diff --git a/README.md b/README.md
index efca075042..e09b4d86a5 100644
--- a/README.md
+++ b/README.md
@@ -5,7 +5,7 @@
# osu!
[](https://ci.appveyor.com/project/peppy/osu)
-[]()
+[](https://github.com/ppy/osu/releases/latest)
[](https://www.codefactor.io/repository/github/ppy/osu)
[](https://discord.gg/ppy)
diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj
index cce7907c6c..3e0f0cb7f6 100644
--- a/osu.Desktop/osu.Desktop.csproj
+++ b/osu.Desktop/osu.Desktop.csproj
@@ -30,7 +30,7 @@
-
+
diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/BorderPiece.cs b/osu.Game.Rulesets.Catch/Skinning/Default/BorderPiece.cs
index 7308d6b499..8d8ee49af7 100644
--- a/osu.Game.Rulesets.Catch/Skinning/Default/BorderPiece.cs
+++ b/osu.Game.Rulesets.Catch/Skinning/Default/BorderPiece.cs
@@ -29,4 +29,3 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
}
}
}
-
diff --git a/osu.Game.Rulesets.Catch/Skinning/Default/HyperBorderPiece.cs b/osu.Game.Rulesets.Catch/Skinning/Default/HyperBorderPiece.cs
index d160956a6e..c8895f32f4 100644
--- a/osu.Game.Rulesets.Catch/Skinning/Default/HyperBorderPiece.cs
+++ b/osu.Game.Rulesets.Catch/Skinning/Default/HyperBorderPiece.cs
@@ -19,4 +19,3 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
}
}
}
-
diff --git a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModConstantSpeed.cs b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModConstantSpeed.cs
new file mode 100644
index 0000000000..60363aaeef
--- /dev/null
+++ b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModConstantSpeed.cs
@@ -0,0 +1,31 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Testing;
+using osu.Game.Rulesets.Mania.Mods;
+using osu.Game.Rulesets.Mania.Objects.Drawables;
+using osu.Game.Rulesets.UI.Scrolling;
+using osu.Game.Rulesets.UI.Scrolling.Algorithms;
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Rulesets.Mania.Tests.Mods
+{
+ public class TestSceneManiaModConstantSpeed : ModTestScene
+ {
+ protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
+
+ [Test]
+ public void TestConstantScroll() => CreateModTest(new ModTestData
+ {
+ Mod = new ManiaModConstantSpeed(),
+ PassCondition = () =>
+ {
+ var hitObject = Player.ChildrenOfType().FirstOrDefault();
+ return hitObject?.Dependencies.Get().Algorithm is ConstantScrollAlgorithm;
+ }
+ });
+ }
+}
diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs
index 59c766fd84..4c729fef83 100644
--- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs
+++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs
@@ -238,6 +238,7 @@ namespace osu.Game.Rulesets.Mania
new ManiaModMirror(),
new ManiaModDifficultyAdjust(),
new ManiaModInvert(),
+ new ManiaModConstantSpeed()
};
case ModType.Automation:
diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs
new file mode 100644
index 0000000000..078394b1d8
--- /dev/null
+++ b/osu.Game.Rulesets.Mania/Mods/ManiaModConstantSpeed.cs
@@ -0,0 +1,35 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Configuration;
+using osu.Game.Rulesets.Mania.Objects;
+using osu.Game.Rulesets.Mania.UI;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.UI;
+
+namespace osu.Game.Rulesets.Mania.Mods
+{
+ public class ManiaModConstantSpeed : Mod, IApplicableToDrawableRuleset
+ {
+ public override string Name => "Constant Speed";
+
+ public override string Acronym => "CS";
+
+ public override double ScoreMultiplier => 1;
+
+ public override string Description => "No more tricky speed changes!";
+
+ public override IconUsage? Icon => FontAwesome.Solid.Equals;
+
+ public override ModType Type => ModType.Conversion;
+
+ public override bool Ranked => false;
+
+ public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset)
+ {
+ var maniaRuleset = (DrawableManiaRuleset)drawableRuleset;
+ maniaRuleset.ScrollMethod = ScrollVisualisationMethod.Constant;
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
index 941ac9816c..4ee060e91e 100644
--- a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
+++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
@@ -11,6 +12,7 @@ using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Configuration;
using osu.Game.Input.Handlers;
using osu.Game.Replays;
using osu.Game.Rulesets.Mania.Beatmaps;
@@ -49,6 +51,22 @@ namespace osu.Game.Rulesets.Mania.UI
protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config;
+ public ScrollVisualisationMethod ScrollMethod
+ {
+ get => scrollMethod;
+ set
+ {
+ if (IsLoaded)
+ throw new InvalidOperationException($"Can't alter {nameof(ScrollMethod)} after ruleset is already loaded");
+
+ scrollMethod = value;
+ }
+ }
+
+ private ScrollVisualisationMethod scrollMethod = ScrollVisualisationMethod.Sequential;
+
+ protected override ScrollVisualisationMethod VisualisationMethod => scrollMethod;
+
private readonly Bindable configDirection = new Bindable();
private readonly Bindable configTimeRange = new BindableDouble();
diff --git a/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj b/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj
index c44ed69c4d..19e36a63f1 100644
--- a/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj
+++ b/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj
@@ -69,5 +69,9 @@
osu.Game
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
index ca68369ebb..67b2298f4c 100644
--- a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
+++ b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
@@ -45,6 +45,7 @@
+
\ No newline at end of file
diff --git a/osu.Game.Tests/Mods/ModUtilsTest.cs b/osu.Game.Tests/Mods/ModUtilsTest.cs
new file mode 100644
index 0000000000..7dcaabca3d
--- /dev/null
+++ b/osu.Game.Tests/Mods/ModUtilsTest.cs
@@ -0,0 +1,160 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Linq;
+using Moq;
+using NUnit.Framework;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Osu.Mods;
+using osu.Game.Utils;
+
+namespace osu.Game.Tests.Mods
+{
+ [TestFixture]
+ public class ModUtilsTest
+ {
+ [Test]
+ public void TestModIsCompatibleByItself()
+ {
+ var mod = new Mock();
+ Assert.That(ModUtils.CheckCompatibleSet(new[] { mod.Object }));
+ }
+
+ [Test]
+ public void TestIncompatibleThroughTopLevel()
+ {
+ var mod1 = new Mock();
+ var mod2 = new Mock();
+
+ mod1.Setup(m => m.IncompatibleMods).Returns(new[] { mod2.Object.GetType() });
+
+ // Test both orderings.
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod1.Object, mod2.Object }), Is.False);
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod2.Object, mod1.Object }), Is.False);
+ }
+
+ [Test]
+ public void TestMultiModIncompatibleWithTopLevel()
+ {
+ var mod1 = new Mock();
+
+ // The nested mod.
+ var mod2 = new Mock();
+ mod2.Setup(m => m.IncompatibleMods).Returns(new[] { mod1.Object.GetType() });
+
+ var multiMod = new MultiMod(new MultiMod(mod2.Object));
+
+ // Test both orderings.
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { multiMod, mod1.Object }), Is.False);
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod1.Object, multiMod }), Is.False);
+ }
+
+ [Test]
+ public void TestTopLevelIncompatibleWithMultiMod()
+ {
+ // The nested mod.
+ var mod1 = new Mock();
+ var multiMod = new MultiMod(new MultiMod(mod1.Object));
+
+ var mod2 = new Mock();
+ mod2.Setup(m => m.IncompatibleMods).Returns(new[] { typeof(CustomMod1) });
+
+ // Test both orderings.
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { multiMod, mod2.Object }), Is.False);
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod2.Object, multiMod }), Is.False);
+ }
+
+ [Test]
+ public void TestCompatibleMods()
+ {
+ var mod1 = new Mock();
+ var mod2 = new Mock();
+
+ // Test both orderings.
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod1.Object, mod2.Object }), Is.True);
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod2.Object, mod1.Object }), Is.True);
+ }
+
+ [Test]
+ public void TestIncompatibleThroughBaseType()
+ {
+ var mod1 = new Mock();
+ var mod2 = new Mock();
+ mod2.Setup(m => m.IncompatibleMods).Returns(new[] { typeof(Mod) });
+
+ // Test both orderings.
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod1.Object, mod2.Object }), Is.False);
+ Assert.That(ModUtils.CheckCompatibleSet(new Mod[] { mod2.Object, mod1.Object }), Is.False);
+ }
+
+ [Test]
+ public void TestAllowedThroughMostDerivedType()
+ {
+ var mod = new Mock();
+ Assert.That(ModUtils.CheckAllowed(new[] { mod.Object }, new[] { mod.Object.GetType() }));
+ }
+
+ [Test]
+ public void TestNotAllowedThroughBaseType()
+ {
+ var mod = new Mock();
+ Assert.That(ModUtils.CheckAllowed(new[] { mod.Object }, new[] { typeof(Mod) }), Is.False);
+ }
+
+ private static readonly object[] invalid_mod_test_scenarios =
+ {
+ // incompatible pair.
+ new object[]
+ {
+ new Mod[] { new OsuModDoubleTime(), new OsuModHalfTime() },
+ new[] { typeof(OsuModDoubleTime), typeof(OsuModHalfTime) }
+ },
+ // incompatible pair with derived class.
+ new object[]
+ {
+ new Mod[] { new OsuModNightcore(), new OsuModHalfTime() },
+ new[] { typeof(OsuModNightcore), typeof(OsuModHalfTime) }
+ },
+ // system mod.
+ new object[]
+ {
+ new Mod[] { new OsuModDoubleTime(), new OsuModTouchDevice() },
+ new[] { typeof(OsuModTouchDevice) }
+ },
+ // multi mod.
+ new object[]
+ {
+ new Mod[] { new MultiMod(new OsuModHalfTime()), new OsuModHalfTime() },
+ new[] { typeof(MultiMod) }
+ },
+ // valid pair.
+ new object[]
+ {
+ new Mod[] { new OsuModDoubleTime(), new OsuModHardRock() },
+ null
+ }
+ };
+
+ [TestCaseSource(nameof(invalid_mod_test_scenarios))]
+ public void TestInvalidModScenarios(Mod[] inputMods, Type[] expectedInvalid)
+ {
+ bool isValid = ModUtils.CheckValidForGameplay(inputMods, out var invalid);
+
+ Assert.That(isValid, Is.EqualTo(expectedInvalid == null));
+
+ if (isValid)
+ Assert.IsNull(invalid);
+ else
+ Assert.That(invalid?.Select(t => t.GetType()), Is.EquivalentTo(expectedInvalid));
+ }
+
+ public abstract class CustomMod1 : Mod
+ {
+ }
+
+ public abstract class CustomMod2 : Mod
+ {
+ }
+ }
+}
diff --git a/osu.Game.Tests/NonVisual/OngoingOperationTrackerTest.cs b/osu.Game.Tests/NonVisual/OngoingOperationTrackerTest.cs
index eef9582af9..10216c3339 100644
--- a/osu.Game.Tests/NonVisual/OngoingOperationTrackerTest.cs
+++ b/osu.Game.Tests/NonVisual/OngoingOperationTrackerTest.cs
@@ -3,8 +3,12 @@
using System;
using NUnit.Framework;
+using osu.Framework.Allocation;
using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Screens;
using osu.Framework.Testing;
+using osu.Game.Screens;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Tests.Visual;
@@ -58,5 +62,45 @@ namespace osu.Game.Tests.NonVisual
AddStep("end operation", () => operation.Dispose());
AddAssert("operation is ended", () => !operationInProgress.Value);
}
+
+ [Test]
+ public void TestOperationDisposalAfterScreenExit()
+ {
+ TestScreenWithTracker screen = null;
+ OsuScreenStack stack;
+ IDisposable operation = null;
+
+ AddStep("create screen with tracker", () =>
+ {
+ Child = stack = new OsuScreenStack
+ {
+ RelativeSizeAxes = Axes.Both
+ };
+
+ stack.Push(screen = new TestScreenWithTracker());
+ });
+ AddUntilStep("wait for loaded", () => screen.IsLoaded);
+
+ AddStep("begin operation", () => operation = screen.OngoingOperationTracker.BeginOperation());
+ AddAssert("operation in progress", () => screen.OngoingOperationTracker.InProgress.Value);
+
+ AddStep("dispose after screen exit", () =>
+ {
+ screen.Exit();
+ operation.Dispose();
+ });
+ AddAssert("operation ended", () => !screen.OngoingOperationTracker.InProgress.Value);
+ }
+
+ private class TestScreenWithTracker : OsuScreen
+ {
+ public OngoingOperationTracker OngoingOperationTracker { get; private set; }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ InternalChild = OngoingOperationTracker = new OngoingOperationTracker();
+ }
+ }
}
}
diff --git a/osu.Game.Tests/Online/TestAPIModSerialization.cs b/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs
similarity index 99%
rename from osu.Game.Tests/Online/TestAPIModSerialization.cs
rename to osu.Game.Tests/Online/TestAPIModJsonSerialization.cs
index 5948582d77..aa6f66da81 100644
--- a/osu.Game.Tests/Online/TestAPIModSerialization.cs
+++ b/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs
@@ -16,7 +16,7 @@ using osu.Game.Rulesets.UI;
namespace osu.Game.Tests.Online
{
[TestFixture]
- public class TestAPIModSerialization
+ public class TestAPIModJsonSerialization
{
[Test]
public void TestAcronymIsPreserved()
diff --git a/osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs b/osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs
new file mode 100644
index 0000000000..4294f89397
--- /dev/null
+++ b/osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs
@@ -0,0 +1,139 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using MessagePack;
+using NUnit.Framework;
+using osu.Framework.Bindables;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Online.API;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Difficulty;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.UI;
+
+namespace osu.Game.Tests.Online
+{
+ [TestFixture]
+ public class TestAPIModMessagePackSerialization
+ {
+ [Test]
+ public void TestAcronymIsPreserved()
+ {
+ var apiMod = new APIMod(new TestMod());
+
+ var deserialized = MessagePackSerializer.Deserialize(MessagePackSerializer.Serialize(apiMod));
+
+ Assert.That(deserialized.Acronym, Is.EqualTo(apiMod.Acronym));
+ }
+
+ [Test]
+ public void TestRawSettingIsPreserved()
+ {
+ var apiMod = new APIMod(new TestMod { TestSetting = { Value = 2 } });
+
+ var deserialized = MessagePackSerializer.Deserialize(MessagePackSerializer.Serialize(apiMod));
+
+ Assert.That(deserialized.Settings, Contains.Key("test_setting").With.ContainValue(2.0));
+ }
+
+ [Test]
+ public void TestConvertedModHasCorrectSetting()
+ {
+ var apiMod = new APIMod(new TestMod { TestSetting = { Value = 2 } });
+
+ var deserialized = MessagePackSerializer.Deserialize(MessagePackSerializer.Serialize(apiMod));
+ var converted = (TestMod)deserialized.ToMod(new TestRuleset());
+
+ Assert.That(converted.TestSetting.Value, Is.EqualTo(2));
+ }
+
+ [Test]
+ public void TestDeserialiseTimeRampMod()
+ {
+ // Create the mod with values different from default.
