mirror of
https://github.com/ppy/osu.git
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Merge branch 'master' into collections-track-beatmap-updates
This commit is contained in:
commit
a59d7f6710
@ -9,7 +9,6 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
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||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
@ -6,7 +6,6 @@
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
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||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mania.Beatmaps;
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||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
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||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
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||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
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||||
{
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||||
public class ManiaModKey1 : ManiaKeyMod
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||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
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||||
{
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||||
public class ManiaModKey10 : ManiaKeyMod
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||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
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||||
{
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public class ManiaModKey2 : ManiaKeyMod
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|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
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||||
{
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public class ManiaModKey3 : ManiaKeyMod
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||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
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||||
{
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||||
public class ManiaModKey4 : ManiaKeyMod
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||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModKey5 : ManiaKeyMod
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||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModKey6 : ManiaKeyMod
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||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModKey7 : ManiaKeyMod
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModKey8 : ManiaKeyMod
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModKey9 : ManiaKeyMod
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Taiko.Mods;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Taiko.Mods;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
@ -1,8 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Diagnostics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
@ -12,7 +11,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
{
|
||||
public class TaikoModClassic : ModClassic, IApplicableToDrawableRuleset<TaikoHitObject>, IUpdatableByPlayfield
|
||||
{
|
||||
private DrawableTaikoRuleset drawableTaikoRuleset;
|
||||
private DrawableTaikoRuleset? drawableTaikoRuleset;
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<TaikoHitObject> drawableRuleset)
|
||||
{
|
||||
@ -25,6 +24,8 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
|
||||
public void Update(Playfield playfield)
|
||||
{
|
||||
Debug.Assert(drawableTaikoRuleset != null);
|
||||
|
||||
// Classic taiko scrolls at a constant 100px per 1000ms. More notes become visible as the playfield is lengthened.
|
||||
const float scroll_rate = 10;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Layout;
|
||||
using osu.Game.Configuration;
|
||||
@ -38,9 +37,9 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
|
||||
public override float DefaultFlashlightSize => 250;
|
||||
|
||||
protected override Flashlight CreateFlashlight() => new TaikoFlashlight(this, playfield);
|
||||
protected override Flashlight CreateFlashlight() => new TaikoFlashlight(this, playfield.AsNonNull());
|
||||
|
||||
private TaikoPlayfield playfield;
|
||||
private TaikoPlayfield? playfield;
|
||||
|
||||
public override void ApplyToDrawableRuleset(DrawableRuleset<TaikoHitObject> drawableRuleset)
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
@ -1,8 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -32,7 +31,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
/// </summary>
|
||||
private const float fade_out_duration = 0.375f;
|
||||
|
||||
private DrawableTaikoRuleset drawableRuleset;
|
||||
private DrawableTaikoRuleset? drawableRuleset;
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<TaikoHitObject> drawableRuleset)
|
||||
{
|
||||
@ -46,6 +45,8 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
