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Merge pull request #28399 from matheus-cesquim/total-playlist-duration-not-considering-altered-song-durations-from-speed-changing-mods-#28398
Fix playlist total time not considering rate adjust mods
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commit
a6d0cd56b0
@ -13,6 +13,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Utils;
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using osuTK;
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using osuTK;
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namespace osu.Game.Beatmaps.Drawables
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namespace osu.Game.Beatmaps.Drawables
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@ -124,12 +125,8 @@ namespace osu.Game.Beatmaps.Drawables
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miscFillFlowContainer.Show();
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miscFillFlowContainer.Show();
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double rate = 1;
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double rate = 1;
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if (displayedContent.Mods != null)
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if (displayedContent.Mods != null)
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{
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rate = ModUtils.CalculateRateWithMods(displayedContent.Mods);
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foreach (var mod in displayedContent.Mods.OfType<IApplicableToRate>())
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rate = mod.ApplyToRate(0, rate);
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}
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double bpmAdjusted = displayedContent.BeatmapInfo.BPM * rate;
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double bpmAdjusted = displayedContent.BeatmapInfo.BPM * rate;
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@ -6,6 +6,7 @@ using System.Linq;
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using Humanizer;
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using Humanizer;
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using Humanizer.Localisation;
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using Humanizer.Localisation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Game.Utils;
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namespace osu.Game.Online.Rooms
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namespace osu.Game.Online.Rooms
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{
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{
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@ -38,7 +39,21 @@ namespace osu.Game.Online.Rooms
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: GetUpcomingItems(playlist).First();
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: GetUpcomingItems(playlist).First();
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}
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}
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/// <summary>
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/// Returns the total duration from the <see cref="PlaylistItem"/> in playlist order from the supplied <paramref name="playlist"/>,
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/// </summary>
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public static string GetTotalDuration(this BindableList<PlaylistItem> playlist) =>
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public static string GetTotalDuration(this BindableList<PlaylistItem> playlist) =>
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playlist.Select(p => p.Beatmap.Length).Sum().Milliseconds().Humanize(minUnit: TimeUnit.Second, maxUnit: TimeUnit.Hour, precision: 2);
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playlist.Select(p =>
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{
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double rate = 1;
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if (p.RequiredMods.Length > 0)
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{
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var ruleset = p.Beatmap.Ruleset.CreateInstance();
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rate = ModUtils.CalculateRateWithMods(p.RequiredMods.Select(mod => mod.ToMod(ruleset)));
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}
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return p.Beatmap.Length / rate;
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}).Sum().Milliseconds().Humanize(minUnit: TimeUnit.Second, maxUnit: TimeUnit.Hour, precision: 2);
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}
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}
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}
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}
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@ -165,9 +165,7 @@ namespace osu.Game.Overlays.Mods
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starRatingDisplay.FinishTransforms(true);
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starRatingDisplay.FinishTransforms(true);
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});
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});
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double rate = 1;
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double rate = ModUtils.CalculateRateWithMods(Mods.Value);
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foreach (var mod in Mods.Value.OfType<IApplicableToRate>())
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rate = mod.ApplyToRate(0, rate);
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bpmDisplay.Current.Value = FormatUtils.RoundBPM(BeatmapInfo.Value.BPM, rate);
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bpmDisplay.Current.Value = FormatUtils.RoundBPM(BeatmapInfo.Value.BPM, rate);
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@ -402,9 +402,7 @@ namespace osu.Game.Screens.Select
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return;
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return;
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// this doesn't consider mods which apply variable rates, yet.
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// this doesn't consider mods which apply variable rates, yet.
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double rate = 1;
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double rate = ModUtils.CalculateRateWithMods(mods.Value);
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foreach (var mod in mods.Value.OfType<IApplicableToRate>())
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rate = mod.ApplyToRate(0, rate);
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int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate);
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int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate);
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int bpmMin = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMinimum, rate);
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int bpmMin = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMinimum, rate);
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@ -27,6 +27,7 @@ using osu.Game.Configuration;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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using osu.Game.Overlays.Mods;
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using osu.Game.Overlays.Mods;
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using osu.Game.Utils;
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namespace osu.Game.Screens.Select.Details
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namespace osu.Game.Screens.Select.Details
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{
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{
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@ -179,9 +180,7 @@ namespace osu.Game.Screens.Select.Details
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if (Ruleset.Value != null)
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if (Ruleset.Value != null)
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{
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{
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double rate = 1;
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double rate = ModUtils.CalculateRateWithMods(mods.Value);
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foreach (var mod in mods.Value.OfType<IApplicableToRate>())
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rate = mod.ApplyToRate(0, rate);
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adjustedDifficulty = Ruleset.Value.CreateInstance().GetRateAdjustedDisplayDifficulty(originalDifficulty, rate);
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adjustedDifficulty = Ruleset.Value.CreateInstance().GetRateAdjustedDisplayDifficulty(originalDifficulty, rate);
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@ -276,5 +276,20 @@ namespace osu.Game.Utils
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return scoreMultiplier.ToLocalisableString("0.00x");
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return scoreMultiplier.ToLocalisableString("0.00x");
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}
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}
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/// <summary>
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/// Calculate the rate for the song with the selected mods.
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/// </summary>
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/// <param name="mods">The list of selected mods.</param>
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/// <returns>The rate with mods.</returns>
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public static double CalculateRateWithMods(IEnumerable<Mod> mods)
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{
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double rate = 1;
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foreach (var mod in mods.OfType<IApplicableToRate>())
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rate = mod.ApplyToRate(0, rate);
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return rate;
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}
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}
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}
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}
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}
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