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Merge branch 'master' into master

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Dean Herbert 2022-01-31 16:30:08 +09:00 committed by GitHub
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562 changed files with 10764 additions and 8555 deletions

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@ -0,0 +1 @@
osu.Android

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="UserContentModel">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
</component>
</project>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RiderProjectSettingsUpdater">
<option name="vcsConfiguration" value="2" />
</component>
</project>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
</component>
</project>

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@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu/riderModule.iml" />
</modules>
</component>
</project>

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<project version="4"> <project version="4">
<component name="RiderProjectSettingsUpdater"> <component name="RiderProjectSettingsUpdater">
<option name="vcsConfiguration" value="1" /> <option name="vcsConfiguration" value="2" />
</component> </component>
</project> </project>

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@ -13,3 +13,5 @@ M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.H
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead. M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IQueryable<T>,NotificationCallbackDelegate<T>) instead. M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IQueryable<T>,NotificationCallbackDelegate<T>) instead.
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IList<T>,NotificationCallbackDelegate<T>) instead. M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IList<T>,NotificationCallbackDelegate<T>) instead.
M:System.Threading.Tasks.Task.Wait();Don't use Task.Wait. Use Task.WaitSafely() to ensure we avoid deadlocks.
P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResultSafely() to ensure we avoid deadlocks.

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@ -31,7 +31,7 @@ If you are looking to install or test osu! without setting up a development envi
**Latest build:** **Latest build:**
| [Windows 8.1+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 10+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk) | [Windows 8.1+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.15+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 10+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
| ------------- | ------------- | ------------- | ------------- | ------------- | | ------------- | ------------- | ------------- | ------------- | ------------- |
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets. - The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.

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@ -4,7 +4,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osuTK.Graphics; using osuTK.Graphics;
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.EmptyFreeform.Tests
public class TestSceneOsuGame : OsuTestScene public class TestSceneOsuGame : OsuTestScene
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, OsuGameBase gameBase) private void load()
{ {
Children = new Drawable[] Children = new Drawable[]
{ {

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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.EmptyFreeform.Tests
[STAThread] [STAThread]
public static int Main(string[] args) public static int Main(string[] args)
{ {
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true)) using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { BindIPC = true }))
{ {
host.Run(new OsuTestBrowser()); host.Run(new OsuTestBrowser());
return 0; return 0;

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@ -4,7 +4,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osuTK.Graphics; using osuTK.Graphics;
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
public class TestSceneOsuGame : OsuTestScene public class TestSceneOsuGame : OsuTestScene
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, OsuGameBase gameBase) private void load()
{ {
Children = new Drawable[] Children = new Drawable[]
{ {

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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
[STAThread] [STAThread]
public static int Main(string[] args) public static int Main(string[] args)
{ {
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true)) using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { BindIPC = true }))
{ {
host.Run(new OsuTestBrowser()); host.Run(new OsuTestBrowser());
return 0; return 0;

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@ -4,7 +4,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osuTK.Graphics; using osuTK.Graphics;
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.EmptyScrolling.Tests
public class TestSceneOsuGame : OsuTestScene public class TestSceneOsuGame : OsuTestScene
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, OsuGameBase gameBase) private void load()
{ {
Children = new Drawable[] Children = new Drawable[]
{ {

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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.EmptyScrolling.Tests
[STAThread] [STAThread]
public static int Main(string[] args) public static int Main(string[] args)
{ {
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true)) using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { BindIPC = true }))
{ {
host.Run(new OsuTestBrowser()); host.Run(new OsuTestBrowser());
return 0; return 0;

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@ -4,7 +4,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osuTK.Graphics; using osuTK.Graphics;
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
public class TestSceneOsuGame : OsuTestScene public class TestSceneOsuGame : OsuTestScene
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, OsuGameBase gameBase) private void load()
{ {
Children = new Drawable[] Children = new Drawable[]
{ {

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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
[STAThread] [STAThread]
public static int Main(string[] args) public static int Main(string[] args)
{ {
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true)) using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { BindIPC = true }))
{ {
host.Run(new OsuTestBrowser()); host.Run(new OsuTestBrowser());
return 0; return 0;

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@ -7,7 +7,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Pippidon.UI
private PippidonCharacter pippidon; private PippidonCharacter pippidon;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(TextureStore textures) private void load()
{ {
AddRangeInternal(new Drawable[] AddRangeInternal(new Drawable[]
{ {

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@ -51,11 +51,11 @@
<Reference Include="Java.Interop" /> <Reference Include="Java.Interop" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1215.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1227.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2022.128.0" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Transitive Dependencies"> <ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. --> <!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
<PackageReference Include="Realm" Version="10.7.1" /> <PackageReference Include="Realm" Version="10.8.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -10,14 +10,11 @@ using System.Runtime.Versioning;
using System.Threading.Tasks; using System.Threading.Tasks;
using Microsoft.Win32; using Microsoft.Win32;
using osu.Desktop.Security; using osu.Desktop.Security;
using osu.Desktop.Overlays;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game; using osu.Game;
using osu.Desktop.Updater; using osu.Desktop.Updater;
using osu.Framework; using osu.Framework;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
using osu.Game.Updater; using osu.Game.Updater;
using osu.Desktop.Windows; using osu.Desktop.Windows;
using osu.Framework.Threading; using osu.Framework.Threading;
@ -27,13 +24,9 @@ namespace osu.Desktop
{ {
internal class OsuGameDesktop : OsuGame internal class OsuGameDesktop : OsuGame
{ {
private readonly bool noVersionOverlay;
private VersionManager versionManager;
public OsuGameDesktop(string[] args = null) public OsuGameDesktop(string[] args = null)
: base(args) : base(args)
{ {
noVersionOverlay = args?.Any(a => a == "--no-version-overlay") ?? false;
} }
public override StableStorage GetStorageForStableInstall() public override StableStorage GetStorageForStableInstall()
@ -114,9 +107,6 @@ namespace osu.Desktop
{ {
base.LoadComplete(); base.LoadComplete();
if (!noVersionOverlay)
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, ScreenContainer.Add);
LoadComponentAsync(new DiscordRichPresence(), Add); LoadComponentAsync(new DiscordRichPresence(), Add);
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows) if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
@ -125,23 +115,6 @@ namespace osu.Desktop
LoadComponentAsync(new ElevatedPrivilegesChecker(), Add); LoadComponentAsync(new ElevatedPrivilegesChecker(), Add);
} }
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)
{
base.ScreenChanged(lastScreen, newScreen);
switch (newScreen)
{
case IntroScreen _:
case MainMenu _:
versionManager?.Show();
break;
default:
versionManager?.Hide();
break;
}
}
public override void SetHost(GameHost host) public override void SetHost(GameHost host)
{ {
base.SetHost(host); base.SetHost(host);

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@ -55,7 +55,7 @@ namespace osu.Desktop
} }
} }
using (DesktopGameHost host = Host.GetSuitableHost(gameName, true)) using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { BindIPC = true }))
{ {
host.ExceptionThrown += handleException; host.ExceptionThrown += handleException;

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@ -73,7 +73,7 @@ namespace osu.Desktop.Security
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, NotificationOverlay notificationOverlay) private void load(OsuColour colours)
{ {
Icon = FontAwesome.Solid.ShieldAlt; Icon = FontAwesome.Solid.ShieldAlt;
IconBackground.Colour = colours.YellowDark; IconBackground.Colour = colours.YellowDark;

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@ -4,6 +4,8 @@
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
// ReSharper disable IdentifierTypo
namespace osu.Desktop.Windows namespace osu.Desktop.Windows
{ {
internal class WindowsKey internal class WindowsKey

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@ -0,0 +1,141 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using System.Threading;
using BenchmarkDotNet.Attributes;
using osu.Framework.Testing;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets.Osu;
using osu.Game.Tests.Resources;
namespace osu.Game.Benchmarks
{
public class BenchmarkRealmReads : BenchmarkTest
{
private TemporaryNativeStorage storage;
private RealmAccess realm;
private UpdateThread updateThread;
[Params(1, 100, 1000)]
public int ReadsPerFetch { get; set; }
public override void SetUp()
{
storage = new TemporaryNativeStorage("realm-benchmark");
storage.DeleteDirectory(string.Empty);
realm = new RealmAccess(storage, "client");
realm.Run(r =>
{
realm.Write(c => c.Add(TestResources.CreateTestBeatmapSetInfo(rulesets: new[] { new OsuRuleset().RulesetInfo })));
});
updateThread = new UpdateThread(() => { }, null);
updateThread.Start();
}
[Benchmark]
public void BenchmarkDirectPropertyRead()
{
realm.Run(r =>
{
var beatmapSet = r.All<BeatmapSetInfo>().First();
for (int i = 0; i < ReadsPerFetch; i++)
{
string _ = beatmapSet.Beatmaps.First().Hash;
}
});
}
[Benchmark]
public void BenchmarkDirectPropertyReadUpdateThread()
{
var done = new ManualResetEventSlim();
updateThread.Scheduler.Add(() =>
{
try
{
var beatmapSet = realm.Realm.All<BeatmapSetInfo>().First();
for (int i = 0; i < ReadsPerFetch; i++)
{
string _ = beatmapSet.Beatmaps.First().Hash;
}
}
finally
{
done.Set();
}
});
done.Wait();
}
[Benchmark]
public void BenchmarkRealmLivePropertyRead()
{
realm.Run(r =>
{
var beatmapSet = r.All<BeatmapSetInfo>().First().ToLive(realm);
for (int i = 0; i < ReadsPerFetch; i++)
{
string _ = beatmapSet.PerformRead(b => b.Beatmaps.First().Hash);
}
});
}
[Benchmark]
public void BenchmarkRealmLivePropertyReadUpdateThread()
{
var done = new ManualResetEventSlim();
updateThread.Scheduler.Add(() =>
{
try
{
var beatmapSet = realm.Realm.All<BeatmapSetInfo>().First().ToLive(realm);
for (int i = 0; i < ReadsPerFetch; i++)
{
string _ = beatmapSet.PerformRead(b => b.Beatmaps.First().Hash);
}
}
finally
{
done.Set();
}
});
done.Wait();
}
[Benchmark]
public void BenchmarkDetachedPropertyRead()
{
realm.Run(r =>
{
var beatmapSet = r.All<BeatmapSetInfo>().First().Detach();
for (int i = 0; i < ReadsPerFetch; i++)
{
string _ = beatmapSet.Beatmaps.First().Hash;
}
});
}
[GlobalCleanup]
public void Cleanup()
{
realm?.Dispose();
storage?.Dispose();
updateThread?.Exit();
}
}
}

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@ -14,7 +14,6 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests namespace osu.Game.Rulesets.Catch.Tests
{ {
[TestFixture] [TestFixture]
[Timeout(10000)]
public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue> public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{ {
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch"; protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";

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@ -29,7 +29,13 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
protected CatchSelectionBlueprintTestScene() protected CatchSelectionBlueprintTestScene()
{ {
EditorBeatmap = new EditorBeatmap(new CatchBeatmap()) { Difficulty = { CircleSize = 0 } }; EditorBeatmap = new EditorBeatmap(new CatchBeatmap
{
BeatmapInfo =
{
Ruleset = new CatchRuleset().RulesetInfo,
}
}) { Difficulty = { CircleSize = 0 } };
EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint
{ {
BeatLength = 100 BeatLength = 100

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 }, Difficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
Ruleset = ruleset Ruleset = ruleset
} }
}; };

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 }, Difficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset Ruleset = ruleset
} }
}; };

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 }, Difficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset Ruleset = ruleset
} }
}; };

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@ -35,12 +35,12 @@ namespace osu.Game.Rulesets.Catch.Tests
HitObjects = new List<HitObject> { new Fruit() }, HitObjects = new List<HitObject> { new Fruit() },
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty(), Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata Metadata = new BeatmapMetadata
{ {
Artist = @"Unknown", Artist = @"Unknown",
Title = @"You're breathtaking", Title = @"You're breathtaking",
AuthorString = @"Everyone", Author = { Username = @"Everyone" },
}, },
Ruleset = new CatchRuleset().RulesetInfo Ruleset = new CatchRuleset().RulesetInfo
}, },

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@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Catch.Tests
BeatmapInfo = BeatmapInfo =
{ {
Ruleset = ruleset, Ruleset = ruleset,
BaseDifficulty = new BeatmapDifficulty { CircleSize = 3.6f } Difficulty = new BeatmapDifficulty { CircleSize = 3.6f }
} }
}; };

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 5, SliderMultiplier = 2 }, Difficulty = new BeatmapDifficulty { CircleSize = 5, SliderMultiplier = 2 },
Ruleset = ruleset Ruleset = ruleset
}, },
HitObjects = new List<HitObject> HitObjects = new List<HitObject>

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@ -3,6 +3,7 @@
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -15,9 +16,26 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public override double ScoreMultiplier => 1.12; public override double ScoreMultiplier => 1.12;
private const float default_flashlight_size = 350; [SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
public override BindableNumber<float> SizeMultiplier { get; } = new BindableNumber<float>
{
MinValue = 0.5f,
MaxValue = 1.5f,
Default = 1f,
Value = 1f,
Precision = 0.1f
};
public override Flashlight CreateFlashlight() => new CatchFlashlight(playfield); [SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
public override BindableBool ComboBasedSize { get; } = new BindableBool
{
Default = true,
Value = true
};
public override float DefaultFlashlightSize => 350;
protected override Flashlight CreateFlashlight() => new CatchFlashlight(this, playfield);
private CatchPlayfield playfield; private CatchPlayfield playfield;
@ -31,10 +49,11 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
private readonly CatchPlayfield playfield; private readonly CatchPlayfield playfield;
public CatchFlashlight(CatchPlayfield playfield) public CatchFlashlight(CatchModFlashlight modFlashlight, CatchPlayfield playfield)
: base(modFlashlight)
{ {
this.playfield = playfield; this.playfield = playfield;
FlashlightSize = new Vector2(0, getSizeFor(0)); FlashlightSize = new Vector2(0, GetSizeFor(0));
} }
protected override void Update() protected override void Update()
@ -44,19 +63,9 @@ namespace osu.Game.Rulesets.Catch.Mods
FlashlightPosition = playfield.CatcherArea.ToSpaceOfOtherDrawable(playfield.Catcher.DrawPosition, this); FlashlightPosition = playfield.CatcherArea.ToSpaceOfOtherDrawable(playfield.Catcher.DrawPosition, this);
} }
private float getSizeFor(int combo)
{
if (combo > 200)
return default_flashlight_size * 0.8f;
else if (combo > 100)
return default_flashlight_size * 0.9f;
else
return default_flashlight_size;
}
protected override void OnComboChange(ValueChangedEvent<int> e) protected override void OnComboChange(ValueChangedEvent<int> e)
{ {
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION); this.TransformTo(nameof(FlashlightSize), new Vector2(0, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
} }
protected override string FragmentShader => "CircularFlashlight"; protected override string FragmentShader => "CircularFlashlight";

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@ -29,7 +29,13 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo(); private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo();
[Cached(typeof(EditorBeatmap))] [Cached(typeof(EditorBeatmap))]
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition())); private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition())
{
BeatmapInfo =
{
Ruleset = new ManiaRuleset().RulesetInfo
}
});
private readonly ManiaBeatSnapGrid beatSnapGrid; private readonly ManiaBeatSnapGrid beatSnapGrid;

