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Exclude sliderticks from the " freeze "
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@ -56,6 +56,8 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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switch (nested)
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{
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//Freezing the SliderTicks doesnt play well with snaking sliders
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case SliderTick:
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//SliderRepeat wont layer correctly if preempt is changed.
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case SliderRepeat:
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break;
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