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Fixed Issue #4159
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@ -330,12 +330,12 @@ namespace osu.Game.Rulesets.Mania
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for (int i = LeftKeys.Length - columns / 2; i < LeftKeys.Length; i++)
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for (int i = LeftKeys.Length - columns / 2; i < LeftKeys.Length; i++)
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bindings.Add(new KeyBinding(LeftKeys[i], currentNormalAction++));
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bindings.Add(new KeyBinding(LeftKeys[i], currentNormalAction++));
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for (int i = 0; i < columns / 2; i++)
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bindings.Add(new KeyBinding(RightKeys[i], currentNormalAction++));
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if (columns % 2 == 1)
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if (columns % 2 == 1)
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bindings.Add(new KeyBinding(SpecialKey, SpecialAction));
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bindings.Add(new KeyBinding(SpecialKey, SpecialAction));
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for (int i = 0; i < columns / 2; i++)
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bindings.Add(new KeyBinding(RightKeys[i], currentNormalAction++));
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nextNormalAction = currentNormalAction;
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nextNormalAction = currentNormalAction;
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return bindings;
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return bindings;
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}
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}
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