mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 15:22:55 +08:00
Merge branch 'master' into master
This commit is contained in:
commit
a6ddb107cd
@ -11,7 +11,7 @@
|
|||||||
<AndroidManifestMerger>manifestmerger.jar</AndroidManifestMerger>
|
<AndroidManifestMerger>manifestmerger.jar</AndroidManifestMerger>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.510.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.513.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<AndroidManifestOverlay Include="$(MSBuildThisFileDirectory)osu.Android\Properties\AndroidManifestOverlay.xml" />
|
<AndroidManifestOverlay Include="$(MSBuildThisFileDirectory)osu.Android\Properties\AndroidManifestOverlay.xml" />
|
||||||
|
@ -17,6 +17,8 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
|||||||
private double placementStartTime;
|
private double placementStartTime;
|
||||||
private double placementEndTime;
|
private double placementEndTime;
|
||||||
|
|
||||||
|
protected override bool IsValidForPlacement => HitObject.Duration > 0;
|
||||||
|
|
||||||
public BananaShowerPlacementBlueprint()
|
public BananaShowerPlacementBlueprint()
|
||||||
{
|
{
|
||||||
InternalChild = outline = new TimeSpanOutline();
|
InternalChild = outline = new TimeSpanOutline();
|
||||||
@ -49,7 +51,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
|||||||
case PlacementState.Active:
|
case PlacementState.Active:
|
||||||
if (e.Button != MouseButton.Right) break;
|
if (e.Button != MouseButton.Right) break;
|
||||||
|
|
||||||
EndPlacement(HitObject.Duration > 0);
|
EndPlacement(true);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -24,6 +24,8 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
|||||||
|
|
||||||
private InputManager inputManager = null!;
|
private InputManager inputManager = null!;
|
||||||
|
|
||||||
|
protected override bool IsValidForPlacement => HitObject.Duration > 0;
|
||||||
|
|
||||||
public JuiceStreamPlacementBlueprint()
|
public JuiceStreamPlacementBlueprint()
|
||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
@ -70,7 +72,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
case MouseButton.Right:
|
case MouseButton.Right:
|
||||||
EndPlacement(HitObject.Duration > 0);
|
EndPlacement(true);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -25,6 +25,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private IScrollingInfo scrollingInfo { get; set; }
|
private IScrollingInfo scrollingInfo { get; set; }
|
||||||
|
|
||||||
|
protected override bool IsValidForPlacement => HitObject.Duration > 0;
|
||||||
|
|
||||||
public HoldNotePlacementBlueprint()
|
public HoldNotePlacementBlueprint()
|
||||||
: base(new HoldNote())
|
: base(new HoldNote())
|
||||||
{
|
{
|
||||||
@ -75,7 +77,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
base.OnMouseUp(e);
|
base.OnMouseUp(e);
|
||||||
EndPlacement(HitObject.Duration > 0);
|
EndPlacement(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private double originalStartTime;
|
private double originalStartTime;
|
||||||
|
@ -41,6 +41,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
[Resolved(CanBeNull = true)]
|
[Resolved(CanBeNull = true)]
|
||||||
private IDistanceSnapProvider snapProvider { get; set; }
|
private IDistanceSnapProvider snapProvider { get; set; }
|
||||||
|
|
||||||
|
protected override bool IsValidForPlacement => HitObject.Path.HasValidLength;
|
||||||
|
|
||||||
public SliderPlacementBlueprint()
|
public SliderPlacementBlueprint()
|
||||||
: base(new Slider())
|
: base(new Slider())
|
||||||
{
|
{
|
||||||
@ -150,7 +152,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
private void endCurve()
|
private void endCurve()
|
||||||
{
|
{
|
||||||
updateSlider();
|
updateSlider();
|
||||||
EndPlacement(HitObject.Path.HasValidLength);
|
EndPlacement(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
|
@ -98,6 +98,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
ComboOffset = original.ComboOffset;
|
ComboOffset = original.ComboOffset;
|
||||||