|
||||
protected override void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state)
|
||||
{
|
||||
Debug.Assert(drawableRuleset != null);
|
||||
|
||||
switch (hitObject)
|
||||
{
|
||||
case DrawableDrumRollTick:
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Utils;
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Mods
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio, RulesetStore rulesets)
|
||||
{
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
|
@ -52,6 +52,8 @@ namespace osu.Game.Tests.Database
|
||||
Assert.That(importBeforeUpdate, Is.Not.Null);
|
||||
Debug.Assert(importBeforeUpdate != null);
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
checkCount<BeatmapSetInfo>(realm, 1, s => !s.DeletePending);
|
||||
Assert.That(importBeforeUpdate.Value.Beatmaps, Has.Count.EqualTo(count_beatmaps - 1));
|
||||
|
||||
@ -61,6 +63,8 @@ namespace osu.Game.Tests.Database
|
||||
Assert.That(importAfterUpdate, Is.Not.Null);
|
||||
Debug.Assert(importAfterUpdate != null);
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
checkCount<BeatmapInfo>(realm, count_beatmaps);
|
||||
checkCount<BeatmapMetadata>(realm, count_beatmaps);
|
||||
checkCount<BeatmapSetInfo>(realm, 1);
|
||||
@ -104,6 +108,8 @@ namespace osu.Game.Tests.Database
|
||||
beatmap.ResetOnlineInfo();
|
||||
});
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
checkCount<BeatmapSetInfo>(realm, 1, s => !s.DeletePending);
|
||||
Assert.That(importBeforeUpdate.Value.Beatmaps, Has.Count.EqualTo(count_beatmaps - 1));
|
||||
|
||||
@ -113,6 +119,8 @@ namespace osu.Game.Tests.Database
|
||||
Assert.That(importAfterUpdate, Is.Not.Null);
|
||||
Debug.Assert(importAfterUpdate != null);
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
checkCount<BeatmapInfo>(realm, count_beatmaps);
|
||||
checkCount<BeatmapMetadata>(realm, count_beatmaps);
|
||||
checkCount<BeatmapSetInfo>(realm, 1);
|
||||
@ -149,6 +157,8 @@ namespace osu.Game.Tests.Database
|
||||
Assert.That(importBeforeUpdate, Is.Not.Null);
|
||||
Debug.Assert(importBeforeUpdate != null);
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
checkCount<BeatmapSetInfo>(realm, 1, s => !s.DeletePending);
|
||||
Assert.That(importBeforeUpdate.Value.Beatmaps, Has.Count.EqualTo(count_beatmaps));
|
||||
|
||||
@ -162,6 +172,8 @@ namespace osu.Game.Tests.Database
|
||||
Assert.That(importBeforeUpdate.Value.Beatmaps, Has.Count.EqualTo(1));
|
||||
Assert.That(importAfterUpdate.Value.Beatmaps, Has.Count.EqualTo(count_beatmaps));
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
checkCount<BeatmapInfo>(realm, count_beatmaps + 1);
|
||||
checkCount<BeatmapMetadata>(realm, count_beatmaps + 1);
|
||||
|
||||
@ -199,6 +211,8 @@ namespace osu.Game.Tests.Database
|
||||
Assert.That(importAfterUpdate, Is.Not.Null);
|
||||
Debug.Assert(importAfterUpdate != null);
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
checkCount<BeatmapInfo>(realm, count_beatmaps);
|
||||
checkCount<BeatmapMetadata>(realm, count_beatmaps);
|
||||
checkCount<BeatmapSetInfo>(realm, 2);
|
||||
@ -235,6 +249,8 @@ namespace osu.Game.Tests.Database
|
||||
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathEmpty), importBeforeUpdate.Value);
|
||||
Assert.That(importAfterUpdate, Is.Null);
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
checkCount<BeatmapSetInfo>(realm, 1);
|
||||
checkCount<BeatmapInfo>(realm, count_beatmaps);
|
||||
checkCount<BeatmapMetadata>(realm, count_beatmaps);
|
||||
@ -264,6 +280,8 @@ namespace osu.Game.Tests.Database
|
||||
Assert.That(importAfterUpdate, Is.Not.Null);
|
||||
Debug.Assert(importAfterUpdate != null);
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
checkCount<BeatmapSetInfo>(realm, 1);
|
||||
checkCount<BeatmapInfo>(realm, count_beatmaps);
|
||||
checkCount<BeatmapMetadata>(realm, count_beatmaps);
|
||||
@ -280,12 +298,16 @@ namespace osu.Game.Tests.Database
|
||||
{
|
||||
var importer = new BeatmapImporter(storage, realm);
|
||||
using var rulesets = new RealmRulesetStore(realm, storage);
|
||||
string removedFilename = null!;
|
||||
|
||||
using var __ = getBeatmapArchive(out string pathOriginal);
|
||||
using var _ = getBeatmapArchiveWithModifications(out string pathMissingOneBeatmap, directory =>
|
||||
{
|
||||
// arbitrary beatmap removal
|
||||
directory.GetFiles("*.osu").First().Delete();
|
||||
var fileToRemove = directory.GetFiles("*.osu").First();
|
||||
|
||||
removedFilename = fileToRemove.Name;
|
||||
fileToRemove.Delete();
|
||||
});
|
||||
|
||||
var importBeforeUpdate = await importer.Import(new ImportTask(pathOriginal));
|
||||
@ -297,11 +319,15 @@ namespace osu.Game.Tests.Database
|
||||
|
||||
importBeforeUpdate.PerformWrite(s =>
|
||||
{
|
||||
var beatmapInfo = s.Beatmaps.Last();
|
||||
// make sure not to add scores to the same beatmap that is removed in the update.
