diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs index 10d381b8b7..02166644ab 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs @@ -50,6 +50,9 @@ namespace osu.Game.Screens.Backgrounds InternalChild = dimmable = CreateFadeContainer(); + // Beatmap background screens should not apply user settings by default. + IgnoreUserSettings.Value = true; + dimmable.IgnoreUserSettings.BindTo(IgnoreUserSettings); dimmable.IsBreakTime.BindTo(IsBreakTime); dimmable.BlurAmount.BindTo(BlurAmount);