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Add few hitsounds check tests

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Naxess 2021-06-26 19:21:15 +02:00
parent 7b9569a117
commit a5abc664f3

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Editing.Checks
{
[TestFixture]
public class CheckFewHitsoundsTest
{
private CheckFewHitsounds check;
[SetUp]
public void Setup()
{
check = new CheckFewHitsounds();
}
[Test]
public void TestHitsounded()
{
var hitObjects = new List<HitObject>();
for (int i = 0; i < 16; ++i)
{
var samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) };
if ((i + 1) % 2 == 0)
samples.Add(new HitSampleInfo(HitSampleInfo.HIT_CLAP));
if ((i + 1) % 3 == 0)
samples.Add(new HitSampleInfo(HitSampleInfo.HIT_WHISTLE));
if ((i + 1) % 4 == 0)
samples.Add(new HitSampleInfo(HitSampleInfo.HIT_FINISH));
hitObjects.Add(new HitCircle { StartTime = 1000 * i, Samples = samples });
}
assertOk(hitObjects);
}
[Test]
public void TestLightlyHitsounded()
{
var hitObjects = new List<HitObject>();
for (int i = 0; i < 30; ++i)
{
var samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) };
if (i % 8 == 0)
samples.Add(new HitSampleInfo(HitSampleInfo.HIT_WHISTLE));
hitObjects.Add(new HitCircle { StartTime = 1000 * i, Samples = samples });
}
assertLongPeriodNegligible(hitObjects, count: 3);
}
[Test]
public void TestRarelyHitsounded()
{
var hitObjects = new List<HitObject>();
for (int i = 0; i < 30; ++i)
{
var samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) };
if (i == 0 || i == 15)
samples.Add(new HitSampleInfo(HitSampleInfo.HIT_WHISTLE));
hitObjects.Add(new HitCircle { StartTime = 1000 * i, Samples = samples });
}
// Should prompt one warning between 1st and 11th, and another between 11th and 20th.
assertLongPeriodWarning(hitObjects, count: 2);
}
[Test]
public void TestExtremelyRarelyHitsounded()
{
var hitObjects = new List<HitObject>();
for (int i = 0; i < 80; ++i)
{
var samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) };
if (i == 40)
samples.Add(new HitSampleInfo(HitSampleInfo.HIT_WHISTLE));
hitObjects.Add(new HitCircle { StartTime = 1000 * i, Samples = samples });
}
// Should prompt one problem between 1st and 40th, and another between 40th and 80th.
assertLongPeriodProblem(hitObjects, count: 2);
}
[Test]
public void TestNotHitsounded()
{
var hitObjects = new List<HitObject>();
for (int i = 0; i < 20; ++i)
{
var samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) };
hitObjects.Add(new HitCircle { StartTime = 1000 * i, Samples = samples });
}
// Should prompt one problem between 1st and 40th, and another between 40th and 80th.
assertNoHitsounds(hitObjects);
}
private void assertOk(List<HitObject> hitObjects)
{
Assert.That(check.Run(getContext(hitObjects)), Is.Empty);
}
private void assertLongPeriodProblem(List<HitObject> hitObjects, int count = 1)
{
var issues = check.Run(getContext(hitObjects)).ToList();
Assert.That(issues, Has.Count.EqualTo(count));
Assert.That(issues.All(issue => issue.Template is CheckFewHitsounds.IssueTemplateLongPeriodProblem));
}
private void assertLongPeriodWarning(List<HitObject> hitObjects, int count = 1)
{
var issues = check.Run(getContext(hitObjects)).ToList();
Assert.That(issues, Has.Count.EqualTo(count));
Assert.That(issues.All(issue => issue.Template is CheckFewHitsounds.IssueTemplateLongPeriodWarning));
}
private void assertLongPeriodNegligible(List<HitObject> hitObjects, int count = 1)
{
var issues = check.Run(getContext(hitObjects)).ToList();
Assert.That(issues, Has.Count.EqualTo(count));
Assert.That(issues.All(issue => issue.Template is CheckFewHitsounds.IssueTemplateLongPeriodNegligible));
}
private void assertNoHitsounds(List<HitObject> hitObjects)
{
var issues = check.Run(getContext(hitObjects)).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Any(issue => issue.Template is CheckFewHitsounds.IssueTemplateNoHitsounds));
}
private BeatmapVerifierContext getContext(List<HitObject> hitObjects)
{
var beatmap = new Beatmap<HitObject> { HitObjects = hitObjects };
return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
}
}
}