LegacyLastTickOffset = original.LegacyLastTickOffset;
|
LegacyLastTickOffset = original.LegacyLastTickOffset;
|
||||||
TickDistanceMultiplier = original.TickDistanceMultiplier;
|
TickDistanceMultiplier = original.TickDistanceMultiplier;
|
||||||
|
SliderVelocity = original.SliderVelocity;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
|
protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
|
||||||
|
@ -25,6 +25,8 @@ namespace osu.Game.Rulesets.Taiko.Edit.Blueprints
|
|||||||
|
|
||||||
private readonly IHasDuration spanPlacementObject;
|
private readonly IHasDuration spanPlacementObject;
|
||||||
|
|
||||||
|
protected override bool IsValidForPlacement => spanPlacementObject.Duration > 0;
|
||||||
|
|
||||||
public TaikoSpanPlacementBlueprint(HitObject hitObject)
|
public TaikoSpanPlacementBlueprint(HitObject hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
@ -73,7 +75,7 @@ namespace osu.Game.Rulesets.Taiko.Edit.Blueprints
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
base.OnMouseUp(e);
|
base.OnMouseUp(e);
|
||||||
EndPlacement(spanPlacementObject.Duration > 0);
|
EndPlacement(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void UpdateTimeAndPosition(SnapResult result)
|
public override void UpdateTimeAndPosition(SnapResult result)
|
||||||
|
106
osu.Game.Tests/Visual/Editing/TestScenePlacementBlueprint.cs
Normal file
106
osu.Game.Tests/Visual/Editing/TestScenePlacementBlueprint.cs
Normal file
@ -0,0 +1,106 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Screens;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Editing
|
||||||
|
{
|
||||||
|
public partial class TestScenePlacementBlueprint : EditorTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||||
|
|
||||||
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
|
||||||
|
|
||||||
|
private GlobalActionContainer globalActionContainer => this.ChildrenOfType<GlobalActionContainer>().Single();
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestCommitPlacementViaGlobalAction()
|
||||||
|
{
|
||||||
|
Playfield playfield = null!;
|
||||||
|
|
||||||
|
AddStep("select slider placement tool", () => InputManager.Key(Key.Number3));
|
||||||
|
AddStep("move mouse to top left of playfield", () =>
|
||||||
|
{
|
||||||
|
playfield = this.ChildrenOfType<Playfield>().Single();
|
||||||
|
var location = (3 * playfield.ScreenSpaceDrawQuad.TopLeft + playfield.ScreenSpaceDrawQuad.BottomRight) / 4;
|
||||||
|
InputManager.MoveMouseTo(location);
|
||||||
|
});
|
||||||
|
AddStep("begin placement", () => InputManager.Click(MouseButton.Left));
|
||||||
|
AddStep("move mouse to bottom right of playfield", () =>
|
||||||
|
{
|
||||||
|
var location = (playfield.ScreenSpaceDrawQuad.TopLeft + 3 * playfield.ScreenSpaceDrawQuad.BottomRight) / 4;
|
||||||
|
InputManager.MoveMouseTo(location);
|
||||||
|
});
|
||||||
|
AddStep("confirm via global action", () =>
|
||||||
|
{
|
||||||
|
globalActionContainer.TriggerPressed(GlobalAction.Select);
|
||||||
|
globalActionContainer.TriggerReleased(GlobalAction.Select);
|
||||||
|
});
|
||||||
|
AddAssert("slider placed", () => EditorBeatmap.HitObjects.Count, () => Is.EqualTo(1));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestAbortPlacementViaGlobalAction()
|
||||||
|
{
|
||||||
|
Playfield playfield = null!;
|
||||||
|
|
||||||
|
AddStep("select slider placement tool", () => InputManager.Key(Key.Number3));
|
||||||
|
AddStep("move mouse to top left of playfield", () =>
|
||||||
|
{
|
||||||
|
playfield = this.ChildrenOfType<Playfield>().Single();
|
||||||
|
var location = (3 * playfield.ScreenSpaceDrawQuad.TopLeft + playfield.ScreenSpaceDrawQuad.BottomRight) / 4;
|
||||||
|
InputManager.MoveMouseTo(location);
|
||||||
|
});
|
||||||
|
AddStep("begin placement", () => InputManager.Click(MouseButton.Left));
|
||||||
|
AddStep("move mouse to bottom right of playfield", () =>
|
||||||
|
{
|
||||||
|
var location = (playfield.ScreenSpaceDrawQuad.TopLeft + 3 * playfield.ScreenSpaceDrawQuad.BottomRight) / 4;
|