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@ -31,10 +31,10 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{ {
AddStep("setup compose screen", () => AddStep("setup compose screen", () =>
{ {
var editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })) var editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
{ {
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }, BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
}; });
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap); Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);

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@ -203,10 +203,10 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{ {
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })) EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
{ {
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo } BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }
}, }),
Composer = new ManiaHitObjectComposer(new ManiaRuleset()) Composer = new ManiaHitObjectComposer(new ManiaRuleset())
}; };

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@ -14,7 +14,6 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Mania.Tests namespace osu.Game.Rulesets.Mania.Tests
{ {
[TestFixture] [TestFixture]
[Timeout(10000)]
public class ManiaBeatmapConversionTest : BeatmapConversionTest<ManiaConvertMapping, ConvertValue> public class ManiaBeatmapConversionTest : BeatmapConversionTest<ManiaConvertMapping, ConvertValue>
{ {
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania"; protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";

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@ -4,11 +4,14 @@ Version: 2.5
[Mania] [Mania]
Keys: 4 Keys: 4
ColumnLineWidth: 3,1,3,1,1 ColumnLineWidth: 3,1,3,1,1
Hit0: mania/hit0 // some skins found in the wild had configuration keys where the @2x suffix was included in the values.
Hit50: mania/hit50 // the expected compatibility behaviour is that the presence of the @2x suffix shouldn't change anything
Hit100: mania/hit100 // if @2x assets are present.
Hit200: mania/hit200 Hit0: mania/hit0@2x
Hit300: mania/hit300 Hit50: mania/hit50@2x
Hit300g: mania/hit300g Hit100: mania/hit100@2x
Hit200: mania/hit200@2x
Hit300: mania/hit300@2x
Hit300g: mania/hit300g@2x
StageLeft: mania/stage-left StageLeft: mania/stage-left
StageRight: mania/stage-right StageRight: mania/stage-right

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@ -5,8 +5,10 @@ using System;
using System.Linq; using System.Linq;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Scoring; using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Mania.Skinning.Legacy;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
@ -23,7 +25,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{ {
if (hitWindows.IsHitResultAllowed(result)) if (hitWindows.IsHitResultAllowed(result))
{ {
AddStep("Show " + result.GetDescription(), () => SetContents(_ => AddStep("Show " + result.GetDescription(), () =>
{
SetContents(_ =>
new DrawableManiaJudgement(new JudgementResult(new HitObject { StartTime = Time.Current }, new Judgement()) new DrawableManiaJudgement(new JudgementResult(new HitObject { StartTime = Time.Current }, new Judgement())
{ {
Type = result Type = result
@ -31,7 +35,14 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
})); });
// for test purposes, undo the Y adjustment related to the `ScorePosition` legacy positioning config value
// (see `LegacyManiaJudgementPiece.load()`).
// this prevents the judgements showing somewhere below or above the bounding box of the judgement.
foreach (var legacyPiece in this.ChildrenOfType<LegacyManiaJudgementPiece>())
legacyPiece.Y = 0;
});
} }
} }
} }

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@ -264,7 +264,7 @@ namespace osu.Game.Rulesets.Mania.Tests
}, },
BeatmapInfo = BeatmapInfo =
{ {
BaseDifficulty = new BeatmapDifficulty Difficulty = new BeatmapDifficulty
{ {
SliderTickRate = 4, SliderTickRate = 4,
OverallDifficulty = 10, OverallDifficulty = 10,
@ -306,7 +306,7 @@ namespace osu.Game.Rulesets.Mania.Tests
}, },
BeatmapInfo = BeatmapInfo =
{ {
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = tick_rate }, Difficulty = new BeatmapDifficulty { SliderTickRate = tick_rate },
Ruleset = new ManiaRuleset().RulesetInfo Ruleset = new ManiaRuleset().RulesetInfo
}, },
}; };
@ -383,7 +383,7 @@ namespace osu.Game.Rulesets.Mania.Tests
}, },
BeatmapInfo = BeatmapInfo =
{ {
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 4 }, Difficulty = new BeatmapDifficulty { SliderTickRate = 4 },
Ruleset = new ManiaRuleset().RulesetInfo Ruleset = new ManiaRuleset().RulesetInfo
}, },
}; };

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@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
public static int GetColumnCountForNonConvert(BeatmapInfo beatmapInfo) public static int GetColumnCountForNonConvert(BeatmapInfo beatmapInfo)
{ {
double roundedCircleSize = Math.Round(beatmapInfo.BaseDifficulty.CircleSize); double roundedCircleSize = Math.Round(beatmapInfo.Difficulty.CircleSize);
return (int)Math.Max(1, roundedCircleSize); return (int)Math.Max(1, roundedCircleSize);
} }

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@ -9,7 +9,6 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Edit.Blueprints.Components; using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Mania.Edit.Blueprints namespace osu.Game.Rulesets.Mania.Edit.Blueprints
@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo) private void load()
{ {
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {

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@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania
public bool Matches(BeatmapInfo beatmapInfo) public bool Matches(BeatmapInfo beatmapInfo)
{ {
return !keys.HasFilter || (beatmapInfo.RulesetID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmapInfo))); return !keys.HasFilter || (beatmapInfo.Ruleset.OnlineID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmapInfo)));
} }
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value) public bool TryParseCustomKeywordCriteria(string key, Operator op, string value)

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@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Mania
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(); public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor();
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new DrainingHealthProcessor(drainStartTime, 0.5); public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new ManiaHealthProcessor(drainStartTime, 0.5);
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap, this); public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap, this);

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@ -5,6 +5,7 @@ using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Layout; using osu.Framework.Layout;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osuTK; using osuTK;
@ -16,17 +17,35 @@ namespace osu.Game.Rulesets.Mania.Mods
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModHidden) }; public override Type[] IncompatibleMods => new[] { typeof(ModHidden) };
private const float default_flashlight_size = 180; [SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
public override BindableNumber<float> SizeMultiplier { get; } = new BindableNumber<float>
{
MinValue = 0.5f,
MaxValue = 3f,
Default = 1f,
Value = 1f,
Precision = 0.1f
};
public override Flashlight CreateFlashlight() => new ManiaFlashlight(); [SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
public override BindableBool ComboBasedSize { get; } = new BindableBool
{
Default = false,
Value = false
};
public override float DefaultFlashlightSize => 50;
protected override Flashlight CreateFlashlight() => new ManiaFlashlight(this);
private class ManiaFlashlight : Flashlight private class ManiaFlashlight : Flashlight
{ {
private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize); private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize);
public ManiaFlashlight() public ManiaFlashlight(ManiaModFlashlight modFlashlight)
: base(modFlashlight)
{ {
FlashlightSize = new Vector2(0, default_flashlight_size); FlashlightSize = new Vector2(DrawWidth, GetSizeFor(0));
AddLayout(flashlightProperties); AddLayout(flashlightProperties);
} }
@ -46,6 +65,7 @@ namespace osu.Game.Rulesets.Mania.Mods
protected override void OnComboChange(ValueChangedEvent<int> e) protected override void OnComboChange(ValueChangedEvent<int> e)
{ {
this.TransformTo(nameof(FlashlightSize), new Vector2(DrawWidth, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
} }
protected override string FragmentShader => "RectangularFlashlight"; protected override string FragmentShader => "RectangularFlashlight";

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@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Scoring
{
public class ManiaHealthProcessor : DrainingHealthProcessor
{
/// <inheritdoc/>
public ManiaHealthProcessor(double drainStartTime, double drainLenience = 0)
: base(drainStartTime, drainLenience)
{
}
protected override HitResult GetSimulatedHitResult(Judgement judgement)
{
// Users are not expected to attain perfect judgements for all notes due to the tighter hit window.
return judgement.MaxResult == HitResult.Perfect ? HitResult.Great : judgement.MaxResult;
}
}
}

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@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor.Checks
var beatmap = new Beatmap<HitObject> var beatmap = new Beatmap<HitObject>
{ {
HitObjects = hitObjects, HitObjects = hitObjects,
BeatmapInfo = new BeatmapInfo { BaseDifficulty = new BeatmapDifficulty(beatmapDifficulty) } BeatmapInfo = new BeatmapInfo { Difficulty = new BeatmapDifficulty(beatmapDifficulty) }
}; };
return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap)); return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));

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@ -40,7 +40,13 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
public TestSceneOsuDistanceSnapGrid() public TestSceneOsuDistanceSnapGrid()
{ {
editorBeatmap = new EditorBeatmap(new OsuBeatmap()); editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
}
});
} }
[SetUp] [SetUp]

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@ -0,0 +1,225 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Input.Events;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Visual;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Tests.Editor
{
public class TestSceneSliderSnapping : EditorTestScene
{
private const double beat_length = 1000;
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var controlPointInfo = new ControlPointInfo();
controlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length });
return new TestBeatmap(ruleset, false)
{
ControlPointInfo = controlPointInfo
};
}
private Slider slider;
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("add unsnapped slider", () => EditorBeatmap.Add(slider = new Slider
{
StartTime = 0,
Position = OsuPlayfield.BASE_SIZE / 5,
Path = new SliderPath
{
ControlPoints =
{
new PathControlPoint(Vector2.Zero),
new PathControlPoint(OsuPlayfield.BASE_SIZE * 2 / 5),
new PathControlPoint(OsuPlayfield.BASE_SIZE * 3 / 5)
}
}
}));
AddStep("set beat divisor to 1/1", () =>
{
var beatDivisor = (BindableBeatDivisor)Editor.Dependencies.Get(typeof(BindableBeatDivisor));
beatDivisor.Value = 1;
});
}
[Test]
public void TestMovingUnsnappedSliderNodesSnaps()
{
PathControlPointPiece sliderEnd = null;
assertSliderSnapped(false);
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
AddStep("select slider end", () =>
{
sliderEnd = this.ChildrenOfType<PathControlPointPiece>().Single(piece => piece.ControlPoint == slider.Path.ControlPoints.Last());
InputManager.MoveMouseTo(sliderEnd.ScreenSpaceDrawQuad.Centre);
});
AddStep("move slider end", () =>
{
InputManager.PressButton(MouseButton.Left);
InputManager.MoveMouseTo(sliderEnd.ScreenSpaceDrawQuad.Centre - new Vector2(0, 20));
InputManager.ReleaseButton(MouseButton.Left);
});
assertSliderSnapped(true);
}
[Test]
public void TestAddingControlPointToUnsnappedSliderNodesSnaps()
{
assertSliderSnapped(false);
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
AddStep("move mouse to new point location", () =>
{
var firstPiece = this.ChildrenOfType<PathControlPointPiece>().Single(piece => piece.ControlPoint == slider.Path.ControlPoints[0]);
var secondPiece = this.ChildrenOfType<PathControlPointPiece>().Single(piece => piece.ControlPoint == slider.Path.ControlPoints[1]);
InputManager.MoveMouseTo((firstPiece.ScreenSpaceDrawQuad.Centre + secondPiece.ScreenSpaceDrawQuad.Centre) / 2);
});
AddStep("move slider end", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Click(MouseButton.Left);
InputManager.ReleaseKey(Key.ControlLeft);
});
assertSliderSnapped(true);
}
[Test]
public void TestRemovingControlPointFromUnsnappedSliderNodesSnaps()
{
assertSliderSnapped(false);
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
AddStep("move mouse to second control point", () =>
{
var secondPiece = this.ChildrenOfType<PathControlPointPiece>().Single(piece => piece.ControlPoint == slider.Path.ControlPoints[1]);
InputManager.MoveMouseTo(secondPiece);
});
AddStep("quick delete", () =>
{
InputManager.PressKey(Key.ShiftLeft);
InputManager.PressButton(MouseButton.Right);
InputManager.ReleaseKey(Key.ShiftLeft);
});
assertSliderSnapped(true);
}
[Test]
public void TestResizingUnsnappedSliderSnaps()
{
SelectionBoxScaleHandle handle = null;
assertSliderSnapped(false);
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
AddStep("move mouse to scale handle", () =>
{
handle = this.ChildrenOfType<SelectionBoxScaleHandle>().First();
InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre);
});
AddStep("scale slider", () =>
{
InputManager.PressButton(MouseButton.Left);
InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre + new Vector2(20, 20));
InputManager.ReleaseButton(MouseButton.Left);
});
assertSliderSnapped(true);
}
[Test]
public void TestRotatingUnsnappedSliderDoesNotSnap()
{
SelectionBoxRotationHandle handle = null;
assertSliderSnapped(false);
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
AddStep("move mouse to rotate handle", () =>
{
handle = this.ChildrenOfType<SelectionBoxRotationHandle>().First();
InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre);
});
AddStep("scale slider", () =>
{
InputManager.PressButton(MouseButton.Left);
InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre + new Vector2(0, 20));
InputManager.ReleaseButton(MouseButton.Left);
});
assertSliderSnapped(false);
}
[Test]
public void TestFlippingSliderDoesNotSnap()
{
OsuSelectionHandler selectionHandler = null;
assertSliderSnapped(false);
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
AddStep("flip slider horizontally", () =>
{
selectionHandler = this.ChildrenOfType<OsuSelectionHandler>().Single();
selectionHandler.OnPressed(new KeyBindingPressEvent<GlobalAction>(InputManager.CurrentState, GlobalAction.EditorFlipHorizontally));
});
assertSliderSnapped(false);
AddStep("flip slider vertically", () =>
{
selectionHandler = this.ChildrenOfType<OsuSelectionHandler>().Single();
selectionHandler.OnPressed(new KeyBindingPressEvent<GlobalAction>(InputManager.CurrentState, GlobalAction.EditorFlipVertically));
});
assertSliderSnapped(false);
}
[Test]
public void TestReversingSliderDoesNotSnap()
{
assertSliderSnapped(false);
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
AddStep("reverse slider", () =>
{
InputManager.PressKey(Key.ControlLeft);
InputManager.Key(Key.G);
InputManager.ReleaseKey(Key.ControlLeft);
});
assertSliderSnapped(false);
}
private void assertSliderSnapped(bool snapped)
=> AddAssert($"slider is {(snapped ? "" : "not ")}snapped", () =>
{
double durationInBeatLengths = slider.Duration / beat_length;
double fractionalPart = durationInBeatLengths - (int)durationInBeatLengths;
return Precision.AlmostEquals(fractionalPart, 0) == snapped;
});
}
}