|
||||
var beatmapInfo = s.Beatmaps.First(b => b.File?.Filename != removedFilename);
|
||||
|
||||
scoreTargetBeatmapHash = beatmapInfo.Hash;
|
||||
s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
|
||||
});
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
checkCount<ScoreInfo>(realm, 1);
|
||||
|
||||
var importAfterUpdate = await importer.ImportAsUpdate(new ProgressNotification(), new ImportTask(pathMissingOneBeatmap), importBeforeUpdate.Value);
|
||||
@ -309,6 +335,8 @@ namespace osu.Game.Tests.Database
|
||||
Assert.That(importAfterUpdate, Is.Not.Null);
|
||||
Debug.Assert(importAfterUpdate != null);
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
checkCount<BeatmapInfo>(realm, count_beatmaps);
|
||||
checkCount<BeatmapMetadata>(realm, count_beatmaps);
|
||||
checkCount<BeatmapSetInfo>(realm, 2);
|
||||
@ -343,6 +371,8 @@ namespace osu.Game.Tests.Database
|
||||
s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
|
||||
});
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
checkCount<ScoreInfo>(realm, 1);
|
||||
|
||||
using var _ = getBeatmapArchiveWithModifications(out string pathModified, directory =>
|
||||
@ -360,6 +390,8 @@ namespace osu.Game.Tests.Database
|
||||
Assert.That(importAfterUpdate, Is.Not.Null);
|
||||
Debug.Assert(importAfterUpdate != null);
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
checkCount<BeatmapInfo>(realm, count_beatmaps + 1);
|
||||
checkCount<BeatmapMetadata>(realm, count_beatmaps + 1);
|
||||
checkCount<BeatmapSetInfo>(realm, 2);
|
||||
|
@ -41,8 +41,6 @@ namespace osu.Game.Tests.Gameplay
|
||||
AddStep("create container", () =>
|
||||
{
|
||||
var working = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
working.LoadTrack();
|
||||
|
||||
Child = gameplayClockContainer = new MasterGameplayClockContainer(working, 0);
|
||||
});
|
||||
|
||||
@ -58,8 +56,6 @@ namespace osu.Game.Tests.Gameplay
|
||||
AddStep("create container", () =>
|
||||
{
|
||||
var working = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
working.LoadTrack();
|
||||
|
||||
Child = gameplayClockContainer = new MasterGameplayClockContainer(working, 0);
|
||||
});
|
||||
|
||||
@ -102,8 +98,6 @@ namespace osu.Game.Tests.Gameplay
|
||||
AddStep("create container", () =>
|
||||
{
|
||||
working = new ClockBackedTestWorkingBeatmap(new OsuRuleset().RulesetInfo, new FramedClock(new ManualClock()), Audio);
|
||||
working.LoadTrack();
|
||||
|
||||
Child = gameplayClockContainer = new MasterGameplayClockContainer(working, 0);
|
||||
|
||||
gameplayClockContainer.Reset(startClock: !whileStopped);
|
||||
|
@ -69,7 +69,6 @@ namespace osu.Game.Tests.Gameplay
|
||||
AddStep("create container", () =>
|
||||
{
|
||||
var working = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
working.LoadTrack();
|
||||
|
||||
Add(gameplayContainer = new MasterGameplayClockContainer(working, 0)
|
||||
{
|
||||
@ -96,7 +95,6 @@ namespace osu.Game.Tests.Gameplay
|
||||
AddStep("create container", () =>
|
||||
{
|
||||
var working = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
working.LoadTrack();
|
||||
|
||||
const double start_time = 1000;
|
||||
|
||||
|
@ -208,7 +208,7 @@ namespace osu.Game.Tests.Online
|
||||
|
||||
public TestBeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore<byte[]> resources,
|
||||
GameHost host = null, WorkingBeatmap defaultBeatmap = null)
|
||||
: base(storage, realm, rulesets, api, audioManager, resources, host, defaultBeatmap)
|
||||
: base(storage, realm, api, audioManager, resources, host, defaultBeatmap)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -32,7 +32,6 @@ namespace osu.Game.Tests.Skins
|
||||
imported?.PerformRead(s =>
|
||||
{
|
||||
beatmap = beatmaps.GetWorkingBeatmap(s.Beatmaps[0]);
|
||||
beatmap.LoadTrack();
|
||||
});
|
||||
}
|
||||
|
||||
@ -40,6 +39,10 @@ namespace osu.Game.Tests.Skins
|
||||
public void TestRetrieveOggSample() => AddAssert("sample is non-null", () => beatmap.Skin.GetSample(new SampleInfo("sample")) != null);
|
||||
|
||||
[Test]
|
||||
public void TestRetrieveOggTrack() => AddAssert("track is non-null", () => !(beatmap.Track is TrackVirtual));
|
||||
public void TestRetrieveOggTrack() => AddAssert("track is non-null", () =>
|
||||
{
|
||||
using (var track = beatmap.LoadTrack())
|
||||
return track is not TrackVirtual;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new OsuConfigManager(LocalStorage));
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
|
@ -26,15 +26,14 @@ namespace osu.Game.Tests.Visual.Collections
|
||||
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