||||||
|
InputManager.MoveMouseTo(location);
|
||||||
|
});
|
||||||
|
AddStep("abort via global action", () =>
|
||||||
|
{
|
||||||
|
globalActionContainer.TriggerPressed(GlobalAction.Back);
|
||||||
|
globalActionContainer.TriggerReleased(GlobalAction.Back);
|
||||||
|
});
|
||||||
|
AddAssert("editor is still current", () => Editor.IsCurrentScreen());
|
||||||
|
AddAssert("slider not placed", () => EditorBeatmap.HitObjects.Count, () => Is.EqualTo(0));
|
||||||
|
AddAssert("no active placement", () => this.ChildrenOfType<ComposeBlueprintContainer>().Single().CurrentPlacement.PlacementActive,
|
||||||
|
() => Is.EqualTo(PlacementBlueprint.PlacementState.Waiting));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestCommitPlacementViaToolChange()
|
||||||
|
{
|
||||||
|
Playfield playfield = null!;
|
||||||
|
|
||||||
|
AddStep("select slider placement tool", () => InputManager.Key(Key.Number3));
|
||||||
|
AddStep("move mouse to top left of playfield", () =>
|
||||||
|
{
|
||||||
|
playfield = this.ChildrenOfType<Playfield>().Single();
|
||||||
|
var location = (3 * playfield.ScreenSpaceDrawQuad.TopLeft + playfield.ScreenSpaceDrawQuad.BottomRight) / 4;
|
||||||
|
InputManager.MoveMouseTo(location);
|
||||||
|
});
|
||||||
|
AddStep("begin placement", () => InputManager.Click(MouseButton.Left));
|
||||||
|
AddStep("move mouse to bottom right of playfield", () =>
|
||||||
|
{
|
||||||
|
var location = (playfield.ScreenSpaceDrawQuad.TopLeft + 3 * playfield.ScreenSpaceDrawQuad.BottomRight) / 4;
|
||||||
|
InputManager.MoveMouseTo(location);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("change tool to circle", () => InputManager.Key(Key.Number2));
|
||||||
|
AddAssert("slider placed", () => EditorBeatmap.HitObjects.Count, () => Is.EqualTo(1));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
|
|
||||||
@ -10,6 +11,10 @@ namespace osu.Game.Input
|
|||||||
{
|
{
|
||||||
public partial class OsuUserInputManager : UserInputManager
|
public partial class OsuUserInputManager : UserInputManager
|
||||||
{
|
{
|
||||||
|
protected override bool AllowRightClickFromLongTouch => !LocalUserPlaying.Value;
|
||||||
|
|
||||||
|
public readonly BindableBool LocalUserPlaying = new BindableBool();
|
||||||
|
|
||||||
internal OsuUserInputManager()
|
internal OsuUserInputManager()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -269,6 +269,13 @@ namespace osu.Game
|
|||||||
if (hideToolbar) Toolbar.Hide();
|
if (hideToolbar) Toolbar.Hide();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override UserInputManager CreateUserInputManager()
|
||||||
|
{
|
||||||
|
var userInputManager = base.CreateUserInputManager();
|
||||||
|
(userInputManager as OsuUserInputManager)?.LocalUserPlaying.BindTo(LocalUserPlaying);
|
||||||
|
return userInputManager;
|
||||||
|
}
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
private DependencyContainer dependencies;
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
|
||||||
|
@ -3,6 +3,8 @@
|
|||||||
|
|
||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework;
|
using osu.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -23,6 +25,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
{
|
{
|
||||||
public partial class TabletSettings : SettingsSubsection
|
public partial class TabletSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
|
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "area" });
|
||||||
|
|
||||||
public TabletAreaSelection AreaSelection { get; private set; }
|
public TabletAreaSelection AreaSelection { get; private set; }
|
||||||
|
|
||||||
private readonly ITabletHandler tabletHandler;
|
private readonly ITabletHandler tabletHandler;
|
||||||
|
@ -9,10 +9,12 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
using osu.Game.Screens.Edit.Compose;
|
using osu.Game.Screens.Edit.Compose;
|
||||||
@ -24,7 +26,7 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// A blueprint which governs the creation of a new <see cref="HitObject"/> to actualisation.