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@ -0,0 +1,98 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Input;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osu.Game.Screens.Edit.Timing;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Visual;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Tests.Editor
{
public class TestSceneSliderVelocityAdjust : OsuGameTestScene
{
private Screens.Edit.Editor editor => Game.ScreenStack.CurrentScreen as Screens.Edit.Editor;
private EditorBeatmap editorBeatmap => editor.ChildrenOfType<EditorBeatmap>().FirstOrDefault();
private EditorClock editorClock => editor.ChildrenOfType<EditorClock>().FirstOrDefault();
private Slider slider => editorBeatmap.HitObjects.OfType<Slider>().FirstOrDefault();
private TimelineHitObjectBlueprint blueprint => editor.ChildrenOfType<TimelineHitObjectBlueprint>().FirstOrDefault();
private DifficultyPointPiece difficultyPointPiece => blueprint.ChildrenOfType<DifficultyPointPiece>().First();
private IndeterminateSliderWithTextBoxInput<double> velocityTextBox => Game.ChildrenOfType<DifficultyPointPiece.DifficultyEditPopover>().First().ChildrenOfType<IndeterminateSliderWithTextBoxInput<double>>().First();
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
private bool editorComponentsReady => editor.ChildrenOfType<HitObjectComposer>().FirstOrDefault()?.IsLoaded == true
&& editor.ChildrenOfType<TimelineArea>().FirstOrDefault()?.IsLoaded == true
&& editor?.ChildrenOfType<Playfield>().FirstOrDefault()?.IsLoaded == true;
[TestCase(true)]
[TestCase(false)]
public void TestVelocityChangeSavesCorrectly(bool adjustVelocity)
{
double? velocity = null;
AddStep("enter editor", () => Game.ScreenStack.Push(new EditorLoader()));
AddUntilStep("wait for editor load", () => editorComponentsReady);
AddStep("seek to first control point", () => editorClock.Seek(editorBeatmap.ControlPointInfo.TimingPoints.First().Time));
AddStep("enter slider placement mode", () => InputManager.Key(Key.Number3));
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(editor.ChildrenOfType<Playfield>().First().ScreenSpaceDrawQuad.Centre));
AddStep("start placement", () => InputManager.Click(MouseButton.Left));
AddStep("move mouse to bottom right", () => InputManager.MoveMouseTo(editor.ChildrenOfType<Playfield>().First().ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
AddStep("end placement", () => InputManager.Click(MouseButton.Right));
AddStep("exit placement mode", () => InputManager.Key(Key.Number1));
AddAssert("slider placed", () => slider != null);
AddStep("select slider", () => editorBeatmap.SelectedHitObjects.Add(slider));
AddAssert("ensure one slider placed", () => slider != null);
AddStep("store velocity", () => velocity = slider.Velocity);
if (adjustVelocity)
{
AddStep("open velocity adjust panel", () => difficultyPointPiece.TriggerClick());
AddStep("change velocity", () => velocityTextBox.Current.Value = 2);
AddAssert("velocity adjusted", () =>
{
Debug.Assert(velocity != null);
return Precision.AlmostEquals(velocity.Value * 2, slider.Velocity);
});
AddStep("store velocity", () => velocity = slider.Velocity);
}
AddStep("save", () => InputManager.Keys(PlatformAction.Save));
AddStep("exit", () => InputManager.Key(Key.Escape));
AddStep("enter editor (again)", () => Game.ScreenStack.Push(new EditorLoader()));
AddUntilStep("wait for editor load", () => editorComponentsReady);
AddStep("seek to slider", () => editorClock.Seek(slider.StartTime));
AddAssert("slider has correct velocity", () => slider.Velocity == velocity);
}
}
}

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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty Difficulty = new BeatmapDifficulty
{ {
CircleSize = 8 CircleSize = 8
} }

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@ -145,6 +145,6 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
private bool isBreak() => Player.IsBreakTime.Value; private bool isBreak() => Player.IsBreakTime.Value;
private bool cursorAlphaAlmostEquals(float alpha) => Precision.AlmostEquals(Player.DrawableRuleset.Cursor.Alpha, alpha); private bool cursorAlphaAlmostEquals(float alpha) => Precision.AlmostEquals(Player.DrawableRuleset.Cursor.Alpha, alpha, 0.1f);
} }
} }

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@ -12,7 +12,6 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
[TestFixture] [TestFixture]
[Timeout(10000)]
public class OsuBeatmapConversionTest : BeatmapConversionTest<ConvertValue> public class OsuBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{ {
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu"; protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 }, Difficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset Ruleset = ruleset
} }
}; };

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { OverallDifficulty = 10 }, Difficulty = new BeatmapDifficulty { OverallDifficulty = 10 },
Ruleset = ruleset Ruleset = ruleset
} }
}; };

View File

@ -358,7 +358,7 @@ namespace osu.Game.Rulesets.Osu.Tests
}, },
BeatmapInfo = BeatmapInfo =
{ {
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 3 }, Difficulty = new BeatmapDifficulty { SliderTickRate = 3 },
Ruleset = new OsuRuleset().RulesetInfo Ruleset = new OsuRuleset().RulesetInfo
}, },
}); });

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@ -364,7 +364,7 @@ namespace osu.Game.Rulesets.Osu.Tests
HitObjects = hitObjects, HitObjects = hitObjects,
BeatmapInfo = BeatmapInfo =
{ {
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 3 }, Difficulty = new BeatmapDifficulty { SliderTickRate = 3 },
Ruleset = new OsuRuleset().RulesetInfo Ruleset = new OsuRuleset().RulesetInfo
}, },
}); });

View File

@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
private int countMeh; private int countMeh;
private int countMiss; private int countMiss;
private int effectiveMissCount; private double effectiveMissCount;
public OsuPerformanceCalculator(Ruleset ruleset, DifficultyAttributes attributes, ScoreInfo score) public OsuPerformanceCalculator(Ruleset ruleset, DifficultyAttributes attributes, ScoreInfo score)
: base(ruleset, attributes, score) : base(ruleset, attributes, score)
@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
if (mods.Any(m => m is OsuModNoFail)) if (mods.Any(m => m is OsuModNoFail))
multiplier *= Math.Max(0.90, 1.0 - 0.02 * effectiveMissCount); multiplier *= Math.Max(0.90, 1.0 - 0.02 * effectiveMissCount);
if (mods.Any(m => m is OsuModSpunOut)) if (mods.Any(m => m is OsuModSpunOut) && totalHits > 0)
multiplier *= 1.0 - Math.Pow((double)Attributes.SpinnerCount / totalHits, 0.85); multiplier *= 1.0 - Math.Pow((double)Attributes.SpinnerCount / totalHits, 0.85);
if (mods.Any(h => h is OsuModRelax)) if (mods.Any(h => h is OsuModRelax))
@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses. // Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
if (effectiveMissCount > 0) if (effectiveMissCount > 0)
aimValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), effectiveMissCount); aimValue *= 0.97 * Math.Pow(1 - Math.Pow(effectiveMissCount / totalHits, 0.775), effectiveMissCount);
aimValue *= getComboScalingFactor(); aimValue *= getComboScalingFactor();
@ -144,7 +144,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses. // Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
if (effectiveMissCount > 0) if (effectiveMissCount > 0)
speedValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875)); speedValue *= 0.97 * Math.Pow(1 - Math.Pow(effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
speedValue *= getComboScalingFactor(); speedValue *= getComboScalingFactor();
@ -228,7 +228,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses. // Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
if (effectiveMissCount > 0) if (effectiveMissCount > 0)
flashlightValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875)); flashlightValue *= 0.97 * Math.Pow(1 - Math.Pow(effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
flashlightValue *= getComboScalingFactor(); flashlightValue *= getComboScalingFactor();
@ -244,7 +244,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
return flashlightValue; return flashlightValue;
} }
private int calculateEffectiveMissCount() private double calculateEffectiveMissCount()
{ {
// Guess the number of misses + slider breaks from combo // Guess the number of misses + slider breaks from combo
double comboBasedMissCount = 0.0; double comboBasedMissCount = 0.0;
@ -259,7 +259,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// Clamp miss count since it's derived from combo and can be higher than total hits and that breaks some calculations // Clamp miss count since it's derived from combo and can be higher than total hits and that breaks some calculations
comboBasedMissCount = Math.Min(comboBasedMissCount, totalHits); comboBasedMissCount = Math.Min(comboBasedMissCount, totalHits);
return Math.Max(countMiss, (int)Math.Floor(comboBasedMissCount)); return Math.Max(countMiss, comboBasedMissCount);
} }
private double getComboScalingFactor() => Attributes.MaxCombo <= 0 ? 1.0 : Math.Min(Math.Pow(scoreMaxCombo, 0.8) / Math.Pow(Attributes.MaxCombo, 0.8), 1.0); private double getComboScalingFactor() => Attributes.MaxCombo <= 0 ? 1.0 : Math.Min(Math.Pow(scoreMaxCombo, 0.8) / Math.Pow(Attributes.MaxCombo, 0.8), 1.0);

View File

@ -283,6 +283,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
} }
} }
// Snap the path to the current beat divisor before checking length validity.
slider.SnapTo(snapProvider);
if (!slider.Path.HasValidLength) if (!slider.Path.HasValidLength)
{ {
for (int i = 0; i < slider.Path.ControlPoints.Count; i++) for (int i = 0; i < slider.Path.ControlPoints.Count; i++)
@ -290,6 +293,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
slider.Position = oldPosition; slider.Position = oldPosition;
slider.StartTime = oldStartTime; slider.StartTime = oldStartTime;
// Snap the path length again to undo the invalid length.
slider.SnapTo(snapProvider);
return; return;
} }

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@ -9,7 +9,6 @@ using osu.Framework.Graphics;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
@ -50,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load()
{ {
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {

View File

@ -80,7 +80,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
controlPoints.BindTo(HitObject.Path.ControlPoints); controlPoints.BindTo(HitObject.Path.ControlPoints);
pathVersion.BindTo(HitObject.Path.Version); pathVersion.BindTo(HitObject.Path.Version);
pathVersion.BindValueChanged(_ => updatePath()); pathVersion.BindValueChanged(_ => editorBeatmap?.Update(HitObject));
BodyPiece.UpdateFrom(HitObject); BodyPiece.UpdateFrom(HitObject);
} }
@ -208,6 +208,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
// Move the control points from the insertion index onwards to make room for the insertion // Move the control points from the insertion index onwards to make room for the insertion
controlPoints.Insert(insertionIndex, pathControlPoint); controlPoints.Insert(insertionIndex, pathControlPoint);
HitObject.SnapTo(composer);
return pathControlPoint; return pathControlPoint;
} }
@ -227,7 +229,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
controlPoints.Remove(c); controlPoints.Remove(c);
} }
// If there are 0 or 1 remaining control points, the slider is in a degenerate (single point) form and should be deleted // Snap the slider to the current beat divisor before checking length validity.
HitObject.SnapTo(composer);
// If there are 0 or 1 remaining control points, or the slider has an invalid length, it is in a degenerate form and should be deleted
if (controlPoints.Count <= 1 || !HitObject.Path.HasValidLength) if (controlPoints.Count <= 1 || !HitObject.Path.HasValidLength)
{ {
placementHandler?.Delete(HitObject); placementHandler?.Delete(HitObject);
@ -242,12 +247,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
HitObject.Position += first; HitObject.Position += first;
} }
private void updatePath()
{
HitObject.Path.ExpectedDistance.Value = composer?.GetSnappedDistanceFromDistance(HitObject, (float)HitObject.Path.CalculatedDistance) ?? (float)HitObject.Path.CalculatedDistance;
editorBeatmap?.Update(HitObject);
}
private void convertToStream() private void convertToStream()
{ {
if (editorBeatmap == null || changeHandler == null || beatDivisor == null) if (editorBeatmap == null || changeHandler == null || beatDivisor == null)

View File

@ -1,12 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Extensions; using osu.Game.Extensions;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
@ -18,6 +22,9 @@ namespace osu.Game.Rulesets.Osu.Edit
{ {
public class OsuSelectionHandler : EditorSelectionHandler public class OsuSelectionHandler : EditorSelectionHandler
{ {
[Resolved(CanBeNull = true)]
private IPositionSnapProvider? positionSnapProvider { get; set; }
/// <summary> /// <summary>
/// During a transform, the initial origin is stored so it can be used throughout the operation. /// During a transform, the initial origin is stored so it can be used throughout the operation.
/// </summary> /// </summary>
@ -27,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Edit
/// During a transform, the initial path types of a single selected slider are stored so they /// During a transform, the initial path types of a single selected slider are stored so they
/// can be maintained throughout the operation. /// can be maintained throughout the operation.
/// </summary> /// </summary>
private List<PathType?> referencePathTypes; private List<PathType?>? referencePathTypes;
protected override void OnSelectionChanged() protected override void OnSelectionChanged()
{ {
@ -197,6 +204,10 @@ namespace osu.Game.Rulesets.Osu.Edit
for (int i = 0; i < slider.Path.ControlPoints.Count; ++i) for (int i = 0; i < slider.Path.ControlPoints.Count; ++i)
slider.Path.ControlPoints[i].Type = referencePathTypes[i]; slider.Path.ControlPoints[i].Type = referencePathTypes[i];
// Snap the slider's length to the current beat divisor
// to calculate the final resulting duration / bounding box before the final checks.
slider.SnapTo(positionSnapProvider);
//if sliderhead or sliderend end up outside playfield, revert scaling. //if sliderhead or sliderend end up outside playfield, revert scaling.
Quad scaledQuad = getSurroundingQuad(new OsuHitObject[] { slider }); Quad scaledQuad = getSurroundingQuad(new OsuHitObject[] { slider });
(bool xInBounds, bool yInBounds) = isQuadInBounds(scaledQuad); (bool xInBounds, bool yInBounds) = isQuadInBounds(scaledQuad);
@ -206,6 +217,9 @@ namespace osu.Game.Rulesets.Osu.Edit
foreach (var point in slider.Path.ControlPoints) foreach (var point in slider.Path.ControlPoints)
point.Position = oldControlPoints.Dequeue(); point.Position = oldControlPoints.Dequeue();
// Snap the slider's length again to undo the potentially-invalid length applied by the previous snap.
slider.SnapTo(positionSnapProvider);
} }
private void scaleHitObjects(OsuHitObject[] hitObjects, Anchor reference, Vector2 scale) private void scaleHitObjects(OsuHitObject[] hitObjects, Anchor reference, Vector2 scale)

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@ -12,7 +12,6 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.UI;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
@ -21,27 +20,8 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public override double ScoreMultiplier => 1.12; public override double ScoreMultiplier => 1.12;
private const float default_flashlight_size = 180;
private const double default_follow_delay = 120; private const double default_follow_delay = 120;
private OsuFlashlight flashlight;
public override Flashlight CreateFlashlight() => flashlight = new OsuFlashlight();
public void ApplyToDrawableHitObject(DrawableHitObject drawable)
{
if (drawable is DrawableSlider s)
s.Tracking.ValueChanged += flashlight.OnSliderTrackingChange;
}
public override void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
{
base.ApplyToDrawableRuleset(drawableRuleset);
flashlight.FollowDelay = FollowDelay.Value;
}
[SettingSource("Follow delay", "Milliseconds until the flashlight reaches the cursor")] [SettingSource("Follow delay", "Milliseconds until the flashlight reaches the cursor")]
public BindableNumber<double> FollowDelay { get; } = new BindableDouble(default_follow_delay) public BindableNumber<double> FollowDelay { get; } = new BindableDouble(default_follow_delay)
{ {
@ -50,13 +30,45 @@ namespace osu.Game.Rulesets.Osu.Mods
Precision = default_follow_delay, Precision = default_follow_delay,
}; };
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
public override BindableNumber<float> SizeMultiplier { get; } = new BindableNumber<float>
{
MinValue = 0.5f,
MaxValue = 2f,
Default = 1f,
Value = 1f,
Precision = 0.1f
};
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
public override BindableBool ComboBasedSize { get; } = new BindableBool
{
Default = true,
Value = true
};
public override float DefaultFlashlightSize => 180;
private OsuFlashlight flashlight;
protected override Flashlight CreateFlashlight() => flashlight = new OsuFlashlight(this);
public void ApplyToDrawableHitObject(DrawableHitObject drawable)
{
if (drawable is DrawableSlider s)
s.Tracking.ValueChanged += flashlight.OnSliderTrackingChange;
}
private class OsuFlashlight : Flashlight, IRequireHighFrequencyMousePosition private class OsuFlashlight : Flashlight, IRequireHighFrequencyMousePosition
{ {
public double FollowDelay { private get; set; } private readonly double followDelay;
public OsuFlashlight() public OsuFlashlight(OsuModFlashlight modFlashlight)
: base(modFlashlight)
{ {
FlashlightSize = new Vector2(0, getSizeFor(0)); followDelay = modFlashlight.FollowDelay.Value;
FlashlightSize = new Vector2(0, GetSizeFor(0));
} }
public void OnSliderTrackingChange(ValueChangedEvent<bool> e) public void OnSliderTrackingChange(ValueChangedEvent<bool> e)
@ -71,24 +83,14 @@ namespace osu.Game.Rulesets.Osu.Mods
var destination = e.MousePosition; var destination = e.MousePosition;
FlashlightPosition = Interpolation.ValueAt( FlashlightPosition = Interpolation.ValueAt(
Math.Min(Math.Abs(Clock.ElapsedFrameTime), FollowDelay), position, destination, 0, FollowDelay, Easing.Out); Math.Min(Math.Abs(Clock.ElapsedFrameTime), followDelay), position, destination, 0, followDelay, Easing.Out);
return base.OnMouseMove(e); return base.OnMouseMove(e);
} }
private float getSizeFor(int combo)
{
if (combo > 200)
return default_flashlight_size * 0.8f;
else if (combo > 100)
return default_flashlight_size * 0.9f;
else
return default_flashlight_size;
}
protected override void OnComboChange(ValueChangedEvent<int> e) protected override void OnComboChange(ValueChangedEvent<int> e)
{ {
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION); this.TransformTo(nameof(FlashlightSize), new Vector2(0, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
} }
protected override string FragmentShader => "CircularFlashlight"; protected override string FragmentShader => "CircularFlashlight";

View File

@ -10,7 +10,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Graphics;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
@ -69,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load()
{ {
Origin = Anchor.Centre; Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;

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@ -65,8 +65,8 @@ namespace osu.Game.Rulesets.Osu.Objects
double startTime = StartTime + (float)(i + 1) / totalSpins * Duration; double startTime = StartTime + (float)(i + 1) / totalSpins * Duration;
AddNested(i < SpinsRequired AddNested(i < SpinsRequired
? new SpinnerTick { StartTime = startTime } ? new SpinnerTick { StartTime = startTime, Position = Position }
: new SpinnerBonusTick { StartTime = startTime }); : new SpinnerBonusTick { StartTime = startTime, Position = Position });
} }
} }

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@ -3,15 +3,13 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Skinning.Default namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class SpinnerBackgroundLayer : SpinnerFill public class SpinnerBackgroundLayer : SpinnerFill
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours, DrawableHitObject drawableHitObject) private void load()
{ {
Disc.Alpha = 0; Disc.Alpha = 0;
Anchor = Anchor.Centre; Anchor = Anchor.Centre;

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@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
private GameplayState gameplayState { get; set; } private GameplayState gameplayState { get; set; }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(ISkinSource skin, OsuColour colours) private void load(ISkinSource skin)
{ {
var texture = skin.GetTexture("star2"); var texture = skin.GetTexture("star2");
var starBreakAdditive = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.StarBreakAdditive)?.Value ?? new Color4(255, 182, 193, 255); var starBreakAdditive = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.StarBreakAdditive)?.Value ?? new Color4(255, 182, 193, 255);

View File

@ -12,6 +12,8 @@ namespace osu.Game.Rulesets.Osu.Skinning
CursorExpand, CursorExpand,
CursorRotate, CursorRotate,
HitCircleOverlayAboveNumber, HitCircleOverlayAboveNumber,
// ReSharper disable once IdentifierTypo
HitCircleOverlayAboveNumer, // Some old skins will have this typo HitCircleOverlayAboveNumer, // Some old skins will have this typo
SpinnerFrequencyModulate, SpinnerFrequencyModulate,
SpinnerNoBlink SpinnerNoBlink

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@ -174,7 +174,7 @@ namespace osu.Game.Rulesets.Osu.Statistics
pointGrid.Content = points; pointGrid.Content = points;
if (score.HitEvents == null || score.HitEvents.Count == 0) if (score.HitEvents.Count == 0)
return; return;
// Todo: This should probably not be done like this. // Todo: This should probably not be done like this.

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@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private OsuConfigManager config { get; set; } private OsuConfigManager config { get; set; }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(OsuConfigManager config, OsuRulesetConfigManager rulesetConfig) private void load(OsuRulesetConfigManager rulesetConfig)
{ {
rulesetConfig?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail); rulesetConfig?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail);
} }

View File

@ -32,12 +32,12 @@ namespace osu.Game.Rulesets.Taiko.Tests
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } }, HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty(), Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata Metadata = new BeatmapMetadata
{ {
Artist = @"Unknown", Artist = @"Unknown",
Title = @"Sample Beatmap", Title = @"Sample Beatmap",
AuthorString = @"peppy", Author = { Username = @"peppy" },
}, },
Ruleset = new TaikoRuleset().RulesetInfo Ruleset = new TaikoRuleset().RulesetInfo
}, },

View File

@ -1,91 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Input;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Taiko.Beatmaps;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Select;
using osu.Game.Tests.Visual;
using osuTK.Input;
namespace osu.Game.Rulesets.Taiko.Tests.Editor
{
public class TestSceneEditorSaving : OsuGameTestScene
{
private Screens.Edit.Editor editor => Game.ChildrenOfType<Screens.Edit.Editor>().FirstOrDefault();
private EditorBeatmap editorBeatmap => (EditorBeatmap)editor.Dependencies.Get(typeof(EditorBeatmap));
/// <summary>
/// Tests the general expected flow of creating a new beatmap, saving it, then loading it back from song select.
/// Emphasis is placed on <see cref="BeatmapDifficulty.SliderMultiplier"/>, since taiko has special handling for it to keep compatibility with stable.
/// </summary>
[Test]
public void TestNewBeatmapSaveThenLoad()
{
AddStep("set default beatmap", () => Game.Beatmap.SetDefault());
AddStep("set taiko ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo);
PushAndConfirm(() => new EditorLoader());
AddUntilStep("wait for editor load", () => editor?.IsLoaded == true);
AddUntilStep("wait for metadata screen load", () => editor.ChildrenOfType<MetadataSection>().FirstOrDefault()?.IsLoaded == true);
// We intentionally switch away from the metadata screen, else there is a feedback loop with the textbox handling which causes metadata changes below to get overwritten.
AddStep("Enter compose mode", () => InputManager.Key(Key.F1));
AddUntilStep("Wait for compose mode load", () => editor.ChildrenOfType<HitObjectComposer>().FirstOrDefault()?.IsLoaded == true);
AddStep("Set slider multiplier", () => editorBeatmap.Difficulty.SliderMultiplier = 2);
AddStep("Set artist and title", () =>
{
editorBeatmap.BeatmapInfo.Metadata.Artist = "artist";
editorBeatmap.BeatmapInfo.Metadata.Title = "title";
});
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName = "difficulty");
checkMutations();
AddStep("Save", () => InputManager.Keys(PlatformAction.Save));
checkMutations();
AddStep("Exit", () => InputManager.Key(Key.Escape));
AddUntilStep("Wait for main menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
PushAndConfirm(() => new PlaySongSelect());
AddUntilStep("Wait for beatmap selected", () => !Game.Beatmap.IsDefault);
AddStep("Open options", () => InputManager.Key(Key.F3));
AddStep("Enter editor", () => InputManager.Key(Key.Number5));
AddUntilStep("Wait for editor load", () => editor != null);
checkMutations();
}
private void checkMutations()
{
AddAssert("Beatmap has correct slider multiplier", () =>
{
// we can only assert value correctness on TaikoMultiplierAppliedDifficulty, because that is the final difficulty converted taiko beatmaps use.
// therefore, ensure that we have that difficulty type by calling .CopyFrom(), which is a no-op if the type is already correct.
var taikoDifficulty = new TaikoBeatmapConverter.TaikoMultiplierAppliedDifficulty();
taikoDifficulty.CopyFrom(editorBeatmap.Difficulty);
return Precision.AlmostEquals(taikoDifficulty.SliderMultiplier, 2);
});
AddAssert("Beatmap has correct metadata", () => editorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && editorBeatmap.BeatmapInfo.Metadata.Title == "title");
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName == "difficulty");
}
}
}

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@ -0,0 +1,38 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Utils;
using osu.Game.Rulesets.Taiko.Beatmaps;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests.Editor
{
public class TestSceneTaikoEditorSaving : EditorSavingTestScene
{
protected override Ruleset CreateRuleset() => new TaikoRuleset();
[Test]
public void TestTaikoSliderMultiplier()
{
AddStep("Set slider multiplier", () => EditorBeatmap.Difficulty.SliderMultiplier = 2);
SaveEditor();
AddAssert("Beatmap has correct slider multiplier", assertTaikoSliderMulitplier);
ReloadEditorToSameBeatmap();
AddAssert("Beatmap still has correct slider multiplier", assertTaikoSliderMulitplier);
bool assertTaikoSliderMulitplier()
{
// we can only assert value correctness on TaikoMultiplierAppliedDifficulty, because that is the final difficulty converted taiko beatmaps use.
// therefore, ensure that we have that difficulty type by calling .CopyFrom(), which is a no-op if the type is already correct.
var taikoDifficulty = new TaikoBeatmapConverter.TaikoMultiplierAppliedDifficulty();
taikoDifficulty.CopyFrom(EditorBeatmap.Difficulty);
return Precision.AlmostEquals(taikoDifficulty.SliderMultiplier, 2);
}
}
}
}

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@ -40,10 +40,10 @@ namespace osu.Game.Rulesets.Taiko.Tests.Editor
{ {
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
EditorBeatmap = new EditorBeatmap(new TaikoBeatmap()) EditorBeatmap = new EditorBeatmap(new TaikoBeatmap
{ {
BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo } BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo }
}, }),
new TaikoHitObjectComposer(new TaikoRuleset()) new TaikoHitObjectComposer(new TaikoRuleset())
}; };

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@ -158,12 +158,12 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } }, HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty(), Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata Metadata = new BeatmapMetadata
{ {
Artist = "Unknown", Artist = "Unknown",
Title = "Sample Beatmap", Title = "Sample Beatmap",
AuthorString = "Craftplacer", Author = { Username = "Craftplacer" },
}, },
Ruleset = new TaikoRuleset().RulesetInfo Ruleset = new TaikoRuleset().RulesetInfo
}, },

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@ -12,7 +12,6 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Taiko.Tests namespace osu.Game.Rulesets.Taiko.Tests
{ {
[TestFixture] [TestFixture]
[Timeout(10000)]
public class TaikoBeatmapConversionTest : BeatmapConversionTest<ConvertValue> public class TaikoBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{ {
protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko"; protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";

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@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Taiko.Objects;
namespace osu.Game.Rulesets.Taiko.Tests
{
public class TestSceneDrumRollJudgements : TestSceneTaikoPlayer
{
[Test]
public void TestStrongDrumRollFullyJudgedOnKilled()
{
AddUntilStep("gameplay finished", () => Player.ScoreProcessor.HasCompleted.Value);
AddAssert("all judgements are misses", () => Player.Results.All(r => r.Type == r.Judgement.MinResult));
}
protected override bool Autoplay => false;
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap<TaikoHitObject>
{
BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo },
HitObjects =
{
new DrumRoll
{
StartTime = 1000,
Duration = 1000,
IsStrong = true
}
}
};
}
}

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@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original, cancellationToken); Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original, cancellationToken);
if (original.BeatmapInfo.RulesetID == 3) if (original.BeatmapInfo.Ruleset.OnlineID == 3)
{ {
// Post processing step to transform mania hit objects with the same start time into strong hits // Post processing step to transform mania hit objects with the same start time into strong hits
converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x => converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
@ -191,6 +191,9 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
protected override Beatmap<TaikoHitObject> CreateBeatmap() => new TaikoBeatmap(); protected override Beatmap<TaikoHitObject> CreateBeatmap() => new TaikoBeatmap();
// Important to note that this is subclassing a realm object.
// Realm doesn't allow this, but for now this can work since we aren't (in theory?) persisting this to the database.
// It is only used during beatmap conversion and processing.
internal class TaikoMultiplierAppliedDifficulty : BeatmapDifficulty internal class TaikoMultiplierAppliedDifficulty : BeatmapDifficulty
{ {
public TaikoMultiplierAppliedDifficulty(IBeatmapDifficultyInfo difficulty) public TaikoMultiplierAppliedDifficulty(IBeatmapDifficultyInfo difficulty)
@ -205,6 +208,8 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
#region Overrides of BeatmapDifficulty #region Overrides of BeatmapDifficulty
public override BeatmapDifficulty Clone() => new TaikoMultiplierAppliedDifficulty(this);
public override void CopyTo(BeatmapDifficulty other) public override void CopyTo(BeatmapDifficulty other)
{ {
base.CopyTo(other); base.CopyTo(other);

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@ -4,6 +4,7 @@
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Layout; using osu.Framework.Layout;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.UI; using osu.Game.Rulesets.Taiko.UI;
@ -16,9 +17,26 @@ namespace osu.Game.Rulesets.Taiko.Mods
{ {
public override double ScoreMultiplier => 1.12; public override double ScoreMultiplier => 1.12;
private const float default_flashlight_size = 250; [SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
public override BindableNumber<float> SizeMultiplier { get; } = new BindableNumber<float>
{
MinValue = 0.5f,
MaxValue = 1.5f,
Default = 1f,
Value = 1f,
Precision = 0.1f
};
public override Flashlight CreateFlashlight() => new TaikoFlashlight(playfield); [SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
public override BindableBool ComboBasedSize { get; } = new BindableBool
{
Default = true,
Value = true
};
public override float DefaultFlashlightSize => 250;
protected override Flashlight CreateFlashlight() => new TaikoFlashlight(this, playfield);
private TaikoPlayfield playfield; private TaikoPlayfield playfield;
@ -33,7 +51,8 @@ namespace osu.Game.Rulesets.Taiko.Mods
private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize); private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize);
private readonly TaikoPlayfield taikoPlayfield; private readonly TaikoPlayfield taikoPlayfield;
public TaikoFlashlight(TaikoPlayfield taikoPlayfield) public TaikoFlashlight(TaikoModFlashlight modFlashlight, TaikoPlayfield taikoPlayfield)
: base(modFlashlight)
{ {
this.taikoPlayfield = taikoPlayfield; this.taikoPlayfield = taikoPlayfield;
FlashlightSize = getSizeFor(0); FlashlightSize = getSizeFor(0);
@ -43,15 +62,8 @@ namespace osu.Game.Rulesets.Taiko.Mods
private Vector2 getSizeFor(int combo) private Vector2 getSizeFor(int combo)
{ {
float size = default_flashlight_size;
if (combo > 200)
size *= 0.8f;
else if (combo > 100)
size *= 0.9f;
// Preserve flashlight size through the playfield's aspect adjustment. // Preserve flashlight size through the playfield's aspect adjustment.
return new Vector2(0, size * taikoPlayfield.DrawHeight / TaikoPlayfield.DEFAULT_HEIGHT); return new Vector2(0, GetSizeFor(combo) * taikoPlayfield.DrawHeight / TaikoPlayfield.DEFAULT_HEIGHT);
} }
protected override void OnComboChange(ValueChangedEvent<int> e) protected override void OnComboChange(ValueChangedEvent<int> e)

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@ -197,6 +197,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult); ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
} }
public override void OnKilled()
{
base.OnKilled();
if (Time.Current > ParentHitObject.HitObject.GetEndTime() && !Judged)
ApplyResult(r => r.Type = r.Judgement.MinResult);
}
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false; public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
} }
} }

