From a73e3d9700949d85608dbeb2d00e21a920dacecc Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 8 Mar 2019 15:01:45 +0900 Subject: [PATCH] Move cursor construction to BDL --- osu.Game/Rulesets/UI/Playfield.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Rulesets/UI/Playfield.cs b/osu.Game/Rulesets/UI/Playfield.cs index 2179196d60..78d14a27e3 100644 --- a/osu.Game/Rulesets/UI/Playfield.cs +++ b/osu.Game/Rulesets/UI/Playfield.cs @@ -56,10 +56,6 @@ namespace osu.Game.Rulesets.UI RelativeSizeAxes = Axes.Both; hitObjectContainerLazy = new Lazy(CreateHitObjectContainer); - - Cursor = CreateCursor(); - if (Cursor != null) - CursorTargetContainer.Add(Cursor); } private WorkingBeatmap beatmap; @@ -68,6 +64,10 @@ namespace osu.Game.Rulesets.UI private void load(IBindable beatmap) { this.beatmap = beatmap.Value; + + Cursor = CreateCursor(); + if (Cursor != null) + CursorTargetContainer.Add(Cursor); } ///