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Remove scoresLoadedOnce weirdness

This commit is contained in:
Dean Herbert 2022-01-28 22:04:34 +09:00
parent 661fec7c8a
commit a700ad3849

View File

@ -44,8 +44,6 @@ namespace osu.Game.Online.Leaderboards
private ScheduledDelegate showScoresDelegate;
private CancellationTokenSource showScoresCancellationSource;
private bool scoresLoadedOnce;
private APIRequest getScoresRequest;
private ScheduledDelegate getScoresRequestCallback;
@ -65,8 +63,6 @@ namespace osu.Game.Online.Leaderboards
{
scores = value;
scoresLoadedOnce = true;
scrollFlow?.FadeOut(fade_duration, Easing.OutQuint).Expire();
scrollFlow = null;
@ -230,10 +226,6 @@ namespace osu.Game.Online.Leaderboards
private void refetchScores()
{
// don't display any scores or placeholder until the first Scores_Set has been called.
// this avoids scope changes flickering a "no scores" placeholder before initialisation of song select is finished.
if (!scoresLoadedOnce) return;
cancelPendingWork();
PlaceholderState = PlaceholderState.Retrieving;