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@ -5,6 +5,7 @@ using System;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Skinning.Default; using osu.Game.Rulesets.Taiko.Skinning.Default;
using osu.Game.Skinning; using osu.Game.Skinning;
@ -52,6 +53,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = r.Judgement.MaxResult); ApplyResult(r => r.Type = r.Judgement.MaxResult);
} }
public override void OnKilled()
{
base.OnKilled();
if (Time.Current > HitObject.GetEndTime() && !Judged)
ApplyResult(r => r.Type = r.Judgement.MinResult);
}
protected override void UpdateHitStateTransforms(ArmedState state) protected override void UpdateHitStateTransforms(ArmedState state)
{ {
switch (state) switch (state)
@ -92,6 +101,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult); ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
} }
public override void OnKilled()
{
base.OnKilled();
if (Time.Current > ParentHitObject.HitObject.GetEndTime() && !Judged)
ApplyResult(r => r.Type = r.Judgement.MinResult);
}
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false; public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
} }
} }

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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects;
using osuTK; using osuTK;
@ -19,7 +18,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load()
{ {
AccentColour = Hit.COLOUR_CENTRE; AccentColour = Hit.COLOUR_CENTRE;
} }

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@ -153,7 +153,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
if (!effectPoint.KiaiMode) if (!effectPoint.KiaiMode)
return; return;
if (beatIndex % (int)timingPoint.TimeSignature != 0) if (beatIndex % timingPoint.TimeSignature.Numerator != 0)
return; return;
double duration = timingPoint.BeatLength * 2; double duration = timingPoint.BeatLength * 2;

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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load()
{ {
AccentColour = Hit.COLOUR_RIM; AccentColour = Hit.COLOUR_RIM;
} }

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@ -7,7 +7,6 @@ using osu.Framework.Audio.Track;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
@ -39,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.UI
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(TextureStore textures, GameplayState gameplayState) private void load(GameplayState gameplayState)
{ {
InternalChildren = new[] InternalChildren = new[]
{ {

View File

@ -60,7 +60,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(0, beatmapInfo.AudioLeadIn); Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
Assert.AreEqual(164471, metadata.PreviewTime); Assert.AreEqual(164471, metadata.PreviewTime);
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency); Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
Assert.IsTrue(beatmapInfo.RulesetID == 0); Assert.IsTrue(beatmapInfo.Ruleset.OnlineID == 0);
Assert.IsFalse(beatmapInfo.LetterboxInBreaks); Assert.IsFalse(beatmapInfo.LetterboxInBreaks);
Assert.IsFalse(beatmapInfo.SpecialStyle); Assert.IsFalse(beatmapInfo.SpecialStyle);
Assert.IsFalse(beatmapInfo.WidescreenStoryboard); Assert.IsFalse(beatmapInfo.WidescreenStoryboard);
@ -117,7 +117,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(string.Empty, metadata.Source); Assert.AreEqual(string.Empty, metadata.Source);
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags); Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags);
Assert.AreEqual(557821, beatmapInfo.OnlineID); Assert.AreEqual(557821, beatmapInfo.OnlineID);
Assert.AreEqual(241526, beatmapInfo.BeatmapSet.OnlineID); Assert.AreEqual(241526, beatmapInfo.BeatmapSet?.OnlineID);
} }
} }
@ -178,17 +178,17 @@ namespace osu.Game.Tests.Beatmaps.Formats
var timingPoint = controlPoints.TimingPointAt(0); var timingPoint = controlPoints.TimingPointAt(0);
Assert.AreEqual(956, timingPoint.Time); Assert.AreEqual(956, timingPoint.Time);
Assert.AreEqual(329.67032967033, timingPoint.BeatLength); Assert.AreEqual(329.67032967033, timingPoint.BeatLength);
Assert.AreEqual(TimeSignatures.SimpleQuadruple, timingPoint.TimeSignature); Assert.AreEqual(TimeSignature.SimpleQuadruple, timingPoint.TimeSignature);
timingPoint = controlPoints.TimingPointAt(48428); timingPoint = controlPoints.TimingPointAt(48428);
Assert.AreEqual(956, timingPoint.Time); Assert.AreEqual(956, timingPoint.Time);
Assert.AreEqual(329.67032967033d, timingPoint.BeatLength); Assert.AreEqual(329.67032967033d, timingPoint.BeatLength);
Assert.AreEqual(TimeSignatures.SimpleQuadruple, timingPoint.TimeSignature); Assert.AreEqual(TimeSignature.SimpleQuadruple, timingPoint.TimeSignature);
timingPoint = controlPoints.TimingPointAt(119637); timingPoint = controlPoints.TimingPointAt(119637);
Assert.AreEqual(119637, timingPoint.Time); Assert.AreEqual(119637, timingPoint.Time);
Assert.AreEqual(659.340659340659, timingPoint.BeatLength); Assert.AreEqual(659.340659340659, timingPoint.BeatLength);
Assert.AreEqual(TimeSignatures.SimpleQuadruple, timingPoint.TimeSignature); Assert.AreEqual(TimeSignature.SimpleQuadruple, timingPoint.TimeSignature);
var difficultyPoint = controlPoints.DifficultyPointAt(0); var difficultyPoint = controlPoints.DifficultyPointAt(0);
Assert.AreEqual(0, difficultyPoint.Time); Assert.AreEqual(0, difficultyPoint.Time);
@ -794,5 +794,74 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.That(path.Distance, Is.EqualTo(1)); Assert.That(path.Distance, Is.EqualTo(1));
} }
} }
[Test]
public void TestLegacyDefaultsPreserved()
{
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var memoryStream = new MemoryStream())
using (var stream = new LineBufferedReader(memoryStream))
{
var decoded = decoder.Decode(stream);
Assert.Multiple(() =>
{
Assert.That(decoded.BeatmapInfo.AudioLeadIn, Is.EqualTo(0));
Assert.That(decoded.BeatmapInfo.StackLeniency, Is.EqualTo(0.7f));
Assert.That(decoded.BeatmapInfo.SpecialStyle, Is.False);
Assert.That(decoded.BeatmapInfo.LetterboxInBreaks, Is.False);
Assert.That(decoded.BeatmapInfo.WidescreenStoryboard, Is.False);
Assert.That(decoded.BeatmapInfo.EpilepsyWarning, Is.False);
Assert.That(decoded.BeatmapInfo.SamplesMatchPlaybackRate, Is.False);
Assert.That(decoded.BeatmapInfo.Countdown, Is.EqualTo(CountdownType.Normal));
Assert.That(decoded.BeatmapInfo.CountdownOffset, Is.EqualTo(0));
Assert.That(decoded.BeatmapInfo.Metadata.PreviewTime, Is.EqualTo(-1));
Assert.That(decoded.BeatmapInfo.Ruleset.OnlineID, Is.EqualTo(0));
});
}
}
[Test]
public void TestUndefinedApproachRateInheritsOverallDifficulty()
{
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("undefined-approach-rate.osu"))
using (var stream = new LineBufferedReader(resStream))
{
var decoded = decoder.Decode(stream);
Assert.That(decoded.Difficulty.ApproachRate, Is.EqualTo(1));
Assert.That(decoded.Difficulty.OverallDifficulty, Is.EqualTo(1));
}
}
[Test]
public void TestApproachRateDefinedBeforeOverallDifficulty()
{
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("approach-rate-before-overall-difficulty.osu"))
using (var stream = new LineBufferedReader(resStream))
{
var decoded = decoder.Decode(stream);
Assert.That(decoded.Difficulty.ApproachRate, Is.EqualTo(9));
Assert.That(decoded.Difficulty.OverallDifficulty, Is.EqualTo(1));
}
}
[Test]
public void TestApproachRateDefinedAfterOverallDifficulty()
{
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("approach-rate-after-overall-difficulty.osu"))
using (var stream = new LineBufferedReader(resStream))
{
var decoded = decoder.Decode(stream);
Assert.That(decoded.Difficulty.ApproachRate, Is.EqualTo(9));
Assert.That(decoded.Difficulty.OverallDifficulty, Is.EqualTo(1));
}
}
} }
} }

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@ -195,7 +195,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
private IBeatmap convert(IBeatmap beatmap) private IBeatmap convert(IBeatmap beatmap)
{ {
switch (beatmap.BeatmapInfo.RulesetID) switch (beatmap.BeatmapInfo.Ruleset.OnlineID)
{ {
case 0: case 0:
beatmap.BeatmapInfo.Ruleset = new OsuRuleset().RulesetInfo; beatmap.BeatmapInfo.Ruleset = new OsuRuleset().RulesetInfo;

View File

@ -12,6 +12,7 @@ using osu.Game.Replays;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch; using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Replays; using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.Osu.UI;
@ -51,6 +52,11 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(829_931, score.ScoreInfo.TotalScore); Assert.AreEqual(829_931, score.ScoreInfo.TotalScore);
Assert.AreEqual(3, score.ScoreInfo.MaxCombo); Assert.AreEqual(3, score.ScoreInfo.MaxCombo);
Assert.IsTrue(score.ScoreInfo.Mods.Any(m => m is ManiaModClassic));
Assert.IsTrue(score.ScoreInfo.APIMods.Any(m => m.Acronym == "CL"));
Assert.IsTrue(score.ScoreInfo.ModsJson.Contains("CL"));
Assert.IsTrue(Precision.AlmostEquals(0.8889, score.ScoreInfo.Accuracy, 0.0001)); Assert.IsTrue(Precision.AlmostEquals(0.8889, score.ScoreInfo.Accuracy, 0.0001));
Assert.AreEqual(ScoreRank.B, score.ScoreInfo.Rank); Assert.AreEqual(ScoreRank.B, score.ScoreInfo.Rank);
@ -95,7 +101,6 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.That(decodedAfterEncode, Is.Not.Null); Assert.That(decodedAfterEncode, Is.Not.Null);
Assert.That(decodedAfterEncode.ScoreInfo.User.Username, Is.EqualTo(scoreInfo.User.Username)); Assert.That(decodedAfterEncode.ScoreInfo.User.Username, Is.EqualTo(scoreInfo.User.Username));
Assert.That(decodedAfterEncode.ScoreInfo.BeatmapInfoID, Is.EqualTo(scoreInfo.BeatmapInfoID));
Assert.That(decodedAfterEncode.ScoreInfo.Ruleset, Is.EqualTo(scoreInfo.Ruleset)); Assert.That(decodedAfterEncode.ScoreInfo.Ruleset, Is.EqualTo(scoreInfo.Ruleset));
Assert.That(decodedAfterEncode.ScoreInfo.TotalScore, Is.EqualTo(scoreInfo.TotalScore)); Assert.That(decodedAfterEncode.ScoreInfo.TotalScore, Is.EqualTo(scoreInfo.TotalScore));
Assert.That(decodedAfterEncode.ScoreInfo.MaxCombo, Is.EqualTo(scoreInfo.MaxCombo)); Assert.That(decodedAfterEncode.ScoreInfo.MaxCombo, Is.EqualTo(scoreInfo.MaxCombo));
@ -129,7 +134,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{ {
MD5Hash = md5Hash, MD5Hash = md5Hash,
Ruleset = new OsuRuleset().RulesetInfo, Ruleset = new OsuRuleset().RulesetInfo,
BaseDifficulty = new BeatmapDifficulty() Difficulty = new BeatmapDifficulty()
} }
}); });
} }

View File

@ -31,7 +31,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{ {
var beatmap = decodeAsJson(normal); var beatmap = decodeAsJson(normal);
var meta = beatmap.BeatmapInfo.Metadata; var meta = beatmap.BeatmapInfo.Metadata;
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineID); Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet?.OnlineID);
Assert.AreEqual("Soleily", meta.Artist); Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode); Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile); Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
@ -52,7 +52,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(0, beatmapInfo.AudioLeadIn); Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency); Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
Assert.AreEqual(false, beatmapInfo.SpecialStyle); Assert.AreEqual(false, beatmapInfo.SpecialStyle);
Assert.IsTrue(beatmapInfo.RulesetID == 0); Assert.IsTrue(beatmapInfo.Ruleset.OnlineID == 0);
Assert.AreEqual(false, beatmapInfo.LetterboxInBreaks); Assert.AreEqual(false, beatmapInfo.LetterboxInBreaks);
Assert.AreEqual(false, beatmapInfo.WidescreenStoryboard); Assert.AreEqual(false, beatmapInfo.WidescreenStoryboard);
Assert.AreEqual(CountdownType.None, beatmapInfo.Countdown); Assert.AreEqual(CountdownType.None, beatmapInfo.Countdown);

View File

@ -0,0 +1,85 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Tests.Database;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Beatmaps.IO
{
public static class BeatmapImportHelper
{
public static async Task<BeatmapSetInfo> LoadQuickOszIntoOsu(OsuGameBase osu)
{
string temp = TestResources.GetQuickTestBeatmapForImport();
var manager = osu.Dependencies.Get<BeatmapManager>();
var importedSet = await manager.Import(new ImportTask(temp)).ConfigureAwait(false);
Debug.Assert(importedSet != null);
ensureLoaded(osu);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.ID);
}
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
{
string temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
var manager = osu.Dependencies.Get<BeatmapManager>();
var importedSet = await manager.Import(new ImportTask(temp)).ConfigureAwait(false);
Debug.Assert(importedSet != null);
ensureLoaded(osu);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.ID);
}
private static void ensureLoaded(OsuGameBase osu, int timeout = 60000)
{
var realm = osu.Dependencies.Get<RealmAccess>();
realm.Run(r => BeatmapImporterTests.EnsureLoaded(r, timeout));
// TODO: add back some extra checks outside of the realm ones?
// var set = queryBeatmapSets().First();
// foreach (BeatmapInfo b in set.Beatmaps)
// Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
// Assert.IsTrue(set.Beatmaps.Count > 0);
// var beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
// beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 1))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
// beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 2))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
// beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 3))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
}
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
}
}

File diff suppressed because it is too large Load Diff

View File

@ -56,7 +56,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var meta = beatmap.Metadata; var meta = beatmap.Metadata;
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineID); Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet?.OnlineID);
Assert.AreEqual("Soleily", meta.Artist); Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode); Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile); Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);

View File

@ -8,6 +8,7 @@ using System.Threading.Tasks;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets; using osu.Game.Rulesets;
@ -23,6 +24,8 @@ namespace osu.Game.Tests.Beatmaps
{ {
public const double BASE_STARS = 5.55; public const double BASE_STARS = 5.55;
private static readonly Guid guid = Guid.NewGuid();
private BeatmapSetInfo importedSet; private BeatmapSetInfo importedSet;
private TestBeatmapDifficultyCache difficultyCache; private TestBeatmapDifficultyCache difficultyCache;
@ -32,7 +35,7 @@ namespace osu.Game.Tests.Beatmaps
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuGameBase osu) private void load(OsuGameBase osu)
{ {
importedSet = ImportBeatmapTest.LoadQuickOszIntoOsu(osu).Result; importedSet = BeatmapImportHelper.LoadQuickOszIntoOsu(osu).GetResultSafely();
} }
[SetUpSteps] [SetUpSteps]
@ -97,8 +100,8 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestKeyEqualsWithDifferentModInstances() public void TestKeyEqualsWithDifferentModInstances()
{ {
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() }); var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
Assert.That(key1, Is.EqualTo(key2)); Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode())); Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
@ -107,8 +110,8 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestKeyEqualsWithDifferentModOrder() public void TestKeyEqualsWithDifferentModOrder()
{ {
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() }); var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() });
Assert.That(key1, Is.EqualTo(key2)); Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode())); Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
@ -117,8 +120,8 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestKeyDoesntEqualWithDifferentModSettings() public void TestKeyDoesntEqualWithDifferentModSettings()
{ {
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } }); var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
Assert.That(key1, Is.Not.EqualTo(key2)); Assert.That(key1, Is.Not.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.Not.EqualTo(key2.GetHashCode())); Assert.That(key1.GetHashCode(), Is.Not.EqualTo(key2.GetHashCode()));
@ -127,8 +130,8 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestKeyEqualWithMatchingModSettings() public void TestKeyEqualWithMatchingModSettings()
{ {
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } }); var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
Assert.That(key1, Is.EqualTo(key2)); Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode())); Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));

