diff --git a/osu.Game/Rulesets/Objects/HitWindows.cs b/osu.Game/Rulesets/Objects/HitWindows.cs index dd114afb7b..e4d987e2dc 100644 --- a/osu.Game/Rulesets/Objects/HitWindows.cs +++ b/osu.Game/Rulesets/Objects/HitWindows.cs @@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.Objects /// The result. public virtual bool IsHitResultAllowed(HitResult result) { - switch(result) + switch (result) { case HitResult.Perfect: case HitResult.Ok: