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Fix compile failures from framework breaking change
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@ -62,7 +62,7 @@ namespace osu.Game.Tournament
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dependencies.Cache(new TournamentVideoResourceStore(storage));
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Textures.AddStore(new TextureLoaderStore(new StorageBackedResourceStore(storage)));
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Textures.AddTextureSource(new TextureLoaderStore(new StorageBackedResourceStore(storage)));
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dependencies.CacheAs(new StableInfo(storage));
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}
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@ -244,7 +244,7 @@ namespace osu.Game
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dependencies.CacheAs(Storage);
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var largeStore = new LargeTextureStore(Host.CreateTextureLoaderStore(new NamespacedResourceStore<byte[]>(Resources, @"Textures")));
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largeStore.AddStore(Host.CreateTextureLoaderStore(new OnlineStore()));
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largeStore.AddTextureSource(Host.CreateTextureLoaderStore(new OnlineStore()));
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dependencies.Cache(largeStore);
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dependencies.CacheAs(this);
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