diff --git a/osu.Game/Screens/Play/HUD/KeyCounterDisplay.cs b/osu.Game/Screens/Play/HUD/KeyCounterDisplay.cs index d599d383a5..8b92a5e3b8 100644 --- a/osu.Game/Screens/Play/HUD/KeyCounterDisplay.cs +++ b/osu.Game/Screens/Play/HUD/KeyCounterDisplay.cs @@ -15,7 +15,7 @@ namespace osu.Game.Screens.Play.HUD /// /// A flowing display of all gameplay keys. Individual keys can be added using implementations. /// - public abstract partial class KeyCounterDisplay : CompositeDrawable, IAttachableSkinComponent, ISerialisableDrawable + public abstract partial class KeyCounterDisplay : CompositeDrawable, ISerialisableDrawable { /// /// Whether the key counter should be visible regardless of the configuration value.