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PlayerGroup -> PlayerSettingsGroup
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parent
6e35484160
commit
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@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual
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}));
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}));
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}
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}
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private class ExampleContainer : PlayerGroup
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private class ExampleContainer : PlayerSettingsGroup
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{
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{
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protected override string Title => @"example";
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protected override string Title => @"example";
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}
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}
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@ -6,7 +6,7 @@ using osu.Game.Screens.Play.PlayerSettings;
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namespace osu.Game.Rulesets.Edit
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namespace osu.Game.Rulesets.Edit
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{
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{
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public class ToolboxGroup : PlayerGroup
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public class ToolboxGroup : PlayerSettingsGroup
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{
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{
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protected override string Title => "toolbox";
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protected override string Title => "toolbox";
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@ -26,7 +26,7 @@ namespace osu.Game.Screens.Play.HUD
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AlwaysPresent = true;
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AlwaysPresent = true;
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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Child = new FillFlowContainer<PlayerGroup>
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Child = new FillFlowContainer<PlayerSettingsGroup>
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{
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{
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Anchor = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Origin = Anchor.TopRight,
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@ -34,7 +34,7 @@ namespace osu.Game.Screens.Play.HUD
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 20),
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Spacing = new Vector2(0, 20),
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Margin = new MarginPadding { Top = 100, Right = 10 },
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Margin = new MarginPadding { Top = 100, Right = 10 },
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Children = new PlayerGroup[]
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Children = new PlayerSettingsGroup[]
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{
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{
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//CollectionSettings = new CollectionSettings(),
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//CollectionSettings = new CollectionSettings(),
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//DiscussionSettings = new DiscussionSettings(),
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//DiscussionSettings = new DiscussionSettings(),
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@ -9,7 +9,7 @@ using osu.Game.Overlays.Music;
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namespace osu.Game.Screens.Play.PlayerSettings
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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{
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public class CollectionSettings : PlayerGroup
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public class CollectionSettings : PlayerSettingsGroup
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{
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{
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protected override string Title => @"collections";
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protected override string Title => @"collections";
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@ -8,7 +8,7 @@ using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Play.PlayerSettings
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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{
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public class DiscussionSettings : PlayerGroup
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public class DiscussionSettings : PlayerSettingsGroup
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{
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{
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protected override string Title => @"discussions";
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protected override string Title => @"discussions";
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@ -9,7 +9,7 @@ using osu.Game.Graphics.Sprites;
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namespace osu.Game.Screens.Play.PlayerSettings
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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{
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public class PlaybackSettings : PlayerGroup
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public class PlaybackSettings : PlayerSettingsGroup
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{
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{
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private const int padding = 10;
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private const int padding = 10;
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@ -13,7 +13,7 @@ using OpenTK.Graphics;
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namespace osu.Game.Screens.Play.PlayerSettings
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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{
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public abstract class PlayerGroup : Container
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public abstract class PlayerSettingsGroup : Container
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{
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{
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/// <summary>
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/// <summary>
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/// The title to be displayed in the header of this group.
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/// The title to be displayed in the header of this group.
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@ -33,7 +33,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
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private Color4 buttonActiveColour;
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private Color4 buttonActiveColour;
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protected PlayerGroup()
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protected PlayerSettingsGroup()
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{
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{
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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Width = container_width;
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Width = container_width;
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@ -11,7 +11,7 @@ using osu.Game.Graphics.Sprites;
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namespace osu.Game.Screens.Play.PlayerSettings
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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{
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public class VisualSettings : PlayerGroup
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public class VisualSettings : PlayerSettingsGroup
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{
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{
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protected override string Title => "Visual settings";
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protected override string Title => "Visual settings";
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@ -756,7 +756,7 @@
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<Compile Include="Screens\Play\PlayerSettings\DiscussionSettings.cs" />
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<Compile Include="Screens\Play\PlayerSettings\DiscussionSettings.cs" />
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<Compile Include="Screens\Play\PlayerSettings\PlaybackSettings.cs" />
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<Compile Include="Screens\Play\PlayerSettings\PlaybackSettings.cs" />
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<Compile Include="Screens\Play\PlayerSettings\PlayerCheckbox.cs" />
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<Compile Include="Screens\Play\PlayerSettings\PlayerCheckbox.cs" />
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<Compile Include="Screens\Play\PlayerSettings\PlayerGroup.cs" />
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<Compile Include="Screens\Play\PlayerSettings\PlayerSettingsGroup.cs" />
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<Compile Include="Screens\Play\PlayerSettings\PlayerSliderBar.cs" />
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<Compile Include="Screens\Play\PlayerSettings\PlayerSliderBar.cs" />
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<Compile Include="Screens\Play\SkipButton.cs" />
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<Compile Include="Screens\Play\SkipButton.cs" />
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<Compile Include="Screens\Play\SongProgress.cs" />
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<Compile Include="Screens\Play\SongProgress.cs" />
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