diff --git a/osu.Game/Screens/Edit/Timing/TimingSection.cs b/osu.Game/Screens/Edit/Timing/TimingSection.cs index f3c468de4c..07f8f2ba3a 100644 --- a/osu.Game/Screens/Edit/Timing/TimingSection.cs +++ b/osu.Game/Screens/Edit/Timing/TimingSection.cs @@ -34,7 +34,7 @@ namespace osu.Game.Screens.Edit.Timing if (point.NewValue != null) { bpmTextEntry.Bindable = point.NewValue.BeatLengthBindable; - // no need to hook change handler here as it's the same bindable as above + bpmTextEntry.Current.BindValueChanged(_ => ChangeHandler?.SaveState()); timeSignature.Current = point.NewValue.TimeSignatureBindable; timeSignature.Current.BindValueChanged(_ => ChangeHandler?.SaveState());