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Remove pointless interface class for IBeatmapModelManager
Was originally going to be used but serves no purpose any more.
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@ -32,7 +32,7 @@ namespace osu.Game.Beatmaps
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/// Handles ef-core storage of beatmaps.
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/// Handles ef-core storage of beatmaps.
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/// </summary>
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/// </summary>
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[ExcludeFromDynamicCompile]
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[ExcludeFromDynamicCompile]
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public class BeatmapModelManager : ArchiveModelManager<BeatmapSetInfo, BeatmapSetFileInfo>, IBeatmapModelManager
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public class BeatmapModelManager : ArchiveModelManager<BeatmapSetInfo, BeatmapSetFileInfo>
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{
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{
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/// <summary>
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/// <summary>
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/// Fired when a single difficulty has been hidden.
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/// Fired when a single difficulty has been hidden.
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@ -1,20 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Database;
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namespace osu.Game.Beatmaps
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{
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public interface IBeatmapModelManager : IModelManager<BeatmapSetInfo>
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{
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/// <summary>
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/// Provide an online lookup queue component to handle populating online beatmap metadata.
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/// </summary>
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BeatmapOnlineLookupQueue OnlineLookupQueue { set; }
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/// <summary>
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/// Provide a working beatmap cache, used to invalidate entries on changes.
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/// </summary>
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IWorkingBeatmapCache WorkingBeatmapCache { set; }
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}
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}
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