+ var apiMod = new APIMod(new TestModTimeRamp
+ {
+ AdjustPitch = { Value = false },
+ InitialRate = { Value = 1.25 },
+ FinalRate = { Value = 0.25 }
+ });
+
+ var deserialised = MessagePackSerializer.Deserialize(MessagePackSerializer.Serialize(apiMod));
+ var converted = (TestModTimeRamp)deserialised.ToMod(new TestRuleset());
+
+ Assert.That(converted.AdjustPitch.Value, Is.EqualTo(false));
+ Assert.That(converted.InitialRate.Value, Is.EqualTo(1.25));
+ Assert.That(converted.FinalRate.Value, Is.EqualTo(0.25));
+ }
+
+ private class TestRuleset : Ruleset
+ {
+ public override IEnumerable GetModsFor(ModType type) => new Mod[]
+ {
+ new TestMod(),
+ new TestModTimeRamp(),
+ };
+
+ public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => throw new System.NotImplementedException();
+
+ public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new System.NotImplementedException();
+
+ public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new System.NotImplementedException();
+
+ public override string Description { get; } = string.Empty;
+ public override string ShortName { get; } = string.Empty;
+ }
+
+ private class TestMod : Mod
+ {
+ public override string Name => "Test Mod";
+ public override string Acronym => "TM";
+ public override double ScoreMultiplier => 1;
+
+ [SettingSource("Test")]
+ public BindableNumber TestSetting { get; } = new BindableDouble
+ {
+ MinValue = 0,
+ MaxValue = 10,
+ Default = 5,
+ Precision = 0.01,
+ };
+ }
+
+ private class TestModTimeRamp : ModTimeRamp
+ {
+ public override string Name => "Test Mod";
+ public override string Acronym => "TMTR";
+ public override double ScoreMultiplier => 1;
+
+ [SettingSource("Initial rate", "The starting speed of the track")]
+ public override BindableNumber InitialRate { get; } = new BindableDouble
+ {
+ MinValue = 1,
+ MaxValue = 2,
+ Default = 1.5,
+ Value = 1.5,
+ Precision = 0.01,
+ };
+
+ [SettingSource("Final rate", "The speed increase to ramp towards")]
+ public override BindableNumber FinalRate { get; } = new BindableDouble
+ {
+ MinValue = 0,
+ MaxValue = 1,
+ Default = 0.5,
+ Value = 0.5,
+ Precision = 0.01,
+ };
+
+ [SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
+ public override BindableBool AdjustPitch { get; } = new BindableBool
+ {
+ Default = true,
+ Value = true
+ };
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs
new file mode 100644
index 0000000000..1544f8fd35
--- /dev/null
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardSamplePlayback.cs
@@ -0,0 +1,74 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Testing;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Osu;
+using osu.Game.Storyboards;
+using osu.Game.Storyboards.Drawables;
+
+namespace osu.Game.Tests.Visual.Gameplay
+{
+ public class TestSceneStoryboardSamplePlayback : PlayerTestScene
+ {
+ private Storyboard storyboard;
+
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config)
+ {
+ config.Set(OsuSetting.ShowStoryboard, true);
+
+ storyboard = new Storyboard();
+ var backgroundLayer = storyboard.GetLayer("Background");
+ backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: -7000, volume: 20));
+ backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: -5000, volume: 20));
+ backgroundLayer.Add(new StoryboardSampleInfo("Intro/welcome.mp3", time: 0, volume: 20));
+ }
+
+ [Test]
+ public void TestStoryboardSamplesStopDuringPause()
+ {
+ checkForFirstSamplePlayback();
+
+ AddStep("player paused", () => Player.Pause());
+ AddAssert("player is currently paused", () => Player.GameplayClockContainer.IsPaused.Value);
+ AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
+
+ AddStep("player resume", () => Player.Resume());
+ AddUntilStep("any storyboard samples playing after resume", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
+ }
+
+ [Test]
+ public void TestStoryboardSamplesStopOnSkip()
+ {
+ checkForFirstSamplePlayback();
+
+ AddStep("skip intro", () => InputManager.Key(osuTK.Input.Key.Space));
+ AddAssert("all storyboard samples stopped immediately", () => allStoryboardSamples.All(sound => !sound.IsPlaying));
+
+ AddUntilStep("any storyboard samples playing after skip", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
+ }
+
+ private void checkForFirstSamplePlayback()
+ {
+ AddUntilStep("storyboard loaded", () => Player.Beatmap.Value.StoryboardLoaded);
+ AddUntilStep("any storyboard samples playing", () => allStoryboardSamples.Any(sound => sound.IsPlaying));
+ }
+
+ private IEnumerable allStoryboardSamples => Player.ChildrenOfType();
+
+ protected override bool AllowFail => false;
+
+ protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
+ protected override TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(true, false);
+
+ protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null) =>
+ new ClockBackedTestWorkingBeatmap(beatmap, storyboard ?? this.storyboard, Clock, Audio);
+ }
+}
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
index 874c1694eb..960aad10c6 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
@@ -11,8 +11,8 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
+using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics.Containers;
-using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Rulesets;
@@ -20,6 +20,7 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Tests.Beatmaps;
+using osu.Game.Users;
using osuTK;
using osuTK.Input;
@@ -241,7 +242,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
private void moveToItem(int index, Vector2? offset = null)
- => AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType>().ElementAt(index), offset));
+ => AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType().ElementAt(index), offset));
private void moveToDragger(int index, Vector2? offset = null) => AddStep($"move mouse to dragger {index}", () =>
{
@@ -252,7 +253,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void moveToDeleteButton(int index, Vector2? offset = null) => AddStep($"move mouse to delete button {index}", () =>
{
var item = playlist.ChildrenOfType>().ElementAt(index);
- InputManager.MoveMouseTo(item.ChildrenOfType().ElementAt(0), offset);
+ InputManager.MoveMouseTo(item.ChildrenOfType().ElementAt(0), offset);
});
private void assertHandleVisibility(int index, bool visible)
@@ -260,7 +261,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
() => (playlist.ChildrenOfType.PlaylistItemHandle>().ElementAt(index).Alpha > 0) == visible);
private void assertDeleteButtonVisibility(int index, bool visible)
- => AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType().ElementAt(2 + index * 2).Alpha > 0) == visible);
+ => AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType().ElementAt(2 + index * 2).Alpha > 0) == visible);
private void createPlaylist(bool allowEdit, bool allowSelection)
{
@@ -278,7 +279,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
playlist.Items.Add(new PlaylistItem
{
ID = i,
- Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
+ Beatmap =
+ {
+ Value = i % 2 == 1
+ ? new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo
+ : new BeatmapInfo
+ {
+ Metadata = new BeatmapMetadata
+ {
+ Artist = "Artist",
+ Author = new User { Username = "Creator name here" },
+ Title = "Long title used to check background colour",
+ },
+ BeatmapSet = new BeatmapSetInfo()
+ }
+ },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
RequiredMods =
{
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectOverlay.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectOverlay.cs
new file mode 100644
index 0000000000..26a0301d8a
--- /dev/null
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectOverlay.cs
@@ -0,0 +1,21 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Screens.OnlinePlay;
+
+namespace osu.Game.Tests.Visual.Multiplayer
+{
+ public class TestSceneFreeModSelectOverlay : MultiplayerTestScene
+ {
+ [SetUp]
+ public new void Setup() => Schedule(() =>
+ {
+ Child = new FreeModSelectOverlay
+ {
+ State = { Value = Visibility.Visible }
+ };
+ });
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
index 492abdd88d..01e67b1681 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
@@ -8,16 +8,16 @@ using osu.Game.Users;
using osuTK;
using System;
using System.Linq;
+using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Chat;
+using osuTK.Input;
namespace osu.Game.Tests.Visual.Online
{
- public class TestSceneStandAloneChatDisplay : OsuTestScene
+ public class TestSceneStandAloneChatDisplay : OsuManualInputManagerTestScene
{
- private readonly Channel testChannel = new Channel();
-
private readonly User admin = new User
{
Username = "HappyStick",
@@ -46,92 +46,97 @@ namespace osu.Game.Tests.Visual.Online
[Cached]
private ChannelManager channelManager = new ChannelManager();
- private readonly TestStandAloneChatDisplay chatDisplay;
- private readonly TestStandAloneChatDisplay chatDisplay2;
+ private TestStandAloneChatDisplay chatDisplay;
+ private int messageIdSequence;
+
+ private Channel testChannel;
public TestSceneStandAloneChatDisplay()
{
Add(channelManager);
-
- Add(chatDisplay = new TestStandAloneChatDisplay
- {
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- Margin = new MarginPadding(20),
- Size = new Vector2(400, 80)
- });
-
- Add(chatDisplay2 = new TestStandAloneChatDisplay(true)
- {
- Anchor = Anchor.CentreRight,
- Origin = Anchor.CentreRight,
- Margin = new MarginPadding(20),
- Size = new Vector2(400, 150)
- });
}
- protected override void LoadComplete()
+ [SetUp]
+ public void SetUp() => Schedule(() =>
{
- base.LoadComplete();
+ messageIdSequence = 0;
+ channelManager.CurrentChannel.Value = testChannel = new Channel();
- channelManager.CurrentChannel.Value = testChannel;
+ Children = new[]
+ {
+ chatDisplay = new TestStandAloneChatDisplay
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Margin = new MarginPadding(20),
+ Size = new Vector2(400, 80),
+ Channel = { Value = testChannel },
+ },
+ new TestStandAloneChatDisplay(true)
+ {
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ Margin = new MarginPadding(20),
+ Size = new Vector2(400, 150),
+ Channel = { Value = testChannel },
+ }
+ };
+ });
- chatDisplay.Channel.Value = testChannel;
- chatDisplay2.Channel.Value = testChannel;
-
- int sequence = 0;
-
- AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
+ [Test]
+ public void TestManyMessages()
+ {
+ AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = admin,
Content = "I am a wang!"
}));
- AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
+ AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = redUser,
Content = "I am team red."
}));
- AddStep("message from team red", () => testChannel.AddNewMessages(new Message(sequence++)
+ AddStep("message from team red", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = redUser,
Content = "I plan to win!"
