diff --git a/osu.Game/Rulesets/UI/RulesetInputManager.cs b/osu.Game/Rulesets/UI/RulesetInputManager.cs index b35616985a..58a66a5224 100644 --- a/osu.Game/Rulesets/UI/RulesetInputManager.cs +++ b/osu.Game/Rulesets/UI/RulesetInputManager.cs @@ -121,6 +121,8 @@ namespace osu.Game.Rulesets.UI /// private bool validState; + protected override bool RequiresChildrenUpdate => base.RequiresChildrenUpdate && validState; + private bool isAttached => replayInputHandler != null && !UseParentState; private const int max_catch_up_updates_per_frame = 50;