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Add tooltip to ScoreComponentLabel.

This commit is contained in:
DrabWeb 2018-06-03 22:26:30 -03:00
parent db4c26e1ab
commit a7bab14b30

View File

@ -8,6 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Graphics; using osu.Game.Graphics;
@ -165,8 +166,8 @@ namespace osu.Game.Screens.Select.Leaderboards
Margin = new MarginPadding { Left = edge_margin }, Margin = new MarginPadding { Left = edge_margin },
Children = new Drawable[] Children = new Drawable[]
{ {
maxCombo = new ScoreComponentLabel(FontAwesome.fa_link, Score.MaxCombo.ToString()), maxCombo = new ScoreComponentLabel(FontAwesome.fa_link, Score.MaxCombo.ToString(), "Max Combo"),
accuracy = new ScoreComponentLabel(FontAwesome.fa_crosshairs, string.Format(Score.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", Score.Accuracy)), accuracy = new ScoreComponentLabel(FontAwesome.fa_crosshairs, string.Format(Score.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", Score.Accuracy), "Accuracy"),
}, },
}, },
}, },
@ -309,20 +310,24 @@ namespace osu.Game.Screens.Select.Leaderboards
} }
} }
private class ScoreComponentLabel : Container private class ScoreComponentLabel : Container, IHasTooltip
{ {
private const float icon_size = 20; private const float icon_size = 20;
private readonly string name;
private readonly FillFlowContainer content; private readonly FillFlowContainer content;
protected override Container<Drawable> Content => content; public override bool Contains(Vector2 screenSpacePos) => content.Contains(screenSpacePos);
public ScoreComponentLabel(FontAwesome icon, string value) public string TooltipText => name;
public ScoreComponentLabel(FontAwesome icon, string value, string name)
{ {
this.name = name;
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
Width = 60; Width = 60;
InternalChild = content = new FillFlowContainer Child = content = new FillFlowContainer
{ {
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,