}));
- AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(sequence++)
+ AddStep("message from team blue", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = blueUser,
Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
}));
- AddStep("message from admin", () => testChannel.AddNewMessages(new Message(sequence++)
+ AddStep("message from admin", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = admin,
Content = "Okay okay, calm down guys. Let's do this!"
}));
- AddStep("message from long username", () => testChannel.AddNewMessages(new Message(sequence++)
+ AddStep("message from long username", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = longUsernameUser,
Content = "Hi guys, my new username is lit!"
}));
- AddStep("message with new date", () => testChannel.AddNewMessages(new Message(sequence++)
+ AddStep("message with new date", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = longUsernameUser,
Content = "Message from the future!",
Timestamp = DateTimeOffset.Now
}));
- AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
+ checkScrolledToBottom();
const int messages_per_call = 10;
AddRepeatStep("add many messages", () =>
{
for (int i = 0; i < messages_per_call; i++)
{
- testChannel.AddNewMessages(new Message(sequence++)
+ testChannel.AddNewMessages(new Message(messageIdSequence++)
{
Sender = longUsernameUser,
Content = "Many messages! " + Guid.NewGuid(),
@@ -153,9 +158,133 @@ namespace osu.Game.Tests.Visual.Online
return true;
});
- AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
+ checkScrolledToBottom();
}
+ ///
+ /// Tests that when a message gets wrapped by the chat display getting contracted while scrolled to bottom, the chat will still keep scrolling down.
+ ///
+ [Test]
+ public void TestMessageWrappingKeepsAutoScrolling()
+ {
+ fillChat();
+
+ // send message with short words for text wrapping to occur when contracting chat.
+ sendMessage();
+
+ AddStep("contract chat", () => chatDisplay.Width -= 100);
+ checkScrolledToBottom();
+
+ AddStep("send another message", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
+ {
+ Sender = admin,
+ Content = "As we were saying...",
+ }));
+
+ checkScrolledToBottom();
+ }
+
+ [Test]
+ public void TestUserScrollOverride()
+ {
+ fillChat();
+
+ sendMessage();
+ checkScrolledToBottom();
+
+ AddStep("User scroll up", () =>
+ {
+ InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
+ InputManager.PressButton(MouseButton.Left);
+ InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre + new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
+ InputManager.ReleaseButton(MouseButton.Left);
+ });
+
+ checkNotScrolledToBottom();
+ sendMessage();
+ checkNotScrolledToBottom();
+
+ AddRepeatStep("User scroll to bottom", () =>
+ {
+ InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
+ InputManager.PressButton(MouseButton.Left);
+ InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre - new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
+ InputManager.ReleaseButton(MouseButton.Left);
+ }, 5);
+
+ checkScrolledToBottom();
+ sendMessage();
+ checkScrolledToBottom();
+ }
+
+ [Test]
+ public void TestLocalEchoMessageResetsScroll()
+ {
+ fillChat();
+
+ sendMessage();
+ checkScrolledToBottom();
+
+ AddStep("User scroll up", () =>
+ {
+ InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre);
+ InputManager.PressButton(MouseButton.Left);
+ InputManager.MoveMouseTo(chatDisplay.ScreenSpaceDrawQuad.Centre + new Vector2(0, chatDisplay.ScreenSpaceDrawQuad.Height));
+ InputManager.ReleaseButton(MouseButton.Left);
+ });
+
+ checkNotScrolledToBottom();
+ sendMessage();
+ checkNotScrolledToBottom();
+
+ sendLocalMessage();
+ checkScrolledToBottom();
+
+ sendMessage();
+ checkScrolledToBottom();
+ }
+
+ private void fillChat()
+ {
+ AddStep("fill chat", () =>
+ {
+ for (int i = 0; i < 10; i++)
+ {
+ testChannel.AddNewMessages(new Message(messageIdSequence++)
+ {
+ Sender = longUsernameUser,
+ Content = $"some stuff {Guid.NewGuid()}",
+ });
+ }
+ });
+
+ checkScrolledToBottom();
+ }
+
+ private void sendMessage()
+ {
+ AddStep("send lorem ipsum", () => testChannel.AddNewMessages(new Message(messageIdSequence++)
+ {
+ Sender = longUsernameUser,
+ Content = "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Fusce et bibendum velit.",
+ }));
+ }
+
+ private void sendLocalMessage()
+ {
+ AddStep("send local echo", () => testChannel.AddLocalEcho(new LocalEchoMessage
+ {
+ Sender = longUsernameUser,
+ Content = "This is a local echo message.",
+ }));
+ }
+
+ private void checkScrolledToBottom() =>
+ AddUntilStep("is scrolled to bottom", () => chatDisplay.ScrolledToBottom);
+
+ private void checkNotScrolledToBottom() =>
+ AddUntilStep("not scrolled to bottom", () => !chatDisplay.ScrolledToBottom);
+
private class TestStandAloneChatDisplay : StandAloneChatDisplay
{
public TestStandAloneChatDisplay(bool textbox = false)
@@ -165,7 +294,7 @@ namespace osu.Game.Tests.Visual.Online
protected DrawableChannel DrawableChannel => InternalChildren.OfType().First();
- protected OsuScrollContainer ScrollContainer => (OsuScrollContainer)((Container)DrawableChannel.Child).Child;
+ protected UserTrackingScrollContainer ScrollContainer => (UserTrackingScrollContainer)((Container)DrawableChannel.Child).Child;
public FillFlowContainer FillFlow => (FillFlowContainer)ScrollContainer.Child;
diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs
index 008c862cc3..618447eae2 100644
--- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs
+++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsLoungeSubScreen.cs
@@ -4,7 +4,6 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
-using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Graphics.Containers;
@@ -28,12 +27,7 @@ namespace osu.Game.Tests.Visual.Playlists
{
base.SetUpSteps();
- AddStep("push screen", () => LoadScreen(loungeScreen = new PlaylistsLoungeSubScreen
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Width = 0.5f,
- }));
+ AddStep("push screen", () => LoadScreen(loungeScreen = new PlaylistsLoungeSubScreen()));
AddUntilStep("wait for present", () => loungeScreen.IsCurrentScreen());
}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs
new file mode 100644
index 0000000000..e7fa7d9235
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModIcon.cs
@@ -0,0 +1,21 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Game.Rulesets.Osu.Mods;
+using osu.Game.Rulesets.UI;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+ public class TestSceneModIcon : OsuTestScene
+ {
+ [Test]
+ public void TestChangeModType()
+ {
+ ModIcon icon = null;
+
+ AddStep("create mod icon", () => Child = icon = new ModIcon(new OsuModDoubleTime()));
+ AddStep("change mod", () => icon.Mod = new OsuModEasy());
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
index bd4010a7f3..44605f4994 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs
@@ -8,6 +8,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
@@ -38,28 +39,7 @@ namespace osu.Game.Tests.Visual.UserInterface
}
[SetUp]
- public void SetUp() => Schedule(() =>
- {
- SelectedMods.Value = Array.Empty();
- Children = new Drawable[]
- {
- modSelect = new TestModSelectOverlay
- {
- Origin = Anchor.BottomCentre,
- Anchor = Anchor.BottomCentre,
- SelectedMods = { BindTarget = SelectedMods }
- },
-
- modDisplay = new ModDisplay
- {
- Anchor = Anchor.TopRight,
- Origin = Anchor.TopRight,
- AutoSizeAxes = Axes.Both,
- Position = new Vector2(-5, 25),
- Current = { BindTarget = modSelect.SelectedMods }
- }
- };
- });
+ public void SetUp() => Schedule(() => createDisplay(() => new TestModSelectOverlay()));
[SetUpSteps]
public void SetUpSteps()
@@ -67,6 +47,32 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("show", () => modSelect.Show());
}
+ [Test]
+ public void TestAnimationFlushOnClose()
+ {
+ changeRuleset(0);
+
+ AddStep("Select all fun mods", () =>
+ {
+ modSelect.ModSectionsContainer
+ .Single(c => c.ModType == ModType.DifficultyIncrease)
+ .SelectAll();
+ });
+
+ AddUntilStep("many mods selected", () => modDisplay.Current.Value.Count >= 5);
+
+ AddStep("trigger deselect and close overlay", () =>
+ {
+ modSelect.ModSectionsContainer
+ .Single(c => c.ModType == ModType.DifficultyIncrease)
+ .DeselectAll();
+
+ modSelect.Hide();
+ });
+
+ AddAssert("all mods deselected", () => modDisplay.Current.Value.Count == 0);
+ }
+
[Test]
public void TestOsuMods()
{
@@ -146,6 +152,46 @@ namespace osu.Game.Tests.Visual.UserInterface
});
}
+ [Test]
+ public void TestNonStacked()
+ {
+ changeRuleset(0);
+
+ AddStep("create overlay", () => createDisplay(() => new TestNonStackedModSelectOverlay()));
+
+ AddStep("show", () => modSelect.Show());
+
+ AddAssert("ensure all buttons are spread out", () => modSelect.ChildrenOfType().All(m => m.Mods.Length <= 1));
+ }
+
+ [Test]
+ public void TestChangeIsValidChangesButtonVisibility()
+ {
+ changeRuleset(0);
+
+ AddAssert("double time visible", () => modSelect.ChildrenOfType().Any(b => b.Mods.Any(m => m is OsuModDoubleTime)));
+
+ AddStep("make double time invalid", () => modSelect.IsValidMod = m => !(m is OsuModDoubleTime));
+ AddUntilStep("double time not visible", () => modSelect.ChildrenOfType().All(b => !b.Mods.Any(m => m is OsuModDoubleTime)));
+ AddAssert("nightcore still visible", () => modSelect.ChildrenOfType().Any(b => b.Mods.Any(m => m is OsuModNightcore)));
+
+ AddStep("make double time valid again", () => modSelect.IsValidMod = m => true);
+ AddUntilStep("double time visible", () => modSelect.ChildrenOfType().Any(b => b.Mods.Any(m => m is OsuModDoubleTime)));
+ AddAssert("nightcore still visible", () => modSelect.ChildrenOfType().Any(b => b.Mods.Any(m => m is OsuModNightcore)));
+ }
+
+ [Test]
+ public void TestChangeIsValidPreservesSelection()
+ {
+ changeRuleset(0);
+
+ AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() });
+ AddAssert("DT + HD selected", () => modSelect.ChildrenOfType().Count(b => b.Selected) == 2);
+
+ AddStep("make NF invalid", () => modSelect.IsValidMod = m => !(m is ModNoFail));
+ AddAssert("DT + HD still selected", () => modSelect.ChildrenOfType().Count(b => b.Selected) == 2);
+ }
+
private void testSingleMod(Mod mod)
{
selectNext(mod);
@@ -265,12 +311,37 @@ namespace osu.Game.Tests.Visual.UserInterface
private void checkLabelColor(Func getColour) => AddAssert("check label has expected colour", () => modSelect.MultiplierLabel.Colour.AverageColour == getColour());
- private class TestModSelectOverlay : ModSelectOverlay
+ private void createDisplay(Func createOverlayFunc)
+ {
+ SelectedMods.Value = Array.Empty();
+ Children = new Drawable[]
+ {
+ modSelect = createOverlayFunc().With(d =>
+ {
+ d.Origin = Anchor.BottomCentre;
+ d.Anchor = Anchor.BottomCentre;
+ d.SelectedMods.BindTarget = SelectedMods;
+ }),
+ modDisplay = new ModDisplay
+ {
+ Anchor = Anchor.TopRight,
+ Origin = Anchor.TopRight,
+ AutoSizeAxes = Axes.Both,
+ Position = new Vector2(-5, 25),
+ Current = { BindTarget = modSelect.SelectedMods }
+ }
+ };
+ }
+
+ private class TestModSelectOverlay : SoloModSelectOverlay
{
public new Bindable> SelectedMods => base.SelectedMods;
public bool AllLoaded => ModSectionsContainer.Children.All(c => c.ModIconsLoaded);
+ public new FillFlowContainer ModSectionsContainer =>
+ base.ModSectionsContainer;
+
public ModButton GetModButton(Mod mod)
{
var section = ModSectionsContainer.Children.Single(s => s.ModType == mod.Type);
@@ -283,5 +354,10 @@ namespace osu.Game.Tests.Visual.UserInterface