|
/// A blueprint which governs the creation of a new <see cref="HitObject"/> to actualisation.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public abstract partial class PlacementBlueprint : CompositeDrawable
|
public abstract partial class PlacementBlueprint : CompositeDrawable, IKeyBindingHandler<GlobalAction>
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether the <see cref="HitObject"/> is currently mid-placement, but has not necessarily finished being placed.
|
/// Whether the <see cref="HitObject"/> is currently mid-placement, but has not necessarily finished being placed.
|
||||||
@ -47,6 +49,15 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private IPlacementHandler placementHandler { get; set; }
|
private IPlacementHandler placementHandler { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether this blueprint is currently in a state that can be committed.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Override this with any preconditions that should be double-checked on committing.
|
||||||
|
/// If <c>false</c> is returned and a commit is attempted, the blueprint will be destroyed instead.
|
||||||
|
/// </remarks>
|
||||||
|
protected virtual bool IsValidForPlacement => true;
|
||||||
|
|
||||||
protected PlacementBlueprint(HitObject hitObject)
|
protected PlacementBlueprint(HitObject hitObject)
|
||||||
{
|
{
|
||||||
HitObject = hitObject;
|
HitObject = hitObject;
|
||||||
@ -88,7 +99,7 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
/// Signals that the placement of <see cref="HitObject"/> has finished.
|
/// Signals that the placement of <see cref="HitObject"/> has finished.
|
||||||
/// This will destroy this <see cref="PlacementBlueprint"/>, and add the HitObject.StartTime to the <see cref="Beatmap"/>.
|
/// This will destroy this <see cref="PlacementBlueprint"/>, and add the HitObject.StartTime to the <see cref="Beatmap"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="commit">Whether the object should be committed.</param>
|
/// <param name="commit">Whether the object should be committed. Note that a commit may fail if <see cref="IsValidForPlacement"/> is <c>false</c>.</param>
|
||||||
public void EndPlacement(bool commit)
|
public void EndPlacement(bool commit)
|
||||||
{
|
{
|
||||||
switch (PlacementActive)
|
switch (PlacementActive)
|
||||||
@ -102,10 +113,34 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
placementHandler.EndPlacement(HitObject, commit);
|
placementHandler.EndPlacement(HitObject, IsValidForPlacement && commit);
|
||||||
PlacementActive = PlacementState.Finished;
|
PlacementActive = PlacementState.Finished;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||||
|
{
|
||||||
|
if (PlacementActive == PlacementState.Waiting)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
switch (e.Action)
|
||||||
|
{
|
||||||
|
case GlobalAction.Select:
|
||||||
|
EndPlacement(true);
|
||||||
|
return true;
|
||||||
|
|
||||||
|
case GlobalAction.Back:
|
||||||
|
EndPlacement(false);
|
||||||
|
return true;
|
||||||
|
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Updates the time and position of this <see cref="PlacementBlueprint"/> based on the provided snap information.
