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mirror of https://github.com/ppy/osu.git synced 2024-11-11 16:27:26 +08:00

Implement MappingSubscribersButton component

This commit is contained in:
Andrei Zavatski 2021-01-21 22:02:54 +03:00
parent 966440f109
commit a7c22ebe88
4 changed files with 39 additions and 13 deletions

View File

@ -49,9 +49,12 @@ namespace osu.Game.Overlays.Profile.Header
Spacing = new Vector2(10, 0), Spacing = new Vector2(10, 0),
Children = new Drawable[] Children = new Drawable[]
{ {
new AddFriendButton new FriendsButton
{
User = { BindTarget = User }
},
new MappingSubscribersButton
{ {
RelativeSizeAxes = Axes.Y,
User = { BindTarget = User } User = { BindTarget = User }
}, },
new MessageUserButton new MessageUserButton

View File

@ -8,7 +8,7 @@ using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Header.Components namespace osu.Game.Overlays.Profile.Header.Components
{ {
public class AddFriendButton : ProfileHeaderStatisticsButton public class FriendsButton : ProfileHeaderStatisticsButton
{ {
public readonly Bindable<User> User = new Bindable<User>(); public readonly Bindable<User> User = new Bindable<User>();
@ -20,9 +20,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
private void load() private void load()
{ {
// todo: when friending/unfriending is implemented, the APIAccess.Friends list should be updated accordingly. // todo: when friending/unfriending is implemented, the APIAccess.Friends list should be updated accordingly.
User.BindValueChanged(user => updateFollowers(user.NewValue), true); User.BindValueChanged(user => SetValue(user.NewValue?.FollowerCount ?? 0), true);
} }
private void updateFollowers(User user) => SetValue(user?.FollowerCount.ToString("#,##0"));
} }
} }

View File

@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Header.Components
{
public class MappingSubscribersButton : ProfileHeaderStatisticsButton
{
public readonly Bindable<User> User = new Bindable<User>();
public override string TooltipText => "mapping subscribers";
protected override IconUsage CreateIcon() => FontAwesome.Solid.Bell;
[BackgroundDependencyLoader]
private void load()
{
User.BindValueChanged(user => SetValue(user.NewValue?.MappingFollowerCount ?? 0), true);
}
}
}

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
@ -17,13 +16,14 @@ namespace osu.Game.Overlays.Profile.Header.Components
protected ProfileHeaderStatisticsButton() protected ProfileHeaderStatisticsButton()
{ {
RelativeSizeAxes = Axes.Y;
Child = new FillFlowContainer Child = new FillFlowContainer
{ {
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.X,
Anchor = Anchor.CentreLeft, RelativeSizeAxes = Axes.Y,
Origin = Anchor.CentreLeft, Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
Padding = new MarginPadding { Right = 10 },
Children = new Drawable[] Children = new Drawable[]
{ {
new SpriteIcon new SpriteIcon
@ -38,15 +38,15 @@ namespace osu.Game.Overlays.Profile.Header.Components
{ {
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Right = 10 },
Font = OsuFont.GetFont(weight: FontWeight.Bold) Font = OsuFont.GetFont(weight: FontWeight.Bold)
} }
} }
}; };
} }
[NotNull]
protected abstract IconUsage CreateIcon(); protected abstract IconUsage CreateIcon();
protected void SetValue(string value) => drawableText.Text = value; protected void SetValue(int value) => drawableText.Text = value.ToString("#,##0");
} }
} }