public new Color4 LowMultiplierColour => base.LowMultiplierColour;
public new Color4 HighMultiplierColour => base.HighMultiplierColour;
}
+
+ private class TestNonStackedModSelectOverlay : TestModSelectOverlay
+ {
+ protected override bool Stacked => false;
+ }
}
}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs
index 8614700b15..3c889bdec4 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs
@@ -151,7 +151,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddUntilStep("wait for ready", () => modSelect.State.Value == Visibility.Visible && modSelect.ButtonsLoaded);
}
- private class TestModSelectOverlay : ModSelectOverlay
+ private class TestModSelectOverlay : SoloModSelectOverlay
{
public new VisibilityContainer ModSettingsContainer => base.ModSettingsContainer;
public new TriangleButton CustomiseButton => base.CustomiseButton;
diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj
index c0c0578391..d29ed94b5f 100644
--- a/osu.Game.Tests/osu.Game.Tests.csproj
+++ b/osu.Game.Tests/osu.Game.Tests.csproj
@@ -7,6 +7,7 @@
+
WinExe
diff --git a/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs b/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs
index b8ce34b204..17506ce0f5 100644
--- a/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs
+++ b/osu.Game/Graphics/Containers/UserTrackingScrollContainer.cs
@@ -25,6 +25,8 @@ namespace osu.Game.Graphics.Containers
///
public bool UserScrolling { get; private set; }
+ public void CancelUserScroll() => UserScrolling = false;
+
public UserTrackingScrollContainer()
{
}
@@ -45,5 +47,11 @@ namespace osu.Game.Graphics.Containers
UserScrolling = false;
base.ScrollTo(value, animated, distanceDecay);
}
+
+ public new void ScrollToEnd(bool animated = true, bool allowDuringDrag = false)
+ {
+ UserScrolling = false;
+ base.ScrollToEnd(animated, allowDuringDrag);
+ }
}
}
diff --git a/osu.Game/Graphics/UserInterface/DownloadButton.cs b/osu.Game/Graphics/UserInterface/DownloadButton.cs
index 5168ff646b..7a8db158c1 100644
--- a/osu.Game/Graphics/UserInterface/DownloadButton.cs
+++ b/osu.Game/Graphics/UserInterface/DownloadButton.cs
@@ -4,54 +4,38 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
-using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Online;
using osuTK;
namespace osu.Game.Graphics.UserInterface
{
- public class DownloadButton : OsuAnimatedButton
+ public class DownloadButton : GrayButton
{
- public readonly Bindable State = new Bindable();
-
- private readonly SpriteIcon icon;
- private readonly SpriteIcon checkmark;
- private readonly Box background;
-
[Resolved]
private OsuColour colours { get; set; }
+ public readonly Bindable State = new Bindable();
+
+ private SpriteIcon checkmark;
+
public DownloadButton()
+ : base(FontAwesome.Solid.Download)
{
- Children = new Drawable[]
- {
- background = new Box
- {
- RelativeSizeAxes = Axes.Both,
- Depth = float.MaxValue
- },
- icon = new SpriteIcon
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Size = new Vector2(13),
- Icon = FontAwesome.Solid.Download,
- },
- checkmark = new SpriteIcon
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- X = 8,
- Size = Vector2.Zero,
- Icon = FontAwesome.Solid.Check,
- }
- };
}
[BackgroundDependencyLoader]
private void load()
{
+ AddInternal(checkmark = new SpriteIcon
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ X = 8,
+ Size = Vector2.Zero,
+ Icon = FontAwesome.Solid.Check,
+ });
+
State.BindValueChanged(updateState, true);
}
@@ -60,27 +44,27 @@ namespace osu.Game.Graphics.UserInterface
switch (state.NewValue)
{
case DownloadState.NotDownloaded:
- background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
- icon.MoveToX(0, 500, Easing.InOutExpo);
+ Background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
+ Icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
TooltipText = "Download";
break;
case DownloadState.Downloading:
- background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
- icon.MoveToX(0, 500, Easing.InOutExpo);
+ Background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
+ Icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
TooltipText = "Downloading...";
break;
case DownloadState.Importing:
- background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
+ Background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
TooltipText = "Importing";
break;
case DownloadState.LocallyAvailable:
- background.FadeColour(colours.Green, 500, Easing.InOutExpo);
- icon.MoveToX(-8, 500, Easing.InOutExpo);
+ Background.FadeColour(colours.Green, 500, Easing.InOutExpo);
+ Icon.MoveToX(-8, 500, Easing.InOutExpo);
checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);
break;
}
diff --git a/osu.Game/Graphics/UserInterface/GrayButton.cs b/osu.Game/Graphics/UserInterface/GrayButton.cs
new file mode 100644
index 0000000000..88c46f29e0
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/GrayButton.cs
@@ -0,0 +1,48 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osuTK;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ public class GrayButton : OsuAnimatedButton
+ {
+ protected SpriteIcon Icon { get; private set; }
+ protected Box Background { get; private set; }
+
+ private readonly IconUsage icon;
+
+ [Resolved]
+ private OsuColour colours { get; set; }
+
+ public GrayButton(IconUsage icon)
+ {
+ this.icon = icon;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ Children = new Drawable[]
+ {
+ Background = new Box
+ {
+ Colour = colours.Gray4,
+ RelativeSizeAxes = Axes.Both,
+ Depth = float.MaxValue
+ },
+ Icon = new SpriteIcon
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Size = new Vector2(13),
+ Icon = icon,
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/Nub.cs b/osu.Game/Graphics/UserInterface/Nub.cs
index 82b09e0821..18d8b880ea 100644
--- a/osu.Game/Graphics/UserInterface/Nub.cs
+++ b/osu.Game/Graphics/UserInterface/Nub.cs
@@ -42,13 +42,7 @@ namespace osu.Game.Graphics.UserInterface
},
};
- Current.ValueChanged += filled =>
- {
- if (filled.NewValue)
- fill.FadeIn(200, Easing.OutQuint);
- else
- fill.FadeTo(0.01f, 200, Easing.OutQuint); //todo: remove once we figure why containers aren't drawing at all times
- };
+ Current.ValueChanged += filled => fill.FadeTo(filled.NewValue ? 1 : 0, 200, Easing.OutQuint);
}
[BackgroundDependencyLoader]
diff --git a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs
index 6593531099..f6effa0834 100644
--- a/osu.Game/Graphics/UserInterface/OsuCheckbox.cs
+++ b/osu.Game/Graphics/UserInterface/OsuCheckbox.cs
@@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
+using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
@@ -18,6 +19,11 @@ namespace osu.Game.Graphics.UserInterface
public Color4 UncheckedColor { get; set; } = Color4.White;
public int FadeDuration { get; set; }
+ ///
+ /// Whether to play sounds when the state changes as a result of user interaction.
+ ///
+ protected virtual bool PlaySoundsOnUserChange => true;
+
public string LabelText
{
set
@@ -43,7 +49,7 @@ namespace osu.Game.Graphics.UserInterface
private SampleChannel sampleChecked;
private SampleChannel sampleUnchecked;
- public OsuCheckbox()
+ public OsuCheckbox(bool nubOnRight = true)
{
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
@@ -52,26 +58,42 @@ namespace osu.Game.Graphics.UserInterface
Children = new Drawable[]
{
- labelText = new OsuTextFlowContainer
+ labelText = new OsuTextFlowContainer(ApplyLabelParameters)
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
- Padding = new MarginPadding { Right = Nub.EXPANDED_SIZE + nub_padding }
- },
- Nub = new Nub
- {
- Anchor = Anchor.CentreRight,
- Origin = Anchor.CentreRight,
- Margin = new MarginPadding { Right = nub_padding },
},
+ Nub = new Nub(),
new HoverClickSounds()
};
+ if (nubOnRight)
+ {
+ Nub.Anchor = Anchor.CentreRight;
+ Nub.Origin = Anchor.CentreRight;
+ Nub.Margin = new MarginPadding { Right = nub_padding };
+ labelText.Padding = new MarginPadding { Right = Nub.EXPANDED_SIZE + nub_padding * 2 };
+ }
+ else
+ {
+ Nub.Anchor = Anchor.CentreLeft;
+ Nub.Origin = Anchor.CentreLeft;
+ Nub.Margin = new MarginPadding { Left = nub_padding };
+ labelText.Padding = new MarginPadding { Left = Nub.EXPANDED_SIZE + nub_padding * 2 };
+ }
+
Nub.Current.BindTo(Current);
Current.DisabledChanged += disabled => labelText.Alpha = Nub.Alpha = disabled ? 0.3f : 1;
}
+ ///
+ /// A function which can be overridden to change the parameters of the label's text.
+ ///
+ protected virtual void ApplyLabelParameters(SpriteText text)
+ {
+ }
+
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
@@ -96,10 +118,14 @@ namespace osu.Game.Graphics.UserInterface
protected override void OnUserChange(bool value)
{
base.OnUserChange(value);
- if (value)
- sampleChecked?.Play();
- else
- sampleUnchecked?.Play();
+
+ if (PlaySoundsOnUserChange)
+ {
+ if (value)
+ sampleChecked?.Play();
+ else
+ sampleUnchecked?.Play();
+ }
}
}
}
diff --git a/osu.Game/Online/API/APIMod.cs b/osu.Game/Online/API/APIMod.cs
index 69ce3825ee..bff08b0515 100644
--- a/osu.Game/Online/API/APIMod.cs
+++ b/osu.Game/Online/API/APIMod.cs
@@ -23,6 +23,7 @@ namespace osu.Game.Online.API
[JsonProperty("settings")]
[Key(1)]
+ [MessagePackFormatter(typeof(ModSettingsDictionaryFormatter))]
public Dictionary Settings { get; set; } = new Dictionary();
[JsonConstructor]
diff --git a/osu.Game/Online/API/ModSettingsDictionaryFormatter.cs b/osu.Game/Online/API/ModSettingsDictionaryFormatter.cs
new file mode 100644
index 0000000000..99e87677fa
--- /dev/null
+++ b/osu.Game/Online/API/ModSettingsDictionaryFormatter.cs
@@ -0,0 +1,67 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Buffers;
+using System.Collections.Generic;
+using System.Text;
+using MessagePack;
+using MessagePack.Formatters;
+using osu.Framework.Bindables;
+
+namespace osu.Game.Online.API
+{
+ public class ModSettingsDictionaryFormatter : IMessagePackFormatter>
+ {
+ public void Serialize(ref MessagePackWriter writer, Dictionary value, MessagePackSerializerOptions options)
+ {
+ var primitiveFormatter = PrimitiveObjectFormatter.Instance;
+
+ writer.WriteArrayHeader(value.Count);
+
+ foreach (var kvp in value)
+ {
+ var stringBytes = new ReadOnlySequence(Encoding.UTF8.GetBytes(kvp.Key));
+ writer.WriteString(in stringBytes);
+
+ switch (kvp.Value)
+ {
+ case Bindable d:
+ primitiveFormatter.Serialize(ref writer, d.Value, options);
+ break;
+
+ case Bindable i:
+ primitiveFormatter.Serialize(ref writer, i.Value, options);
+ break;
+
+ case Bindable f:
+ primitiveFormatter.Serialize(ref writer, f.Value, options);
+ break;
+
+ case Bindable b:
+ primitiveFormatter.Serialize(ref writer, b.Value, options);
+ break;
+
+ default:
+ // fall back for non-bindable cases.
+ primitiveFormatter.Serialize(ref writer, kvp.Value, options);
+ break;
+ }
+ }
+ }
+
+ public Dictionary Deserialize(ref MessagePackReader reader, MessagePackSerializerOptions options)
+ {
+ var output = new Dictionary();
+
+ int itemCount = reader.ReadArrayHeader();
+
+ for (int i = 0; i < itemCount; i++)
+ {
+ output[reader.ReadString()] =
+ PrimitiveObjectFormatter.Instance.Deserialize(ref reader, options);
+ }
+
+ return output;
+ }
+ }
+}
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index 5acd6bc73d..a00cd5e6a0 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -468,6 +468,12 @@ namespace osu.Game
private void modsChanged(ValueChangedEvent> mods)
{
updateModDefaults();
+
+ if (!ModUtils.CheckValidForGameplay(mods.NewValue, out var invalid))
+ {
+ // ensure we always have a valid set of mods.