private DialogOverlay dialogOverlay = null!;
|
||||
private RulesetStore rulesets = null!;
|
||||
private BeatmapManager beatmapManager = null!;
|
||||
private ManageCollectionsDialog dialog = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, Audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, null, Audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
||||
@ -253,9 +252,14 @@ namespace osu.Game.Tests.Visual.Collections
|
||||
});
|
||||
});
|
||||
|
||||
assertCollectionName(0, "1");
|
||||
assertCollectionName(1, "2");
|
||||
|
||||
AddStep("change first collection name", () => Realm.Write(_ => first.Name = "First"));
|
||||
|
||||
assertCollectionName(0, "First");
|
||||
// Item will have moved due to alphabetical sorting.
|
||||
assertCollectionName(0, "2");
|
||||
assertCollectionName(1, "First");
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new ScoreManager(rulesets, () => beatmaps, LocalStorage, Realm, Scheduler, API));
|
||||
Dependencies.Cache(Realm);
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
|
@ -33,7 +33,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
increment = skip_time;
|
||||
|
||||
var working = CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
|
||||
working.LoadTrack();
|
||||
|
||||
Child = gameplayClockContainer = new MasterGameplayClockContainer(working, 0)
|
||||
{
|
||||
|
@ -35,7 +35,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
protected IScreen CurrentSubScreen => multiplayerComponents.MultiplayerScreen.CurrentSubScreen;
|
||||
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
private BeatmapSetInfo importedSet;
|
||||
|
||||
private TestMultiplayerComponents multiplayerComponents;
|
||||
@ -45,8 +44,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Realm);
|
||||
}
|
||||
|
||||
|
@ -38,13 +38,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private TestPlaylist playlist;
|
||||
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Realm);
|
||||
}
|
||||
|
||||
|
@ -49,7 +49,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
public class TestSceneMultiplayer : ScreenTestScene
|
||||
{
|
||||
private BeatmapManager beatmaps = null!;
|
||||
private RulesetStore rulesets = null!;
|
||||
private BeatmapSetInfo importedSet = null!;
|
||||
|
||||
private TestMultiplayerComponents multiplayerComponents = null!;
|
||||
@ -63,8 +62,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, API, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Realm);
|
||||
}
|
||||
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
importedBeatmapSet = manager.Import(TestResources.CreateTestBeatmapSetInfo(8, rulesets.AvailableRulesets.ToArray()));
|
||||
|
@ -40,7 +40,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private MultiplayerMatchSubScreen screen;
|
||||
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
private BeatmapSetInfo importedSet;
|
||||
|
||||
public TestSceneMultiplayerMatchSubScreen()
|
||||
@ -51,8 +50,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
||||
|
@ -31,15 +31,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
private MultiplayerPlaylist list;
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
private BeatmapSetInfo importedSet;
|
||||
private BeatmapInfo importedBeatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Realm);
|
||||
}
|
||||
|
||||
|
@ -29,15 +29,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
private MultiplayerQueueList playlist;
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
private BeatmapSetInfo importedSet;
|
||||
private BeatmapInfo importedBeatmap;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, API, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Realm);
|
||||
}
|
||||
|
||||
|
@ -35,13 +35,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private BeatmapSetInfo importedSet;
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
||||
|
@ -28,15 +28,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
private BeatmapManager manager;
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private TestPlaylistsSongSelect songSelect;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
var beatmapSet = TestResources.CreateTestBeatmapSetInfo();
|
||||
|
@ -30,7 +30,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
public class TestSceneTeamVersus : ScreenTestScene
|
||||
{
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
private BeatmapSetInfo importedSet;
|
||||
|
||||
private TestMultiplayerComponents multiplayerComponents;
|
||||
@ -40,8 +39,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Realm);
