From a6c001244ff44e140cfd1f5006fd370f4e2a20bd Mon Sep 17 00:00:00 2001 From: Chirag Mahesh Date: Sat, 6 Dec 2025 11:18:18 +0000 Subject: [PATCH] Redundant string interpolation --- .../TestSceneGameplayCursorSizeChange.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursorSizeChange.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursorSizeChange.cs index 27a83887dd..c94e575032 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursorSizeChange.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneGameplayCursorSizeChange.cs @@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Tests { base.SetUpSteps(); - AddStep($"Set gameplay cursor size: 1", () => LocalConfig.SetValue(OsuSetting.GameplayCursorSize, initial_cursor_size)); + AddStep("Set gameplay cursor size: 1", () => LocalConfig.SetValue(OsuSetting.GameplayCursorSize, initial_cursor_size)); AddStep("resume player", () => Player.GameplayClockContainer.Start()); AddUntilStep("clock running", () => Player.GameplayClockContainer.IsRunning); }