1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-21 06:02:56 +08:00

Remove buffered container (doesn't seem like it's doing anything anymore)

This commit is contained in:
Dean Herbert 2023-09-05 15:45:13 +09:00
parent 9451613391
commit a8c9c2bf17

View File

@ -48,7 +48,7 @@ namespace osu.Game.Screens.Select
private Container difficultyColourBar = null!; private Container difficultyColourBar = null!;
private StarCounter starCounter = null!; private StarCounter starCounter = null!;
private BufferedContainer bufferedContent = null!; private Container content = null!;
public BeatmapInfoWedgeV2() public BeatmapInfoWedgeV2()
{ {
@ -69,7 +69,7 @@ namespace osu.Game.Screens.Select
private void load() private void load()
{ {
// We want to buffer the wedge to avoid weird transparency overlaps between the colour bar and the background. // We want to buffer the wedge to avoid weird transparency overlaps between the colour bar and the background.
Child = bufferedContent = new BufferedContainer(pixelSnapping: true) Child = content = new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new Drawable[] Children = new Drawable[]
@ -177,13 +177,13 @@ namespace osu.Game.Screens.Select
Info = new WedgeInfoText(beatmap) { Shear = -Shear } Info = new WedgeInfoText(beatmap) { Shear = -Shear }
} }
} }
}, loaded => }, d =>
{ {
// Ensure we are the most recent loaded wedge. // Ensure we are the most recent loaded wedge.
if (loaded != loadingInfo) return; if (d != loadingInfo) return;
removeOldInfo(); removeOldInfo();
bufferedContent.Add(DisplayedContent = loaded); content.Add(DisplayedContent = d);
Info.DisplayedStars.BindValueChanged(s => Info.DisplayedStars.BindValueChanged(s =>
{ {