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,8 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
|
||||
@ -12,9 +14,15 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public TestSceneExternalLinkButton()
|
||||
{
|
||||
Child = new OsuContextMenuContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new ExternalLinkButton("https://osu.ppy.sh/home")
|
||||
{
|
||||
Size = new Vector2(50)
|
||||
Size = new Vector2(50),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -32,7 +32,6 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
public class TestScenePlaylistsRoomCreation : OnlinePlayTestScene
|
||||
{
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private TestPlaylistsRoomSubScreen match;
|
||||
|
||||
@ -41,8 +40,8 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, API, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Realm);
|
||||
}
|
||||
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
dependencies.Cache(rulesetStore = new RealmRulesetStore(Realm));
|
||||
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
|
||||
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
|
||||
dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, Realm, Scheduler, API));
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
|
@ -26,15 +26,14 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
private RulesetStore rulesets = null!;
|
||||
private BeatmapManager beatmapManager = null!;
|
||||
private FilterControl control = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, Audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, null, Audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
||||
@ -78,9 +77,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
[Test]
|
||||
public void TestCollectionRemovedFromDropdown()
|
||||
{
|
||||
var first = new BeatmapCollection(name: "1");
|
||||
BeatmapCollection first = null!;
|
||||
|
||||
AddStep("add collection", () => Realm.Write(r => r.Add(first)));
|
||||
AddStep("add collection", () => Realm.Write(r => r.Add(first = new BeatmapCollection(name: "1"))));
|
||||
AddStep("add collection", () => Realm.Write(r => r.Add(new BeatmapCollection(name: "2"))));
|
||||
AddStep("remove collection", () => Realm.Write(r => r.Remove(first)));
|
||||
|
||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
// At a point we have isolated interactive test runs enough, this can likely be removed.
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(Realm);
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, defaultBeatmap = Beatmap.Default));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, defaultBeatmap = Beatmap.Default));
|
||||
|
||||
Dependencies.Cache(music = new MusicController());
|
||||
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(scoreManager = new ScoreManager(rulesets, () => beatmapManager, LocalStorage, Realm, Scheduler, API));
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
|
@ -37,7 +37,6 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
private readonly ContextMenuContainer contextMenuContainer;
|
||||
private readonly BeatmapLeaderboard leaderboard;
|
||||
|
||||
private RulesetStore rulesetStore;
|
||||
private BeatmapManager beatmapManager;
|
||||
private ScoreManager scoreManager;
|
||||
|
||||
@ -72,8 +71,8 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
dependencies.Cache(rulesetStore = new RealmRulesetStore(Realm));
|
||||
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
|
||||
dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
|
||||
dependencies.Cache(scoreManager = new ScoreManager(dependencies.Get<RulesetStore>(), () => beatmapManager, LocalStorage, Realm, Scheduler, API));
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
|
@ -14,9 +14,6 @@ using osu.Game.IO.Serialization.Converters;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A Beatmap containing converted HitObjects.
|
||||
/// </summary>
|
||||
public class Beatmap<T> : IBeatmap<T>
|
||||
where T : HitObject
|
||||
{
|
||||
|
@ -20,8 +20,12 @@ using Realms;
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A single beatmap difficulty.
|
||||
/// A realm model containing metadata for a single beatmap difficulty.
|
||||
/// This should generally include anything which is required to be filtered on at song select, or anything pertaining to storage of beatmaps in the client.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// There are some legacy fields in this model which are not persisted to realm. These are isolated in a code region within the class and should eventually be migrated to `Beatmap`.
