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mirror of https://github.com/ppy/osu.git synced 2024-09-21 18:47:27 +08:00

Add test coverage ensuring ruleset ID is correct after bracket read

Historically, tournament client may have written incorrect `OnlineID`
values. We wanted to use `ShortName` to re-fetch the ruleset. This test
ensures this flow is working correctly.
This commit is contained in:
Dean Herbert 2022-03-31 18:31:18 +09:00
parent bc4d6a3ace
commit a7a7584d3e
2 changed files with 60 additions and 4 deletions

View File

@ -1,9 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Game.Rulesets;
using osu.Game.Tests;
@ -12,6 +16,45 @@ namespace osu.Game.Tournament.Tests.NonVisual
{
public class DataLoadTest : TournamentHostTest
{
[Test]
public void TestRulesetGetsValidOnlineID()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
{
try
{
var osu = new TestTournament(runOnLoadComplete: () =>
{
// ReSharper disable once AccessToDisposedClosure
var storage = host.Storage.GetStorageForDirectory(Path.Combine("tournaments", "default"));
using (var stream = storage.GetStream("bracket.json", FileAccess.Write, FileMode.Create))
using (var writer = new StreamWriter(stream))
{
writer.Write(@"{
""Ruleset"": {
""ShortName"": ""taiko"",
""OnlineID"": -1,
""Name"": ""osu!taiko"",
""InstantiationInfo"": ""osu.Game.Rulesets.OsuTaiko.TaikoRuleset, osu.Game.Rulesets.Taiko"",
""Available"": true
} }");
}
});
LoadTournament(host, osu);
osu.BracketLoadTask.WaitSafely();
Assert.That(osu.Dependencies.Get<IBindable<RulesetInfo>>().Value.OnlineID, Is.EqualTo(1));
}
finally
{
host.Exit();
}
}
}
[Test]
public void TestUnavailableRuleset()
{
@ -19,7 +62,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
{
try
{
var osu = new TestTournament();
var osu = new TestTournament(true);
LoadTournament(host, osu);
var storage = osu.Dependencies.Get<Storage>();
@ -35,9 +78,22 @@ namespace osu.Game.Tournament.Tests.NonVisual
public class TestTournament : TournamentGameBase
{
private readonly bool resetRuleset;
private readonly Action runOnLoadComplete;
public new Task BracketLoadTask => base.BracketLoadTask;
public TestTournament(bool resetRuleset = false, Action runOnLoadComplete = null)
{
this.resetRuleset = resetRuleset;
this.runOnLoadComplete = runOnLoadComplete;
}
protected override void LoadComplete()
{
runOnLoadComplete?.Invoke();
base.LoadComplete();
if (resetRuleset)
Ruleset.Value = new RulesetInfo(); // not available
}
}

View File

@ -64,8 +64,6 @@ namespace osu.Game.Tournament
Textures.AddStore(new TextureLoaderStore(new StorageBackedResourceStore(storage)));
dependencies.CacheAs(new StableInfo(storage));
Task.Run(readBracket);
}
private void readBracket()
@ -290,6 +288,8 @@ namespace osu.Game.Tournament
MenuCursorContainer.Cursor.Alpha = 0;
base.LoadComplete();
Task.Run(readBracket);
}
protected virtual void SaveChanges()