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change sprite text to text flow
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@ -54,26 +54,30 @@ namespace osu.Game.Overlays.Wiki
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[Resolved]
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private OverlayScrollContainer scrollContainer { get; set; }
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private readonly OsuSpriteText spriteText;
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private readonly MarkdownHeading target;
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private readonly OsuTextFlowContainer textFlow;
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public TocTitle(string text, MarkdownHeading target, bool subtitle = false)
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{
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this.target = target;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Child = spriteText = new OsuSpriteText
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Child = textFlow = new OsuTextFlowContainer(t =>
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{
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Text = text,
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Font = OsuFont.GetFont(size: subtitle ? 12 : 15),
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};
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t.Font = OsuFont.GetFont(size: subtitle ? 12 : 15);
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}).With(f =>
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{
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f.AddText(text);
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f.RelativeSizeAxes = Axes.X;
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f.AutoSizeAxes = Axes.Y;
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});
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Margin = new MarginPadding { Top = subtitle ? 5 : 10 };
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Padding = new MarginPadding { Left = subtitle ? 10 : 0 };
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}
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protected override IEnumerable<Drawable> EffectTargets => new Drawable[] { spriteText };
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protected override IEnumerable<Drawable> EffectTargets => new Drawable[] { textFlow };
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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