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Rewrite ChangelogBadges
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osu.Game/Overlays/Changelog/ChangelogBadges.cs
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130
osu.Game/Overlays/Changelog/ChangelogBadges.cs
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Game.Online.API.Requests.Responses;
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using System;
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using System.Collections.Generic;
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namespace osu.Game.Overlays.Changelog
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{
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public class ChangelogBadges : Container
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{
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private const float container_height = 106.5f;
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private const float padding_y = 20;
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private const float padding_x = 85;
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public delegate void SelectionHandler(string updateStream, string version, EventArgs args);
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public event SelectionHandler Selected;
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private readonly FillFlowContainer<StreamBadge> badgesContainer;
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public ChangelogBadges()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = new Color4(32, 24, 35, 255),
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},
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badgesContainer = new FillFlowContainer<StreamBadge>
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding
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{
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Top = padding_y,
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Bottom = padding_y,
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Left = padding_x,
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Right = padding_x,
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},
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},
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};
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//foreach (StreamBadge streamBadge in BadgesContainer.Children)
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//{
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// streamBadge.OnActivation = () =>
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// {
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// SelectedRelease = streamBadge.ChangelogEntry;
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// foreach (StreamBadge item in BadgesContainer.Children)
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// if (item.ChangelogEntry.Id != streamBadge.ChangelogEntry.Id)
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// item.Deactivate();
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// OnSelection?.Invoke();
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// };
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//}
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}
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public void Populate(List<APIChangelog> latestBuilds)
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{
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foreach (APIChangelog updateStream in latestBuilds)
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{
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var streamBadge = new StreamBadge(updateStream);
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streamBadge.Selected += OnBadgeSelected;
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badgesContainer.Add(streamBadge);
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}
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}
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public void SelectNone()
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{
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foreach (StreamBadge streamBadge in badgesContainer)
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streamBadge.Deactivate();
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}
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public void SelectUpdateStream(string updateStream)
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{
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foreach (StreamBadge streamBadge in badgesContainer)
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if (streamBadge.ChangelogEntry.UpdateStream.Name == updateStream)
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{
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streamBadge.Activate();
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return;
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}
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}
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private void OnBadgeSelected(StreamBadge source, EventArgs args)
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{
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OnSelected(source);
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}
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protected virtual void OnSelected(StreamBadge source)
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{
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if (Selected != null)
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Selected(source.ChangelogEntry.UpdateStream.Name, source.ChangelogEntry.Version, EventArgs.Empty);
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}
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//protected override bool OnHover(InputState state)
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//{
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// foreach (StreamBadge streamBadge in BadgesContainer.Children)
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// {
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// if (SelectedRelease != null)
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// {
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// if (SelectedRelease.UpdateStream.Id != streamBadge.ChangelogEntry.UpdateStream.Id)
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// streamBadge.Deactivate();
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// else
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// streamBadge.EnableDim();
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// }
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// else
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// streamBadge.Deactivate();
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// }
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// return base.OnHover(state);
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//}
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//protected override void OnHoverLost(InputState state)
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//{
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// foreach (StreamBadge streamBadge in BadgesContainer.Children)
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// {
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// if (SelectedRelease == null)
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// streamBadge.Activate(true);
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// else if (streamBadge.ChangelogEntry.UpdateStream.Id == SelectedRelease.UpdateStream.Id)
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// streamBadge.DisableDim();
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// }
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// base.OnHoverLost(state);
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//}
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}
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}
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@ -21,7 +21,9 @@ namespace osu.Game.Overlays.Changelog
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private const float badge_width = 100;
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private const float badge_width = 100;
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private const float transition_duration = 100;
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private const float transition_duration = 100;
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public Action OnActivation;
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public delegate void SelectedHandler(StreamBadge source, EventArgs args);
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public event SelectedHandler Selected;
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private bool isActivated;
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private bool isActivated;
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@ -88,8 +90,8 @@ namespace osu.Game.Overlays.Changelog
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isActivated = true;
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isActivated = true;
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this.FadeIn(transition_duration);
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this.FadeIn(transition_duration);
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lineBadge.IsCollapsed = false;
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lineBadge.IsCollapsed = false;
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if (!withoutHeaderUpdate)
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if (!withoutHeaderUpdate && Selected != null)
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OnActivation?.Invoke();
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Selected(this, EventArgs.Empty);
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}
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}
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public void Deactivate()
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public void Deactivate()
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