+ SelectedMods.Value = mods.NewValue.Except(invalid).ToArray();
+ }
}
private void updateModDefaults()
diff --git a/osu.Game/Overlays/Chat/DrawableChannel.cs b/osu.Game/Overlays/Chat/DrawableChannel.cs
index 5926d11c03..86ce724390 100644
--- a/osu.Game/Overlays/Chat/DrawableChannel.cs
+++ b/osu.Game/Overlays/Chat/DrawableChannel.cs
@@ -16,6 +16,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Sprites;
+using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Chat
@@ -24,7 +25,7 @@ namespace osu.Game.Overlays.Chat
{
public readonly Channel Channel;
protected FillFlowContainer ChatLineFlow;
- private OsuScrollContainer scroll;
+ private ChannelScrollContainer scroll;
private bool scrollbarVisible = true;
@@ -56,7 +57,7 @@ namespace osu.Game.Overlays.Chat
{
RelativeSizeAxes = Axes.Both,
Masking = true,
- Child = scroll = new OsuScrollContainer
+ Child = scroll = new ChannelScrollContainer
{
ScrollbarVisible = scrollbarVisible,
RelativeSizeAxes = Axes.Both,
@@ -80,12 +81,6 @@ namespace osu.Game.Overlays.Chat
Channel.PendingMessageResolved += pendingMessageResolved;
}
- protected override void LoadComplete()
- {
- base.LoadComplete();
- scrollToEnd();
- }
-
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
@@ -113,8 +108,6 @@ namespace osu.Game.Overlays.Chat
ChatLineFlow.Clear();
}
- bool shouldScrollToEnd = scroll.IsScrolledToEnd(10) || !chatLines.Any() || newMessages.Any(m => m is LocalMessage);
-
// Add up to last Channel.MAX_HISTORY messages
var displayMessages = newMessages.Skip(Math.Max(0, newMessages.Count() - Channel.MAX_HISTORY));
@@ -153,8 +146,10 @@ namespace osu.Game.Overlays.Chat
}
}
- if (shouldScrollToEnd)
- scrollToEnd();
+ // due to the scroll adjusts from old messages removal above, a scroll-to-end must be enforced,
+ // to avoid making the container think the user has scrolled back up and unwantedly disable auto-scrolling.
+ if (newMessages.Any(m => m is LocalMessage))
+ scroll.ScrollToEnd();
});
private void pendingMessageResolved(Message existing, Message updated) => Schedule(() =>
@@ -178,8 +173,6 @@ namespace osu.Game.Overlays.Chat
private IEnumerable chatLines => ChatLineFlow.Children.OfType();
- private void scrollToEnd() => ScheduleAfterChildren(() => scroll.ScrollToEnd());
-
public class DaySeparator : Container
{
public float TextSize
@@ -243,5 +236,51 @@ namespace osu.Game.Overlays.Chat
};
}
}
+
+ ///
+ /// An with functionality to automatically scroll whenever the maximum scrollable distance increases.
+ ///
+ private class ChannelScrollContainer : UserTrackingScrollContainer
+ {
+ ///
+ /// The chat will be automatically scrolled to end if and only if
+ /// the distance between the current scroll position and the end of the scroll
+ /// is less than this value.
+ ///
+ private const float auto_scroll_leniency = 10f;
+
+ private float? lastExtent;
+
+ protected override void OnUserScroll(float value, bool animated = true, double? distanceDecay = default)
+ {
+ base.OnUserScroll(value, animated, distanceDecay);
+ lastExtent = null;
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ // If the user has scrolled to the bottom of the container, we should resume tracking new content.
+ if (UserScrolling && IsScrolledToEnd(auto_scroll_leniency))
+ CancelUserScroll();
+
+ // If the user hasn't overridden our behaviour and there has been new content added to the container, we should update our scroll position to track it.
+ bool requiresScrollUpdate = !UserScrolling && (lastExtent == null || Precision.AlmostBigger(ScrollableExtent, lastExtent.Value));
+
+ if (requiresScrollUpdate)
+ {
+ // Schedule required to allow FillFlow to be the correct size.
+ Schedule(() =>
+ {
+ if (!UserScrolling)
+ {
+ ScrollToEnd();
+ lastExtent = ScrollableExtent;
+ }
+ });
+ }
+ }
+ }
}
}
diff --git a/osu.Game/Overlays/Mods/ModSection.cs b/osu.Game/Overlays/Mods/ModSection.cs
index 573d1e5355..ecbcba7ad3 100644
--- a/osu.Game/Overlays/Mods/ModSection.cs
+++ b/osu.Game/Overlays/Mods/ModSection.cs
@@ -11,31 +11,30 @@ using System;
using System.Linq;
using System.Collections.Generic;
using System.Threading;
+using Humanizer;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Mods
{
- public abstract class ModSection : Container
+ public class ModSection : CompositeDrawable
{
- private readonly OsuSpriteText headerLabel;
+ private readonly Drawable header;
public FillFlowContainer ButtonsContainer { get; }
public Action Action;
- protected abstract Key[] ToggleKeys { get; }
- public abstract ModType ModType { get; }
- public string Header
- {
- get => headerLabel.Text;
- set => headerLabel.Text = value;
- }
+ public Key[] ToggleKeys;
+
+ public readonly ModType ModType;
public IEnumerable SelectedMods => buttons.Select(b => b.SelectedMod).Where(m => m != null);
private CancellationTokenSource modsLoadCts;
+ protected bool SelectionAnimationRunning => pendingSelectionOperations.Count > 0;
+
///
/// True when all mod icons have completed loading.
///
@@ -52,7 +51,11 @@ namespace osu.Game.Overlays.Mods
return new ModButton(m)
{
- SelectionChanged = Action,
+ SelectionChanged = mod =>
+ {
+ ModButtonStateChanged(mod);
+ Action?.Invoke(mod);
+ },
};
}).ToArray();
@@ -61,7 +64,7 @@ namespace osu.Game.Overlays.Mods
if (modContainers.Length == 0)
{
ModIconsLoaded = true;
- headerLabel.Hide();
+ header.Hide();
Hide();
return;
}
@@ -76,11 +79,15 @@ namespace osu.Game.Overlays.Mods
buttons = modContainers.OfType().ToArray();
- headerLabel.FadeIn(200);
+ header.FadeIn(200);
this.FadeIn(200);
}
}
+ protected virtual void ModButtonStateChanged(Mod mod)
+ {
+ }
+
private ModButton[] buttons = Array.Empty();
protected override bool OnKeyDown(KeyDownEvent e)
@@ -97,30 +104,75 @@ namespace osu.Game.Overlays.Mods
return base.OnKeyDown(e);
}
- public void DeselectAll() => DeselectTypes(buttons.Select(b => b.SelectedMod?.GetType()).Where(t => t != null));
+ private const double initial_multiple_selection_delay = 120;
+
+ private double selectionDelay = initial_multiple_selection_delay;
+ private double lastSelection;
+
+ private readonly Queue pendingSelectionOperations = new Queue();
+
+ protected override void Update()
+ {
+ base.Update();
+
+ if (selectionDelay == initial_multiple_selection_delay || Time.Current - lastSelection >= selectionDelay)
+ {
+ if (pendingSelectionOperations.TryDequeue(out var dequeuedAction))
+ {
+ dequeuedAction();
+
+ // each time we play an animation, we decrease the time until the next animation (to ramp the visual and audible elements).
+ selectionDelay = Math.Max(30, selectionDelay * 0.8f);
+ lastSelection = Time.Current;
+ }
+ else
+ {
+ // reset the selection delay after all animations have been completed.
+ // this will cause the next action to be immediately performed.
+ selectionDelay = initial_multiple_selection_delay;
+ }
+ }
+ }
+
+ ///
+ /// Selects all mods.
+ ///
+ public void SelectAll()
+ {
+ pendingSelectionOperations.Clear();
+
+ foreach (var button in buttons.Where(b => !b.Selected))
+ pendingSelectionOperations.Enqueue(() => button.SelectAt(0));
+ }
+
+ ///
+ /// Deselects all mods.
+ ///
+ public void DeselectAll()
+ {
+ pendingSelectionOperations.Clear();
+ DeselectTypes(buttons.Select(b => b.SelectedMod?.GetType()).Where(t => t != null));
+ }
///
/// Deselect one or more mods in this section.
///
/// The types of s which should be deselected.
- /// Set to true to bypass animations and update selections immediately.
+ /// Whether the deselection should happen immediately. Should only be used when required to ensure correct selection flow.
public void DeselectTypes(IEnumerable modTypes, bool immediate = false)
{
- int delay = 0;
-
foreach (var button in buttons)
{
- Mod selected = button.SelectedMod;
- if (selected == null) continue;
+ if (button.SelectedMod == null) continue;
foreach (var type in modTypes)
{
- if (type.IsInstanceOfType(selected))
+ if (type.IsInstanceOfType(button.SelectedMod))
{
if (immediate)
button.Deselect();
else
- Scheduler.AddDelayed(button.Deselect, delay += 50);
+ pendingSelectionOperations.Enqueue(button.Deselect);
}
}
}
@@ -130,13 +182,13 @@ namespace osu.Game.Overlays.Mods
/// Updates all buttons with the given list of selected mods.
///
/// The new list of selected mods to select.
- public void UpdateSelectedMods(IReadOnlyList newSelectedMods)
+ public void UpdateSelectedButtons(IReadOnlyList newSelectedMods)
{
foreach (var button in buttons)
- updateButtonMods(button, newSelectedMods);
+ updateButtonSelection(button, newSelectedMods);
}
- private void updateButtonMods(ModButton button, IReadOnlyList newSelectedMods)
+ private void updateButtonSelection(ModButton button, IReadOnlyList newSelectedMods)
{
foreach (var mod in newSelectedMods)
{
@@ -153,23 +205,19 @@ namespace osu.Game.Overlays.Mods
button.Deselect();
}
- protected ModSection()
+ public ModSection(ModType type)
{
+ ModType = type;
+
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
Origin = Anchor.TopCentre;
Anchor = Anchor.TopCentre;
- Children = new Drawable[]
+ InternalChildren = new[]
{
- headerLabel = new OsuSpriteText
- {
- Origin = Anchor.TopLeft,
- Anchor = Anchor.TopLeft,
- Position = new Vector2(0f, 0f),
- Font = OsuFont.GetFont(weight: FontWeight.Bold)
- },
+ header = CreateHeader(type.Humanize(LetterCasing.Title)),
ButtonsContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
@@ -185,5 +233,20 @@ namespace osu.Game.Overlays.Mods
},
};
}
+
+ protected virtual Drawable CreateHeader(string text) => new OsuSpriteText
+ {
+ Font = OsuFont.GetFont(weight: FontWeight.Bold),
+ Text = text
+ };
+
+ ///
+ /// Play out all remaining animations immediately to leave mods in a good (final) state.
+ ///
+ public void FlushAnimation()
+ {
+ while (pendingSelectionOperations.TryDequeue(out var dequeuedAction))
+ dequeuedAction();
+ }
}
}
diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs
index 1258ba719d..93fe693937 100644
--- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs
+++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs
@@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
+using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
@@ -19,30 +20,54 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
-using osu.Game.Overlays.Mods.Sections;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens;
+using osu.Game.Utils;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Overlays.Mods
{
- public class ModSelectOverlay : WaveOverlayContainer
+ public abstract class ModSelectOverlay : WaveOverlayContainer
{
- private readonly Func isValidMod;
public const float HEIGHT = 510;
protected readonly TriangleButton DeselectAllButton;
protected readonly TriangleButton CustomiseButton;
protected readonly TriangleButton CloseButton;
+ protected readonly Drawable MultiplierSection;
protected readonly OsuSpriteText MultiplierLabel;
+ protected readonly FillFlowContainer FooterContainer;
+
protected override bool BlockNonPositionalInput => false;
protected override bool DimMainContent => false;
+ ///
+ /// Whether s underneath the same instance should appear as stacked buttons.
+ ///
+ protected virtual bool Stacked => true;
+
+ [NotNull]
+ private Func isValidMod = m => true;
+
+ ///
+ /// A function that checks whether a given mod is selectable.
