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Fix TournamentSceneManager test

This commit is contained in:
Dean Herbert 2019-06-14 17:17:47 +09:00
parent 8da448fca7
commit a7fcec8d97
2 changed files with 7 additions and 4 deletions

View File

@ -10,7 +10,6 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Video; using osu.Framework.Graphics.Video;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Screens;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Drawings; using osu.Game.Tournament.Screens.Drawings;
using osu.Game.Tournament.Screens.Gameplay; using osu.Game.Tournament.Screens.Gameplay;
@ -27,7 +26,7 @@ using osuTK.Graphics;
namespace osu.Game.Tournament.Screens namespace osu.Game.Tournament.Screens
{ {
[Cached] [Cached]
public class TournamentSceneManager : OsuScreen public class TournamentSceneManager : CompositeDrawable
{ {
private Container screens; private Container screens;
private VideoSprite video; private VideoSprite video;
@ -37,6 +36,11 @@ namespace osu.Game.Tournament.Screens
private Container chatContainer; private Container chatContainer;
public TournamentSceneManager()
{
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(LadderInfo ladder, Storage storage) private void load(LadderInfo ladder, Storage storage)
{ {

View File

@ -3,7 +3,6 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Screens;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Cursor; using osu.Game.Graphics.Cursor;
using osu.Game.Tournament.Screens; using osu.Game.Tournament.Screens;
@ -19,7 +18,7 @@ namespace osu.Game.Tournament
Add(new OsuContextMenuContainer Add(new OsuContextMenuContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Child = new ScreenStack(new TournamentSceneManager()) { RelativeSizeAxes = Axes.Both } Child = new TournamentSceneManager()
}); });
MenuCursorContainer.Cursor.Alpha = 0; MenuCursorContainer.Cursor.Alpha = 0;