDelegate filterTask;