diff --git a/osu.Game/Screens/Play/HUD/KeyCounterDisplay.cs b/osu.Game/Screens/Play/HUD/KeyCounterDisplay.cs
index d599d383a5..8b92a5e3b8 100644
--- a/osu.Game/Screens/Play/HUD/KeyCounterDisplay.cs
+++ b/osu.Game/Screens/Play/HUD/KeyCounterDisplay.cs
@@ -15,7 +15,7 @@ namespace osu.Game.Screens.Play.HUD
///
/// A flowing display of all gameplay keys. Individual keys can be added using implementations.
///
- public abstract partial class KeyCounterDisplay : CompositeDrawable, IAttachableSkinComponent, ISerialisableDrawable
+ public abstract partial class KeyCounterDisplay : CompositeDrawable, ISerialisableDrawable
{
///
/// Whether the key counter should be visible regardless of the configuration value.