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Fix playlist total time not considering rate adjust mods
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Bartłomiej Dach 2024-06-07 07:24:55 +02:00 committed by GitHub
commit a6d0cd56b0
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6 changed files with 37 additions and 15 deletions

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@ -13,6 +13,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
using osuTK; using osuTK;
namespace osu.Game.Beatmaps.Drawables namespace osu.Game.Beatmaps.Drawables
@ -124,12 +125,8 @@ namespace osu.Game.Beatmaps.Drawables
miscFillFlowContainer.Show(); miscFillFlowContainer.Show();
double rate = 1; double rate = 1;
if (displayedContent.Mods != null) if (displayedContent.Mods != null)
{ rate = ModUtils.CalculateRateWithMods(displayedContent.Mods);
foreach (var mod in displayedContent.Mods.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);
}
double bpmAdjusted = displayedContent.BeatmapInfo.BPM * rate; double bpmAdjusted = displayedContent.BeatmapInfo.BPM * rate;

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@ -6,6 +6,7 @@ using System.Linq;
using Humanizer; using Humanizer;
using Humanizer.Localisation; using Humanizer.Localisation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Utils;
namespace osu.Game.Online.Rooms namespace osu.Game.Online.Rooms
{ {
@ -38,7 +39,21 @@ namespace osu.Game.Online.Rooms
: GetUpcomingItems(playlist).First(); : GetUpcomingItems(playlist).First();
} }
/// <summary>
/// Returns the total duration from the <see cref="PlaylistItem"/> in playlist order from the supplied <paramref name="playlist"/>,
/// </summary>
public static string GetTotalDuration(this BindableList<PlaylistItem> playlist) => public static string GetTotalDuration(this BindableList<PlaylistItem> playlist) =>
playlist.Select(p => p.Beatmap.Length).Sum().Milliseconds().Humanize(minUnit: TimeUnit.Second, maxUnit: TimeUnit.Hour, precision: 2); playlist.Select(p =>
{
double rate = 1;
if (p.RequiredMods.Length > 0)
{
var ruleset = p.Beatmap.Ruleset.CreateInstance();
rate = ModUtils.CalculateRateWithMods(p.RequiredMods.Select(mod => mod.ToMod(ruleset)));
}
return p.Beatmap.Length / rate;
}).Sum().Milliseconds().Humanize(minUnit: TimeUnit.Second, maxUnit: TimeUnit.Hour, precision: 2);
} }
} }

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@ -165,9 +165,7 @@ namespace osu.Game.Overlays.Mods
starRatingDisplay.FinishTransforms(true); starRatingDisplay.FinishTransforms(true);
}); });
double rate = 1; double rate = ModUtils.CalculateRateWithMods(Mods.Value);
foreach (var mod in Mods.Value.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);
bpmDisplay.Current.Value = FormatUtils.RoundBPM(BeatmapInfo.Value.BPM, rate); bpmDisplay.Current.Value = FormatUtils.RoundBPM(BeatmapInfo.Value.BPM, rate);

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@ -402,9 +402,7 @@ namespace osu.Game.Screens.Select
return; return;
// this doesn't consider mods which apply variable rates, yet. // this doesn't consider mods which apply variable rates, yet.
double rate = 1; double rate = ModUtils.CalculateRateWithMods(mods.Value);
foreach (var mod in mods.Value.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);
int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate); int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate);
int bpmMin = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMinimum, rate); int bpmMin = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMinimum, rate);

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@ -27,6 +27,7 @@ using osu.Game.Configuration;
using osu.Game.Resources.Localisation.Web; using osu.Game.Resources.Localisation.Web;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Overlays.Mods; using osu.Game.Overlays.Mods;
using osu.Game.Utils;
namespace osu.Game.Screens.Select.Details namespace osu.Game.Screens.Select.Details
{ {
@ -179,9 +180,7 @@ namespace osu.Game.Screens.Select.Details
if (Ruleset.Value != null) if (Ruleset.Value != null)
{ {
double rate = 1; double rate = ModUtils.CalculateRateWithMods(mods.Value);
foreach (var mod in mods.Value.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);
adjustedDifficulty = Ruleset.Value.CreateInstance().GetRateAdjustedDisplayDifficulty(originalDifficulty, rate); adjustedDifficulty = Ruleset.Value.CreateInstance().GetRateAdjustedDisplayDifficulty(originalDifficulty, rate);

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@ -276,5 +276,20 @@ namespace osu.Game.Utils
return scoreMultiplier.ToLocalisableString("0.00x"); return scoreMultiplier.ToLocalisableString("0.00x");
} }
/// <summary>
/// Calculate the rate for the song with the selected mods.
/// </summary>
/// <param name="mods">The list of selected mods.</param>
/// <returns>The rate with mods.</returns>
public static double CalculateRateWithMods(IEnumerable<Mod> mods)
{
double rate = 1;
foreach (var mod in mods.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);
return rate;
}
} }
} }