+ ///
+ [NotNull]
+ public Func IsValidMod
+ {
+ get => isValidMod;
+ set
+ {
+ isValidMod = value ?? throw new ArgumentNullException(nameof(value));
+ updateAvailableMods();
+ }
+ }
+
protected readonly FillFlowContainer ModSectionsContainer;
protected readonly ModSettingsContainer ModSettingsContainer;
@@ -57,14 +82,10 @@ namespace osu.Game.Overlays.Mods
private const float content_width = 0.8f;
private const float footer_button_spacing = 20;
- private readonly FillFlowContainer footerContainer;
-
private SampleChannel sampleOn, sampleOff;
- public ModSelectOverlay(Func isValidMod = null)
+ protected ModSelectOverlay()
{
- this.isValidMod = isValidMod ?? (m => true);
-
Waves.FirstWaveColour = Color4Extensions.FromHex(@"19b0e2");
Waves.SecondWaveColour = Color4Extensions.FromHex(@"2280a2");
Waves.ThirdWaveColour = Color4Extensions.FromHex(@"005774");
@@ -190,13 +211,31 @@ namespace osu.Game.Overlays.Mods
Width = content_width,
LayoutDuration = 200,
LayoutEasing = Easing.OutQuint,
- Children = new ModSection[]
+ Children = new[]
{
- new DifficultyReductionSection { Action = modButtonPressed },
- new DifficultyIncreaseSection { Action = modButtonPressed },
- new AutomationSection { Action = modButtonPressed },
- new ConversionSection { Action = modButtonPressed },
- new FunSection { Action = modButtonPressed },
+ CreateModSection(ModType.DifficultyReduction).With(s =>
+ {
+ s.ToggleKeys = new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
+ s.Action = modButtonPressed;
+ }),
+ CreateModSection(ModType.DifficultyIncrease).With(s =>
+ {
+ s.ToggleKeys = new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
+ s.Action = modButtonPressed;
+ }),
+ CreateModSection(ModType.Automation).With(s =>
+ {
+ s.ToggleKeys = new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
+ s.Action = modButtonPressed;
+ }),
+ CreateModSection(ModType.Conversion).With(s =>
+ {
+ s.Action = modButtonPressed;
+ }),
+ CreateModSection(ModType.Fun).With(s =>
+ {
+ s.Action = modButtonPressed;
+ }),
}
},
}
@@ -231,7 +270,7 @@ namespace osu.Game.Overlays.Mods
Colour = new Color4(172, 20, 116, 255),
Alpha = 0.5f,
},
- footerContainer = new FillFlowContainer
+ FooterContainer = new FillFlowContainer
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
@@ -245,7 +284,7 @@ namespace osu.Game.Overlays.Mods
Vertical = 15,
Horizontal = OsuScreen.HORIZONTAL_OVERFLOW_PADDING
},
- Children = new Drawable[]
+ Children = new[]
{
DeselectAllButton = new TriangleButton
{
@@ -272,7 +311,7 @@ namespace osu.Game.Overlays.Mods
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
},
- new FillFlowContainer
+ MultiplierSection = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(footer_button_spacing / 2, 0),
@@ -328,33 +367,25 @@ namespace osu.Game.Overlays.Mods
refreshSelectedMods();
}
- ///
- /// Deselect one or more mods.
- ///
- /// The types of s which should be deselected.
- /// Set to true to bypass animations and update selections immediately.
- private void deselectTypes(Type[] modTypes, bool immediate = false)
- {
- if (modTypes.Length == 0) return;
-
- foreach (var section in ModSectionsContainer.Children)
- section.DeselectTypes(modTypes, immediate);
- }
-
protected override void LoadComplete()
{
base.LoadComplete();
- availableMods.BindValueChanged(availableModsChanged, true);
- SelectedMods.BindValueChanged(selectedModsChanged, true);
+ availableMods.BindValueChanged(_ => updateAvailableMods(), true);
+ SelectedMods.BindValueChanged(_ => updateSelectedButtons(), true);
}
protected override void PopOut()
{
base.PopOut();
- footerContainer.MoveToX(content_width, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
- footerContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
+ foreach (var section in ModSectionsContainer)
+ {
+ section.FlushAnimation();
+ }
+
+ FooterContainer.MoveToX(content_width, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
+ FooterContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
foreach (var section in ModSectionsContainer.Children)
{
@@ -368,8 +399,8 @@ namespace osu.Game.Overlays.Mods
{
base.PopIn();
- footerContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
- footerContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
+ FooterContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
+ FooterContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
foreach (var section in ModSectionsContainer.Children)
{
@@ -400,18 +431,53 @@ namespace osu.Game.Overlays.Mods
public override bool OnPressed(GlobalAction action) => false; // handled by back button
- private void availableModsChanged(ValueChangedEvent>> mods)
+ private void updateAvailableMods()
{
- if (mods.NewValue == null) return;
+ if (availableMods?.Value == null)
+ return;
foreach (var section in ModSectionsContainer.Children)
- section.Mods = mods.NewValue[section.ModType].Where(isValidMod);
+ {
+ IEnumerable modEnumeration = availableMods.Value[section.ModType];
+
+ if (!Stacked)
+ modEnumeration = ModUtils.FlattenMods(modEnumeration);
+
+ section.Mods = modEnumeration.Select(getValidModOrNull).Where(m => m != null);
+ }
+
+ updateSelectedButtons();
}
- private void selectedModsChanged(ValueChangedEvent> mods)
+ ///
+ /// Returns a valid form of a given if possible, or null otherwise.
+ ///
+ ///
+ /// This is a recursive process during which any invalid mods are culled while preserving structures where possible.
+ ///
+ /// The to check.
+ /// A valid form of if exists, or null otherwise.
+ [CanBeNull]
+ private Mod getValidModOrNull([NotNull] Mod mod)
{
+ if (!(mod is MultiMod multi))
+ return IsValidMod(mod) ? mod : null;
+
+ var validSubset = multi.Mods.Select(getValidModOrNull).Where(m => m != null).ToArray();
+
+ if (validSubset.Length == 0)
+ return null;
+
+ return validSubset.Length == 1 ? validSubset[0] : new MultiMod(validSubset);
+ }
+
+ private void updateSelectedButtons()
+ {
+ // Enumeration below may update the bindable list.
+ var selectedMods = SelectedMods.Value.ToList();
+
foreach (var section in ModSectionsContainer.Children)
- section.UpdateSelectedMods(mods.NewValue);
+ section.UpdateSelectedButtons(selectedMods);
updateMods();
}
@@ -438,22 +504,42 @@ namespace osu.Game.Overlays.Mods
{
if (selectedMod != null)
{
- if (State.Value == Visibility.Visible) sampleOn?.Play();
+ if (State.Value == Visibility.Visible)
+ Scheduler.AddOnce(playSelectedSound);
- deselectTypes(selectedMod.IncompatibleMods, true);
+ OnModSelected(selectedMod);
if (selectedMod.RequiresConfiguration) ModSettingsContainer.Show();
}
else
{
- if (State.Value == Visibility.Visible) sampleOff?.Play();
+ if (State.Value == Visibility.Visible)
+ Scheduler.AddOnce(playDeselectedSound);
}
refreshSelectedMods();
}
+ private void playSelectedSound() => sampleOn?.Play();
+ private void playDeselectedSound() => sampleOff?.Play();
+
+ ///
+ /// Invoked when a new has been selected.
+ ///
+ /// The that has been selected.
+ protected virtual void OnModSelected(Mod mod)
+ {
+ }
+
private void refreshSelectedMods() => SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
+ ///
+ /// Creates a that groups s with the same .
+ ///
+ /// The of s in the section.
+ /// The .
+ protected virtual ModSection CreateModSection(ModType type) => new ModSection(type);
+
#region Disposal
protected override void Dispose(bool isDisposing)
diff --git a/osu.Game/Overlays/Mods/Sections/AutomationSection.cs b/osu.Game/Overlays/Mods/Sections/AutomationSection.cs
deleted file mode 100644
index a2d7fec15f..0000000000
--- a/osu.Game/Overlays/Mods/Sections/AutomationSection.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Game.Rulesets.Mods;
-using osuTK.Input;
-
-namespace osu.Game.Overlays.Mods.Sections
-{
- public class AutomationSection : ModSection
- {
- protected override Key[] ToggleKeys => new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
- public override ModType ModType => ModType.Automation;
-
- public AutomationSection()
- {
- Header = @"Automation";
- }
- }
-}
diff --git a/osu.Game/Overlays/Mods/Sections/ConversionSection.cs b/osu.Game/Overlays/Mods/Sections/ConversionSection.cs
deleted file mode 100644
index 24fd8c30dd..0000000000
--- a/osu.Game/Overlays/Mods/Sections/ConversionSection.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Game.Rulesets.Mods;
-using osuTK.Input;
-
-namespace osu.Game.Overlays.Mods.Sections
-{
- public class ConversionSection : ModSection
- {
- protected override Key[] ToggleKeys => null;
- public override ModType ModType => ModType.Conversion;
-
- public ConversionSection()
- {
- Header = @"Conversion";
- }
- }
-}
diff --git a/osu.Game/Overlays/Mods/Sections/DifficultyIncreaseSection.cs b/osu.Game/Overlays/Mods/Sections/DifficultyIncreaseSection.cs
deleted file mode 100644
index 0b7ccd1f25..0000000000
--- a/osu.Game/Overlays/Mods/Sections/DifficultyIncreaseSection.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Game.Rulesets.Mods;
-using osuTK.Input;
-
-namespace osu.Game.Overlays.Mods.Sections
-{
- public class DifficultyIncreaseSection : ModSection
- {
- protected override Key[] ToggleKeys => new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
- public override ModType ModType => ModType.DifficultyIncrease;
-
- public DifficultyIncreaseSection()
- {
- Header = @"Difficulty Increase";
- }
- }
-}
diff --git a/osu.Game/Overlays/Mods/Sections/DifficultyReductionSection.cs b/osu.Game/Overlays/Mods/Sections/DifficultyReductionSection.cs
deleted file mode 100644
index 508e92508b..0000000000
--- a/osu.Game/Overlays/Mods/Sections/DifficultyReductionSection.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Game.Rulesets.Mods;
-using osuTK.Input;
-
-namespace osu.Game.Overlays.Mods.Sections
-{
- public class DifficultyReductionSection : ModSection
- {
- protected override Key[] ToggleKeys => new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
- public override ModType ModType => ModType.DifficultyReduction;
-
- public DifficultyReductionSection()
- {
- Header = @"Difficulty Reduction";
- }
- }
-}
diff --git a/osu.Game/Overlays/Mods/Sections/FunSection.cs b/osu.Game/Overlays/Mods/Sections/FunSection.cs
deleted file mode 100644
index af1f5836b1..0000000000
--- a/osu.Game/Overlays/Mods/Sections/FunSection.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Game.Rulesets.Mods;
-using osuTK.Input;
-
-namespace osu.Game.Overlays.Mods.Sections
-{
- public class FunSection : ModSection
- {
- protected override Key[] ToggleKeys => null;
- public override ModType ModType => ModType.Fun;
-
- public FunSection()
- {
- Header = @"Fun";
- }
- }
-}
diff --git a/osu.Game/Overlays/Mods/SoloModSelectOverlay.cs b/osu.Game/Overlays/Mods/SoloModSelectOverlay.cs
new file mode 100644
index 0000000000..d039ad1f98
--- /dev/null
+++ b/osu.Game/Overlays/Mods/SoloModSelectOverlay.cs
@@ -0,0 +1,18 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Rulesets.Mods;
+
+namespace osu.Game.Overlays.Mods
+{
+ public class SoloModSelectOverlay : ModSelectOverlay
+ {
+ protected override void OnModSelected(Mod mod)
+ {
+ base.OnModSelected(mod);
+
+ foreach (var section in ModSectionsContainer.Children)
+ section.DeselectTypes(mod.IncompatibleMods, true);
+ }
+ }
+}
diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs
index 04a2e052fa..cae5da3d16 100644
--- a/osu.Game/Rulesets/UI/ModIcon.cs
+++ b/osu.Game/Rulesets/UI/ModIcon.cs
@@ -29,8 +29,6 @@ namespace osu.Game.Rulesets.UI
private const float size = 80;
- private readonly ModType type;
-
public virtual string TooltipText => showTooltip ? mod.IconTooltip : null;
private Mod mod;
@@ -42,10 +40,18 @@ namespace osu.Game.Rulesets.UI
set
{
mod = value;
- updateMod(value);
+
+ if (IsLoaded)
+ updateMod(value);
}
}
+ [Resolved]
+ private OsuColour colours { get; set; }
+
+ private Color4 backgroundColour;
+ private Color4 highlightedColour;
+
///
/// Construct a new instance.