View File

@ -7,6 +7,7 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps; using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
@ -30,7 +31,13 @@ namespace osu.Game.Tests.Beatmaps
AddStep("add beatmap", () => AddStep("add beatmap", () =>
{ {
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap()); Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
editorBeatmap.HitObjectAdded += h => addedObject = h; editorBeatmap.HitObjectAdded += h => addedObject = h;
}); });
@ -49,7 +56,14 @@ namespace osu.Game.Tests.Beatmaps
EditorBeatmap editorBeatmap = null; EditorBeatmap editorBeatmap = null;
AddStep("add beatmap", () => AddStep("add beatmap", () =>
{ {
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } }); Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects = { hitCircle }
});
editorBeatmap.HitObjectRemoved += h => removedObject = h; editorBeatmap.HitObjectRemoved += h => removedObject = h;
}); });
AddStep("remove hitobject", () => editorBeatmap.Remove(editorBeatmap.HitObjects.First())); AddStep("remove hitobject", () => editorBeatmap.Remove(editorBeatmap.HitObjects.First()));
@ -71,7 +85,14 @@ namespace osu.Game.Tests.Beatmaps
{ {
EditorBeatmap editorBeatmap; EditorBeatmap editorBeatmap;
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } }); Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects = { hitCircle }
});
editorBeatmap.HitObjectUpdated += h => changedObject = h; editorBeatmap.HitObjectUpdated += h => changedObject = h;
}); });
@ -91,7 +112,13 @@ namespace osu.Game.Tests.Beatmaps
AddStep("add beatmap", () => AddStep("add beatmap", () =>
{ {
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap()); Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
editorBeatmap.HitObjectUpdated += h => changedObject = h; editorBeatmap.HitObjectUpdated += h => changedObject = h;
}); });
@ -111,7 +138,14 @@ namespace osu.Game.Tests.Beatmaps
public void TestRemovedHitObjectStartTimeChangeEvent() public void TestRemovedHitObjectStartTimeChangeEvent()
{ {
var hitCircle = new HitCircle(); var hitCircle = new HitCircle();
var editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } }); var editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects = { hitCircle }
});
HitObject changedObject = null; HitObject changedObject = null;
editorBeatmap.HitObjectUpdated += h => changedObject = h; editorBeatmap.HitObjectUpdated += h => changedObject = h;
@ -131,6 +165,10 @@ namespace osu.Game.Tests.Beatmaps
{ {
var editorBeatmap = new EditorBeatmap(new OsuBeatmap var editorBeatmap = new EditorBeatmap(new OsuBeatmap
{ {
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects = HitObjects =
{ {
new HitCircle(), new HitCircle(),
@ -156,6 +194,10 @@ namespace osu.Game.Tests.Beatmaps
var editorBeatmap = new EditorBeatmap(new OsuBeatmap var editorBeatmap = new EditorBeatmap(new OsuBeatmap
{ {
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects = HitObjects =
{ {
new HitCircle(), new HitCircle(),
@ -185,7 +227,13 @@ namespace osu.Game.Tests.Beatmaps
{ {
updatedObjects.Clear(); updatedObjects.Clear();
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap()); Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
for (int i = 0; i < 10; i++) for (int i = 0; i < 10; i++)
{ {
@ -220,7 +268,13 @@ namespace osu.Game.Tests.Beatmaps
{ {
updatedObjects.Clear(); updatedObjects.Clear();
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap()); Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
editorBeatmap.Add(new HitCircle()); editorBeatmap.Add(new HitCircle());
}); });

View File

@ -3,7 +3,7 @@
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Models;
namespace osu.Game.Tests.Beatmaps namespace osu.Game.Tests.Beatmaps
{ {
@ -34,7 +34,7 @@ namespace osu.Game.Tests.Beatmaps
{ {
Artist = "artist", Artist = "artist",
Title = "title", Title = "title",
Author = new APIUser { Username = "creator" } Author = new RealmUser { Username = "creator" }
} }
}; };
@ -50,7 +50,7 @@ namespace osu.Game.Tests.Beatmaps
{ {
Artist = "artist", Artist = "artist",
Title = "title", Title = "title",
Author = new APIUser { Username = "creator" } Author = new RealmUser { Username = "creator" }
}, },
DifficultyName = "difficulty" DifficultyName = "difficulty"
}; };

View File

@ -9,6 +9,21 @@ namespace osu.Game.Tests.Chat
[TestFixture] [TestFixture]
public class MessageFormatterTests public class MessageFormatterTests
{ {
private string originalWebsiteRootUrl;
[OneTimeSetUp]
public void OneTimeSetUp()
{
originalWebsiteRootUrl = MessageFormatter.WebsiteRootUrl;
MessageFormatter.WebsiteRootUrl = "dev.ppy.sh";
}
[OneTimeTearDown]
public void OneTimeTearDown()
{
MessageFormatter.WebsiteRootUrl = originalWebsiteRootUrl;
}
[Test] [Test]
public void TestBareLink() public void TestBareLink()
{ {
@ -32,8 +47,6 @@ namespace osu.Game.Tests.Chat
[TestCase(LinkAction.External, "https://dev.ppy.sh/beatmapsets/discussions/123", "https://dev.ppy.sh/beatmapsets/discussions/123")] [TestCase(LinkAction.External, "https://dev.ppy.sh/beatmapsets/discussions/123", "https://dev.ppy.sh/beatmapsets/discussions/123")]
public void TestBeatmapLinks(LinkAction expectedAction, string expectedArg, string link) public void TestBeatmapLinks(LinkAction expectedAction, string expectedArg, string link)
{ {
MessageFormatter.WebsiteRootUrl = "dev.ppy.sh";
Message result = MessageFormatter.FormatMessage(new Message { Content = link }); Message result = MessageFormatter.FormatMessage(new Message { Content = link });
Assert.AreEqual(result.Content, result.DisplayContent); Assert.AreEqual(result.Content, result.DisplayContent);
@ -47,7 +60,10 @@ namespace osu.Game.Tests.Chat
[Test] [Test]
public void TestMultipleComplexLinks() public void TestMultipleComplexLinks()
{ {
Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a http://test.io/link#fragment. (see https://twitter.com). Also, This string should not be altered. http://example.com/" }); Message result = MessageFormatter.FormatMessage(new Message
{
Content = "This is a http://test.io/link#fragment. (see https://twitter.com). Also, This string should not be altered. http://example.com/"
});
Assert.AreEqual(result.Content, result.DisplayContent); Assert.AreEqual(result.Content, result.DisplayContent);
Assert.AreEqual(3, result.Links.Count); Assert.AreEqual(3, result.Links.Count);
@ -104,7 +120,7 @@ namespace osu.Game.Tests.Chat
Assert.AreEqual("This is a Wiki Link.", result.DisplayContent); Assert.AreEqual("This is a Wiki Link.", result.DisplayContent);
Assert.AreEqual(1, result.Links.Count); Assert.AreEqual(1, result.Links.Count);
Assert.AreEqual("https://osu.ppy.sh/wiki/Wiki Link", result.Links[0].Url); Assert.AreEqual("https://dev.ppy.sh/wiki/Wiki Link", result.Links[0].Url);
Assert.AreEqual(10, result.Links[0].Index); Assert.AreEqual(10, result.Links[0].Index);
Assert.AreEqual(9, result.Links[0].Length); Assert.AreEqual(9, result.Links[0].Length);
} }
@ -117,15 +133,15 @@ namespace osu.Game.Tests.Chat
Assert.AreEqual("This is a Wiki Link Wiki:LinkWiki.Link.", result.DisplayContent); Assert.AreEqual("This is a Wiki Link Wiki:LinkWiki.Link.", result.DisplayContent);
Assert.AreEqual(3, result.Links.Count); Assert.AreEqual(3, result.Links.Count);
Assert.AreEqual("https://osu.ppy.sh/wiki/Wiki Link", result.Links[0].Url); Assert.AreEqual("https://dev.ppy.sh/wiki/Wiki Link", result.Links[0].Url);
Assert.AreEqual(10, result.Links[0].Index); Assert.AreEqual(10, result.Links[0].Index);
Assert.AreEqual(9, result.Links[0].Length); Assert.AreEqual(9, result.Links[0].Length);
Assert.AreEqual("https://osu.ppy.sh/wiki/Wiki:Link", result.Links[1].Url); Assert.AreEqual("https://dev.ppy.sh/wiki/Wiki:Link", result.Links[1].Url);
Assert.AreEqual(20, result.Links[1].Index); Assert.AreEqual(20, result.Links[1].Index);
Assert.AreEqual(9, result.Links[1].Length); Assert.AreEqual(9, result.Links[1].Length);
Assert.AreEqual("https://osu.ppy.sh/wiki/Wiki.Link", result.Links[2].Url); Assert.AreEqual("https://dev.ppy.sh/wiki/Wiki.Link", result.Links[2].Url);
Assert.AreEqual(29, result.Links[2].Index); Assert.AreEqual(29, result.Links[2].Index);
Assert.AreEqual(9, result.Links[2].Length); Assert.AreEqual(9, result.Links[2].Length);
} }
@ -445,12 +461,15 @@ namespace osu.Game.Tests.Chat
[Test] [Test]
public void TestLinkComplex() public void TestLinkComplex()
{ {
Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a [http://www.simple-test.com simple test] with some [traps] and [[wiki links]]. Don't forget to visit https://osu.ppy.sh (now!)[http://google.com]\uD83D\uDE12" }); Message result = MessageFormatter.FormatMessage(new Message
{
Content = "This is a [http://www.simple-test.com simple test] with some [traps] and [[wiki links]]. Don't forget to visit https://osu.ppy.sh (now!)[http://google.com]\uD83D\uDE12"
});
Assert.AreEqual("This is a simple test with some [traps] and wiki links. Don't forget to visit https://osu.ppy.sh now!\0\0\0", result.DisplayContent); Assert.AreEqual("This is a simple test with some [traps] and wiki links. Don't forget to visit https://osu.ppy.sh now!\0\0\0", result.DisplayContent);
Assert.AreEqual(5, result.Links.Count); Assert.AreEqual(5, result.Links.Count);
Link f = result.Links.Find(l => l.Url == "https://osu.ppy.sh/wiki/wiki links"); Link f = result.Links.Find(l => l.Url == "https://dev.ppy.sh/wiki/wiki links");
Assert.That(f, Is.Not.Null); Assert.That(f, Is.Not.Null);
Assert.AreEqual(44, f.Index); Assert.AreEqual(44, f.Index);
Assert.AreEqual(10, f.Length); Assert.AreEqual(10, f.Length);
@ -514,8 +533,6 @@ namespace osu.Game.Tests.Chat
[TestCase("https://dev.ppy.sh/home/changelog/lazer/2021.1012", "lazer/2021.1012")] [TestCase("https://dev.ppy.sh/home/changelog/lazer/2021.1012", "lazer/2021.1012")]
public void TestChangelogLinks(string link, string expectedArg) public void TestChangelogLinks(string link, string expectedArg)
{ {
MessageFormatter.WebsiteRootUrl = "dev.ppy.sh";
LinkDetails result = MessageFormatter.GetLinkDetails(link); LinkDetails result = MessageFormatter.GetLinkDetails(link);
Assert.AreEqual(LinkAction.OpenChangelog, result.Action); Assert.AreEqual(LinkAction.OpenChangelog, result.Action);

View File

@ -6,6 +6,7 @@ using System.IO;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
@ -154,7 +155,7 @@ namespace osu.Game.Tests.Collections.IO
} }
// Name matches the automatically chosen name from `CleanRunHeadlessGameHost` above, so we end up using the same storage location. // Name matches the automatically chosen name from `CleanRunHeadlessGameHost` above, so we end up using the same storage location.
using (HeadlessGameHost host = new TestRunHeadlessGameHost(firstRunName)) using (HeadlessGameHost host = new TestRunHeadlessGameHost(firstRunName, null))
{ {
try try
{ {
@ -179,7 +180,7 @@ namespace osu.Game.Tests.Collections.IO
{ {
// intentionally spin this up on a separate task to avoid disposal deadlocks. // intentionally spin this up on a separate task to avoid disposal deadlocks.
// see https://github.com/EventStore/EventStore/issues/1179 // see https://github.com/EventStore/EventStore/issues/1179
await Task.Run(() => osu.CollectionManager.Import(stream).Wait()); await Task.Factory.StartNew(() => osu.CollectionManager.Import(stream).WaitSafely(), TaskCreationOptions.LongRunning);
} }
} }
} }