|
/// Updates the time and position of this <see cref="PlacementBlueprint"/> based on the provided snap information.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -28,6 +28,8 @@ namespace osu.Game.Rulesets.UI
|
|||||||
public abstract partial class RulesetInputManager<T> : PassThroughInputManager, ICanAttachHUDPieces, IHasReplayHandler, IHasRecordingHandler
|
public abstract partial class RulesetInputManager<T> : PassThroughInputManager, ICanAttachHUDPieces, IHasReplayHandler, IHasRecordingHandler
|
||||||
where T : struct
|
where T : struct
|
||||||
{
|
{
|
||||||
|
protected override bool AllowRightClickFromLongTouch => false;
|
||||||
|
|
||||||
public readonly KeyBindingContainer<T> KeyBindingContainer;
|
public readonly KeyBindingContainer<T> KeyBindingContainer;
|
||||||
|
|
||||||
[Resolved(CanBeNull = true)]
|
[Resolved(CanBeNull = true)]
|
||||||
|
@ -317,12 +317,16 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void commitIfPlacementActive()
|
||||||
|
{
|
||||||
|
CurrentPlacement?.EndPlacement(CurrentPlacement.PlacementActive == PlacementBlueprint.PlacementState.Active);
|
||||||
|
removePlacement();
|
||||||
|
}
|
||||||
|
|
||||||
private void removePlacement()
|
private void removePlacement()
|
||||||
{
|
{
|
||||||
if (CurrentPlacement == null) return;
|
CurrentPlacement?.EndPlacement(false);
|
||||||
|
CurrentPlacement?.Expire();
|
||||||
CurrentPlacement.EndPlacement(false);
|
|
||||||
CurrentPlacement.Expire();
|
|
||||||
CurrentPlacement = null;
|
CurrentPlacement = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -342,7 +346,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
|
|
||||||
currentTool = value;
|
currentTool = value;
|
||||||
|
|
||||||
refreshTool();
|
// As per stable editor, when changing tools, we should forcefully commit any pending placement.
|
||||||
|
commitIfPlacementActive();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,6 +15,7 @@ using osuTK;
|
|||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Layout;
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play
|
namespace osu.Game.Screens.Play
|
||||||
@ -51,7 +52,7 @@ namespace osu.Game.Screens.Play
|
|||||||
if (value == values) return;
|
if (value == values) return;
|
||||||
|
|
||||||
values = value;
|
values = value;
|
||||||
graphNeedsUpdate = true;
|
layout.Invalidate();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -71,23 +72,25 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
private ScheduledDelegate scheduledCreate;
|
private ScheduledDelegate scheduledCreate;
|
||||||
|
|
||||||
private bool graphNeedsUpdate;
|
private readonly LayoutValue layout = new LayoutValue(Invalidation.DrawSize | Invalidation.DrawInfo);
|
||||||
|
|
||||||
private Vector2 previousDrawSize;
|
public SquareGraph()
|
||||||
|
{
|
||||||
|
AddLayout(layout);
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
if (graphNeedsUpdate || (values != null && DrawSize != previousDrawSize))
|
if (!layout.IsValid)
|
||||||
{
|
{
|
||||||
columns?.FadeOut(500, Easing.OutQuint).Expire();
|
columns?.FadeOut(500, Easing.OutQuint).Expire();
|
||||||
|
|
||||||
scheduledCreate?.Cancel();
|
scheduledCreate?.Cancel();
|
||||||
scheduledCreate = Scheduler.AddDelayed(RecreateGraph, 500);
|
scheduledCreate = Scheduler.AddDelayed(RecreateGraph, 500);
|
||||||
|
|
||||||
previousDrawSize = DrawSize;
|
layout.Validate();
|
||||||
graphNeedsUpdate = false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -36,7 +36,7 @@
|
|||||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||||
</PackageReference>
|
</PackageReference>
|
||||||
<PackageReference Include="Realm" Version="10.20.0" />
|
<PackageReference Include="Realm" Version="10.20.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2023.510.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2023.513.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.510.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.510.0" />
|
||||||
<PackageReference Include="Sentry" Version="3.28.1" />
|
<PackageReference Include="Sentry" Version="3.28.1" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.32.2" />
|
<PackageReference Include="SharpCompress" Version="0.32.2" />
|
||||||
|
@ -16,6 +16,6 @@
|
|||||||
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.510.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.513.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
Loading…
Reference in New Issue
Block a user