diff --git a/osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs b/osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs index db42667033..e311c7a7ec 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs @@ -12,6 +12,7 @@ using osu.Game.Rulesets; using osu.Game.Rulesets.Osu; using osu.Game.Screens.Edit; using osu.Game.Screens.Edit.Components.Timelines.Summary; +using osu.Game.Screens.Edit.GameplayTest; using osu.Game.Tests.Beatmaps.IO; using osuTK.Input; diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 738f607cc8..0c54e39a35 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -31,6 +31,7 @@ using osu.Game.Screens.Edit.Components.Menus; using osu.Game.Screens.Edit.Components.Timelines.Summary; using osu.Game.Screens.Edit.Compose; using osu.Game.Screens.Edit.Design; +using osu.Game.Screens.Edit.GameplayTest; using osu.Game.Screens.Edit.Setup; using osu.Game.Screens.Edit.Timing; using osu.Game.Screens.Edit.Verify; diff --git a/osu.Game/Screens/Edit/EditorPlayer.cs b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs similarity index 96% rename from osu.Game/Screens/Edit/EditorPlayer.cs rename to osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs index b2fab3fefc..9856ad62bb 100644 --- a/osu.Game/Screens/Edit/EditorPlayer.cs +++ b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs @@ -6,7 +6,7 @@ using osu.Framework.Screens; using osu.Game.Overlays; using osu.Game.Screens.Play; -namespace osu.Game.Screens.Edit +namespace osu.Game.Screens.Edit.GameplayTest { public class EditorPlayer : Player { diff --git a/osu.Game/Screens/Edit/SaveBeforeGameplayTestDialog.cs b/osu.Game/Screens/Edit/GameplayTest/SaveBeforeGameplayTestDialog.cs similarity index 95% rename from osu.Game/Screens/Edit/SaveBeforeGameplayTestDialog.cs rename to osu.Game/Screens/Edit/GameplayTest/SaveBeforeGameplayTestDialog.cs index 7c03664c66..9334c74706 100644 --- a/osu.Game/Screens/Edit/SaveBeforeGameplayTestDialog.cs +++ b/osu.Game/Screens/Edit/GameplayTest/SaveBeforeGameplayTestDialog.cs @@ -5,7 +5,7 @@ using System; using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Dialog; -namespace osu.Game.Screens.Edit +namespace osu.Game.Screens.Edit.GameplayTest { public class SaveBeforeGameplayTestDialog : PopupDialog {