///
@@ -56,8 +62,6 @@ namespace osu.Game.Rulesets.UI
this.mod = mod ?? throw new ArgumentNullException(nameof(mod));
this.showTooltip = showTooltip;
- type = mod.Type;
-
Size = new Vector2(size);
Children = new Drawable[]
@@ -89,6 +93,13 @@ namespace osu.Game.Rulesets.UI
Icon = FontAwesome.Solid.Question
},
};
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ Selected.BindValueChanged(_ => updateColour());
updateMod(mod);
}
@@ -102,20 +113,14 @@ namespace osu.Game.Rulesets.UI
{
modIcon.FadeOut();
modAcronym.FadeIn();
- return;
+ }
+ else
+ {
+ modIcon.FadeIn();
+ modAcronym.FadeOut();
}
- modIcon.FadeIn();
- modAcronym.FadeOut();
- }
-
- private Color4 backgroundColour;
- private Color4 highlightedColour;
-
- [BackgroundDependencyLoader]
- private void load(OsuColour colours)
- {
- switch (type)
+ switch (value.Type)
{
default:
case ModType.DifficultyIncrease:
@@ -149,12 +154,13 @@ namespace osu.Game.Rulesets.UI
modIcon.Colour = colours.Yellow;
break;
}
+
+ updateColour();
}
- protected override void LoadComplete()
+ private void updateColour()
{
- base.LoadComplete();
- Selected.BindValueChanged(selected => background.Colour = selected.NewValue ? highlightedColour : backgroundColour, true);
+ background.Colour = Selected.Value ? highlightedColour : backgroundColour;
}
}
}
diff --git a/osu.Game/Rulesets/UI/Scrolling/DrawableScrollingRuleset.cs b/osu.Game/Rulesets/UI/Scrolling/DrawableScrollingRuleset.cs
index 0955f32790..6ffdad211b 100644
--- a/osu.Game/Rulesets/UI/Scrolling/DrawableScrollingRuleset.cs
+++ b/osu.Game/Rulesets/UI/Scrolling/DrawableScrollingRuleset.cs
@@ -91,7 +91,11 @@ namespace osu.Game.Rulesets.UI.Scrolling
scrollingInfo = new LocalScrollingInfo();
scrollingInfo.Direction.BindTo(Direction);
scrollingInfo.TimeRange.BindTo(TimeRange);
+ }
+ [BackgroundDependencyLoader]
+ private void load()
+ {
switch (VisualisationMethod)
{
case ScrollVisualisationMethod.Sequential:
@@ -106,11 +110,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
scrollingInfo.Algorithm = new ConstantScrollAlgorithm();
break;
}
- }
- [BackgroundDependencyLoader]
- private void load()
- {
double lastObjectTime = Objects.LastOrDefault()?.GetEndTime() ?? double.MaxValue;
double baseBeatLength = TimingControlPoint.DEFAULT_BEAT_LENGTH;
diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs
index 0e04d1ea12..0ba202b082 100644
--- a/osu.Game/Screens/Edit/Editor.cs
+++ b/osu.Game/Screens/Edit/Editor.cs
@@ -109,7 +109,16 @@ namespace osu.Game.Screens.Edit
if (Beatmap.Value is DummyWorkingBeatmap)
{
isNewBeatmap = true;
- Beatmap.Value = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);
+
+ var newBeatmap = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);
+
+ // this is a bit haphazard, but guards against setting the lease Beatmap bindable if
+ // the editor has already been exited.
+ if (!ValidForPush)
+ return;
+
+ // this probably shouldn't be set in the asynchronous load method, but everything following relies on it.
+ Beatmap.Value = newBeatmap;
}
beatDivisor.Value = Beatmap.Value.BeatmapInfo.BeatDivisor;
diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs
index f8982582d5..23c713a2c1 100644
--- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs
+++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs
@@ -124,101 +124,111 @@ namespace osu.Game.Screens.OnlinePlay
modDisplay.Current.Value = requiredMods.ToArray();
}
- protected override Drawable CreateContent() => maskingContainer = new Container
+ protected override Drawable CreateContent()
{
- RelativeSizeAxes = Axes.X,
- Height = 50,
- Masking = true,
- CornerRadius = 10,
- Children = new Drawable[]
+ Action fontParameters = s => s.Font = OsuFont.Default.With(weight: FontWeight.SemiBold);
+
+ return maskingContainer = new Container
{
- new Box // A transparent box that forces the border to be drawn if the panel background is opaque
+ RelativeSizeAxes = Axes.X,
+ Height = 50,
+ Masking = true,
+ CornerRadius = 10,
+ Children = new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
- Alpha = 0,
- AlwaysPresent = true
- },
- new PanelBackground
- {
- RelativeSizeAxes = Axes.Both,
- Beatmap = { BindTarget = beatmap }
- },
- new FillFlowContainer
- {
- RelativeSizeAxes = Axes.Both,
- Padding = new MarginPadding { Left = 8 },
- Spacing = new Vector2(8, 0),
- Direction = FillDirection.Horizontal,
- Children = new Drawable[]
+ new Box // A transparent box that forces the border to be drawn if the panel background is opaque
{
- difficultyIconContainer = new Container
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 0,
+ AlwaysPresent = true
+ },
+ new PanelBackground
+ {
+ RelativeSizeAxes = Axes.Both,
+ Beatmap = { BindTarget = beatmap }
+ },
+ new FillFlowContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Padding = new MarginPadding { Left = 8 },
+ Spacing = new Vector2(8, 0),
+ Direction = FillDirection.Horizontal,
+ Children = new Drawable[]
{
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- AutoSizeAxes = Axes.Both,
- },
- new FillFlowContainer
- {
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Vertical,
- Children = new Drawable[]
+ difficultyIconContainer = new Container
{
- beatmapText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
- new FillFlowContainer
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ AutoSizeAxes = Axes.Both,
+ },
+ new FillFlowContainer
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Vertical,
+ Children = new Drawable[]
{
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(10f, 0),
- Children = new Drawable[]
+ beatmapText = new LinkFlowContainer(fontParameters) { AutoSizeAxes = Axes.Both },
+ new FillFlowContainer
{
- new FillFlowContainer
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(10f, 0),
+ Children = new Drawable[]
{
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(10f, 0),
- Children = new Drawable[]
+ new FillFlowContainer
{
- authorText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
- explicitContentPill = new ExplicitContentBeatmapPill
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(10f, 0),
+ Children = new Drawable[]
{
- Alpha = 0f,
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- Margin = new MarginPadding { Top = 3f },
- }
+ authorText = new LinkFlowContainer(fontParameters) { AutoSizeAxes = Axes.Both },
+ explicitContentPill = new ExplicitContentBeatmapPill
+ {
+ Alpha = 0f,
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Margin = new MarginPadding { Top = 3f },
+ }
+ },
},
- },
- new Container
- {
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- AutoSizeAxes = Axes.Both,
- Child = modDisplay = new ModDisplay
+ new Container
{
- Scale = new Vector2(0.4f),
- DisplayUnrankedText = false,
- ExpansionMode = ExpansionMode.AlwaysExpanded
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ AutoSizeAxes = Axes.Both,
+ Child = modDisplay = new ModDisplay
+ {
+ Scale = new Vector2(0.4f),
+ DisplayUnrankedText = false,
+ ExpansionMode = ExpansionMode.AlwaysExpanded
+ }
}
}
}
}
}
}
+ },
+ new FillFlowContainer
+ {
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ Direction = FillDirection.Horizontal,
+ AutoSizeAxes = Axes.Both,
+ Spacing = new Vector2(5),
+ X = -10,
+ ChildrenEnumerable = CreateButtons().Select(button => button.With(b =>
+ {
+ b.Anchor = Anchor.Centre;
+ b.Origin = Anchor.Centre;
+ }))
}
- },
- new FillFlowContainer
- {
- Anchor = Anchor.CentreRight,
- Origin = Anchor.CentreRight,
- Direction = FillDirection.Horizontal,
- AutoSizeAxes = Axes.Both,
- X = -18,
- ChildrenEnumerable = CreateButtons()
}
- }
- };
+ };
+ }
protected virtual IEnumerable CreateButtons() =>
new Drawable[]
@@ -227,14 +237,29 @@ namespace osu.Game.Screens.OnlinePlay
{
Size = new Vector2(50, 30)
},
- new IconButton
+ new PlaylistRemoveButton
{
- Icon = FontAwesome.Solid.MinusSquare,
+ Size = new Vector2(30, 30),
Alpha = allowEdit ? 1 : 0,
Action = () => RequestDeletion?.Invoke(Model),
},
};
+ public class PlaylistRemoveButton : GrayButton
+ {
+ public PlaylistRemoveButton()
+ : base(FontAwesome.Solid.MinusSquare)
+ {
+ TooltipText = "Remove from playlist";
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ Icon.Scale = new Vector2(0.8f);
+ }
+ }
+
protected override bool OnClick(ClickEvent e)
{
if (allowSelection)
@@ -318,24 +343,18 @@ namespace osu.Game.Screens.OnlinePlay
Colour = Color4.Black,
Width = 0.4f,
},
- // Piecewise-linear gradient with 3 segments to make it appear smoother
+ // Piecewise-linear gradient with 2 segments to make it appear smoother
new Box
{
RelativeSizeAxes = Axes.Both,
- Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
- Width = 0.05f,
+ Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.7f)),
+ Width = 0.4f,
},
new Box
{
RelativeSizeAxes = Axes.Both,
- Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
- Width = 0.2f,
- },
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
- Width = 0.05f,
+ Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.7f), new Color4(0, 0, 0, 0.4f)),
+ Width = 0.4f,
},
}
}
diff --git a/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs b/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs
new file mode 100644
index 0000000000..7bc226bb3f
--- /dev/null
+++ b/osu.Game/Screens/OnlinePlay/FreeModSelectOverlay.cs
@@ -0,0 +1,145 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Linq;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Graphics;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Overlays.Mods;
+using osu.Game.Rulesets.Mods;
+
+namespace osu.Game.Screens.OnlinePlay
+{
+ ///
+ /// A used for free-mod selection in online play.
+ ///
+ public class FreeModSelectOverlay : ModSelectOverlay
+ {
+ protected override bool Stacked => false;
+
+ public new Func IsValidMod
+ {
+ get => base.IsValidMod;
+ set => base.IsValidMod = m => m.HasImplementation && !m.RequiresConfiguration && !(m is ModAutoplay) && value(m);
+ }
+
+ public FreeModSelectOverlay()
+ {
+ IsValidMod = m => true;
+
+ CustomiseButton.Alpha = 0;
+ MultiplierSection.Alpha = 0;
+ DeselectAllButton.Alpha = 0;
+
+ Drawable selectAllButton;
+ Drawable deselectAllButton;
+
+ FooterContainer.AddRange(new[]
+ {
+ selectAllButton = new TriangleButton
+ {
+ Origin = Anchor.CentreLeft,
+ Anchor = Anchor.CentreLeft,
+ Width = 180,
+ Text = "Select All",
+ Action = selectAll,
+ },
+ // Unlike the base mod select overlay, this button deselects mods instantaneously.
+ deselectAllButton = new TriangleButton
+ {
+ Origin = Anchor.CentreLeft,
+ Anchor = Anchor.CentreLeft,
+ Width = 180,
+ Text = "Deselect All",
+ Action = deselectAll,
+ },
+ });
+
+ FooterContainer.SetLayoutPosition(selectAllButton, -2);
+ FooterContainer.SetLayoutPosition(deselectAllButton, -1);
+ }
+
+ private void selectAll()
+ {
+ foreach (var section in ModSectionsContainer.Children)
+ section.SelectAll();
+ }
+
+ private void deselectAll()
+ {
+ foreach (var section in ModSectionsContainer.Children)
+ section.DeselectAll();
+ }
+
+ protected override ModSection CreateModSection(ModType type) => new FreeModSection(type);
+
+ private class FreeModSection : ModSection
+ {
+ private HeaderCheckbox checkbox;
+
+ public FreeModSection(ModType type)
+ : base(type)
+ {
+ }
+
+ protected override Drawable CreateHeader(string text) => new Container
+ {
+ AutoSizeAxes = Axes.Y,
+ RelativeSizeAxes = Axes.X,
+ Child = checkbox = new HeaderCheckbox
+ {
+ LabelText = text,
+ Changed = onCheckboxChanged
+ }
+ };
+
+ private void onCheckboxChanged(bool value)
+ {
+ if (value)
+ SelectAll();
+ else
+ DeselectAll();
+ }
+
+ protected override void ModButtonStateChanged(Mod mod)
+ {
+ base.ModButtonStateChanged(mod);
+
+ if (!SelectionAnimationRunning)
+ {
+ var validButtons = ButtonsContainer.OfType().Where(b => b.Mod.HasImplementation);
+ checkbox.Current.Value = validButtons.All(b => b.Selected);
+ }
+ }
+ }
+
+ private class HeaderCheckbox : OsuCheckbox
+ {
+ public Action Changed;
+
+ protected override bool PlaySoundsOnUserChange => false;
+
+ public HeaderCheckbox()
+ : base(false)
+
+ {
+ }
+
+ protected override void ApplyLabelParameters(SpriteText text)
+ {
+ base.ApplyLabelParameters(text);
+
+ text.Font = OsuFont.GetFont(weight: FontWeight.Bold);
+ }
+
+ protected override void OnUserChange(bool value)
+ {
+ base.OnUserChange(value);
+ Changed?.Invoke(value);
+ }
+ }
+ }
+}
diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs
index ebc06d2445..930f70d087 100644
--- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs
+++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSongSelect.cs
@@ -111,7 +111,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea();
- protected override ModSelectOverlay CreateModSelectOverlay() => new ModSelectOverlay(isValidMod);
+ protected override ModSelectOverlay CreateModSelectOverlay() => new SoloModSelectOverlay { IsValidMod = isValidMod };
private bool isValidMod(Mod mod) => !(mod is ModAutoplay) && (mod as MultiMod)?.Mods.Any(mm => mm is ModAutoplay) != true;
}
diff --git a/osu.Game/Screens/OnlinePlay/OngoingOperationTracker.cs b/osu.Game/Screens/OnlinePlay/OngoingOperationTracker.cs
index b7ee84eb9e..aabeafe460 100644
--- a/osu.Game/Screens/OnlinePlay/OngoingOperationTracker.cs
+++ b/osu.Game/Screens/OnlinePlay/OngoingOperationTracker.cs
@@ -47,26 +47,21 @@ namespace osu.Game.Screens.OnlinePlay
private void endOperationWithKnownLease(LeasedBindable lease)
{
- if (lease != leasedInProgress)
- return;
-
// for extra safety, marshal the end of operation back to the update thread if necessary.
