From a76b4418b9159ad25aaa67ec9b1ced2c7e588c46 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Nov 2024 16:55:37 +0900 Subject: [PATCH] Change some beatmap default settings to match stable - Countdown should [be off by default](https://github.com/peppy/osu-stable-reference/blob/9a0748563812b5085a0ef5f8600b997408330eab/osu!/GameplayElements/Beatmaps/Beatmap.cs#L372) - Samples match playback rate [also](https://github.com/peppy/osu-stable-reference/blob/9a0748563812b5085a0ef5f8600b997408330eab/osu!/GameplayElements/Beatmaps/Beatmap.cs#L210) --- osu.Game/Beatmaps/BeatmapInfo.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapInfo.cs b/osu.Game/Beatmaps/BeatmapInfo.cs index f1463eb632..d94c09d40f 100644 --- a/osu.Game/Beatmaps/BeatmapInfo.cs +++ b/osu.Game/Beatmaps/BeatmapInfo.cs @@ -150,7 +150,7 @@ namespace osu.Game.Beatmaps public bool EpilepsyWarning { get; set; } - public bool SamplesMatchPlaybackRate { get; set; } = true; + public bool SamplesMatchPlaybackRate { get; set; } /// /// The time at which this beatmap was last played by the local user. @@ -181,7 +181,7 @@ namespace osu.Game.Beatmaps public double? EditorTimestamp { get; set; } [Ignored] - public CountdownType Countdown { get; set; } = CountdownType.Normal; + public CountdownType Countdown { get; set; } = CountdownType.None; /// /// The number of beats to move the countdown backwards (compared to its default location).