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Fix "bubbles" mod not adding pool to hierarchy (and constructing too early)

This commit is contained in:
Dean Herbert 2023-06-02 23:01:03 +09:00
parent 8063d50369
commit a5fd833214

View File

@ -42,14 +42,14 @@ namespace osu.Game.Rulesets.Osu.Mods
private PlayfieldAdjustmentContainer bubbleContainer = null!;
private DrawablePool<BubbleDrawable> bubblePool = null!;
private readonly Bindable<int> currentCombo = new BindableInt();
private float maxSize;
private float bubbleSize;
private double bubbleFade;
private readonly DrawablePool<BubbleDrawable> bubblePool = new DrawablePool<BubbleDrawable>(100);
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
@ -72,6 +72,7 @@ namespace osu.Game.Rulesets.Osu.Mods
bubbleContainer = drawableRuleset.CreatePlayfieldAdjustmentContainer();
drawableRuleset.Overlays.Add(bubbleContainer);
drawableRuleset.Overlays.Add(bubblePool = new DrawablePool<BubbleDrawable>(100));
}
public void ApplyToDrawableHitObject(DrawableHitObject drawableObject)