Scheduler.Add(() =>
{
- leasedInProgress?.Return();
+ if (lease != leasedInProgress)
+ return;
+
+ // UnbindAll() is purposefully used instead of Return() - the two do roughly the same thing, with one difference:
+ // the former won't throw if the lease has already been returned before.
+ // this matters because framework can unbind the lease via the internal UnbindAllBindables(), which is not always detectable
+ // (it is in the case of disposal, but not in the case of screen exit - at least not cleanly).
+ leasedInProgress?.UnbindAll();
leasedInProgress = null;
}, false);
}
- protected override void Dispose(bool isDisposing)
- {
- base.Dispose(isDisposing);
-
- // base call does an UnbindAllBindables().
- // clean up the leased reference here so that it doesn't get returned twice.
- leasedInProgress = null;
- }
-
private class OngoingOperation : IDisposable
{
private readonly OngoingOperationTracker tracker;
diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsMatchSettingsOverlay.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsMatchSettingsOverlay.cs
index 01f9920609..ced6d1c5db 100644
--- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsMatchSettingsOverlay.cs
+++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsMatchSettingsOverlay.cs
@@ -200,7 +200,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
Child = new GridContainer
{
RelativeSizeAxes = Axes.X,
- Height = 300,
+ Height = 500,
Content = new[]
{
new Drawable[]
diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs
index 1fcbed7ef7..b622f11775 100644
--- a/osu.Game/Screens/Play/Player.cs
+++ b/osu.Game/Screens/Play/Player.cs
@@ -353,7 +353,7 @@ namespace osu.Game.Screens.Play
},
skipOverlay = new SkipOverlay(DrawableRuleset.GameplayStartTime)
{
- RequestSkip = GameplayClockContainer.Skip
+ RequestSkip = performUserRequestedSkip
},
FailOverlay = new FailOverlay
{
@@ -488,6 +488,17 @@ namespace osu.Game.Screens.Play
this.Exit();
}
+ private void performUserRequestedSkip()
+ {
+ // user requested skip
+ // disable sample playback to stop currently playing samples and perform skip
+ samplePlaybackDisabled.Value = true;
+ GameplayClockContainer.Skip();
+
+ // return samplePlaybackDisabled.Value to what is defined by the beatmap's current state
+ updateSampleDisabledState();
+ }
+
private void performUserRequestedExit()
{
if (ValidForResume && HasFailed && !FailOverlay.IsPresent)
diff --git a/osu.Game/Screens/Select/MatchSongSelect.cs b/osu.Game/Screens/Select/MatchSongSelect.cs
index ed47b5d5ac..e181370cf7 100644
--- a/osu.Game/Screens/Select/MatchSongSelect.cs
+++ b/osu.Game/Screens/Select/MatchSongSelect.cs
@@ -81,7 +81,7 @@ namespace osu.Game.Screens.Select
item.RequiredMods.AddRange(Mods.Value.Select(m => m.CreateCopy()));
}
- protected override ModSelectOverlay CreateModSelectOverlay() => new ModSelectOverlay(isValidMod);
+ protected override ModSelectOverlay CreateModSelectOverlay() => new SoloModSelectOverlay { IsValidMod = isValidMod };
private bool isValidMod(Mod mod) => !(mod is ModAutoplay) && (mod as MultiMod)?.Mods.Any(mm => mm is ModAutoplay) != true;
}
diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs
index 4fca77a176..ff49dd9f7e 100644
--- a/osu.Game/Screens/Select/SongSelect.cs
+++ b/osu.Game/Screens/Select/SongSelect.cs
@@ -301,7 +301,7 @@ namespace osu.Game.Screens.Select
}
}
- protected virtual ModSelectOverlay CreateModSelectOverlay() => new ModSelectOverlay();
+ protected virtual ModSelectOverlay CreateModSelectOverlay() => new SoloModSelectOverlay();
protected virtual void ApplyFilterToCarousel(FilterCriteria criteria)
{
diff --git a/osu.Game/Skinning/PausableSkinnableSound.cs b/osu.Game/Skinning/PausableSkinnableSound.cs
index cb5234c847..e2794938ad 100644
--- a/osu.Game/Skinning/PausableSkinnableSound.cs
+++ b/osu.Game/Skinning/PausableSkinnableSound.cs
@@ -43,26 +43,28 @@ namespace osu.Game.Skinning
if (samplePlaybackDisabler != null)
{
samplePlaybackDisabled.BindTo(samplePlaybackDisabler.SamplePlaybackDisabled);
- samplePlaybackDisabled.BindValueChanged(disabled =>
+ samplePlaybackDisabled.BindValueChanged(SamplePlaybackDisabledChanged);
+ }
+ }
+
+ protected virtual void SamplePlaybackDisabledChanged(ValueChangedEvent disabled)
+ {
+ if (!RequestedPlaying) return;
+
+ // let non-looping samples that have already been started play out to completion (sounds better than abruptly cutting off).
+ if (!Looping) return;
+
+ cancelPendingStart();
+
+ if (disabled.NewValue)
+ base.Stop();
+ else
+ {
+ // schedule so we don't start playing a sample which is no longer alive.
+ scheduledStart = Schedule(() =>
{
- if (!RequestedPlaying) return;
-
- // let non-looping samples that have already been started play out to completion (sounds better than abruptly cutting off).
- if (!Looping) return;
-
- cancelPendingStart();
-
- if (disabled.NewValue)
- base.Stop();
- else
- {
- // schedule so we don't start playing a sample which is no longer alive.
- scheduledStart = Schedule(() =>
- {
- if (RequestedPlaying)
- base.Play();
- });
- }
+ if (RequestedPlaying)
+ base.Play();
});
}
}
diff --git a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs
index 218f051bf0..7b16009859 100644
--- a/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs
+++ b/osu.Game/Storyboards/Drawables/DrawableStoryboardSample.cs
@@ -42,6 +42,21 @@ namespace osu.Game.Storyboards.Drawables
}
}
+ protected override void SamplePlaybackDisabledChanged(ValueChangedEvent disabled)
+ {
+ if (!RequestedPlaying) return;
+
+ if (!Looping && disabled.NewValue)
+ {
+ // the default behaviour for sample disabling is to allow one-shot samples to play out.
+ // storyboards regularly have long running samples that can cause this behaviour to lead to unintended results.
+ // for this reason, we immediately stop such samples.
+ Stop();
+ }
+
+ base.SamplePlaybackDisabledChanged(disabled);
+ }
+
protected override void Update()
{
base.Update();
diff --git a/osu.Game/Utils/ModUtils.cs b/osu.Game/Utils/ModUtils.cs
new file mode 100644
index 0000000000..c12b5a9fd4
--- /dev/null
+++ b/osu.Game/Utils/ModUtils.cs
@@ -0,0 +1,133 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Diagnostics.CodeAnalysis;
+using System.Linq;
+using osu.Game.Rulesets.Mods;
+
+#nullable enable
+
+namespace osu.Game.Utils
+{
+ ///
+ /// A set of utilities to handle combinations.
+ ///
+ public static class ModUtils
+ {
+ ///
+ /// Checks that all s are compatible with each-other, and that all appear within a set of allowed types.
+ ///
+ ///
+ /// The allowed types must contain exact types for the respective s to be allowed.
+ ///
+ /// The s to check.
+ /// The set of allowed types.
+ /// Whether all s are compatible with each-other and appear in the set of allowed types.
+ public static bool CheckCompatibleSetAndAllowed(IEnumerable combination, IEnumerable allowedTypes)
+ {
+ // Prevent multiple-enumeration.
+ var combinationList = combination as ICollection ?? combination.ToArray();
+ return CheckCompatibleSet(combinationList, out _) && CheckAllowed(combinationList, allowedTypes);
+ }
+
+ ///
+ /// Checks that all s in a combination are compatible with each-other.
+ ///
+ /// The combination to check.
+ /// Whether all s in the combination are compatible with each-other.
+ public static bool CheckCompatibleSet(IEnumerable combination)
+ => CheckCompatibleSet(combination, out _);
+
+ ///
+ /// Checks that all s in a combination are compatible with each-other.
+ ///
+ /// The combination to check.
+ /// Any invalid mods in the set.
+ /// Whether all s in the combination are compatible with each-other.
+ public static bool CheckCompatibleSet(IEnumerable combination, [NotNullWhen(false)] out List? invalidMods)
+ {
+ combination = FlattenMods(combination).ToArray();
+ invalidMods = null;
+
+ foreach (var mod in combination)
+ {
+ foreach (var type in mod.IncompatibleMods)
+ {
+ foreach (var invalid in combination.Where(m => type.IsInstanceOfType(m)))
+ {
+ invalidMods ??= new List();
+ invalidMods.Add(invalid);
+ }
+ }
+ }
+
+ return invalidMods == null;
+ }
+
+ ///
+ /// Checks that all s in a combination appear within a set of allowed types.
+ ///
+ ///
+ /// The set of allowed types must contain exact types for the respective s to be allowed.
+ ///
+ /// The combination to check.
+ /// The set of allowed types.
+ /// Whether all s in the combination are allowed.
+ public static bool CheckAllowed(IEnumerable combination, IEnumerable allowedTypes)
+ {
+ var allowedSet = new HashSet(allowedTypes);
+
+ return combination.SelectMany(FlattenMod)
+ .All(m => allowedSet.Contains(m.GetType()));
+ }
+
+ ///
+ /// Check the provided combination of mods are valid for a local gameplay session.
+ ///
+ /// The mods to check.
+ /// Invalid mods, if any were found. Can be null if all mods were valid.
+ /// Whether the input mods were all valid. If false, will contain all invalid entries.
+ public static bool CheckValidForGameplay(IEnumerable mods, out List? invalidMods)
+ {
+ mods = mods.ToArray();
+
+ CheckCompatibleSet(mods, out invalidMods);
+
+ foreach (var mod in mods)
+ {
+ if (mod.Type == ModType.System || !mod.HasImplementation || mod is MultiMod)
+ {
+ invalidMods ??= new List();
+ invalidMods.Add(mod);
+ }
+ }
+
+ return invalidMods == null;
+ }
+
+ ///
+ /// Flattens a set of s, returning a new set with all s removed.
+ ///
+ /// The set of s to flatten.
+ /// The new set, containing all s in recursively with all s removed.
+ public static IEnumerable FlattenMods(IEnumerable mods) => mods.SelectMany(FlattenMod);
+
+ ///
+ /// Flattens a , returning a set of s in-place of any s.
+ ///
+ /// The to flatten.
+ /// A set of singular "flattened" s
+ public static IEnumerable FlattenMod(Mod mod)
+ {
+ if (mod is MultiMod multi)
+ {
+ foreach (var m in multi.Mods.SelectMany(FlattenMod))
+ yield return m;
+ }
+ else
+ yield return mod;
+ }
+ }
+}
diff --git a/osu.Game/Utils/SentryLogger.cs b/osu.Game/Utils/SentryLogger.cs
index e8e41cdbbe..be9d01cde6 100644
--- a/osu.Game/Utils/SentryLogger.cs
+++ b/osu.Game/Utils/SentryLogger.cs
@@ -23,7 +23,7 @@ namespace osu.Game.Utils
var options = new SentryOptions
{
- Dsn = new Dsn("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255"),
+ Dsn = "https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255",
Release = game.Version
};
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 1552dff17d..f866b232d8 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -20,17 +20,19 @@
-
-
-
+
+
+
+
+
-
-
+
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 48dc01f5de..22d104f2e1 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -80,6 +80,9 @@
+
+
+
@@ -89,10 +92,10 @@
-
+
-
+