|
||||
/// </remarks>
|
||||
[ExcludeFromDynamicCompile]
|
||||
[Serializable]
|
||||
[MapTo("Beatmap")]
|
||||
|
@ -44,7 +44,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public Action<BeatmapSetInfo>? ProcessBeatmap { private get; set; }
|
||||
|
||||
public BeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider? api, AudioManager audioManager, IResourceStore<byte[]> gameResources, GameHost? host = null,
|
||||
public BeatmapManager(Storage storage, RealmAccess realm, IAPIProvider? api, AudioManager audioManager, IResourceStore<byte[]> gameResources, GameHost? host = null,
|
||||
WorkingBeatmap? defaultBeatmap = null, BeatmapDifficultyCache? difficultyCache = null, bool performOnlineLookups = false)
|
||||
: base(storage, realm)
|
||||
{
|
||||
|
@ -12,6 +12,17 @@ using Realms;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A realm model containing metadata for a beatmap.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is currently stored against each beatmap difficulty, even when it is duplicated.
|
||||
/// It is also provided via <see cref="BeatmapSetInfo"/> for convenience and historical purposes.
|
||||
/// A future effort could see this converted to an <see cref="EmbeddedObject"/> or potentially de-duped
|
||||
/// and shared across multiple difficulties in the same set, if required.
|
||||
///
|
||||
/// Note that difficulty name is not stored in this metadata but in <see cref="BeatmapInfo"/>.
|
||||
/// </remarks>
|
||||
[ExcludeFromDynamicCompile]
|
||||
[Serializable]
|
||||
[MapTo("BeatmapMetadata")]
|
||||
|
@ -14,6 +14,9 @@ using Realms;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A realm model containing metadata for a beatmap set (containing multiple <see cref="BeatmapInfo"/>s).
|
||||
/// </summary>
|
||||
[ExcludeFromDynamicCompile]
|
||||
[MapTo("BeatmapSet")]
|
||||
public class BeatmapSetInfo : RealmObject, IHasGuidPrimaryKey, IHasRealmFiles, ISoftDelete, IEquatable<BeatmapSetInfo>, IBeatmapSetInfo
|
||||
|
@ -44,6 +44,10 @@ namespace osu.Game.Beatmaps
|
||||
}, audio)
|
||||
{
|
||||
this.textures = textures;
|
||||
|
||||
// We are guaranteed to have a virtual track.
|
||||
// To ease usability, ensure the track is available from point of construction.
|
||||
LoadTrack();
|
||||
}
|
||||
|
||||
protected override IBeatmap GetBeatmap() => new Beatmap();
|
||||
|
@ -11,6 +11,10 @@ using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A materialised beatmap.
|
||||
/// Generally this interface will be implemented alongside <see cref="IBeatmap{T}"/>, which exposes the ruleset-typed hit objects.
|
||||
/// </summary>
|
||||
public interface IBeatmap
|
||||
{
|
||||
/// <summary>
|
||||
@ -65,6 +69,9 @@ namespace osu.Game.Beatmaps
|
||||
IBeatmap Clone();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A materialised beatmap containing converted HitObjects.
|
||||
/// </summary>
|
||||
public interface IBeatmap<out T> : IBeatmap
|
||||
where T : HitObject
|
||||
{
|
||||
|
@ -18,7 +18,12 @@ using osu.Game.Storyboards;
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides access to the multiple resources offered by a beatmap model (textures, skins, playable beatmaps etc.)
|
||||
/// A more expensive representation of a beatmap which allows access to various associated resources.
|
||||
/// - Access textures and other resources via <see cref="GetStream"/>.
|
||||
/// - Access the storyboard via <see cref="Storyboard"/>.
|
||||
/// - Access a local skin via <see cref="Skin"/>.
|
||||
/// - Access the track via <see cref="LoadTrack"/> (and then <see cref="Track"/> for subsequent accesses).
|
||||
/// - Create a playable <see cref="Beatmap"/> via <see cref="GetPlayableBeatmap(osu.Game.Rulesets.IRulesetInfo,System.Collections.Generic.IReadOnlyList{osu.Game.Rulesets.Mods.Mod})"/>.
|
||||
/// </summary>
|
||||
public interface IWorkingBeatmap
|
||||
{
|
||||
|
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Reference in New Issue
Block a user