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Adjust break colours to match closer to stable

This commit is contained in:
Dean Herbert 2024-06-19 22:02:10 +08:00
parent 617c1341d7
commit a718af8af5
No known key found for this signature in database
2 changed files with 4 additions and 8 deletions

View File

@ -32,12 +32,8 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
private partial class BreakVisualisation : Circle private partial class BreakVisualisation : Circle
{ {
private readonly BreakPeriod breakPeriod;
public BreakVisualisation(BreakPeriod breakPeriod) public BreakVisualisation(BreakPeriod breakPeriod)
{ {
this.breakPeriod = breakPeriod;
RelativePositionAxes = Axes.X; RelativePositionAxes = Axes.X;
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
X = (float)breakPeriod.StartTime; X = (float)breakPeriod.StartTime;
@ -45,7 +41,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) => Colour = colours.GreyCarmineLight; private void load(OsuColour colours) => Colour = colours.Gray7;
} }
} }
} }

View File

@ -45,8 +45,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
Child = new Box Child = new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colours.PurpleLight, Colour = colours.Gray5,
Alpha = 0.4f, Alpha = 0.7f,
}, },
}, },
new DragHandle(isStartHandle: true) new DragHandle(isStartHandle: true)
@ -212,7 +212,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{ {
bool active = IsHovered || IsDragged; bool active = IsHovered || IsDragged;
var colour = colours.PurpleLighter; var colour = colours.Gray8;
if (active) if (active)
colour = colour.Lighten(0.3f); colour = colour.Lighten(0.3f);