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Fix potential nullref in ContextMenuItems
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@ -8,6 +8,7 @@ using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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@ -94,6 +95,7 @@ namespace osu.Game.Screens.OnlinePlay
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private PanelBackground panelBackground;
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private PanelBackground panelBackground;
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private FillFlowContainer mainFillFlow;
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private FillFlowContainer mainFillFlow;
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[CanBeNull]
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private BeatmapDownloadTracker downloadTracker;
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private BeatmapDownloadTracker downloadTracker;
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[Resolved]
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[Resolved]
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@ -503,7 +505,7 @@ namespace osu.Game.Screens.OnlinePlay
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if (beatmapOverlay != null)
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if (beatmapOverlay != null)
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items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(Item.Beatmap.OnlineID)));
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items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(Item.Beatmap.OnlineID)));
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if (beatmap != null && collectionManager != null && downloadTracker.State.Value == DownloadState.LocallyAvailable)
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if (beatmap != null && collectionManager != null && downloadTracker?.State.Value == DownloadState.LocallyAvailable)
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{
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{
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var collectionItems = collectionManager.Collections.Select(c => new CollectionToggleMenuItem(c, beatmap)).Cast<OsuMenuItem>().ToList();
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var collectionItems = collectionManager.Collections.Select(c => new CollectionToggleMenuItem(c, beatmap)).Cast<OsuMenuItem>().ToList();
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if (manageCollectionsDialog != null)
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if (manageCollectionsDialog != null)
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