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Merge pull request #11560 from EVAST9919/profile-mapping-subscribers
Add mapping subscribers counter to ProfileOverlay
This commit is contained in:
commit
a81f4a1ed3
@ -49,9 +49,12 @@ namespace osu.Game.Overlays.Profile.Header
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Spacing = new Vector2(10, 0),
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Spacing = new Vector2(10, 0),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new AddFriendButton
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new FollowersButton
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{
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User = { BindTarget = User }
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},
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new MappingSubscribersButton
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{
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{
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RelativeSizeAxes = Axes.Y,
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User = { BindTarget = User }
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User = { BindTarget = User }
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},
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},
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new MessageUserButton
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new MessageUserButton
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@ -69,7 +72,6 @@ namespace osu.Game.Overlays.Profile.Header
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Width = UserProfileOverlay.CONTENT_X_MARGIN,
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Width = UserProfileOverlay.CONTENT_X_MARGIN,
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Child = new ExpandDetailsButton
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Child = new ExpandDetailsButton
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{
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{
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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DetailsVisible = { BindTarget = DetailsVisible }
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DetailsVisible = { BindTarget = DetailsVisible }
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@ -1,60 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Users;
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using osuTK;
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namespace osu.Game.Overlays.Profile.Header.Components
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{
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public class AddFriendButton : ProfileHeaderButton
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{
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public readonly Bindable<User> User = new Bindable<User>();
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public override string TooltipText => "friends";
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private OsuSpriteText followerText;
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[BackgroundDependencyLoader]
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private void load()
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{
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Child = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Direction = FillDirection.Horizontal,
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Padding = new MarginPadding { Right = 10 },
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Children = new Drawable[]
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{
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new SpriteIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Icon = FontAwesome.Solid.User,
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FillMode = FillMode.Fit,
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Size = new Vector2(50, 14)
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},
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followerText = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = OsuFont.GetFont(weight: FontWeight.Bold)
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}
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}
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};
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// todo: when friending/unfriending is implemented, the APIAccess.Friends list should be updated accordingly.
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User.BindValueChanged(user => updateFollowers(user.NewValue), true);
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}
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private void updateFollowers(User user) => followerText.Text = user?.FollowerCount.ToString("#,##0");
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}
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}
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@ -0,0 +1,26 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Users;
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namespace osu.Game.Overlays.Profile.Header.Components
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{
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public class FollowersButton : ProfileHeaderStatisticsButton
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{
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public readonly Bindable<User> User = new Bindable<User>();
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public override string TooltipText => "followers";
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protected override IconUsage Icon => FontAwesome.Solid.User;
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[BackgroundDependencyLoader]
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private void load()
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{
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// todo: when friending/unfriending is implemented, the APIAccess.Friends list should be updated accordingly.
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User.BindValueChanged(user => SetValue(user.NewValue?.FollowerCount ?? 0), true);
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}
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}
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}
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@ -0,0 +1,25 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Users;
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namespace osu.Game.Overlays.Profile.Header.Components
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{
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public class MappingSubscribersButton : ProfileHeaderStatisticsButton
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{
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public readonly Bindable<User> User = new Bindable<User>();
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public override string TooltipText => "mapping subscribers";
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protected override IconUsage Icon => FontAwesome.Solid.Bell;
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[BackgroundDependencyLoader]
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private void load()
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{
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User.BindValueChanged(user => SetValue(user.NewValue?.MappingFollowerCount ?? 0), true);
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}
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}
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}
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@ -33,7 +33,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
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public MessageUserButton()
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public MessageUserButton()
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{
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{
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Content.Alpha = 0;
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Content.Alpha = 0;
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RelativeSizeAxes = Axes.Y;
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Child = new SpriteIcon
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Child = new SpriteIcon
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{
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{
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@ -22,6 +22,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
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protected ProfileHeaderButton()
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protected ProfileHeaderButton()
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{
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{
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AutoSizeAxes = Axes.X;
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AutoSizeAxes = Axes.X;
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Height = 40;
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base.Content.Add(new CircularContainer
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base.Content.Add(new CircularContainer
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{
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{
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@ -0,0 +1,51 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Overlays.Profile.Header.Components
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{
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public abstract class ProfileHeaderStatisticsButton : ProfileHeaderButton
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{
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private readonly OsuSpriteText drawableText;
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protected ProfileHeaderStatisticsButton()
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{
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Child = new FillFlowContainer
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{
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AutoSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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new SpriteIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Icon = Icon,
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FillMode = FillMode.Fit,
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Size = new Vector2(50, 14)
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},
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drawableText = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Right = 10 },
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Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold)
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}
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}
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};
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}
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protected abstract IconUsage Icon { get; }
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protected void SetValue(int value) => drawableText.Text = value.ToString("#,##0");
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}
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}
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@ -126,6 +126,9 @@ namespace osu.Game.Users
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[JsonProperty(@"follower_count")]
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[JsonProperty(@"follower_count")]
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public int FollowerCount;
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public int FollowerCount;
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[JsonProperty(@"mapping_follower_count")]
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public int MappingFollowerCount;
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[JsonProperty(@"favourite_beatmapset_count")]
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[JsonProperty(@"favourite_beatmapset_count")]
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public int FavouriteBeatmapsetCount;
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public int FavouriteBeatmapsetCount;
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