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Remove dead clamping code
`EffectiveX` is already defined as clamped to `[0, CatchPlayfield.WIDTH]`.
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@ -44,7 +44,6 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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base.PostProcess();
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ApplyPositionOffsets(Beatmap);
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ApplyPositionClamping(Beatmap);
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int index = 0;
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@ -115,17 +114,6 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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initialiseHyperDash(beatmap);
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}
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public void ApplyPositionClamping(IBeatmap beatmap)
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{
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foreach (var obj in beatmap.HitObjects.OfType<CatchHitObject>())
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{
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if (obj.EffectiveX < 0)
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obj.XOffset += Math.Abs(obj.EffectiveX);
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else if (obj.EffectiveX > CatchPlayfield.WIDTH)
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obj.XOffset += CatchPlayfield.WIDTH - obj.EffectiveX;
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}
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}
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private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, LegacyRandom rng)
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{
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float offsetPosition = hitObject.OriginalX;
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