View File

@ -19,6 +19,7 @@ using osu.Game.Extensions;
using osu.Game.IO.Archives; using osu.Game.IO.Archives;
using osu.Game.Models; using osu.Game.Models;
using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets;
using osu.Game.Stores; using osu.Game.Stores;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using Realms; using Realms;
@ -34,56 +35,157 @@ namespace osu.Game.Tests.Database
[TestFixture] [TestFixture]
public class BeatmapImporterTests : RealmTest public class BeatmapImporterTests : RealmTest
{ {
[Test]
public void TestDetachBeatmapSet()
{
RunTestWithRealmAsync(async (realm, storage) =>
{
using (var importer = new BeatmapModelManager(realm, storage))
using (new RulesetStore(realm, storage))
{
Live<BeatmapSetInfo>? beatmapSet;
using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
beatmapSet = await importer.Import(reader);
Assert.NotNull(beatmapSet);
Debug.Assert(beatmapSet != null);
BeatmapSetInfo? detachedBeatmapSet = null;
beatmapSet.PerformRead(live =>
{
detachedBeatmapSet = live.Detach();
// files are omitted
Assert.AreEqual(0, detachedBeatmapSet.Files.Count);
Assert.AreEqual(live.Beatmaps.Count, detachedBeatmapSet.Beatmaps.Count);
Assert.AreEqual(live.Beatmaps.Select(f => f.Difficulty).Count(), detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
Assert.AreEqual(live.Metadata, detachedBeatmapSet.Metadata);
});
Debug.Assert(detachedBeatmapSet != null);
// Check detached instances can all be accessed without throwing.
Assert.AreEqual(0, detachedBeatmapSet.Files.Count);
Assert.NotNull(detachedBeatmapSet.Beatmaps.Count);
Assert.NotZero(detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
Assert.NotNull(detachedBeatmapSet.Metadata);
// Check cyclic reference to beatmap set
Assert.AreEqual(detachedBeatmapSet, detachedBeatmapSet.Beatmaps.First().BeatmapSet);
}
});
}
[Test]
public void TestUpdateDetachedBeatmapSet()
{
RunTestWithRealmAsync(async (realm, storage) =>
{
using (var importer = new BeatmapModelManager(realm, storage))
using (new RulesetStore(realm, storage))
{
Live<BeatmapSetInfo>? beatmapSet;
using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
beatmapSet = await importer.Import(reader);
Assert.NotNull(beatmapSet);
Debug.Assert(beatmapSet != null);
// Detach at the BeatmapInfo point, similar to what GetWorkingBeatmap does.
BeatmapInfo? detachedBeatmap = null;
beatmapSet.PerformRead(s => detachedBeatmap = s.Beatmaps.First().Detach());
BeatmapSetInfo? detachedBeatmapSet = detachedBeatmap?.BeatmapSet;
Debug.Assert(detachedBeatmapSet != null);
var newUser = new RealmUser { Username = "peppy", OnlineID = 2 };
detachedBeatmapSet.Beatmaps.First().Metadata.Artist = "New Artist";
detachedBeatmapSet.Beatmaps.First().Metadata.Author = newUser;
Assert.AreNotEqual(detachedBeatmapSet.Status, BeatmapOnlineStatus.Ranked);
detachedBeatmapSet.Status = BeatmapOnlineStatus.Ranked;
beatmapSet.PerformWrite(s =>
{
detachedBeatmapSet.CopyChangesToRealm(s);
});
beatmapSet.PerformRead(s =>
{
// Check above changes explicitly.
Assert.AreEqual(BeatmapOnlineStatus.Ranked, s.Status);
Assert.AreEqual("New Artist", s.Beatmaps.First().Metadata.Artist);
Assert.AreEqual(newUser, s.Beatmaps.First().Metadata.Author);
Assert.NotZero(s.Files.Count);
// Check nothing was lost in the copy operation.
Assert.AreEqual(s.Files.Count, detachedBeatmapSet.Files.Count);
Assert.AreEqual(s.Files.Select(f => f.File).Count(), detachedBeatmapSet.Files.Select(f => f.File).Count());
Assert.AreEqual(s.Beatmaps.Count, detachedBeatmapSet.Beatmaps.Count);
Assert.AreEqual(s.Beatmaps.Select(f => f.Difficulty).Count(), detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
Assert.AreEqual(s.Metadata, detachedBeatmapSet.Metadata);
});
}
});
}
[Test] [Test]
public void TestImportBeatmapThenCleanup() public void TestImportBeatmapThenCleanup()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using (var importer = new BeatmapImporter(realmFactory, storage)) using (var importer = new BeatmapModelManager(realm, storage))
using (new RealmRulesetStore(realmFactory, storage)) using (new RulesetStore(realm, storage))
{ {
ILive<RealmBeatmapSet>? imported; Live<BeatmapSetInfo>? imported;
using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream())) using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
imported = await importer.Import(reader); imported = await importer.Import(reader);
Assert.AreEqual(1, realmFactory.Context.All<RealmBeatmapSet>().Count()); Assert.AreEqual(1, realm.Realm.All<BeatmapSetInfo>().Count());
Assert.NotNull(imported); Assert.NotNull(imported);
Debug.Assert(imported != null); Debug.Assert(imported != null);
imported.PerformWrite(s => s.DeletePending = true); imported.PerformWrite(s => s.DeletePending = true);
Assert.AreEqual(1, realmFactory.Context.All<RealmBeatmapSet>().Count(s => s.DeletePending)); Assert.AreEqual(1, realm.Realm.All<BeatmapSetInfo>().Count(s => s.DeletePending));
} }
}); });
Logger.Log("Running with no work to purge pending deletions"); Logger.Log("Running with no work to purge pending deletions");
RunTestWithRealm((realmFactory, _) => { Assert.AreEqual(0, realmFactory.Context.All<RealmBeatmapSet>().Count()); }); RunTestWithRealm((realm, _) => { Assert.AreEqual(0, realm.Realm.All<BeatmapSetInfo>().Count()); });
} }
[Test] [Test]
public void TestImportWhenClosed() public void TestImportWhenClosed()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
await LoadOszIntoStore(importer, realmFactory.Context); await LoadOszIntoStore(importer, realm.Realm);
}); });
} }
[Test] [Test]
public void TestAccessFileAfterImport() public void TestAccessFileAfterImport()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context); var imported = await LoadOszIntoStore(importer, realm.Realm);
var beatmap = imported.Beatmaps.First(); var beatmap = imported.Beatmaps.First();
var file = beatmap.File; var file = beatmap.File;
@ -96,33 +198,33 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestImportThenDelete() public void TestImportThenDelete()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context); var imported = await LoadOszIntoStore(importer, realm.Realm);
deleteBeatmapSet(imported, realmFactory.Context); deleteBeatmapSet(imported, realm.Realm);
}); });
} }
[Test] [Test]
public void TestImportThenDeleteFromStream() public void TestImportThenDeleteFromStream()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
string? tempPath = TestResources.GetTestBeatmapForImport(); string? tempPath = TestResources.GetTestBeatmapForImport();
ILive<RealmBeatmapSet>? importedSet; Live<BeatmapSetInfo>? importedSet;
using (var stream = File.OpenRead(tempPath)) using (var stream = File.OpenRead(tempPath))
{ {
importedSet = await importer.Import(new ImportTask(stream, Path.GetFileName(tempPath))); importedSet = await importer.Import(new ImportTask(stream, Path.GetFileName(tempPath)));
ensureLoaded(realmFactory.Context); EnsureLoaded(realm.Realm);
} }
Assert.NotNull(importedSet); Assert.NotNull(importedSet);
@ -131,39 +233,39 @@ namespace osu.Game.Tests.Database
Assert.IsTrue(File.Exists(tempPath), "Stream source file somehow went missing"); Assert.IsTrue(File.Exists(tempPath), "Stream source file somehow went missing");
File.Delete(tempPath); File.Delete(tempPath);
var imported = realmFactory.Context.All<RealmBeatmapSet>().First(beatmapSet => beatmapSet.ID == importedSet.ID); var imported = realm.Realm.All<BeatmapSetInfo>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
deleteBeatmapSet(imported, realmFactory.Context); deleteBeatmapSet(imported, realm.Realm);
}); });
} }
[Test] [Test]
public void TestImportThenImport() public void TestImportThenImport()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context); var imported = await LoadOszIntoStore(importer, realm.Realm);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context); var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID); Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
checkBeatmapSetCount(realmFactory.Context, 1); checkBeatmapSetCount(realm.Realm, 1);
checkSingleReferencedFileCount(realmFactory.Context, 18); checkSingleReferencedFileCount(realm.Realm, 18);
}); });
} }
[Test] [Test]
public void TestImportThenImportWithReZip() public void TestImportThenImportWithReZip()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport(); string? temp = TestResources.GetTestBeatmapForImport();
@ -172,7 +274,7 @@ namespace osu.Game.Tests.Database
try try
{ {
var imported = await LoadOszIntoStore(importer, realmFactory.Context); var imported = await LoadOszIntoStore(importer, realm.Realm);
string hashBefore = hashFile(temp); string hashBefore = hashFile(temp);
@ -190,7 +292,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp)); var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context); EnsureLoaded(realm.Realm);
Assert.NotNull(importedSecondTime); Assert.NotNull(importedSecondTime);
Debug.Assert(importedSecondTime != null); Debug.Assert(importedSecondTime != null);
@ -209,10 +311,10 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestImportThenImportWithChangedHashedFile() public void TestImportThenImportWithChangedHashedFile()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport(); string? temp = TestResources.GetTestBeatmapForImport();
@ -221,9 +323,9 @@ namespace osu.Game.Tests.Database
try try
{ {
var imported = await LoadOszIntoStore(importer, realmFactory.Context); var imported = await LoadOszIntoStore(importer, realm.Realm);
await createScoreForBeatmap(realmFactory.Context, imported.Beatmaps.First()); await createScoreForBeatmap(realm.Realm, imported.Beatmaps.First());
using (var zip = ZipArchive.Open(temp)) using (var zip = ZipArchive.Open(temp))
zip.WriteToDirectory(extractedFolder); zip.WriteToDirectory(extractedFolder);
@ -241,7 +343,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp)); var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context); EnsureLoaded(realm.Realm);
// check the newly "imported" beatmap is not the original. // check the newly "imported" beatmap is not the original.
Assert.NotNull(importedSecondTime); Assert.NotNull(importedSecondTime);
@ -261,10 +363,10 @@ namespace osu.Game.Tests.Database
[Ignore("intentionally broken by import optimisations")] [Ignore("intentionally broken by import optimisations")]
public void TestImportThenImportWithChangedFile() public void TestImportThenImportWithChangedFile()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport(); string? temp = TestResources.GetTestBeatmapForImport();
@ -273,7 +375,7 @@ namespace osu.Game.Tests.Database
try try
{ {
var imported = await LoadOszIntoStore(importer, realmFactory.Context); var imported = await LoadOszIntoStore(importer, realm.Realm);
using (var zip = ZipArchive.Open(temp)) using (var zip = ZipArchive.Open(temp))
zip.WriteToDirectory(extractedFolder); zip.WriteToDirectory(extractedFolder);
@ -290,7 +392,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp)); var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context); EnsureLoaded(realm.Realm);
Assert.NotNull(importedSecondTime); Assert.NotNull(importedSecondTime);
Debug.Assert(importedSecondTime != null); Debug.Assert(importedSecondTime != null);
@ -309,10 +411,10 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestImportThenImportWithDifferentFilename() public void TestImportThenImportWithDifferentFilename()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport(); string? temp = TestResources.GetTestBeatmapForImport();
@ -321,7 +423,7 @@ namespace osu.Game.Tests.Database
try try
{ {
var imported = await LoadOszIntoStore(importer, realmFactory.Context); var imported = await LoadOszIntoStore(importer, realm.Realm);
using (var zip = ZipArchive.Open(temp)) using (var zip = ZipArchive.Open(temp))
zip.WriteToDirectory(extractedFolder); zip.WriteToDirectory(extractedFolder);
@ -338,7 +440,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp)); var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context); EnsureLoaded(realm.Realm);
Assert.NotNull(importedSecondTime); Assert.NotNull(importedSecondTime);
Debug.Assert(importedSecondTime != null); Debug.Assert(importedSecondTime != null);
@ -358,12 +460,12 @@ namespace osu.Game.Tests.Database
[Ignore("intentionally broken by import optimisations")] [Ignore("intentionally broken by import optimisations")]
public void TestImportCorruptThenImport() public void TestImportCorruptThenImport()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context); var imported = await LoadOszIntoStore(importer, realm.Realm);
var firstFile = imported.Files.First(); var firstFile = imported.Files.First();
@ -374,7 +476,7 @@ namespace osu.Game.Tests.Database
using (var stream = storage.GetStream(firstFile.File.GetStoragePath(), FileAccess.Write, FileMode.Create)) using (var stream = storage.GetStream(firstFile.File.GetStoragePath(), FileAccess.Write, FileMode.Create))
stream.WriteByte(0); stream.WriteByte(0);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context); var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
using (var stream = storage.GetStream(firstFile.File.GetStoragePath())) using (var stream = storage.GetStream(firstFile.File.GetStoragePath()))
Assert.AreEqual(stream.Length, originalLength, "Corruption was not fixed on second import"); Assert.AreEqual(stream.Length, originalLength, "Corruption was not fixed on second import");
@ -383,18 +485,18 @@ namespace osu.Game.Tests.Database
Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID); Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
checkBeatmapSetCount(realmFactory.Context, 1); checkBeatmapSetCount(realm.Realm, 1);
checkSingleReferencedFileCount(realmFactory.Context, 18); checkSingleReferencedFileCount(realm.Realm, 18);
}); });
} }
[Test] [Test]
public void TestModelCreationFailureDoesntReturn() public void TestModelCreationFailureDoesntReturn()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
var progressNotification = new ImportProgressNotification(); var progressNotification = new ImportProgressNotification();
@ -408,8 +510,8 @@ namespace osu.Game.Tests.Database
new ImportTask(zipStream, string.Empty) new ImportTask(zipStream, string.Empty)
); );
checkBeatmapSetCount(realmFactory.Context, 0); checkBeatmapSetCount(realm.Realm, 0);
checkBeatmapCount(realmFactory.Context, 0); checkBeatmapCount(realm.Realm, 0);
Assert.IsEmpty(imported); Assert.IsEmpty(imported);
Assert.AreEqual(ProgressNotificationState.Cancelled, progressNotification.State); Assert.AreEqual(ProgressNotificationState.Cancelled, progressNotification.State);
@ -419,7 +521,7 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestRollbackOnFailure() public void TestRollbackOnFailure()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
int loggedExceptionCount = 0; int loggedExceptionCount = 0;
@ -429,16 +531,16 @@ namespace osu.Game.Tests.Database
Interlocked.Increment(ref loggedExceptionCount); Interlocked.Increment(ref loggedExceptionCount);
}; };
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context); var imported = await LoadOszIntoStore(importer, realm.Realm);
realmFactory.Context.Write(() => imported.Hash += "-changed"); realm.Realm.Write(() => imported.Hash += "-changed");
checkBeatmapSetCount(realmFactory.Context, 1); checkBeatmapSetCount(realm.Realm, 1);
checkBeatmapCount(realmFactory.Context, 12); checkBeatmapCount(realm.Realm, 12);
checkSingleReferencedFileCount(realmFactory.Context, 18); checkSingleReferencedFileCount(realm.Realm, 18);
string? brokenTempFilename = TestResources.GetTestBeatmapForImport(); string? brokenTempFilename = TestResources.GetTestBeatmapForImport();
@ -463,10 +565,10 @@ namespace osu.Game.Tests.Database
{ {
} }
checkBeatmapSetCount(realmFactory.Context, 1); checkBeatmapSetCount(realm.Realm, 1);
checkBeatmapCount(realmFactory.Context, 12); checkBeatmapCount(realm.Realm, 12);
checkSingleReferencedFileCount(realmFactory.Context, 18); checkSingleReferencedFileCount(realm.Realm, 18);
Assert.AreEqual(1, loggedExceptionCount); Assert.AreEqual(1, loggedExceptionCount);
@ -477,18 +579,18 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestImportThenDeleteThenImportOptimisedPath() public void TestImportThenDeleteThenImportOptimisedPath()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context); var imported = await LoadOszIntoStore(importer, realm.Realm);
deleteBeatmapSet(imported, realmFactory.Context); deleteBeatmapSet(imported, realm.Realm);
Assert.IsTrue(imported.DeletePending); Assert.IsTrue(imported.DeletePending);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context); var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.ID == importedSecondTime.ID);
@ -499,20 +601,52 @@ namespace osu.Game.Tests.Database
} }
[Test] [Test]
public void TestImportThenDeleteThenImportNonOptimisedPath() public void TestImportThenReimportAfterMissingFiles()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realmFactory, storage) =>
{ {
using var importer = new NonOptimisedBeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context); var imported = await LoadOszIntoStore(importer, realmFactory.Realm);
deleteBeatmapSet(imported, realmFactory.Context); deleteBeatmapSet(imported, realmFactory.Realm);
Assert.IsTrue(imported.DeletePending); Assert.IsTrue(imported.DeletePending);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context); // intentionally nuke all files
storage.DeleteDirectory("files");
Assert.That(imported.Files.All(f => !storage.GetStorageForDirectory("files").Exists(f.File.GetStoragePath())));
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Realm);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
Assert.IsFalse(imported.DeletePending);
Assert.IsFalse(importedSecondTime.DeletePending);
// check that the files now exist, even though they were deleted above.
Assert.That(importedSecondTime.Files.All(f => storage.GetStorageForDirectory("files").Exists(f.File.GetStoragePath())));
});
}
[Test]
public void TestImportThenDeleteThenImportNonOptimisedPath()
{
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new NonOptimisedBeatmapImporter(realm, storage);
using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realm.Realm);
deleteBeatmapSet(imported, realm.Realm);
Assert.IsTrue(imported.DeletePending);
var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash. // check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID); Assert.IsTrue(imported.ID == importedSecondTime.ID);
@ -525,22 +659,22 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestImportThenDeleteThenImportWithOnlineIDsMissing() public void TestImportThenDeleteThenImportWithOnlineIDsMissing()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context); var imported = await LoadOszIntoStore(importer, realm.Realm);
realmFactory.Context.Write(() => realm.Realm.Write(() =>
{ {
foreach (var b in imported.Beatmaps) foreach (var b in imported.Beatmaps)
b.OnlineID = -1; b.OnlineID = -1;
}); });
deleteBeatmapSet(imported, realmFactory.Context); deleteBeatmapSet(imported, realm.Realm);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context); var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
// check the newly "imported" beatmap has been reimported due to mismatch (even though hashes matched) // check the newly "imported" beatmap has been reimported due to mismatch (even though hashes matched)
Assert.IsTrue(imported.ID != importedSecondTime.ID); Assert.IsTrue(imported.ID != importedSecondTime.ID);
@ -551,12 +685,12 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestImportWithDuplicateBeatmapIDs() public void TestImportWithDuplicateBeatmapIDs()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealm((realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
var metadata = new RealmBeatmapMetadata var metadata = new BeatmapMetadata
{ {
Artist = "SomeArtist", Artist = "SomeArtist",
Author = Author =
@ -565,18 +699,18 @@ namespace osu.Game.Tests.Database
} }
}; };
var ruleset = realmFactory.Context.All<RealmRuleset>().First(); var ruleset = realm.Realm.All<RulesetInfo>().First();
var toImport = new RealmBeatmapSet var toImport = new BeatmapSetInfo
{ {
OnlineID = 1, OnlineID = 1,
Beatmaps = Beatmaps =
{ {
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata)
{ {
OnlineID = 2, OnlineID = 2,
}, },
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata)
{ {
OnlineID = 2, OnlineID = 2,
Status = BeatmapOnlineStatus.Loved, Status = BeatmapOnlineStatus.Loved,
@ -584,7 +718,7 @@ namespace osu.Game.Tests.Database
} }
}; };
var imported = await importer.Import(toImport); var imported = importer.Import(toImport);
Assert.NotNull(imported); Assert.NotNull(imported);
Debug.Assert(imported != null); Debug.Assert(imported != null);
@ -597,15 +731,15 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestImportWhenFileOpen() public void TestImportWhenFileOpen()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport(); string? temp = TestResources.GetTestBeatmapForImport();
using (File.OpenRead(temp)) using (File.OpenRead(temp))
await importer.Import(temp); await importer.Import(temp);
ensureLoaded(realmFactory.Context); EnsureLoaded(realm.Realm);
File.Delete(temp); File.Delete(temp);
Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't"); Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't");
}); });
@ -614,10 +748,10 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestImportWithDuplicateHashes() public void TestImportWithDuplicateHashes()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport(); string? temp = TestResources.GetTestBeatmapForImport();
@ -638,7 +772,7 @@ namespace osu.Game.Tests.Database
await importer.Import(temp); await importer.Import(temp);
ensureLoaded(realmFactory.Context); EnsureLoaded(realm.Realm);
} }
finally finally
{ {
@ -650,10 +784,10 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestImportNestedStructure() public void TestImportNestedStructure()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport(); string? temp = TestResources.GetTestBeatmapForImport();
@ -678,7 +812,7 @@ namespace osu.Game.Tests.Database
Assert.NotNull(imported); Assert.NotNull(imported);
Debug.Assert(imported != null); Debug.Assert(imported != null);
ensureLoaded(realmFactory.Context); EnsureLoaded(realm.Realm);
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("subfolder"))), "Files contain common subfolder"); Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("subfolder"))), "Files contain common subfolder");
} }
@ -692,10 +826,10 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestImportWithIgnoredDirectoryInArchive() public void TestImportWithIgnoredDirectoryInArchive()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport(); string? temp = TestResources.GetTestBeatmapForImport();
@ -728,7 +862,7 @@ namespace osu.Game.Tests.Database
Assert.NotNull(imported); Assert.NotNull(imported);
Debug.Assert(imported != null); Debug.Assert(imported != null);
ensureLoaded(realmFactory.Context); EnsureLoaded(realm.Realm);
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("__MACOSX"))), "Files contain resource fork folder, which should be ignored"); Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("__MACOSX"))), "Files contain resource fork folder, which should be ignored");
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("actual_data"))), "Files contain common subfolder"); Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("actual_data"))), "Files contain common subfolder");
@ -743,27 +877,27 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestUpdateBeatmapInfo() public void TestUpdateBeatmapInfo()
{ {
RunTestWithRealmAsync(async (realmFactory, storage) => RunTestWithRealmAsync(async (realm, storage) =>
{ {
using var importer = new BeatmapImporter(realmFactory, storage); using var importer = new BeatmapModelManager(realm, storage);
using var store = new RealmRulesetStore(realmFactory, storage); using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport(); string? temp = TestResources.GetTestBeatmapForImport();
await importer.Import(temp); await importer.Import(temp);
// Update via the beatmap, not the beatmap info, to ensure correct linking // Update via the beatmap, not the beatmap info, to ensure correct linking
RealmBeatmapSet setToUpdate = realmFactory.Context.All<RealmBeatmapSet>().First(); BeatmapSetInfo setToUpdate = realm.Realm.All<BeatmapSetInfo>().First();
var beatmapToUpdate = setToUpdate.Beatmaps.First(); var beatmapToUpdate = setToUpdate.Beatmaps.First();
realmFactory.Context.Write(() => beatmapToUpdate.DifficultyName = "updated"); realm.Realm.Write(() => beatmapToUpdate.DifficultyName = "updated");
RealmBeatmap updatedInfo = realmFactory.Context.All<RealmBeatmap>().First(b => b.ID == beatmapToUpdate.ID); BeatmapInfo updatedInfo = realm.Realm.All<BeatmapInfo>().First(b => b.ID == beatmapToUpdate.ID);
Assert.That(updatedInfo.DifficultyName, Is.EqualTo("updated")); Assert.That(updatedInfo.DifficultyName, Is.EqualTo("updated"));
}); });
} }
public static async Task<RealmBeatmapSet?> LoadQuickOszIntoOsu(BeatmapImporter importer, Realm realm) public static async Task<BeatmapSetInfo?> LoadQuickOszIntoOsu(BeatmapImporter importer, Realm realm)
{ {
string? temp = TestResources.GetQuickTestBeatmapForImport(); string? temp = TestResources.GetQuickTestBeatmapForImport();
@ -771,14 +905,14 @@ namespace osu.Game.Tests.Database
Assert.NotNull(importedSet); Assert.NotNull(importedSet);
ensureLoaded(realm); EnsureLoaded(realm);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000); waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return realm.All<RealmBeatmapSet>().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID); return realm.All<BeatmapSetInfo>().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID);
} }
public static async Task<RealmBeatmapSet> LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false) public static async Task<BeatmapSetInfo> LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false)
{ {
string? temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack); string? temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
@ -787,24 +921,24 @@ namespace osu.Game.Tests.Database
Assert.NotNull(importedSet); Assert.NotNull(importedSet);
Debug.Assert(importedSet != null); Debug.Assert(importedSet != null);
ensureLoaded(realm); EnsureLoaded(realm);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000); waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return realm.All<RealmBeatmapSet>().First(beatmapSet => beatmapSet.ID == importedSet.ID); return realm.All<BeatmapSetInfo>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
} }
private void deleteBeatmapSet(RealmBeatmapSet imported, Realm realm) private void deleteBeatmapSet(BeatmapSetInfo imported, Realm realm)
{ {
realm.Write(() => imported.DeletePending = true); realm.Write(() => imported.DeletePending = true);
checkBeatmapSetCount(realm, 0); checkBeatmapSetCount(realm, 0);
checkBeatmapSetCount(realm, 1, true); checkBeatmapSetCount(realm, 1, true);
Assert.IsTrue(realm.All<RealmBeatmapSet>().First(_ => true).DeletePending); Assert.IsTrue(realm.All<BeatmapSetInfo>().First(_ => true).DeletePending);
} }
private static Task createScoreForBeatmap(Realm realm, RealmBeatmap beatmap) private static Task createScoreForBeatmap(Realm realm, BeatmapInfo beatmap)
{ {
// TODO: reimplement when we have score support in realm. // TODO: reimplement when we have score support in realm.
// return ImportScoreTest.LoadScoreIntoOsu(osu, new ScoreInfo // return ImportScoreTest.LoadScoreIntoOsu(osu, new ScoreInfo
@ -820,8 +954,8 @@ namespace osu.Game.Tests.Database
private static void checkBeatmapSetCount(Realm realm, int expected, bool includeDeletePending = false) private static void checkBeatmapSetCount(Realm realm, int expected, bool includeDeletePending = false)
{ {
Assert.AreEqual(expected, includeDeletePending Assert.AreEqual(expected, includeDeletePending
? realm.All<RealmBeatmapSet>().Count() ? realm.All<BeatmapSetInfo>().Count()
: realm.All<RealmBeatmapSet>().Count(s => !s.DeletePending)); : realm.All<BeatmapSetInfo>().Count(s => !s.DeletePending));
} }
private static string hashFile(string filename) private static string hashFile(string filename)
@ -832,7 +966,7 @@ namespace osu.Game.Tests.Database
private static void checkBeatmapCount(Realm realm, int expected) private static void checkBeatmapCount(Realm realm, int expected)
{ {
Assert.AreEqual(expected, realm.All<RealmBeatmap>().Where(_ => true).ToList().Count); Assert.AreEqual(expected, realm.All<BeatmapInfo>().Where(_ => true).ToList().Count);
} }
private static void checkSingleReferencedFileCount(Realm realm, int expected) private static void checkSingleReferencedFileCount(Realm realm, int expected)
@ -848,26 +982,25 @@ namespace osu.Game.Tests.Database
Assert.AreEqual(expected, singleReferencedCount); Assert.AreEqual(expected, singleReferencedCount);
} }
private static void ensureLoaded(Realm realm, int timeout = 60000) internal static void EnsureLoaded(Realm realm, int timeout = 60000)
{ {
IQueryable<RealmBeatmapSet>? resultSets = null; IQueryable<BeatmapSetInfo>? resultSets = null;
waitForOrAssert(() => waitForOrAssert(() =>
{ {
realm.Refresh(); realm.Refresh();
return (resultSets = realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any(); return (resultSets = realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any();
}, }, @"BeatmapSet did not import to the database in allocated time.", timeout);
@"BeatmapSet did not import to the database in allocated time.", timeout);
// ensure we were stored to beatmap database backing... // ensure we were stored to beatmap database backing...
Assert.IsTrue(resultSets?.Count() == 1, $@"Incorrect result count found ({resultSets?.Count()} but should be 1)."); Assert.IsTrue(resultSets?.Count() == 1, $@"Incorrect result count found ({resultSets?.Count()} but should be 1).");
IEnumerable<RealmBeatmapSet> queryBeatmapSets() => realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526); IEnumerable<BeatmapSetInfo> queryBeatmapSets() => realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && s.OnlineID == 241526);
var set = queryBeatmapSets().First(); var set = queryBeatmapSets().First();
// ReSharper disable once PossibleUnintendedReferenceComparison // ReSharper disable once PossibleUnintendedReferenceComparison
IEnumerable<RealmBeatmap> queryBeatmaps() => realm.All<RealmBeatmap>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set); IEnumerable<BeatmapInfo> queryBeatmaps() => realm.All<BeatmapInfo>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
Assert.AreEqual(12, queryBeatmaps().Count(), @"Beatmap count was not correct"); Assert.AreEqual(12, queryBeatmaps().Count(), @"Beatmap count was not correct");
Assert.AreEqual(1, queryBeatmapSets().Count(), @"Beatmapset count was not correct"); Assert.AreEqual(1, queryBeatmapSets().Count(), @"Beatmapset count was not correct");
@ -880,7 +1013,7 @@ namespace osu.Game.Tests.Database
countBeatmaps = queryBeatmaps().Count(), countBeatmaps = queryBeatmaps().Count(),
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps})."); $@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).");
foreach (RealmBeatmap b in set.Beatmaps) foreach (BeatmapInfo b in set.Beatmaps)
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID)); Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
Assert.IsTrue(set.Beatmaps.Count > 0); Assert.IsTrue(set.Beatmaps.Count > 0);
} }
@ -903,8 +1036,8 @@ namespace osu.Game.Tests.Database
public class NonOptimisedBeatmapImporter : BeatmapImporter public class NonOptimisedBeatmapImporter : BeatmapImporter
{ {
public NonOptimisedBeatmapImporter(RealmContextFactory realmFactory, Storage storage) public NonOptimisedBeatmapImporter(RealmAccess realm, Storage storage)
: base(realmFactory, storage) : base(realm, storage)
{ {
} }

