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Increase load delay on panel backgrounds; add back missing fade.
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@ -36,7 +36,8 @@ namespace osu.Game.Beatmaps.Drawables
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new DelayedLoadContainer
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new DelayedLoadContainer
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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TimeBeforeLoad = 100,
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TimeBeforeLoad = 300,
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FinishedLoading = d => d.FadeInFromZero(400, EasingTypes.Out),
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Children = new[]
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Children = new[]
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{
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{
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new PanelBackground(beatmap)
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new PanelBackground(beatmap)
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