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Add icons for other ruleset editors
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Mania.Edit.Blueprints;
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using osu.Game.Rulesets.Mania.Edit.Blueprints;
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@ -14,6 +16,8 @@ namespace osu.Game.Rulesets.Mania.Edit
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{
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{
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}
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}
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public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders);
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public override PlacementBlueprint CreatePlacementBlueprint() => new HoldNotePlacementBlueprint();
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public override PlacementBlueprint CreatePlacementBlueprint() => new HoldNotePlacementBlueprint();
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}
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}
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}
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}
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Mania.Edit.Blueprints;
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using osu.Game.Rulesets.Mania.Edit.Blueprints;
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@ -15,6 +17,8 @@ namespace osu.Game.Rulesets.Mania.Edit
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{
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{
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}
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}
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public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles);
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public override PlacementBlueprint CreatePlacementBlueprint() => new NotePlacementBlueprint();
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public override PlacementBlueprint CreatePlacementBlueprint() => new NotePlacementBlueprint();
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}
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}
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}
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}
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Taiko.Edit.Blueprints;
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using osu.Game.Rulesets.Taiko.Edit.Blueprints;
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@ -15,6 +17,8 @@ namespace osu.Game.Rulesets.Taiko.Edit
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{
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{
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}
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}
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public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders);
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public override PlacementBlueprint CreatePlacementBlueprint() => new DrumRollPlacementBlueprint();
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public override PlacementBlueprint CreatePlacementBlueprint() => new DrumRollPlacementBlueprint();
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}
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}
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}
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}
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Taiko.Edit.Blueprints;
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using osu.Game.Rulesets.Taiko.Edit.Blueprints;
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@ -15,6 +17,8 @@ namespace osu.Game.Rulesets.Taiko.Edit
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{
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{
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}
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}
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public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles);
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public override PlacementBlueprint CreatePlacementBlueprint() => new HitPlacementBlueprint();
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public override PlacementBlueprint CreatePlacementBlueprint() => new HitPlacementBlueprint();
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}
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}
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}
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}
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Taiko.Edit.Blueprints;
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using osu.Game.Rulesets.Taiko.Edit.Blueprints;
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@ -15,6 +17,8 @@ namespace osu.Game.Rulesets.Taiko.Edit
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{
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{
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}
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}
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public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners);
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public override PlacementBlueprint CreatePlacementBlueprint() => new SwellPlacementBlueprint();
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public override PlacementBlueprint CreatePlacementBlueprint() => new SwellPlacementBlueprint();
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}
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}
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}
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}
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