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Create "User Interface" settings section
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parent
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commit
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@ -27,7 +27,6 @@ namespace osu.Game.Overlays.Settings.Sections
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new AudioDevicesSettings(),
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new AudioDevicesSettings(),
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new VolumeSettings(),
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new VolumeSettings(),
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new OffsetSettings(),
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new OffsetSettings(),
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new MainMenuSettings()
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};
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};
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}
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}
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}
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}
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@ -26,7 +26,6 @@ namespace osu.Game.Overlays.Settings.Sections
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new GeneralSettings(),
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new GeneralSettings(),
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new SongSelectSettings(),
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new ModsSettings(),
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new ModsSettings(),
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};
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};
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}
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}
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@ -23,7 +23,6 @@ namespace osu.Game.Overlays.Settings.Sections
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new RendererSettings(),
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new RendererSettings(),
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new LayoutSettings(),
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new LayoutSettings(),
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new DetailSettings(),
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new DetailSettings(),
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new UserInterfaceSettings(),
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};
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};
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}
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}
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}
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}
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@ -6,11 +6,11 @@ using osu.Framework.Graphics;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Settings.Sections.Graphics
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namespace osu.Game.Overlays.Settings.Sections.UserInterface
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{
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{
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public class UserInterfaceSettings : SettingsSubsection
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public class GeneralSettings : SettingsSubsection
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{
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{
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protected override string Header => "User Interface";
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protected override string Header => "General";
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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private void load(OsuConfigManager config)
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@ -7,7 +7,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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namespace osu.Game.Overlays.Settings.Sections.Audio
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namespace osu.Game.Overlays.Settings.Sections.UserInterface
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{
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{
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public class MainMenuSettings : SettingsSubsection
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public class MainMenuSettings : SettingsSubsection
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{
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{
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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Settings.Sections.Gameplay
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namespace osu.Game.Overlays.Settings.Sections.UserInterface
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{
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{
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public class SongSelectSettings : SettingsSubsection
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public class SongSelectSettings : SettingsSubsection
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{
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{
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29
osu.Game/Overlays/Settings/Sections/UserInterfaceSection.cs
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29
osu.Game/Overlays/Settings/Sections/UserInterfaceSection.cs
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@ -0,0 +1,29 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Overlays.Settings.Sections.UserInterface;
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namespace osu.Game.Overlays.Settings.Sections
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{
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public class UserInterfaceSection : SettingsSection
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{
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public override string Header => "User Interface";
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public override Drawable CreateIcon() => new SpriteIcon
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{
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Icon = FontAwesome.Solid.LayerGroup
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};
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public UserInterfaceSection()
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{
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Children = new Drawable[]
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{
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new GeneralSettings(),
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new MainMenuSettings(),
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new SongSelectSettings()
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};
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}
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}
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}
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@ -23,6 +23,7 @@ namespace osu.Game.Overlays
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{
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{
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new GeneralSection(),
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new GeneralSection(),
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new GraphicsSection(),
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new GraphicsSection(),
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new UserInterfaceSection(),
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new GameplaySection(),
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new GameplaySection(),
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new AudioSection(),
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new AudioSection(),
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new SkinSection(),
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new SkinSection(),
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