View File

@ -19,10 +19,10 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestImportFile() public void TestImportFile()
{ {
RunTestWithRealm((realmFactory, storage) => RunTestWithRealm((realmAccess, storage) =>
{ {
var realm = realmFactory.Context; var realm = realmAccess.Realm;
var files = new RealmFileStore(realmFactory, storage); var files = new RealmFileStore(realmAccess, storage);
var testData = new MemoryStream(new byte[] { 0, 1, 2, 3 }); var testData = new MemoryStream(new byte[] { 0, 1, 2, 3 });
@ -36,10 +36,10 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestImportSameFileTwice() public void TestImportSameFileTwice()
{ {
RunTestWithRealm((realmFactory, storage) => RunTestWithRealm((realmAccess, storage) =>
{ {
var realm = realmFactory.Context; var realm = realmAccess.Realm;
var files = new RealmFileStore(realmFactory, storage); var files = new RealmFileStore(realmAccess, storage);
var testData = new MemoryStream(new byte[] { 0, 1, 2, 3 }); var testData = new MemoryStream(new byte[] { 0, 1, 2, 3 });
@ -53,10 +53,10 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestDontPurgeReferenced() public void TestDontPurgeReferenced()
{ {
RunTestWithRealm((realmFactory, storage) => RunTestWithRealm((realmAccess, storage) =>
{ {
var realm = realmFactory.Context; var realm = realmAccess.Realm;
var files = new RealmFileStore(realmFactory, storage); var files = new RealmFileStore(realmAccess, storage);
var file = realm.Write(() => files.Add(new MemoryStream(new byte[] { 0, 1, 2, 3 }), realm)); var file = realm.Write(() => files.Add(new MemoryStream(new byte[] { 0, 1, 2, 3 }), realm));
@ -92,10 +92,10 @@ namespace osu.Game.Tests.Database
[Test] [Test]
public void TestPurgeUnreferenced() public void TestPurgeUnreferenced()
{ {
RunTestWithRealm((realmFactory, storage) => RunTestWithRealm((realmAccess, storage) =>
{ {
var realm = realmFactory.Context; var realm = realmAccess.Realm;
var files = new RealmFileStore(realmFactory, storage); var files = new RealmFileStore(realmAccess, storage);
var file = realm.Write(() => files.Add(new MemoryStream(new byte[] { 0, 1, 2, 3 }), realm)); var file = realm.Write(() => files.Add(new MemoryStream(new byte[] { 0, 1, 2, 3 }), realm));

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